• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:14
CEST 11:14
KST 18:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End7Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!44Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Serral wins Maestros of the Game 2 Balance hotfix patch 5.0.16b (July 16) GSTL Returns in 2026! SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles
Tourneys
Master Swan Open (Global Bronze-Master 2) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
BW General Discussion [ASL22] Ro24 Preview: Summer's End [Personal Project Share] Terran Defense v0.60 SC4ALL II: Brood War Player Announcement 3/4 - soO Rush's Odyssey Controversy
Tourneys
[ASL22] Ro24 Group C [ASL22] Ro24 Group B [ASL22] Ro24 Group A Small VOD Thread 2.0
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread US Politics Mega-thread The Letting Off Steam Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5596 users

[Custom] Battle Royale Mafia - Page 3

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 Next All
citi.zen
Profile Joined April 2009
2509 Posts
June 04 2010 18:15 GMT
#41
10. PM is allowed in this game.

Interesting.
Aut viam inveniam, aut faciam.
L
Profile Blog Joined January 2008
Canada4732 Posts
June 04 2010 18:31 GMT
#42
Obv given there are townie in-groups.
The number you have dialed is out of porkchops.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
June 04 2010 19:08 GMT
#43
Random drop-in!

@Fishball
Hmm, I feel sorry to hear that from you. I read some forum Mafia games whereupon completion some players decided to take a break, so I know it's a common problem. I can't divulge that much information to you, however, because it would almost guarantee unfair advantage over others D:

After playing at RoTK Mafia, I think I saw one of your posts complaining about player's "lack of clear direction" though. I am afraid this game has slight tinge of that undecisiveness too. I mean, when recruited anti-government faction has clear goal. Government has clear goal of stopping said-faction, which I expect they will mainly do by simply not getting discovered; since they can hardly do jackshit until the collar actualyl becomes inactive. Killer just goes around attacking players each night without getting killed themselves (in a way most similar to Mafia). However, as for the neutrals, unless recruited you are given room to flip-flop. Although you might want to work for a Town-cause there is nothing preventing you from having alternative option open to you too. I also think mass-roleclaim is more unlikely to happen since advertising you have a role with low strength ("I am the weakling!" -> Killer NK's you; your winning condition demands you must be alive. gg) is kinda stupid though you could always take L's path.

@L
I can see your point with the planning points and merge, but I had felt the need to do so b/c group does get critical advantage by merging. Note that there are only 6 Action pharses before the end, and the planning itself eats up one's night action. To be honest since recruiters are likely to spend at least the first Action phrase recruiting someone, it gives the groups five Action phrases to meet this unknown goal.

Let me give you an example; large numbers used so you don't know what the arbitrary point is

Fourth Voting Phrase

Group A has three people; planning pool of 93. (If all of them plan at fourth night, +15)
Group B has two people; planning pool of 66. (If all of them plan at fourth night, +11)

Merging results in 79.5 (=80). When all of them plan it becomes 106 (+26), then 132 by end of fifth "night" phrase.
If they do not merge,

A= 93, 108, 123.
B= 66, 77, 88.

So in my opinion merging, though it may temporarily bring down overall planning point in the game, gives the group better chance at succeeding later on because it gives them manpower. This effect is especially felt when group A has one person with intelligence 9 and group B has one person with intelligence 10. Since the group does not collapse when recruiter dies, it could be beneficial for both of these high intelligence-point players to work on a same planning pool rather than their individual group's ones.

However I could be missing something, so we'll think about it and add in the merging bonus if it seems necessary.

Also note that there are two distinct routes neutral players can take at the beginning of the game- they can gamble and try to bring down the collars, or well, just win (of course this isn't likely option for player who is given crappy weapon or low maximum Strength level ceiling). The problem is I have no way in hell see all 24 contestants being killed within just six night periods if only players with Killer-alignment attack (which is also why I threw down "Final Showdown" phrase). So you might have to think twice about going all-in anti-government until you are actually recruited (with your winning condition changing to demand so) since by not choosing to attack anyone at all you could find yourself in situation where resistance movement is hopeless and there are simply too many players left to kill within allocated time limit.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
June 04 2010 19:11 GMT
#44
On June 05 2010 01:36 Korynne wrote:
OMG Darth! Remove it at once! xD


teehee. I couldn't resist.


On June 05 2010 01:49 citi.zen wrote:
Show nested quote +
On June 05 2010 00:15 DarthThienAn wrote:
/mod in.

