
Team Melee Mini Mafia II
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BrownBear
United States6894 Posts
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BrownBear
United States6894 Posts
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BrownBear
United States6894 Posts
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BrownBear
United States6894 Posts
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BrownBear
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BrownBear
United States6894 Posts
/in again. | ||
BrownBear
United States6894 Posts
On September 15 2010 11:39 LSB wrote: ... Just as Caller's game finishes. Wow, every game seems to flow nicely. I get killed in XXX, Penalty Mafia starts. Penalty Mafia ends, PyP immediately starts. Last day of PyP, Callers game starts. Callers game has 1 night/day max, this game starts! =D! And if enough people sign up, this game ends, mine will start! | ||
BrownBear
United States6894 Posts
Let's hear some wild and crazy plans now. | ||
BrownBear
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BrownBear
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BrownBear
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That said, if we drop a scum, that gives us a ton more breathing room (1v6 instead of 2v6 gives us an extra day or two). Of course, the danger here is, what do we have to analyze? Besides Incog's post, that is. Which does make some assumptions that aren't necessarily true. | ||
BrownBear
United States6894 Posts
On September 20 2010 02:53 YellowInk wrote: Bill Murray frequently plays in a way that is destructive to town productivity when he is town. Among all the histories of those I know playing, he gives me the greatest reason to hang given a blind choice. In a larger, nonteam game I'd agree with you. This game, two problems: A) policy lynches are bad because we have so little margin for error, and B) It's not fair to Ace, who is capable of being very very helpful to town if he's town. That should balance out the BM-spam a little bit. Besides, I want to see the team dynamic ^^ | ||
BrownBear
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BrownBear
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On September 20 2010 09:32 SouthRawrea wrote: So this is a really basic game of mafia. If the scenario is 2 mafia 6 townies, we're best of lynching from day 1, no buts or ifs. If we have only have a doctor the scenario is the same, lynch from day 1. The only difference is that we have a better chance of survival. The thing about a cop only scenario is that if mafia claims cop and the real cop counterclaims, we'll end up in a scenario where we'll have 1 mafia, 3 townies with the cop most likely dead. We'll most likely have 1 confirmed, 2 townies and 1 mafia at the end in which case we have a 1/3 shot at winning. Now what the mafia has to be careful of is if we have both a cop and a doctor in which case our chances of winning rise significantly because we'll be able to protect the confirmed cop after we realize that we were duped by the mafia fakecop. Now our two possible options are: 1) Lynch right away or 2) Wait a day for a possible guilty report and proceed to lynch regardless if cop outs himself. If we lynch right away for a scenario where we have a cop, we have a slight chance of outting our cop but it's nothing significant. In the end because we end the game on a mylo, it won't make a difference. However if we wait a day in a situation where we do not have a cop, it'll reduce our chances of winning. It doesn't really matter what we choose to do because we don't the setup of the game. TL;DR We can choose NL or Lynch but it all depends on which of the game setups we have. Since we don't know which one it is, it doesn't matter which we pick. This was a really long, elegant way of saying absolutely jack shit. | ||
BrownBear
United States6894 Posts
On September 20 2010 15:30 Pyrrhuloxia wrote: That's all SR ever posts. I don't think he posts any better when townie. I think he thinks he is contributing a lot but... he just manages to state the obvious and make it mind bangingly esoteric. Very unnerving. This could be a slip, or it could be Pyrry trying to gently suggest SR as mafia to us. This early in the game, I would be astonished if Pyrry slipped up that spectacularly, so I think he's trying to plant the SR-scum idea in our heads (inception?). On September 20 2010 14:51 rastaban wrote: Just caught up on all that has happened, but it doesn't look like I missed too much. I think it is a good idea if we have the medic protect the more active people but I think a medic list is a bad idea. Care to explain why? Foolishness has come out and posted some content, but if this is all you have to show for yourself... On September 20 2010 08:52 Incognito wrote: A deep hard analysis (cursory glance) of Ace's current posts shows that he doesn't really care about the game. Let's not play this game waiting for something to