BC and RoL: Salem Mafia - Page 11
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Glasse
Canada1237 Posts
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DarthThienAn
United States2734 Posts
I'd like to officially announce that I am running for mayor. That being said, Vote 4 me. I will make all your wildest dreams come true. | ||
DoctorHelvetica
United States15034 Posts
Keep an eye out for bullshit like "nothing 2 talk about day 1 so let's just lynch this handpicked group of inactives (who are probably all townies)" Discussion points: -How to unite town circle -How/when roleclaims should be done and handled -Possible medic/dt actions I was going to say the paranoid villager should claim but I didn't realize that it was reworked into the vet role, so PV should not claim under any circumstance. Usually the PV kills whoever visits him and needs to either claim to avoid dt/medic deaths (if he is bad) and if he is good should goad mafia into trying to hit him by claiming DT or something like that. DT's only claim if you find mafia and you think you might be able to catch another mafia or two from their lynch. If you can just make a great case that will lead to a lynch without roleclaiming, please do that. The mafia have an information advantage over us and we don't need to make that worse than it already is. Be wary of people who try to get you to roleclaim in PM's. If you are PMing with somebody you find suspicious, open up a third party with a player you trust so that if you die incriminating information doesn't go to waste. For instance: -mafia x pms townie y and gets him to roleclaim DT -mafia hits townie y -no one knows townie y claimed to mafia x but if townie y pms townie z and tells him "I claimed my role to player x and if i die he is likely mafia" or something like that then townie z can reveal that after y's death and mafia x will be lynched Medics: protect veterans or anyone dumb enough to PUBLICLY roleclaim a good blue role. if they claim it to you in PM, that isn't enough to prot them since that's information mafia doesn't necessarily have. being a good medic is about understanding mafia priorities which is: 1. best/veteran players 2. blue roles 3. confusion targets (a confusion target is a townie who is intentionally hit to misguide the town. i.e townie A bandwagons townie B and mafia hit townie A to make townie B look bad.) 4. random town members don't worry too much about WIFOM, stick with your convictions. just protect who you think is gonna get hit, it's pretty simple. be slightly wary of anyone who comes out super early and says "omg im role x i need medic protection really really bad", that's a shitty play and it might be to draw medics away. those are my 2 cents for now. i'm working all throughout black friday. | ||
DoctorHelvetica
United States15034 Posts
more often than not you get a townie on it. it's not enough to start a lynch, make it part of your case, there has to be other incriminating behavior in it as well. if you could just robo-find mafia with scumtells from the mafiascum wiki this game would be too easy. particularly in a game with a lot of new players, it's a bit harder to define since bad/new townies might play a little scummily | ||
DarthThienAn
United States2734 Posts
On November 26 2010 13:06 DoctorHelvetica wrote: This'll force us to start a day 1 discussion without elections/clues which is good imo Keep an eye out for bullshit like "nothing 2 talk about day 1 so let's just lynch this handpicked group of inactives (who are probably all townies)" Discussion points: -How to unite town circle -How/when roleclaims should be done and handled -Possible medic/dt actions I was going to say the paranoid villager should claim but I didn't realize that it was reworked into the vet role, so PV should not claim under any circumstance. Usually the PV kills whoever visits him and needs to either claim to avoid dt/medic deaths (if he is bad) and if he is good should goad mafia into trying to hit him by claiming DT or something like that. PV is just a vigilante. DT's only claim if you find mafia and you think you might be able to catch another mafia or two from their lynch. If you can just make a great case that will lead to a lynch without roleclaiming, please do that. The mafia have an information advantage over us and we don't need to make that worse than it already is. Be wary of people who try to get you to roleclaim in PM's. If you are PMing with somebody you find suspicious, open up a third party with a player you trust so that if you die incriminating information doesn't go to waste. For instance: lolololol. you so cute DrH -mafia x pms townie y and gets him to roleclaim DT -mafia hits townie y -no one knows townie y claimed to mafia x but if townie y pms townie z and tells him "I claimed my role to player x and if i die he is likely mafia" or