• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:35
CET 22:35
KST 06:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1727 users

[Custom] Battle Royale Mafia - Page 3

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 Next All
citi.zen
Profile Joined April 2009
2509 Posts
June 04 2010 18:15 GMT
#41
10. PM is allowed in this game.

Interesting.
Aut viam inveniam, aut faciam.
L
Profile Blog Joined January 2008
Canada4732 Posts
June 04 2010 18:31 GMT
#42
Obv given there are townie in-groups.
The number you have dialed is out of porkchops.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
June 04 2010 19:08 GMT
#43
Random drop-in!

@Fishball
Hmm, I feel sorry to hear that from you. I read some forum Mafia games whereupon completion some players decided to take a break, so I know it's a common problem. I can't divulge that much information to you, however, because it would almost guarantee unfair advantage over others D:

After playing at RoTK Mafia, I think I saw one of your posts complaining about player's "lack of clear direction" though. I am afraid this game has slight tinge of that undecisiveness too. I mean, when recruited anti-government faction has clear goal. Government has clear goal of stopping said-faction, which I expect they will mainly do by simply not getting discovered; since they can hardly do jackshit until the collar actualyl becomes inactive. Killer just goes around attacking players each night without getting killed themselves (in a way most similar to Mafia). However, as for the neutrals, unless recruited you are given room to flip-flop. Although you might want to work for a Town-cause there is nothing preventing you from having alternative option open to you too. I also think mass-roleclaim is more unlikely to happen since advertising you have a role with low strength ("I am the weakling!" -> Killer NK's you; your winning condition demands you must be alive. gg) is kinda stupid though you could always take L's path.

@L
I can see your point with the planning points and merge, but I had felt the need to do so b/c group does get critical advantage by merging. Note that there are only 6 Action pharses before the end, and the planning itself eats up one's night action. To be honest since recruiters are likely to spend at least the first Action phrase recruiting someone, it gives the groups five Action phrases to meet this unknown goal.

Let me give you an example; large numbers used so you don't know what the arbitrary point is

Fourth Voting Phrase

Group A has three people; planning pool of 93. (If all of them plan at fourth night, +15)
Group B has two people; planning pool of 66. (If all of them plan at fourth night, +11)

Merging results in 79.5 (=80). When all of them plan it becomes 106 (+26), then 132 by end of fifth "night" phrase.
If they do not merge,

A= 93, 108, 123.
B= 66, 77, 88.

So in my opinion merging, though it may temporarily bring down overall planning point in the game, gives the group better chance at succeeding later on because it gives them manpower. This effect is especially felt when group A has one person with intelligence 9 and group B has one person with intelligence 10. Since the group does not collapse when recruiter dies, it could be beneficial for both of these high intelligence-point players to work on a same planning pool rather than their individual group's ones.

However I could be missing something, so we'll think about it and add in the merging bonus if it seems necessary.

Also note that there are two distinct routes neutral players can take at the beginning of the game- they can gamble and try to bring down the collars, or well, just win (of course this isn't likely option for player who is given crappy weapon or low maximum Strength level ceiling). The problem is I have no way in hell see all 24 contestants being killed within just six night periods if only players with Killer-alignment attack (which is also why I threw down "Final Showdown" phrase). So you might have to think twice about going all-in anti-government until you are actually recruited (with your winning condition changing to demand so) since by not choosing to attack anyone at all you could find yourself in situation where resistance movement is hopeless and there are simply too many players left to kill within allocated time limit.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
June 04 2010 19:11 GMT
#44
On June 05 2010 01:36 Korynne wrote:
OMG Darth! Remove it at once! xD


teehee. I couldn't resist.


On June 05 2010 01:49 citi.zen wrote:
Show nested quote +
On June 05 2010 00:15 DarthThienAn wrote:
/mod in.

Nice picture. Banned for life.


=[ all in good fun?

www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
L
Profile Blog Joined January 2008
Canada4732 Posts
June 04 2010 20:52 GMT
#45
On June 05 2010 04:08 Hesmyrr wrote:
Random drop-in!

