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Рабоче-Крестьянская Красная Армия мафия - Page 38

Forum Index > TL Mafia
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d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
March 08 2010 19:23 GMT
#741
On March 09 2010 03:37 sidesprang wrote:
Crescentia, ace it seems like your missing a major point. Lets use your example about end of day 6.

6 people have shot = 6 dead
the mafia could have killed 9 guys(they have already lost one kill)

that means 15 dead total, and 11 left alive. But this does not mean that there is only 5 people left alive that has not shot anyone, because the 6 that has shot can all have been taken out by the mafia. Making it 11 people left alive that has not shot anyone.

So the worst case at end of day 6 is 11 ppl alive none of them having made one shot. If its 4-5 mafia left then the town have lost.

Yes, I made the assumption that mafia would try and kill people that haven't shot yet. Also, the difference between 4 mafia and 5 mafia is huge, because we get an extra day of wiggle in a 7v4 situation. This is why we need something like forced RC or a randomized pairing but I haven't really thought it through.

My point, though, is that at this point sticking to any sort of order (generated list, etc.) might have some, but not much merit over arbitrarily shooting other people. A generated list can give us 4 pairs of greens to dick us over just as well as any random townie with an itchy trigger-finger.

Don't really think it's a good idea to shoot Incog as of right now, as I think his save claim has a bit more worth in it with him alive than dead. Probably better to shoot a lurker.
once, not long ago, there was a moon here
citi.zen
Profile Joined April 2009
2509 Posts
March 08 2010 19:46 GMT
#742
On March 09 2010 04:23 d3_crescentia wrote:
Show nested quote +
On March 09 2010 03:37 sidesprang wrote:
Crescentia, ace it seems like your missing a major point. Lets use your example about end of day 6.

6 people have shot = 6 dead
the mafia could have killed 9 guys(they have already lost one kill)

that means 15 dead total, and 11 left alive. But this does not mean that there is only 5 people left alive that has not shot anyone, because the 6 that has shot can all have been taken out by the mafia. Making it 11 people left alive that has not shot anyone.

So the worst case at end of day 6 is 11 ppl alive none of them having made one shot. If its 4-5 mafia left then the town have lost.

Yes, I made the assumption that mafia would try and kill people that haven't shot yet. Also, the difference between 4 mafia and 5 mafia is huge, because we get an extra day of wiggle in a 7v4 situation. This is why we need something like forced RC or a randomized pairing but I haven't really thought it through.

My point, though, is that at this point sticking to any sort of order (generated list, etc.) might have some, but not much merit over arbitrarily shooting other people. A generated list can give us 4 pairs of greens to dick us over just as well as any random townie with an itchy trigger-finger.

Don't really think it's a good idea to shoot Incog as of right now, as I think his save claim has a bit more worth in it with him alive than dead. Probably better to shoot a lurker.


I think both you and Ace are too eager to make simplifying assumptions to reassure us that it's basically OK to just shoot at random. I am very uncomfortable with this suggestion and would ask townies keep their guns holstered.

We need to shoot the best suspects and do so in an orderly manner.
Aut viam inveniam, aut faciam.
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 08 2010 20:08 GMT
#743
hey people with night actiosn im losing patience

if i dont get it in 2 hours im ending
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
March 08 2010 20:15 GMT
#744
On March 09 2010 04:46 citi.zen wrote:
Show nested quote +
On March 09 2010 04:23 d3_crescentia wrote:
On March 09 2010 03:37 sidesprang wrote:
Crescentia, ace it seems like your missing a major point. Lets use your example about end of day 6.

6 people have shot = 6 dead
the mafia could have killed 9 guys(they have already lost one kill)

that means 15 dead total, and 11 left alive. But this does not mean that there is only 5 people left alive that has not shot anyone, because the 6 that has shot can all have been taken out by the mafia. Making it 11 people left alive that has not shot anyone.

So the worst case at end of day 6 is 11 ppl alive none of them having made one shot. If its 4-5 mafia left then the town have lost.

