GG.
BC and RoL: Salem Mafia - Page 67
Forum Index > TL Mafia |
Kavdragon
United States1251 Posts
GG. | ||
Incognito
United States2071 Posts
On December 08 2010 10:04 RebirthOfLeGenD wrote: From what I skimmed, did Jcarlsoniv keep saying his second target was Eii? Because he never actually had a bomb on Eii. You guys didn't do anywhere near enough analysis later on and I don't know why after you lynch the first veteran you didn't move to the second "veteran". Something I learned a few games ago, if you know that one of two people are mafia kill them both. Not necessarily true. 2 veterans in a game is perfectly reasonable and has been in quite a few setups in the past. | ||
Eiii
United States2566 Posts
| ||
CubEdIn
Romania5359 Posts
On December 08 2010 10:13 Incognito wrote: Not necessarily true. 2 veterans in a game is perfectly reasonable and has been in quite a few setups in the past. In that case, town should've let both live. Killing one based on the fact that there's just one vet, and then letting the other go is dumb. | ||
Incognito
United States2071 Posts
| ||
kitaman27
![]()
United States9244 Posts
On December 08 2010 10:04 RebirthOfLeGenD wrote: I don't know why after you lynch the first veteran you didn't move to the second "veteran". Something I learned a few games ago, if you know that one of two people are mafia kill them both. I'm not sure if anyone even knew south was the second vet after DrH died. Jcarl tried to get the role list, but I don't think he got a response and I just found out a couple hours ago in a pm with south. Why should we have lynched the second veteran though? Is two vet in a game with no vig concrete enough to make us think one of the two had to be a elder? On December 08 2010 10:04 RebirthOfLeGenD wrote: From what I skimmed, did Jcarlsoniv keep saying his second target was Eii? Because he never actually had a bomb on Eii. You guys didn't do anywhere near enough analysis later on and I don't know why after you lynch the first veteran you didn't move to the second "veteran". Something I learned a few games ago, if you know that one of two people are mafia kill them both. It was to prevent mafia shenanigans. If mafia thought one of the bombs was on a town, things would go more smoothly. Guess it didn't help that a bomb really was on a town and they knew where the bombs were anyways. | ||
Incognito
United States2071 Posts
On December 08 2010 10:16 CubEdIn wrote: In that case, town should've let both live. Killing one based on the fact that there's just one vet, and then letting the other go is dumb. No, YM wasn't lynched JUST because he was a vet. It was because he claimed to be a vet AND he wasn't contributing/playing his normal style. Yes, people should've looked at the lynch more closely, but this wasn't all too irrational. | ||
Radfield
![]()
Canada2720 Posts
On December 08 2010 10:07 RebirthOfLeGenD wrote: I actually think that was used to make sure you guys would follow with the plan. Imagine if there was no resistance, especially from a pretty much known mafia player. You guys might realize that you didn't have one of the bombs on a red and were thus losing the game. So him fighting against the lynch made more sense and confirmed your guys suspicion. At least that is what I assumed radfield was doing, since lynching jcarl won them the game. you guys should of just lynched Radfield or another mafia suspect. A more conservative route was definitely better in this situation the inner circle was completely compromised and the mafia knew everything that was happening since day one. AKA they knew where all the bombs were. Lol, classy Cubedin... the ol "I KNEW you were mafia" after the fact ![]() Yes, the reason I fought so hard at the end was to link myself and Eiii irrevocably. If people all of a sudden decided to lynch me at the end, then it would be obvious that Eiii was also mafia, since I would never fight hard against the Mad Hatter lynch unless we were both mafia(since if Eiii was town then I win). + Show Spoiler + At the very end I was pushing Eiii just for the fun of it ![]() And yes, I knew the other bomb was on KtheZ, since South told us that. GG everyone | ||
jcarlsoniv
United States27922 Posts
| ||
Incognito
United States2071 Posts
On December 08 2010 10:12 Kavdragon wrote: Yeah, i think that this game will be quoted as a textbook example of how town circles can go wrong. I think that the mafia got a little lucky with the GF being DT checked day one, but they still deserved the win. Regardless of how badly the town played (yeah, me too), I think that the mafia did a decent job. Well played. GG. This is a textbook example of how town circles can go wrong. So was TL Mafia XXX. So was TL Mafia XXVIII. The list goes on. Regardless, town and mafia both played a mediocre game. And when both sides play a mediocre game, that usually means the mafia wins. DH was the only person reasonably able to do anything. Mafia succeeded at infiltrating the town circle and thought the game was over by then. As seen from Day 3, clearly, it was not. Mafia played a passive game and were weak in the thread. But maybe they didn't have to be since town was also weak there too. | ||
DoctorHelvetica
United States15034 Posts
To be fair it's pretty damn unlucky to check the godfather on night 1 and use that as the basis of starting a circle. But live and learn right? | ||
DoctorHelvetica
United States15034 Posts
On December 08 2010 10:21 Incognito wrote: This is a textbook example of how town circles can go wrong. So was TL Mafia XXX. So was TL Mafia XXVIII. The list goes on. Regardless, town and mafia both played a mediocre game. And when both sides play a mediocre game, that usually means the mafia wins. DH was the only person reasonably able to do anything. Mafia succeeded at infiltrating the town circle and thought the game was over by then. As seen from Day 3, clearly, it was not. Mafia played a passive game and were weak in the thread. But maybe they didn't have to be since town was also weak there too. and haunted mafia where annul raped the town through the town circle | ||
