is this solo queue? why chase kass when they can take a turret
[LPL] Spring 2015 - Page 115
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las91
United States5080 Posts
is this solo queue? why chase kass when they can take a turret | ||
KissBlade
United States5718 Posts
On April 16 2015 22:03 las91 wrote: no wave clear no problem right -.- is this solo queue? why chase kass when they can take a turret Rotates to drake easier. | ||
las91
United States5080 Posts
can't tell if sarcasm On April 16 2015 22:08 Kavas wrote: Kalista behind Azir soldiers looks so cool. Maokai and Kassadin not farmed enough to dive the Kalista. Azir is perfect against divers, just throws them away from your back line | ||
nafta
Bulgaria18893 Posts
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Kavas
Australia3421 Posts
Maokai and Kassadin not farmed enough to dive the Kalista. | ||
KissBlade
United States5718 Posts
? They didn't have a wave with them anyway did they? Seemed like they just chased because drake was coming up anyway and it's easier to secure it with the Kassadin off the map. | ||
krndandaman
Mozambique16569 Posts
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las91
United States5080 Posts
On April 16 2015 22:09 KissBlade wrote: ? They didn't have a wave with them anyway did they? Seemed like they just chased because drake was coming up anyway and it's easier to secure it with the Kassadin off the map. was pretty sure they had a partial wave at turret + one just coming from river, should have been doable | ||
KissBlade
United States5718 Posts
On April 16 2015 22:12 las91 wrote: was pretty sure they had a partial wave at turret + one just coming from river, should have been doable Oh then dunno. Maybe they were scared of Kass picking them off after a turret pick. I didn't think it was that bad to chase down the Kassadin though. Good on Snake to be able to close it out after some terrible play G1-G3. | ||
oo_Wonderful_oo
The land of freedom23126 Posts
Anyway, no way this Snake beat either LGD/OMG, thank God that hype will die for a while. | ||
KissBlade
United States5718 Posts
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Carnivorous Sheep
Baa?21243 Posts
On April 16 2015 22:53 KissBlade wrote: Snake reminds me of Chinese Gravity XD. THat's insulting : < | ||
KissBlade
United States5718 Posts
Hey I actually think Gravity is pretty good. ![]() | ||
Fusilero
United Kingdom50293 Posts
On April 16 2015 22:25 oo_Wonderful_oo wrote: Bloody King, it was last time I cheered for you. Being more stupid than Snake is achievement. Anyway, no way this Snake beat either LGD/OMG, thank God that hype will die for a while. Patch still 2GD4snake, Snake 3-0 OMG/LGD incoming. They just struggled against the fully realized vayneking wuxx. Honestly at least krystal got exposed for a bit so that's cool ~_~ | ||
oneofthem
Cayman Islands24199 Posts
what's interesting about snake as a team is the times they do make their plans work and the violent aesthetics of reckless play. it's not like they are some sort of elite team, but they are capable of playing smart and unexpected comps. | ||
cLutZ
United States19574 Posts
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Carnivorous Sheep
Baa?21243 Posts
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wei2coolman
United States60033 Posts
On April 16 2015 20:31 AsnSensation wrote: So the snake hypers here were just trolling right? (looking at you Wei2) Plz, you just gotta believe in the lomo. Seriously though, snake is a reminder if glorious s2 china playstyle, before all the 'rotations' bullshit. | ||
Fusilero
United Kingdom50293 Posts
On April 17 2015 01:09 wei2coolman wrote: Plz, you just gotta believe in the lomo. Seriously though, snake is a reminder if glorious s2 china playstyle, before all the 'rotations' bullshit. Pls this snake is an abomination that wishes they were S2 World Elite, the real snake is the true heir to iG with mini-PDD flandre but they sold out to concepts such as "teamplay" and "no you can't give your top laner nerfed to oblivion yasuo for fuck's sake" Give flandre trundle pls LGD/OMG, nothing would go wrong :> | ||
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Carnivorous Sheep
Baa?21243 Posts
While it's true both WE and Snake had/have superb teamfighting, Snake is more reliant on coordination and teamfighting to cement an advantage, whereas WE's teamfighting was more of a side-effect of superior vision and map control. The observable end result is similar, but I think there's a fundamental difference in how the two teams reach the endpoint. | ||
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