Nice picture. Banned for life.


=[ all in good fun?

www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
L
Profile Blog Joined January 2008
Canada4732 Posts
June 04 2010 20:52 GMT
#45
On June 05 2010 04:08 Hesmyrr wrote:
Random drop-in!

@Fishball
Hmm, I feel sorry to hear that from you. I read some forum Mafia games whereupon completion some players decided to take a break, so I know it's a common problem. I can't divulge that much information to you, however, because it would almost guarantee unfair advantage over others D:

After playing at RoTK Mafia, I think I saw one of your posts complaining about player's "lack of clear direction" though. I am afraid this game has slight tinge of that undecisiveness too. I mean, when recruited anti-government faction has clear goal. Government has clear goal of stopping said-faction, which I expect they will mainly do by simply not getting discovered; since they can hardly do jackshit until the collar actualyl becomes inactive. Killer just goes around attacking players each night without getting killed themselves (in a way most similar to Mafia). However, as for the neutrals, unless recruited you are given room to flip-flop. Although you might want to work for a Town-cause there is nothing preventing you from having alternative option open to you too. I also think mass-roleclaim is more unlikely to happen since advertising you have a role with low strength ("I am the weakling!" -> Killer NK's you; your winning condition demands you must be alive. gg) is kinda stupid though you could always take L's path.

@L
I can see your point with the planning points and merge, but I had felt the need to do so b/c group does get critical advantage by merging. Note that there are only 6 Action pharses before the end, and the planning itself eats up one's night action. To be honest since recruiters are likely to spend at least the first Action phrase recruiting someone, it gives the groups five Action phrases to meet this unknown goal.

Let me give you an example; large numbers used so you don't know what the arbitrary point is

Fourth Voting Phrase

Group A has three people; planning pool of 93. (If all of them plan at fourth night, +15)
Group B has two people; planning pool of 66. (If all of them plan at fourth night, +11)

Merging results in 79.5 (=80). When all of them plan it becomes 106 (+26), then 132 by end of fifth "night" phrase.
If they do not merge,

A= 93, 108, 123.
B= 66, 77, 88.

So in my opinion merging, though it may temporarily bring down overall planning point in the game, gives the group better chance at succeeding later on because it gives them manpower. This effect is especially felt when group A has one person with intelligence 9 and group B has one person with intelligence 10. Since the group does not collapse when recruiter dies, it could be beneficial for both of these high intelligence-point players to work on a same planning pool rather than their individual group's ones.

However I could be missing something, so we'll think about it and add in the merging bonus if it seems necessary.

Also note that there are two distinct routes neutral players can take at the beginning of the game- they can gamble and try to bring down the collars, or well, just win (of course this isn't likely option for player who is given crappy weapon or low maximum Strength level ceiling). The problem is I have no way in hell see all 24 contestants being killed within just six night periods if only players with Killer-alignment attack (which is also why I threw down "Final Showdown" phrase). So you might have to think twice about going all-in anti-government until you are actually recruited (with your winning condition changing to demand so) since by not choosing to attack anyone at all you could find yourself in situation where resistance movement is hopeless and there are simply too many players left to kill within allocated time limit.

The problem with your man power suggestion is that once the groups are known to each other, there's nothing stopping them from co-ordinating amongst themselves in a pre-fusion consortium. In fact it would be better for them to do so, as you've shown that A's pp level would be far higher than the group total, which means that they might be able to reach the collar break point faster. Maybe if the fusion happened on day 1 or something, otherwise you have too many members forced to flip plan at night to make up for lost time. Seems like the numbers make a fusion only good on day 1 or day 4-5 depending on if group members have been killed.

Does the fused group get 2 recruits/turn if they have 2 leaders? If so, that makes way more sense.




As for whether or not I should adopt the route; Its pretty irrelevant, If I don't look for weapons and put my hide skill as high as possible, I'm a very low priority target to hit and I can essentially tell the thread" yo, group named XYZ (not the other one) recruit me. Until that point, I can use hide. Until after that point I can use plan. I won't be killed via town lynch because killing someone who's goal is to make as many people as possible from the neutral camp win is retarded.

