• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:14
CET 23:14
KST 07:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship uThermal 2v2 Circuit
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ I would like to say something about StarCraft BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1157 users

Olympic Fencing! - Page 3

Forum Index > London Olympics
Post a Reply
Prev 1 2 3 4 5 9 10 11 Next All
Humbalumba
Profile Joined January 2012
Germany463 Posts
July 30 2012 18:09 GMT
#41
Now every decision they could make screws somebody over
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
July 30 2012 18:10 GMT
#42
korean girl should have just jumped backwards on her back :D
m4AC
Profile Joined July 2011
Germany31 Posts
July 30 2012 18:16 GMT
#43
dunno about the rules, since i've no clue aboutQQ. but if the timer never moves forward when the hit lands before one second has passed hence the one second is always a whole second I think everything is alright and Heidemann should move on. BUT if the milliseconds also count to the timer I think the reset from 0 to 1 second screwed the whole thing and the korean should have won.

watch with milliseconds would help clearly.
l10f *
Profile Blog Joined January 2009
United States3241 Posts
July 30 2012 18:19 GMT
#44
At least leave quietly then celebrate in the back lol
Writer
yotis
Profile Joined September 2011
Czech Republic652 Posts
July 30 2012 18:24 GMT
#45
wow, unacceptable solution of given situation. I'd be furious in korean fencer positon.
are they lost forever?
Maenander
Profile Joined November 2002
Germany4926 Posts
Last Edited: 2012-07-30 18:27:34
July 30 2012 18:25 GMT
#46
The rules are a joke, a random generator gives out advantages and then they have clocks with a resolution of only one second
Caryc
Profile Joined September 2010
Germany330 Posts
July 30 2012 18:29 GMT
#47
poor korean fencer :/
but tbh the whole random advantage thing is a joke...

having no clear ruleset on the 1s /under 1 s thing too..
DDie
Profile Joined April 2010
Brazil2369 Posts
July 30 2012 18:29 GMT
#48
Pathetic, that is all.
''Television! Teacher, mother, secret lover.''
Leporello
Profile Joined January 2011
United States2845 Posts
July 30 2012 18:35 GMT
#49
What happened? I just tuned in and the Korean is sulking, hard.
Big water
Dataleif
Profile Joined February 2008
Sweden252 Posts
July 30 2012 18:42 GMT
#50
dont know the rules or exactly what happened but its silly that she has to stay there while they argue
Iodem
Profile Joined October 2010
United States1173 Posts
July 30 2012 18:43 GMT
#51
On July 31 2012 03:35 Leporello wrote:
What happened? I just tuned in and the Korean is sulking, hard.


German scored the winning touch in the last second.

The problem is, the 'last second' lasted for 4 seconds.

And now the public announcer just said that the Koreans have to pay for their appeal to be heard. Why the hell would you do this? You're just tarnishing the Olympic Games as a 'pay to win' contest.
If you don't like it, you can quit.
Mafe
Profile Joined February 2011
Germany5966 Posts
July 30 2012 18:46 GMT
#52
On July 31 2012 03:35 Leporello wrote:
What happened? I just tuned in and the Korean is sulking, hard.

Overtime: coinflip decided the korean would win if no one scored in overtime (with the opponent not scoring the same time). No decision happens, but in the last seconds the german fencer furiously attacks, resulting in both scoring at the same time repeatedly.

Clock is at 0:01, the german attacks (the whole action taking less than 1 second). Same thing again, clock still at 0:01. Then the german scores winning the match. Now confusion starts over timekeeping. It seemed as if the clock only counts full seconds, and since every of the last 3 action took less than a full second its own (but maybe more than 1 sceond accummulated), the clock didn't jump to 0:00. Or the timekeeper simply wasn't fast enough with the restart (clock automatically stops if one or both score).

Make of this what you want. The korean fencer only waited to counter during overtime and coinflips for decision obviously suck. However with better clock-technique/timekeeping I thinkh she would have advanced. Whatever happened, the fencers should be the last ones to blame imho.
Leporello
Profile Joined January 2011
United States2845 Posts
Last Edited: 2012-07-30 18:48:54
July 30 2012 18:47 GMT
#53
Just read this,

"By rule, if Shin leaves the piste, it will be seen as a sign of accepting the judge's decision."

Wow. That's... an awkward rule.

And it seems to me a pretty time-oriented sport. No excuse to not have more precise measurements/clocking.
Big water
Tralalo
Profile Joined February 2012
18 Posts
July 30 2012 18:53 GMT
#54
On July 31 2012 03:46 Mafe wrote:
Show nested quote +
On July 31 2012 03:35 Leporello wrote:
What happened? I just tuned in and the Korean is sulking, hard.

Overtime: coinflip decided the korean would win if no one scored in overtime (with the opponent not scoring the same time). No decision happens, but in the last seconds the german fencer furiously attacks, resulting in both scoring at the same time repeatedly.