happen. Ace's capability says nothing about whether or not we should lynch him. If you're useless, you're useless, regardless of your usual skill level. What we care about is current play, not potential play. If your play is sucks, prepare to be lynched. That is all. At least a couple people seem to have caught my logical inconsistency. I'm sitting here wondering why they haven't directly said anything meaningful about it. So you were fishing, interesting. I don't really see anything meaningful to say about it, though. You assume something that isn't true, yes, but it's way too early to start jumping on small things like that and screaming "mafia". Especially if you're town, it just pits people against each other while mafia stands back and laughs. | ||
BrownBear
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BrownBear
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On September 21 2010 02:39 rastaban wrote: @BB, I disagree with you saying a no lynch is bad, I think it actually makes sense. Maybe I am wrong but I think it should be discussed. I played SC2 all yesterday so thats why I didn't get much done in this thread. sorry Regarding the slip up, I don't think we should bandwagon on it but I think we shouldn't dismiss it either. In PYP DTA slipped up day one by mentioning exactly how many members there were and it was forgotten. While the makes assumptions the mafia knows it to be true, so even though that game DTA was defended since everyone assumed there were 4 mafia they would have been less likely to say it being as they at least a little bit know that things could be slightly different. That said I don't even know that this is a slip up since for it to be one then both players would have to be scum. It seems he is replying tho the BB's insinuated accusation that since the post is bad he is scum. Pyrr says well he doesn't post any better when he is town. So I guess the TLDR would be that we shouldn't weight it too heavy but keep it in mind and if one is red the other is more likely to be red as well. I'm not saying that he is clearly scum because of this slip, although I could see how it could be insinuated. I'm merely saying exactly what you said - it bears watching. Also, the way you pitch the no-lynch actually makes sense. I was disagreeing with the concept of giving mafia a free kill on us, but you do raise a good point. I'd like to hear others' opinions on this as well. | ||
BrownBear
United States6894 Posts
On September 21 2010 04:43 SouthRawrea wrote: So you're saying I'm posting nothing when really what I'm doing is making a post that shows that there is really no plan that we can come up with? Then pray, tell me what sort of content-filled posts you can make this early in the game? @Pyrr When you read the thread, it should become obvious what is content and what isn't. What you post isn't content. What Incognito posts is. It's like night and day. Also, [Vote]No Lynch rasta and LSB have very good points, so I'll stick with this plan for now. I know it's a reversal of my earlier position, but I believe their logic is sound. | ||
BrownBear
United States6894 Posts
On September 21 2010 04:08 LSB wrote: That's not a slip up. We are pretty certain that team 2 is mafia. I just want a few more posts from them. Then tell us more, instead of trying to breadcrumb it to us. | ||
BrownBear
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BrownBear
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On September 21 2010 07:06 Bill Murray wrote: he is a good player, but even good players will have trouble pulling traction in a game like this. This is a very high-level game. Truth. This game is pretty over my head so far, and I consider myself at least an average player. Ah well, time to try to step it up a bit. On September 21 2010 05:59 Bill Murray wrote: I will also give justification in relation to why we should lynch vs a no lynch day 1. I am not saying "let's not ever no lynch", but that we could use it day 2 if we don't lynch scum day 1. day 1 lynching scum: 6 v 1 night kill day 2 5v1 <- possible win here mislynch + night kill day 3 3v1 (mylo) <- obvious no lynch unless 100% certainty night kill day 4 2v1 (LYLO) if we DON'T mislynch now, and no lynch later, we can save it for a MyLo potentially. That's why we need to take a chance on lynching scum today. this is assuming we fuck up later, but we rocked on day 1. I'm not even really worried about this is Pyrrhuloxia's team #1 flip scum, which I expect them to do based upon SouthRawrEa being a newer player who is a dead giveaway. Though I am more sure of SR based upon his posting, AtA, and my not liking bumatlarge's posting earlier, I feel like they implicate team #1 through SR, and there being a vote on a slot that I find scum is enough for me to want to wagon said slot. Let's get South to post more before we make decisions. Also, we need his team to start posting as well, all of them haven't really been very helpful. As it