I mean, maybe if i find a katana and my strength is fixed at a billion I'll reconsider, but I don't see how any non-recruiter/gov't/killer would do otherwise and expect to win.
The number you have dialed is out of porkchops.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
June 04 2010 23:18 GMT
#46
I don't see how they're going to be fusing short of breadcrumbs or cheating
University of Kentucky Basketball #1
L
Profile Blog Joined January 2008
Canada4732 Posts
June 04 2010 23:58 GMT
#47
pms bro.
The number you have dialed is out of porkchops.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
June 05 2010 15:48 GMT
#48
Yes, each leaders will be able to recruit different individuals even when they are merged (thus 2 recruit/turn if the two leaders are intact). In case where two leaders recruit the same person, by the way, the faction he/she will be recruited to shall be determined by 50-50 chance.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
June 05 2010 19:44 GMT
#49
On June 05 2010 08:58 L wrote:
pms bro.


that's risky business and can get you killed though
University of Kentucky Basketball #1
L
Profile Blog Joined January 2008
Canada4732 Posts
June 06 2010 15:50 GMT
#50
On June 06 2010 04:44 Bill Murray wrote:
Show nested quote +
On June 05 2010 08:58 L wrote:
pms bro.


that's risky business and can get you killed though

Grow some balls, ze?
The number you have dialed is out of porkchops.
ElyAs
Profile Joined December 2009
France205 Posts
June 07 2010 12:16 GMT
#51
I'd like to kill participate in this Battle royale :o
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
June 07 2010 17:12 GMT
#52
if i was a leader i wouldn't be sharing that information
University of Kentucky Basketball #1
Korynne
Profile Blog Joined March 2010
Canada990 Posts
June 07 2010 17:21 GMT
#53
List is filling up very slowly... xD
TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
L
Profile Blog Joined January 2008
Canada4732 Posts
June 07 2010 19:56 GMT
#54
On June 08 2010 02:12 Bill Murray wrote:
if i was a leader i wouldn't be sharing that information

Because you have no balls.
The number you have dialed is out of porkchops.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
June 08 2010 09:07 GMT
#55
no, because i have a brain and wouldn't want to share any glory
University of Kentucky Basketball #1
L
Profile Blog Joined January 2008
Canada4732 Posts
June 09 2010 01:16 GMT
#56
Bill, s'ok not to have balls.
The number you have dialed is out of porkchops.
Korynne
Profile Blog Joined March 2010
Canada990 Posts
June 09 2010 02:08 GMT
#57
Aww, you guys are cute. x3

You can't have blood both in your brain and down there anyway, so like, no point having a brain and balls at the same time anyway. xP
TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
L
Profile Blog Joined January 2008
Canada4732 Posts
June 09 2010 05:28 GMT
#58
On June 09 2010 11:08 Korynne wrote:
Aww, you guys are cute. x3

You can't have blood both in your brain and down there anyway, so like, no point having a brain and balls at the same time anyway. xP

Clearly you've been misinformed about how much blood humans have.
The number you have dialed is out of porkchops.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
June 09 2010 07:39 GMT
#59
On June 09 2010 14:28 L wrote:
Show nested quote +
On June 09 2010 11:08 Korynne wrote:
Aww, you guys are cute. x3

You can't have blood both in your brain and down there anyway, so like, no point having a brain and balls at the same time anyway. xP

Clearly you've been misinformed about how much blood humans have.

Wait we have blood.
Writerdamn, i was two days from retirement
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
June 09 2010 08:40 GMT
#60
everytime i have cajones i end up doublefacepalming
University of Kentucky Basketball #1
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
KungFu Cup 2026 Week 19
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Hyuk 643
EffOrt 594
PianO 153
Killer 147
Soulkey 107
hero 85
Mong 81
Aegong 71
Dewaltoss 71
Shine 70
[ Show more ]
ajuk12(nOOB) 7
Light 0
Dota 2
canceldota123
League of Legends
JimRising 434
Counter-Strike
kRYSTAL_47
Super Smash Bros
Mew2King359
Other Games
singsing1740
ceh9933
ToD128
Trikslyr18
Organizations
Other Games
gamesdonequick573
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH369
• StrangeGG 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Light_VIP 14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2272
• WagamamaTV3
Upcoming Events
Afreeca Starleague
46m
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
1h 46m
Replay Cast
14h 46m
The PondCast
1d
KCM Race Survival
1d
Replay Cast
1d 14h
Escore
2 days
PiG Sty Festival
2 days
CranKy Ducklings
3 days
PiG Sty Festival
3 days
[ Show More ]
Patches Events
3 days
Sparkling Tuna Cup
4 days
PiG Sty Festival
4 days
The Patches Monday
5 days
GSL
6 days
PiGosaur Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.