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BC and RoL: Salem Mafia - Page 11

Forum Index > TL Mafia
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Glasse
Profile Joined July 2010
Canada1237 Posts
November 26 2010 03:59 GMT
#201
elections didnt really help last time so i guess that's a good thing
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
November 26 2010 04:02 GMT
#202
Hey guys,

I'd like to officially announce that I am running for mayor.

That being said, Vote 4 me. I will make all your wildest dreams come true.
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
November 26 2010 04:06 GMT
#203
This'll force us to start a day 1 discussion without elections/clues which is good imo

Keep an eye out for bullshit like "nothing 2 talk about day 1 so let's just lynch this handpicked group of inactives (who are probably all townies)"

Discussion points:
-How to unite town circle
-How/when roleclaims should be done and handled
-Possible medic/dt actions

I was going to say the paranoid villager should claim but I didn't realize that it was reworked into the vet role, so PV should not claim under any circumstance. Usually the PV kills whoever visits him and needs to either claim to avoid dt/medic deaths (if he is bad) and if he is good should goad mafia into trying to hit him by claiming DT or something like that.

DT's only claim if you find mafia and you think you might be able to catch another mafia or two from their lynch. If you can just make a great case that will lead to a lynch without roleclaiming, please do that. The mafia have an information advantage over us and we don't need to make that worse than it already is.

Be wary of people who try to get you to roleclaim in PM's. If you are PMing with somebody you find suspicious, open up a third party with a player you trust so that if you die incriminating information doesn't go to waste. For instance:

-mafia x pms townie y and gets him to roleclaim DT
-mafia hits townie y
-no one knows townie y claimed to mafia x

but if townie y pms townie z and tells him "I claimed my role to player x and if i die he is likely mafia" or something like that then townie z can reveal that after y's death and mafia x will be lynched

Medics:
protect veterans or anyone dumb enough to PUBLICLY roleclaim a good blue role. if they claim it to you in PM, that isn't enough to prot them since that's information mafia doesn't necessarily have. being a good medic is about understanding mafia priorities which is:

1. best/veteran players
2. blue roles
3. confusion targets (a confusion target is a townie who is intentionally hit to misguide the town. i.e townie A bandwagons townie B and mafia hit townie A to make townie B look bad.)
4. random town members

don't worry too much about WIFOM, stick with your convictions. just protect who you think is gonna get hit, it's pretty simple. be slightly wary of anyone who comes out super early and says "omg im role x i need medic protection really really bad", that's a shitty play and it might be to draw medics away.

those are my 2 cents for now. i'm working all throughout black friday.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
November 26 2010 04:11 GMT
#204
also don't get too addicted to scumtells like omgus/chainsaw/whatever

more often than not you get a townie on it. it's not enough to start a lynch, make it part of your case, there has to be other incriminating behavior in it as well. if you could just robo-find mafia with scumtells from the mafiascum wiki this game would be too easy.

particularly in a game with a lot of new players, it's a bit harder to define since bad/new townies might play a little scummily
RIP Aaliyah
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
November 26 2010 05:03 GMT
#205
On November 26 2010 13:06 DoctorHelvetica wrote:
This'll force us to start a day 1 discussion without elections/clues which is good imo

Keep an eye out for bullshit like "nothing 2 talk about day 1 so let's just lynch this handpicked group of inactives (who are probably all townies)"

Discussion points:
-How to unite town circle
-How/when roleclaims should be done and handled
-Possible medic/dt actions

I was going to say the paranoid villager should claim but I didn't realize that it was reworked into the vet role, so PV should not claim under any circumstance. Usually the PV kills whoever visits him and needs to either claim to avoid dt/medic deaths (if he is bad) and if he is good should goad mafia into trying to hit him by claiming DT or something like that.

PV is just a vigilante.


DT's only claim if you find mafia and you think you might be able to catch another mafia or two from their lynch. If you can just make a great case that will lead to a lynch without roleclaiming, please do that. The mafia have an information advantage over us and we don't need to make that worse than it already is.

Be wary of people who try to get you to roleclaim in PM's. If you are PMing with somebody you find suspicious, open up a third party with a player you trust so that if you die incriminating information doesn't go to waste. For instance:

lolololol. you so cute DrH


-mafia x pms townie y and gets him to roleclaim DT
-mafia hits townie y
-no one knows townie y claimed to mafia x

but if townie y pms townie z and tells him "I claimed my role to player x and if i die he is likely mafia" or something like that then townie z can reveal that after y's death and mafia x will be lynched

Medics:
protect veterans or anyone dumb enough to PUBLICLY roleclaim a good blue role. if they claim it to you in PM, that isn't enough to prot them since that's information mafia doesn't necessarily have. being a good medic is about understanding mafia priorities which is:

1. best/veteran players
2. blue roles
3. confusion targets (a confusion target is a townie who is intentionally hit to misguide the town. i.e townie A bandwagons townie B and mafia hit townie A to make townie B look bad.)
4. random town members

don't worry too much about WIFOM, stick with your convictions. just protect who you think is gonna get hit, it's pretty simple. be slightly wary of anyone who comes out super early and says "omg im role x i need medic protection really really bad", that's a shitty play and it might be to draw medics away.

those are my 2 cents for now. i'm working all throughout black friday.

