i feel like balls should be having more items at this point. he needs is his triforce asap.
[NA LCS] Spring 2014 Playoffs - Page 113
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wei2coolman
United States60033 Posts
i feel like balls should be having more items at this point. he needs is his triforce asap. | ||
SagaZ
France3460 Posts
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wei2coolman
United States60033 Posts
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iCanada
Canada10660 Posts
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AsnSensation
Germany24009 Posts
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killerdog
Denmark6522 Posts
On April 21 2014 08:56 wei2coolman wrote: the morello is aiming for 2 item timing for tf. Isn't the idea of builds like that to abuse a timing period where you (due to a cheaper item) have a completed item up on anyone else in the game, then abuse the timing window for objectives/whatever? If you're as behind as hai was, surely you're better off turtling and going for a stronger 2 items, as that window of strength is dramatically shortened since your opponent will be finishing his more expensive pair of items at the same time. It seems to be working out this game because C9 caught up, but I'm hesitant to attribute that to hai's build :s | ||
ketchup
14521 Posts
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AsmodeusXI
United States15536 Posts
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oo_Wonderful_oo
The land of freedom23126 Posts
On April 21 2014 08:56 Ketara wrote: I don't understand Morellonomicon TF. Can somebody explain that to me? I thought two drings was enough sustain for TF. There is sick build which got introduced by Fly from JinAir GreenWings Stealths with athenes/ludicity boots which gave TF 40% cdr with blue buff/masteries/blue elixir and he was spamming Q like in URF mode. Other build which is close is to get Morellos instead of Athenes and then transition to Zhonya's Hourglass. Void Staff and lichbane like Faker does. + Morellonomicon is sick against triple heal and Nidalee. There are still damage builds like nukeduck does with deathcap/vs/zhonya hourlgass/lichbane but you never see lichbane first into deathcap now like in previous seasons or lichbane-zhonya. | ||
lilwisper
United States2515 Posts
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TitusVI
Germany8319 Posts
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Gahlo
United States35153 Posts
On April 21 2014 08:50 killerdog wrote: Morellonomicon first tf o.0 On April 21 2014 08:56 Ketara wrote: I don't understand Morellonomicon TF. Can somebody explain that to me? I thought two drings was enough sustain for TF. 0 ignites. | ||
killerdog
Denmark6522 Posts
Using morellonomicons to "counter heals" is a bit of a stretch, they just have to burn their heals slightly earlier before the targets fall below 40% (and then have a tf skill/auto hit them.) It's not like there's a mundo who'll be sitting at sub 40% while healing for extended periods of time. | ||
wei2coolman
United States60033 Posts
On April 21 2014 09:00 killerdog wrote: Isn't the idea of builds like that to abuse a timing period where you (due to a cheaper item) have a completed item up on anyone else in the game, then abuse the timing window for objectives/whatever? If you're as behind as hai was, surely you're better off turtling and going for a stronger 2 items, as that window of strength is dramatically shortened since your opponent will be finishing his more expensive pair of items at the same time. It seems to be working out this game because C9 caught up, but I'm hesitant to attribute that to hai's build :s it's a teamfight oriented build. i'm not a huge fan of it, but that's the goal of it from what i've seen. It's working out right now, he's getting gold card like every second. | ||
ketchup
14521 Posts
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wei2coolman
United States60033 Posts
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Alaric
France45622 Posts
0K guess it doesn't matter if TSM play like shit. | ||
Sufficiency
Canada23833 Posts
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Swords
6038 Posts
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lefty
United States1896 Posts
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