something like that then townie z can reveal that after y's death and mafia x will be lynched Medics: protect veterans or anyone dumb enough to PUBLICLY roleclaim a good blue role. if they claim it to you in PM, that isn't enough to prot them since that's information mafia doesn't necessarily have. being a good medic is about understanding mafia priorities which is: 1. best/veteran players 2. blue roles 3. confusion targets (a confusion target is a townie who is intentionally hit to misguide the town. i.e townie A bandwagons townie B and mafia hit townie A to make townie B look bad.) 4. random town members don't worry too much about WIFOM, stick with your convictions. just protect who you think is gonna get hit, it's pretty simple. be slightly wary of anyone who comes out super early and says "omg im role x i need medic protection really really bad", that's a shitty play and it might be to draw medics away. those are my 2 cents for now. i'm working all throughout black friday. @WIFOM: I'd be more wary of WIFOM, and by that I mean people that try to use it as an argument. It's generally a waste of time/a way for mafia to get away with false arguments. Anyway, omg im role x i need medic protection really really bad. =D | ||
DoctorHelvetica
United States15034 Posts
90% of shit in mafia is WIFOM, it's compltely necessary to analyze posting behavior there is a point where an argument becomes so WIFOM that it's terrible though. also i know pv is vigilante that's what i said that i originally didn't actually read the role descriptions and just assumed pv was something else. | ||
aidnai
United States1159 Posts
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ghrur
United States3786 Posts
On November 26 2010 14:24 aidnai wrote: Definitely excited to be playing my first TL mafia game! Go town, glhf everyone! Welcome to TL Mafia! ^_^ I'm still fairly new too so I remember my first TL mafia experience. Don't be too timid, post often. That was my mistake. ![]() | ||
aidnai
United States1159 Posts
Can you explain the 'curse' dynamic a little more? i.e. what effect does being cursed have on a townie? Other than that, I think I understand the setup decently. I know the role count is not disclosed, but just to double check my assumptions with everyone... it's probably something close to 8 regular mafia/witches 1 godfather/elder 1 miller 1 chaos ensuant 2 DTs/witch hunters 2 medics/healers 1 mad hatter 1 vet/hardened soldier 1 vigi/paranoid villager and about 13 townies yes/no? | ||
RebirthOfLeGenD
USA5860 Posts
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jcarlsoniv
United States27922 Posts
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Node
United States2159 Posts
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DarthThienAn
United States2734 Posts
On November 26 2010 15:26 Node wrote: Sorry if I'm just dumb, but where does it say that we need to elect a mayor? It's not on the role list... Voting is mandatory~ but really, im just kidding. | ||
Incognito
United States2071 Posts
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flamewheel
FREEAGLELAND26780 Posts
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DarthThienAn
United States2734 Posts
On November 26 2010 17:01 flamewheel wrote: Yes, wait what. AVADA KEDRAVA!!! That kind of curse? | ||
DarthThienAn
United States2734 Posts
Veteran/townies should obviously try to make themselves targets. You want to take hits. Some of you can try to pretend that you're blue, but the better way to get hit is be a positive contribution to the thread - generally, the more talking that goes on, the higher chance we have of finding someone. Plus, someone who actually pins a mafia player in thread will definitely be a desired target for the mafia. I think the other roles are pretty straightforward - stay alive, and give us info. ^^ | ||
RebirthOfLeGenD
USA5860 Posts
The curse is that randomly every night we will modkill one person and the town has to figure out if it was a mafia kill or from us based off behavioral analysis. + Show Spoiler + Alright seriously though, there is no curse it was something we had in mind for the game before we standardized it. BC forgot to remove it and said we could leave it in for mind games but its counter intuitive. There is no hidden roles or curse in this game | ||
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flamewheel
FREEAGLELAND26780 Posts
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Barundar
Denmark1582 Posts
To new town players: Please don’t fake a public blue claim! I dislike random lynching, but some finger of suspicion is useful for putting pressure on. Until we get more posts to analyze, being inactive is actually the most scummy play, both if you are new, or if you are known for being active in other games. | ||
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