Clock is at 0:01, the german attacks (the whole action taking less than 1 second). Same thing again, clock still at 0:01. Then the german scores winning the match. Now confusion starts over timekeeping. It seemed as if the clock only counts full seconds, and since every of the last 3 action took less than a full second its own (but maybe more than 1 sceond accummulated), the clock didn't jump to 0:00. Or the timekeeper simply wasn't fast enough with the restart (clock automatically stops if one or both score).

Make of this what you want. The korean fencer only waited to counter during overtime and coinflips for decision obviously suck. However with better clock-technique/timekeeping I thinkh she would have advanced. Whatever happened, the fencers should be the last ones to blame imho.


You forgot about the awkward moment, where the clock jumped to 0:00 and suddenly they resetted it back to 0:01. In my opinion it should have ended right there.
Mafe
Profile Joined February 2011
Germany5966 Posts
July 30 2012 18:55 GMT
#55
On July 31 2012 03:53 Tralalo wrote:
Show nested quote +
On July 31 2012 03:46 Mafe wrote:
On July 31 2012 03:35 Leporello wrote:
What happened? I just tuned in and the Korean is sulking, hard.

Overtime: coinflip decided the korean would win if no one scored in overtime (with the opponent not scoring the same time). No decision happens, but in the last seconds the german fencer furiously attacks, resulting in both scoring at the same time repeatedly.

Clock is at 0:01, the german attacks (the whole action taking less than 1 second). Same thing again, clock still at 0:01. Then the german scores winning the match. Now confusion starts over timekeeping. It seemed as if the clock only counts full seconds, and since every of the last 3 action took less than a full second its own (but maybe more than 1 sceond accummulated), the clock didn't jump to 0:00. Or the timekeeper simply wasn't fast enough with the restart (clock automatically stops if one or both score).

Make of this what you want. The korean fencer only waited to counter during overtime and coinflips for decision obviously suck. However with better clock-technique/timekeeping I thinkh she would have advanced. Whatever happened, the fencers should be the last ones to blame imho.


You forgot about the awkward moment, where the clock jumped to 0:00 and suddenly they resetted it back to 0:01. In my opinion it should have ended right there.

Yes you're right. (I really forgot)
Dfgj
Profile Joined May 2008
Singapore5922 Posts
July 30 2012 18:56 GMT
#56
On July 31 2012 03:53 Tralalo wrote:
Show nested quote +
On July 31 2012 03:46 Mafe wrote:
On July 31 2012 03:35 Leporello wrote:
What happened? I just tuned in and the Korean is sulking, hard.

Overtime: coinflip decided the korean would win if no one scored in overtime (with the opponent not scoring the same time). No decision happens, but in the last seconds the german fencer furiously attacks, resulting in both scoring at the same time repeatedly.

Clock is at 0:01, the german attacks (the whole action taking less than 1 second). Same thing again, clock still at 0:01. Then the german scores winning the match. Now confusion starts over timekeeping. It seemed as if the clock only counts full seconds, and since every of the last 3 action took less than a full second its own (but maybe more than 1 sceond accummulated), the clock didn't jump to 0:00. Or the timekeeper simply wasn't fast enough with the restart (clock automatically stops if one or both score).

Make of this what you want. The korean fencer only waited to counter during overtime and coinflips for decision obviously suck. However with better clock-technique/timekeeping I thinkh she would have advanced. Whatever happened, the fencers should be the last ones to blame imho.


You forgot about the awkward moment, where the clock jumped to 0:00 and suddenly they resetted it back to 0:01. In my opinion it should have ended right there.

The bout wasn't in progress when the clock went to 0:00, so it couldn't. Unfortunately, they can't reset fractions of a second.

So we now see the flaws in:
Timekeeping (and the necessity for decimals)
Referees (what the hell kind of en garde distance was that?)
Priority rule (random chance creating these situations at all).

Korea should have won what happened, but that situation shouldn't have happened anyway - if Heidemann was made to en garde at a proper distance, who knows if that attack might have worked?

Crazy.
m4AC
Profile Joined July 2011
Germany31 Posts
July 30 2012 18:57 GMT
#57
On July 31 2012 03:53 Tralalo wrote:
Show nested quote +
On July 31 2012 03:46 Mafe wrote:
On July 31 2012 03:35 Leporello wrote:
What happened? I just tuned in and the Korean is sulking, hard.

Overtime: coinflip decided the korean would win if no one scored in overtime (with the opponent not scoring the same time). No decision happens, but in the last seconds the german fencer furiously attacks, resulting in both scoring at the same time repeatedly.