stands, this is probably our best bet, but we have the time, might as well get the information before deciding for sure. On September 21 2010 06:20 Ace wrote: Also I'm highly supportive of no lynching ONLY if those other conditions are met, because honestly having 1 shot of a No Lynch in a game this small is a very scary thing ![]() And to make things clear for why some people generally want to lynch all the time: Chance of hitting Mafia with a lynch: some %, in this case 25% Chance of hitting Mafia with a No Lynch: 0% This is the justification that some people use in arguing for Lynching every day. Of course I don't usually support this because I'd rather lynch someone I'm highly sure is Scum than rest on a 25% chance of hitting red. Also this 25% doesn't show you that if you miss, the 75% chance of hitting a helpful player can deal more damage than the loss of one team. Losing a leading pro-town player and/or power role can have near-game ending effects. So if we are seriously going to lynch someone today, we better get some good discussion going. Which is why we I think Team 2's (LSB) accusation that Team 1 is certainly scummy needs a stronger argument. I would disagree with the we-should-lynch mentality, simply because no-lynching day 1 actually gives us an extra day. Obviously if we're 100% sure we have a scum we should lynch, but failing that we should no lynch, because then we have an extra day of analysis and a nightkill target. Get the cop (if he exists) to rolecheck team 1 or 2 tonight, and if he finds a scum, have him claim and get the medic (if HE also exists) to protect him. This obviously assumes blue roles exist, but since we have a 3/4 chance that they do, I think it's pretty safe to assume there's at least 1 blue in the game (if we get lucky, we get two!) I do agree with the fact that we need to get good discussion going, and that we need to get LSB to 'splain himself further about his accusation. On September 21 2010 06:08 Ace wrote: I've never eaten at P.F. Chang's but I've heard it's good. Wouldn't mind some new delicacies in town over this scummy food they serve now. It's overrated, honestly ![]() ---- Now, to get some discussion going: What do you guys think of the possibility of having cop (if cop exists) claim day 2? Obviously he shouldnt claim now, because if he exists there's only a 1/3 chance that medic also exists and can protect his ass tonight. However, I'm assuming that since cop is more than 1 person, and this game is mostly talented players, the rolecheck tonight should turn up something good. I think it would absolutely be worth it to trade cop for 1 of the mafia. Obvious flaw with this: If there's no cop, and mafia fakeclaims, who's gonna counterclaim? Still, I'd love to hear other peoples' opinion. | ||
BrownBear
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BrownBear
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On September 21 2010 16:01 RebirthOfLeGenD wrote: Are you retarded? Explain this now. How is NL Day 1 bad? Do I need to make a fucking graph? ![]() The earlier we use our NL the less of a chance we make a bad lynch. Statistically we become more likely to hit a mafia by the fact there is ONE less townie and information wise we have a lot more to look at. And lastly, if there is a DT that gives him one more night of information. How is any of that bad? When you refer to that 4v2 or 3v1 shit, it IS useful, but it means you wasted a lynch earlier that COULD have been put off for lack of information, plus giving you ANOTHER day of info to actually look at when deciding which person to lynch. I didn't realize baller was playing ![]() | ||
BrownBear
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If the medic is smart he'll read the thread and make his own judgement based off of that. | ||
BrownBear
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BrownBear
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(im assuming they were vanilla town) So where to today? | ||
BrownBear
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On September 24 2010 08:31 Foolishness wrote: I'd also like to say that Incognito's analysis of the link between teams 1 and 7 is pretty damning. My suggestion and current feeling is that we lynch team 7 today, and if they turn up red our first target for next lynch should be team 1. If they turn up green (team 7 I mean) we'll have to start from square one again. This is extremely dangerous, simply because if we fail we essentially enter into LYLO. | ||
BrownBear
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BrownBear
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On September 24 2010 18:53 Incognito wrote: Pandain/BrownBear have been completely inactive today. What is up? Also RoL please vote! Sorry, my job randomly has me working from 8 PM to 8 AM. Will post later today. | ||
BrownBear
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BrownBear
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