Yes, I made the assumption that mafia would try and kill people that haven't shot yet. Also, the difference between 4 mafia and 5 mafia is huge, because we get an extra day of wiggle in a 7v4 situation. This is why we need something like forced RC or a randomized pairing but I haven't really thought it through.

My point, though, is that at this point sticking to any sort of order (generated list, etc.) might have some, but not much merit over arbitrarily shooting other people. A generated list can give us 4 pairs of greens to dick us over just as well as any random townie with an itchy trigger-finger.

Don't really think it's a good idea to shoot Incog as of right now, as I think his save claim has a bit more worth in it with him alive than dead. Probably better to shoot a lurker.


I think both you and Ace are too eager to make simplifying assumptions to reassure us that it's basically OK to just shoot at random. I am very uncomfortable with this suggestion and would ask townies keep their guns holstered.

We need to shoot the best suspects and do so in an orderly manner.

So how about we decide on who to shoot in the next few hours instead of sitting around talking about how we should go about shooting? Who would *you* shoot? Because if you don't, someone else is gonna shoot for you.
once, not long ago, there was a moon here
citi.zen
Profile Joined April 2009
2509 Posts
March 08 2010 20:18 GMT
#745
I am all for shooting one of the inactives who didn't post in the dedicated history thread:

5. ~OpZ~
13. Nemy
22. Vivi57
25. l10f

The PM Incognito posted about l10f does seem mafia-ish, so perhaps we can start there.
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
March 08 2010 20:31 GMT
#746
With Abenson doing the shooting btw.

Also nothing how fast after my post Opz posted in the "archives" thread :-)
Aut viam inveniam, aut faciam.
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
March 08 2010 20:32 GMT
#747
On March 09 2010 05:18 citi.zen wrote:
I am all for shooting one of the inactives who didn't post in the dedicated history thread:

5. ~OpZ~
13. Nemy
22. Vivi57
25. l10f

The PM Incognito posted about l10f does seem mafia-ish, so perhaps we can start there.

Okay.

Then I propose that you shoot him, not Abenson. I'm not certain about how available Abenson's going to be in the next few hours. You do know that if you don't, Ace is gonna blow Incog's brains out the second that Day post comes up?
once, not long ago, there was a moon here
citi.zen
Profile Joined April 2009
2509 Posts
March 08 2010 20:34 GMT
#748
I am fine with that, but hope this will be the last deviation from an organized list.

Anyone have any complaints/competing proposals?
Aut viam inveniam, aut faciam.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
March 08 2010 20:36 GMT
#749
nah, go for it
hope you're on top of your f5 game, citi.zen xD

execute:nemy
just practicing with blanks
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
citi.zen
Profile Joined April 2009
2509 Posts
March 08 2010 20:38 GMT
#750
Why nemy? And why not play orderly if you are town?
Aut viam inveniam, aut faciam.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
March 08 2010 20:40 GMT
#751
why nemy? read your own post, lol
re: orderly play, i'm as good a shooter as you are, and i am being pro-town. of course ideally we'd have one of the inactives shoot another inactive but that's not going to happen
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
CynanMachae
Profile Blog Joined September 2006
Canada1459 Posts
March 08 2010 20:41 GMT
#752
By the way OpZ you might want to spoiler your post in the Archives.

And looks like there is no way Abenson is gonna be able to shoot in time...
Jang Yoon Chul hwaiting!
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
March 08 2010 20:43 GMT
#753
On March 09 2010 05:41 CynanMachae wrote:
By the way OpZ you might want to spoiler your post in the Archives.

And looks like there is no way Abenson is gonna be able to shoot in time...


nope, he hasn't peeped in a while
i should specify that in 1 hour and 45 minutes i'm going home from work so if the day post isn't up before that, i hope citi.zen is on top of his game. =)
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
citi.zen
Profile Joined April 2009
2509 Posts
March 08 2010 20:45 GMT
#754
On March 09 2010 05:40 JeeJee wrote:
why nemy? read your own post, lol
re: orderly play, i'm as good a shooter as you are, and i am being pro-town. of course ideally we'd have one of the inactives shoot another inactive but that's not going to happen


Acting like a rogue will not help do anything but mask what the reds are doing and ruin the town's chances.