Clock is at 0:01, the german attacks (the whole action taking less than 1 second). Same thing again, clock still at 0:01. Then the german scores winning the match. Now confusion starts over timekeeping. It seemed as if the clock only counts full seconds, and since every of the last 3 action took less than a full second its own (but maybe more than 1 sceond accummulated), the clock didn't jump to 0:00. Or the timekeeper simply wasn't fast enough with the restart (clock automatically stops if one or both score).

Make of this what you want. The korean fencer only waited to counter during overtime and coinflips for decision obviously suck. However with better clock-technique/timekeeping I thinkh she would have advanced. Whatever happened, the fencers should be the last ones to blame imho.


You forgot about the awkward moment, where the clock jumped to 0:00 and suddenly they resetted it back to 0:01. In my opinion it should have ended right there.


IIRC the clock jumped to 0:00 after the double hit was landed. Asked myself how that was even possible since the clock normally stops right when a hit is landed.
vdale
Profile Joined June 2010
Germany1173 Posts
July 30 2012 18:58 GMT
#58
On July 31 2012 03:43 Iodem wrote:
Show nested quote +
On July 31 2012 03:35 Leporello wrote:
What happened? I just tuned in and the Korean is sulking, hard.


German scored the winning touch in the last second.

The problem is, the 'last second' lasted for 4 seconds.

And now the public announcer just said that the Koreans have to pay for their appeal to be heard. Why the hell would you do this? You're just tarnishing the Olympic Games as a 'pay to win' contest.

4 seconds sounds way too high.

It felt like it was between 1 and 2 seconds.
Keniji
Profile Blog Joined April 2008
Netherlands2569 Posts
July 30 2012 18:58 GMT
#59
On July 31 2012 03:55 Mafe wrote:
Show nested quote +
On July 31 2012 03:53 Tralalo wrote:
On July 31 2012 03:46 Mafe wrote:
On July 31 2012 03:35 Leporello wrote:
What happened? I just tuned in and the Korean is sulking, hard.

Overtime: coinflip decided the korean would win if no one scored in overtime (with the opponent not scoring the same time). No decision happens, but in the last seconds the german fencer furiously attacks, resulting in both scoring at the same time repeatedly.

Clock is at 0:01, the german attacks (the whole action taking less than 1 second). Same thing again, clock still at 0:01. Then the german scores winning the match. Now confusion starts over timekeeping. It seemed as if the clock only counts full seconds, and since every of the last 3 action took less than a full second its own (but maybe more than 1 sceond accummulated), the clock didn't jump to 0:00. Or the timekeeper simply wasn't fast enough with the restart (clock automatically stops if one or both score).

Make of this what you want. The korean fencer only waited to counter during overtime and coinflips for decision obviously suck. However with better clock-technique/timekeeping I thinkh she would have advanced. Whatever happened, the fencers should be the last ones to blame imho.


You forgot about the awkward moment, where the clock jumped to 0:00 and suddenly they resetted it back to 0:01. In my opinion it should have ended right there.

Yes you're right. (I really forgot)


didnt the clock went to 0:00 when they weren't even fencing but after both scored. It was weird nontheless.
Thojorin
Profile Joined May 2008
Germany162 Posts
July 30 2012 18:58 GMT
#60
Juding from how i understand the rules i am very suprised that this does not happen regularly. The random draw-loser has to attack in the last seconds. Since you can make an attack in less than a second, precise time tracking, or more precisely precise procedures to dsallow any ambiguity should be in place.
I suspect that usually time tracking is more precise, or a referee's decision is accepted more readily if not that much is on the line.
It is wise to keep in mind that neither success nor failure is ever final. --- Roger Babson
Prev 1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1d 5h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 462
JuggernautJason146
BRAT_OK 88
Railgan 75
Nathanias 68
StarCraft: Brood War
Britney 18419
Shuttle 189
Larva 83
yabsab 16
NaDa 11
Dota 2
febbydoto4
League of Legends
JimRising 648
Counter-Strike
Foxcn148
Other Games
tarik_tv5669
Grubby4738
summit1g3802
Liquid`RaSZi2421
FrodaN1617
XaKoH 656
DeMusliM347
ToD260
Liquid`Hasu257
B2W.Neo224
Fuzer 88
ViBE10
Chillindude5
Organizations
Other Games
gamesdonequick45213
StarCraft 2
angryscii 35
Other Games
BasetradeTV25
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• musti20045 14
• Reevou 9
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• RayReign 24
• Azhi_Dahaki21
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21536
League of Legends
• Doublelift7815
Other Games
• imaqtpie2074
• WagamamaTV396
• Shiphtur269
Upcoming Events
SOOP
1d 5h
SHIN vs GuMiho
Cure vs Creator
The PondCast
1d 11h
Wardi Open
1d 13h
Big Gabe XPERIONCRAFT
1d 14h
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
IPSL
2 days
DragOn vs Sziky
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
[ Show More ]
WardiTV Invitational
4 days
WardiTV Invitational
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-06
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.