|
On February 04 2010 08:51 XeliN wrote: lol KT i just got abit carried away and some of the townies seemed to be acting so obviously Mafia to me it was surreal seeing the final list. let that be a lesson to you:
nothing is ever what it seems
|
On February 04 2010 10:40 d3_crescentia wrote:Show nested quote +On February 04 2010 08:51 XeliN wrote: lol KT i just got abit carried away and some of the townies seemed to be acting so obviously Mafia to me it was surreal seeing the final list. let that be a lesson to you: nothing is ever what it seems You seem to know what you are talking about.
+ Show Spoiler +
|
On February 04 2010 11:46 Chezinu wrote:Show nested quote +On February 04 2010 10:40 d3_crescentia wrote:On February 04 2010 08:51 XeliN wrote: lol KT i just got abit carried away and some of the townies seemed to be acting so obviously Mafia to me it was surreal seeing the final list. let that be a lesson to you: nothing is ever what it seems You seem to know what you are talking about. + Show Spoiler + man if I had to go back in time and smack myself in the face with some wisdom it'd be right out of starfox - never give up; trust your instincts!
|
^yeah, Cresentia talked to me about like 7 or 8 people, and 5 or 6 of them were Mafia. They never ended up getting lynched tho.... lol.
|
I'm sorry for lurking over the entire game. I completely forgot about the midterm coming up, and although I did not attract much attention and harmed the town, played poorly and should not have registered for this one at all. For all other coming up case I promise I will be more participative.
|
To catch a red or someone you suspect on it, you really have to push the opinion. This game, you all like, opted to purely look at clues for awhile (which is great) but during the day 1-day 2 area, you almost will never catch one based off a clue correctly. Obvious redherrings in single word use is also something to typically avoid. Ie. quickstriker.
I cannot speak to every hosts preference, but generally, a mafia will fit a specific theme. That means if it says they are a goat in their profile, every clue could be a reference to a goat somehow. The easiest way to figure this out is to find words or phrases that although work, seem oddly worded, or the action is one that seems odd. Why was something that is considered "trivial" written about, etc... It takes alot of night posts to really build a solid clue sheet to run off of.
I love analyzing clues, moreso than some, but over the last few games i have grown a large appreciation for behavioural analyzing. Behaviour is much much stronger early game, and lategame clues become much stronger (less people makes it easier to connect things to).
that all being said, you also have to have the ability to firmly stamp out who you think is red, why, with decent reasoning behind you (analyzing post behaviour, clues, whatever. TRY NO TO EMPHASIZE PM'S AS YOUR REASON, PM'S CAN NO BE PROVEN). If you have a detailed thorough analysis, it will cause people to talk, or at least it should. Once this is done, you have alot more for the town to analyze in terms of posts, voting, whatever. If you successfully nab a red in your analysis, you can likely get 1-2 more reds from targeting them and so on.
|
Decafchicken
I FUCKING KNEW IT!
I had posted him a long ass time ago T_T
|
On February 05 2010 04:47 BloodyC0bbler wrote: I cannot speak to every hosts preference, but generally, a mafia will fit a specific theme. That means if it says they are a goat in their profile, every clue could be a reference to a goat somehow. The easiest way to figure this out is to find words or phrases that although work, seem oddly worded, or the action is one that seems odd. Why was something that is considered "trivial" written about, etc... It takes alot of night posts to really build a solid clue sheet to run off of.
Hmph! Amber was a goat/sheep! Not just a goat!
|
On February 05 2010 04:47 BloodyC0bbler wrote: To catch a red or someone you suspect on it, you really have to push the opinion. This game, you all like, opted to purely look at clues for awhile (which is great) but during the day 1-day 2 area, you almost will never catch one based off a clue correctly. Obvious redherrings in single word use is also something to typically avoid. Ie. quickstriker. PATENTLY FALSE.
|
On February 07 2010 06:09 L wrote:Show nested quote +On February 05 2010 04:47 BloodyC0bbler wrote: To catch a red or someone you suspect on it, you really have to push the opinion. This game, you all like, opted to purely look at clues for awhile (which is great) but during the day 1-day 2 area, you almost will never catch one based off a clue correctly. Obvious redherrings in single word use is also something to typically avoid. Ie. quickstriker. PATENTLY FALSE.
umm no its true. You can catch someone off clues day 1-2 but its insanely rare its not like we do it every game correctly.
|
On February 05 2010 04:47 BloodyC0bbler wrote: To catch a red or someone you suspect on it, you really have to push the opinion. This game, you all like, opted to purely look at clues for awhile (which is great) but during the day 1-day 2 area, you almost will never catch one based off a clue correctly. Obvious redherrings in single word use is also something to typically avoid. Ie. quickstriker. WHAT ARE YOU TALKING ABOUT FIRST DAY CLUE ANALYSIS IS PURE GOLD.
|
On February 07 2010 07:48 BloodyC0bbler wrote:Show nested quote +On February 07 2010 06:09 L wrote:On February 05 2010 04:47 BloodyC0bbler wrote: To catch a red or someone you suspect on it, you really have to push the opinion. This game, you all like, opted to purely look at clues for awhile (which is great) but during the day 1-day 2 area, you almost will never catch one based off a clue correctly. Obvious redherrings in single word use is also something to typically avoid. Ie. quickstriker. PATENTLY FALSE. umm no its true. You can catch someone off clues day 1-2 but its insanely rare ![](/mirror/smilies/puh2.gif) its not like we do it every game correctly.
He still remembers Mafia 2 lol. Then again that was a ridiculous number of factors that led to the mass mafia death train.
|
but seriously, those day 1 clues? did not make any real sense to me as to who they could be pointing to T_T
|
day 1 clues are going to be hard to get, they just have to be
|
Bloody was the "quick attack "clue" intentional? i.e. did you specifically word it like that knowing it could be linked to quick just to throw people off?
|
On February 07 2010 12:53 XeliN wrote: Bloody was the "quick attack "clue" intentional? i.e. did you specifically word it like that knowing it could be linked to quick just to throw people off?
If something is THAT blatant, it generally is a red herring.
|
On February 07 2010 13:10 L wrote:Show nested quote +On February 07 2010 12:53 XeliN wrote: Bloody was the "quick attack "clue" intentional? i.e. did you specifically word it like that knowing it could be linked to quick just to throw people off?
If something is THAT blatant, it generally is a red herring. There is a reason we fit "coffee" clues into most games. It's a long-running joke because the town would always lynch decafchicken based on coffee showing up in the day post. "Quick attack" is in the same vein of really obvious stuff that won't be a clue.
|
I didn't know red herrings would be used in the game lol. I spent a while thinking about it and thought that it makes absolutely no sense for it to be included by accident (most of the day//night posts are descriptive//imaginative and this stood out) so assumed it must be a clue.
|
On February 07 2010 13:31 Qatol wrote:Show nested quote +On February 07 2010 13:10 L wrote:On February 07 2010 12:53 XeliN wrote: Bloody was the "quick attack "clue" intentional? i.e. did you specifically word it like that knowing it could be linked to quick just to throw people off?
If something is THAT blatant, it generally is a red herring. There is a reason we fit "coffee" clues into most games. It's a long-running joke because the town would always lynch decafchicken based on coffee showing up in the day post. "Quick attack" is in the same vein of really obvious stuff that won't be a clue. Remember the Cheese Factory! The thing that makes clues hard is that you don't know how the host makes clues.
|
lol....so...how long before you recuperate and we can play again?
=D
|
|
|
|