@Fishball
Hmm, I feel sorry to hear that from you. I read some forum Mafia games whereupon completion some players decided to take a break, so I know it's a common problem. I can't divulge that much information to you, however, because it would almost guarantee unfair advantage over others D:

After playing at RoTK Mafia, I think I saw one of your posts complaining about player's "lack of clear direction" though. I am afraid this game has slight tinge of that undecisiveness too. I mean, when recruited anti-government faction has clear goal. Government has clear goal of stopping said-faction, which I expect they will mainly do by simply not getting discovered; since they can hardly do jackshit until the collar actualyl becomes inactive. Killer just goes around attacking players each night without getting killed themselves (in a way most similar to Mafia). However, as for the neutrals, unless recruited you are given room to flip-flop. Although you might want to work for a Town-cause there is nothing preventing you from having alternative option open to you too. I also think mass-roleclaim is more unlikely to happen since advertising you have a role with low strength ("I am the weakling!" -> Killer NK's you; your winning condition demands you must be alive. gg) is kinda stupid though you could always take L's path.

@L
I can see your point with the planning points and merge, but I had felt the need to do so b/c group does get critical advantage by merging. Note that there are only 6 Action pharses before the end, and the planning itself eats up one's night action. To be honest since recruiters are likely to spend at least the first Action phrase recruiting someone, it gives the groups five Action phrases to meet this unknown goal.

Let me give you an example; large numbers used so you don't know what the arbitrary point is

Fourth Voting Phrase

Group A has three people; planning pool of 93. (If all of them plan at fourth night, +15)
Group B has two people; planning pool of 66. (If all of them plan at fourth night, +11)

Merging results in 79.5 (=80). When all of them plan it becomes 106 (+26), then 132 by end of fifth "night" phrase.
If they do not merge,

A= 93, 108, 123.
B= 66, 77, 88.

So in my opinion merging, though it may temporarily bring down overall planning point in the game, gives the group better chance at succeeding later on because it gives them manpower. This effect is especially felt when group A has one person with intelligence 9 and group B has one person with intelligence 10. Since the group does not collapse when recruiter dies, it could be beneficial for both of these high intelligence-point players to work on a same planning pool rather than their individual group's ones.

However I could be missing something, so we'll think about it and add in the merging bonus if it seems necessary.

Also note that there are two distinct routes neutral players can take at the beginning of the game- they can gamble and try to bring down the collars, or well, just win (of course this isn't likely option for player who is given crappy weapon or low maximum Strength level ceiling). The problem is I have no way in hell see all 24 contestants being killed within just six night periods if only players with Killer-alignment attack (which is also why I threw down "Final Showdown" phrase). So you might have to think twice about going all-in anti-government until you are actually recruited (with your winning condition changing to demand so) since by not choosing to attack anyone at all you could find yourself in situation where resistance movement is hopeless and there are simply too many players left to kill within allocated time limit.

The problem with your man power suggestion is that once the groups are known to each other, there's nothing stopping them from co-ordinating amongst themselves in a pre-fusion consortium. In fact it would be better for them to do so, as you've shown that A's pp level would be far higher than the group total, which means that they might be able to reach the collar break point faster. Maybe if the fusion happened on day 1 or something, otherwise you have too many members forced to flip plan at night to make up for lost time. Seems like the numbers make a fusion only good on day 1 or day 4-5 depending on if group members have been killed.

Does the fused group get 2 recruits/turn if they have 2 leaders? If so, that makes way more sense.




As for whether or not I should adopt the route; Its pretty irrelevant, If I don't look for weapons and put my hide skill as high as possible, I'm a very low priority target to hit and I can essentially tell the thread" yo, group named XYZ (not the other one) recruit me. Until that point, I can use hide. Until after that point I can use plan. I won't be killed via town lynch because killing someone who's goal is to make as many people as possible from the neutral camp win is retarded.