@WIFOM: I'd be more wary of WIFOM, and by that I mean people that try to use it as an argument. It's generally a waste of time/a way for mafia to get away with false arguments.



Anyway, omg im role x i need medic protection really really bad.

=D
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
November 26 2010 05:06 GMT
#206
yeah no kidding

90% of shit in mafia is WIFOM, it's compltely necessary to analyze posting behavior

there is a point where an argument becomes so WIFOM that it's terrible though. also i know pv is vigilante that's what i said that i originally didn't actually read the role descriptions and just assumed pv was something else.
RIP Aaliyah
aidnai
Profile Joined January 2010
United States1159 Posts
November 26 2010 05:24 GMT
#207
Definitely excited to be playing my first TL mafia game! Go town, glhf everyone!
ghrur
Profile Blog Joined May 2009
United States3786 Posts
November 26 2010 05:36 GMT
#208
On November 26 2010 14:24 aidnai wrote:
Definitely excited to be playing my first TL mafia game! Go town, glhf everyone!


Welcome to TL Mafia! ^_^ I'm still fairly new too so I remember my first TL mafia experience. Don't be too timid, post often. That was my mistake. It's so much more fun when you post often. ^_^
darkness overpowering
aidnai
Profile Joined January 2010
United States1159 Posts
November 26 2010 05:55 GMT
#209
let me see here...
Can you explain the 'curse' dynamic a little more? i.e. what effect does being cursed have on a townie?

Other than that, I think I understand the setup decently.
I know the role count is not disclosed, but just to double check my assumptions with everyone... it's probably something close to
8 regular mafia/witches
1 godfather/elder

1 miller
1 chaos ensuant

2 DTs/witch hunters
2 medics/healers
1 mad hatter
1 vet/hardened soldier
1 vigi/paranoid villager

and about 13 townies

yes/no?
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
November 26 2010 06:11 GMT
#210
The Curse effect will remain undisclosed throughout the game. The voting thread is also up now for when you guys want to vote.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
November 26 2010 06:16 GMT
#211
Well, seeing how well my campaign in Insane went, I don't think I'll be running for mayor this time around, haha.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Node
Profile Blog Joined October 2009
United States2159 Posts
November 26 2010 06:26 GMT
#212
Sorry if I'm just dumb, but where does it say that we need to elect a mayor? It's not on the role list...
whole lies with a half smile
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
November 26 2010 06:55 GMT
#213
On November 26 2010 15:26 Node wrote:
Sorry if I'm just dumb, but where does it say that we need to elect a mayor? It's not on the role list...

Voting is mandatory~


but really, im just kidding.
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
Incognito
Profile Joined November 2008
United States2071 Posts
November 26 2010 06:56 GMT
#214
What there's a curse effect? Didn't know about that...so much for being Boot Camp game...
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
November 26 2010 08:01 GMT
#215
Yes, wait what.
Writerdamn, i was two days from retirement
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
November 26 2010 08:07 GMT
#216
On November 26 2010 17:01 flamewheel wrote:
Yes, wait what.

AVADA KEDRAVA!!!

That kind of curse?
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
November 26 2010 08:17 GMT
#217
Some random thoughts on the setup: PMs are allowed. That means we'll have 1-2 blues less than we would otherwise, since PMs are typically a town-favored thing. Those of you confident enough, feel free to talk to people in PMs. Never disclose anything concrete about your role unless you're 100% sure about the other player's alignment. PM people based on what you see in the thread. Are you expecting them to be red or green or blue when you PM them? It's easy to discuss your suspicions about people. If you're close to certain that a player is mafia, and someone tries to persuade you otherwise, flag that person, and keep them in mind for later, when the flip comes.

Veteran/townies should obviously try to make themselves targets. You want to take hits. Some of you can try to pretend that you're blue, but the better way to get hit is be a positive contribution to the thread - generally, the more talking that goes on, the higher chance we have of finding someone. Plus, someone who actually pins a mafia player in thread will definitely be a desired target for the mafia.

I think the other roles are pretty straightforward - stay alive, and give us info. ^^
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
Last Edited: 2010-11-26 08:33:40
November 26 2010 08:32 GMT
#218
On November 26 2010 17:07 DarthThienAn wrote:
Show nested quote +
On November 26 2010 17:01 flamewheel wrote:
Yes, wait what.

AVADA KEDRAVA!!!

That kind of curse?

The curse is that randomly every night we will modkill one person and the town has to figure out if it was a mafia kill or from us based off behavioral analysis.
+ Show Spoiler +
Alright seriously though, there is no curse it was something we had in mind for the game before we standardized it. BC forgot to remove it and said we could leave it in for mind games but its counter intuitive. There is no hidden roles or curse in this game
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
November 26 2010 08:35 GMT
#219
Expelliarmus biatch
Writerdamn, i was two days from retirement
Barundar
Profile Joined May 2010
Denmark1582 Posts
November 26 2010 08:36 GMT
#220
I agree with DrH on we should get a town circle going, detectives have a resonsability here. Medics are key for winning this, so play it safe. It might be worth it for hardened soldiers’s to take up a leading role though, once they take a hit we can still protect them?

To new town players: Please don’t fake a public blue claim!

I dislike random lynching, but some finger of suspicion is useful for putting pressure on. Until we get more posts to analyze, being inactive is actually the most scummy play, both if you are new, or if you are known for being active in other games.
Bartundar
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