If you are pro-town, we should both be able to agree on who should shoot whom tonight. I have no problem with either decision, I just want to reach a common agreement. None of this "quick with the F5 key" crap. If you are pro-town, show self control.
Aut viam inveniam, aut faciam.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
March 08 2010 20:47 GMT
#755
On March 09 2010 05:45 citi.zen wrote:
Show nested quote +
On March 09 2010 05:40 JeeJee wrote:
why nemy? read your own post, lol
re: orderly play, i'm as good a shooter as you are, and i am being pro-town. of course ideally we'd have one of the inactives shoot another inactive but that's not going to happen


Acting like a rogue will not help do anything but mask what the reds are doing and ruin the town's chances.

If you are pro-town, we should both be able to agree on who should shoot whom tonight. I have no problem with either decision, I just want to reach a common agreement. None of this "quick with the F5 key" crap. If you are pro-town, show self control.


what makes you a better shooter than me? we both want to prove we are townies, neither of us are under particuarly heavy suspicion, and both of our targets are targets that any rational townie would agree to kill
in the end it doesn't matter which one of us goes through with the kill, either/or is good for the town
the f5 skill just adds a bit of spice and wild west to the game
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
citi.zen
Profile Joined April 2009
2509 Posts
March 08 2010 20:50 GMT
#756
Look, if you want to take the shot, do it. I have no issue with that.
Aut viam inveniam, aut faciam.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
March 08 2010 20:56 GMT
#757
well gee thanks for taking all the fun out of it :\

i would advise you to stick around though, i'm leaving around 7;00kst to go home and my commute takes like 2 hours so if caller doesn't post the day post before then, it's all yours
it'll be close xD
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
citi.zen
Profile Joined April 2009
2509 Posts
March 08 2010 20:58 GMT
#758
Right...
Aut viam inveniam, aut faciam.
CynanMachae
Profile Blog Joined September 2006
Canada1459 Posts
March 08 2010 21:00 GMT
#759
At this point the targets should be any of those inactive listed earlier? I'd say l10f out of these 4, but nemy would be a close 2nd.

Looks like the day won't last long again. Am I wrong in thinking that any list won't be followed anyway?
Jang Yoon Chul hwaiting!
~OpZ~
Profile Blog Joined May 2005
United States3652 Posts
March 08 2010 21:01 GMT
#760
Oh hai guys...

-_-

I didn't want to post in the Archives, I'm far too lazy to organize that. And Besides, I've been playing Fight Night round 4 all day. CRAZY BABY, YEAAAAAAAA.

Anyway, upon reading through the thread AGAIN, I still see Ace is gunning for Incog, but may have changed, Nemy dieing, that's cool, do it.

Uh...Uh...Let me see what else...

l10f, we can kill him too, but again, whatever.

If their inactive, please, by all means, blow their heads off. I personally just got tired of seeing Ace's posts. He's so fucking argumentative, and bipolar. Seriously, he said look at the date of Incog's pm?

But Ace wasn't even in a game then. He was talking about that as his attitude to future games. Then he instantly takes the exact opposite course. Personally, if Ace purposely goes after a pro-town player, I say kill him. We knew nothing of L, and Chezinu dieing was a good thing. Again, I still don't support Bill Murray, but he just said, ONCE "I like chaos."

In Ace's defense though...After he kills I'd assume he intends to stop killing whenever he gets the opportunity. But that's the same as everyone else, just proving you can kill is a step to proving your role. But seriously, just go after someone that looks scummy, not someone that is clearly playing pro-town.

-_-
About what incog has done is just like Falcyn creating his liquigrade gazette while being mafia....I don't think he would have done that.
Maybe I could teach Osama that using a plane as a wraith or dropship would be 10x better than using it as a scourge..... ^^; -Flex
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