I mean, maybe if i find a katana and my strength is fixed at a billion I'll reconsider, but I don't see how any non-recruiter/gov't/killer would do otherwise and expect to win.
The number you have dialed is out of porkchops.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
June 04 2010 23:18 GMT
#46
I don't see how they're going to be fusing short of breadcrumbs or cheating
University of Kentucky Basketball #1
L
Profile Blog Joined January 2008
Canada4732 Posts
June 04 2010 23:58 GMT
#47
pms bro.
The number you have dialed is out of porkchops.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
June 05 2010 15:48 GMT
#48
Yes, each leaders will be able to recruit different individuals even when they are merged (thus 2 recruit/turn if the two leaders are intact). In case where two leaders recruit the same person, by the way, the faction he/she will be recruited to shall be determined by 50-50 chance.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
June 05 2010 19:44 GMT
#49
On June 05 2010 08:58 L wrote:
pms bro.


that's risky business and can get you killed though
University of Kentucky Basketball #1
L
Profile Blog Joined January 2008
Canada4732 Posts
June 06 2010 15:50 GMT
#50
On June 06 2010 04:44 Bill Murray wrote:
Show nested quote +
On June 05 2010 08:58 L wrote:
pms bro.


that's risky business and can get you killed though

Grow some balls, ze?
The number you have dialed is out of porkchops.
ElyAs
Profile Joined December 2009
France205 Posts
June 07 2010 12:16 GMT
#51
I'd like to kill participate in this Battle royale :o
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
June 07 2010 17:12 GMT
#52
if i was a leader i wouldn't be sharing that information
University of Kentucky Basketball #1
Korynne
Profile Blog Joined March 2010
Canada990 Posts
June 07 2010 17:21 GMT
#53
List is filling up very slowly... xD
TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
L
Profile Blog Joined January 2008
Canada4732 Posts
June 07 2010 19:56 GMT
#54
On June 08 2010 02:12 Bill Murray wrote:
if i was a leader i wouldn't be sharing that information

Because you have no balls.
The number you have dialed is out of porkchops.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
June 08 2010 09:07 GMT
#55
no, because i have a brain and wouldn't want to share any glory
University of Kentucky Basketball #1
L
Profile Blog Joined January 2008
Canada4732 Posts
June 09 2010 01:16 GMT
#56
Bill, s'ok not to have balls.
The number you have dialed is out of porkchops.
Korynne
Profile Blog Joined March 2010
Canada990 Posts
June 09 2010 02:08 GMT
#57
Aww, you guys are cute. x3

You can't have blood both in your brain and down there anyway, so like, no point having a brain and balls at the same time anyway. xP
TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
L
Profile Blog Joined January 2008
Canada4732 Posts
June 09 2010 05:28 GMT
#58
On June 09 2010 11:08 Korynne wrote:
Aww, you guys are cute. x3

You can't have blood both in your brain and down there anyway, so like, no point having a brain and balls at the same time anyway. xP

Clearly you've been misinformed about how much blood humans have.
The number you have dialed is out of porkchops.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
June 09 2010 07:39 GMT
#59
On June 09 2010 14:28 L wrote:
Show nested quote +
On June 09 2010 11:08 Korynne wrote:
Aww, you guys are cute. x3

You can't have blood both in your brain and down there anyway, so like, no point having a brain and balls at the same time anyway. xP

Clearly you've been misinformed about how much blood humans have.

Wait we have blood.
Writerdamn, i was two days from retirement
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
June 09 2010 08:40 GMT
#60
everytime i have cajones i end up doublefacepalming
University of Kentucky Basketball #1
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
BSL 21
20:00
Bracket - LB Quarterfinals
StRyKeR vs eOnzErG
Bonyth vs Sziky
ZZZero.O320
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 431
IndyStarCraft 255
ProTech154
CosmosSc2 76
StarCraft: Brood War
Calm 1572
Shuttle 452
ZZZero.O 320
Dewaltoss 109
Hyun 84
HiyA 12
910 5
Dota 2
Dendi1019
Counter-Strike
fl0m1163
Heroes of the Storm
Khaldor330
Other Games
Grubby4398
FrodaN2887
B2W.Neo826
Beastyqt723
mouzStarbuck225
Liquid`Hasu211
ArmadaUGS89
QueenE84
Mew2King41
Chillindude27
XaKoH 19
Organizations
Other Games
gamesdonequick1263
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 50
• Reevou 19
• davetesta17
• Adnapsc2 8
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• HappyZerGling82
Other Games
• imaqtpie1878
• Shiphtur227
Upcoming Events
Replay Cast
11h 25m
Wardi Open
14h 25m
Monday Night Weeklies
19h 25m
WardiTV Invitational
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.