jcarlsoniv
United States27922 Posts
| ||
Radfield
![]()
Canada2720 Posts
On December 08 2010 10:12 Kavdragon wrote: Yeah, i think that this game will be quoted as a textbook example of how town circles can go wrong. I think that the mafia got a little lucky with the GF being DT checked day one, but they still deserved the win. Regardless of how badly the town played (yeah, me too), I think that the mafia did a decent job. Well played. GG. Mafia got EXTREMELY lucky with that night one DT check, and with the fact that the other dt was modkilled on Day 1. Honestly, this game(along with the role-list) was handed to us on a silver platter. Dr H's scumhunting almost saved the day, but it was a steep slope to climb. On December 08 2010 10:18 Incognito wrote: No, YM wasn't lynched JUST because he was a vet. It was because he claimed to be a vet AND he wasn't contributing/playing his normal style. Yes, people should've looked at the lynch more closely, but this wasn't all too irrational. Agreed. People were comparing myself and YM: Both semi-veteran players, known for contributing but are not. The big difference was that all of my posts looked like they were contributions, but were not. Where as YM was simply not contributing. This pegs me as mafia, and him as something else(either blue, or disinterested, or IRL busy, etc) Also, had we not had the role list, we would have likely targeted YM in a blue-snipe attempt. His play was simply too uncharacteristic to go unnoticed. EDIT: I will say my play this game was extremely lackluster. No doubt about that. | ||
kitaman27
![]()
United States9244 Posts
On December 08 2010 10:22 DoctorHelvetica wrote: I blame myself solely for this loss. By entrusting all information to SouthRawrea, I handed this game to the mafia. Sorry guys. My play was pretty poor in this game. But live and learn right? Lets all just agree to blame that n00b artanis for checking him in the first place. South's "hey look guys. I have a role, check me please" is what made me trust him as a vet, guess it had an alternate motive. We were only 10 minutes away from lynching Nemesis(protactinium). I'm going to have to go back and check how they dodged that bullet. | ||
Nemesis
Canada2568 Posts
But since town completely forgot about Southrawrea, I just went for the easy win. | ||
Nemesis
Canada2568 Posts
On December 08 2010 10:27 kitaman27 wrote: Lets all just agree to blame that n00b artanis for checking him in the first place. South's "hey look guys. I have a role, check me please" is what made me trust him as a vet, guess it had an alternate motive. We were only 10 minutes away from lynching Nemesis(protactinium). I'm going to have to go back and check how they dodged that bullet. 10 minutes from lynching me? I don't remember ever having a single vote on me :X | ||
Radfield
![]()
Canada2720 Posts
On December 08 2010 10:27 kitaman27 wrote: Lets all just agree to blame that n00b artanis for checking him in the first place. South's "hey look guys. I have a role, check me please" is what made me trust him as a vet, guess it had an alternate motive. We were only 10 minutes away from lynching Nemesis(protactinium). I'm going to have to go back and check how they dodged that bullet. Haha. We didn't do anything.... In fact, last i had logged in we were lynching Kitiman(and i think that goes for most of the team). Reading through that thread was frickin tense though! Hilarious too ![]() EDIT: @Nemesis: He means Protactinum, your prior incarnation. | ||
Incognito
United States2071 Posts
On December 08 2010 10:22 DoctorHelvetica wrote: I blame myself solely for this loss. By entrusting all information to SouthRawrea, I handed this game to the mafia. Sorry guys. My play was pretty poor in this game. To be fair it's pretty damn unlucky to check the godfather on night 1 and use that as the basis of starting a circle. But live and learn right? To be fair you started the circle Day 1 BEFORE confirming anyone. Second, your "confirmation" ignored the GF. This game shows what we've been trying to say all along - don't rely on town circles. Trusting South isn't the reason why your play was poor this game, although it played its role. On the contrary, your play shows how you have great potential to be a good pro-town player. Your play this game was bold and aggressive. However, weak analytical skills, poor logic (blue circle), your weaknesses in establishing a pro-town image, and the lack of other competent town players brought the town's downfall. Ultimately, I'd probably blame the entire town for allowing you to basically dominate the game and dictate every single play from day 1. A good town doesn't blindly let someone dictate all the plays regardless of whether or not they're town. Look at TL Mafia XXX. | ||
DoctorHelvetica
United States15034 Posts
After this and Insane I've decided that coordination of blue roles is a negligible advantage to town compared to simple post analysis and scumhunting. Watching Experimental Mafia fall apart confirmed that. Town focused on roleclaims, who was what, and clues pointing toward role descriptions and almost no time focusing on actual scumhunting and they got destroyed for it. Once I realized I was going about the game the wrong way and tried to switch play styles, the damage was done. I actually feel a bit embarrassed for the way this game has turned out but I can only try to improve in the future. | ||
| ||