[EU LCS] Week 6 - Road Trip to Lille, France - Page 28
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GettingIt
1656 Posts
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Redox
Germany24794 Posts
On March 25 2013 05:54 GettingIt wrote: Terrible crowd throwing stuff at the interviewer. Thank god they only stayed in France for one weekend. I take it thats sarcasm. Was a great weekend, awesome crowd, awesome closing ceremony. | ||
Gahlo
United States35077 Posts
On March 25 2013 05:56 Redox wrote: I take it thats sarcasm. Was a great weekend, awesome crowd, awesome closing ceremony. It felt more like a 300 dvd skipping. | ||
onlywonderboy
United States23745 Posts
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cLutZ
United States19571 Posts
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JBright
Vancouver14381 Posts
Twitch is your best bet for quick hd VODs but they're not as easy to navigate. | ||
Sufficiency
Canada23833 Posts
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Silvanel
Poland4672 Posts
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Redox
Germany24794 Posts
On March 25 2013 18:21 Silvanel wrote: Early in the LCS DragonBorns loked like they can ebat everyone and lose to everyne. Now the only thing they are doing is losing. Did they feel off, or other teams merly adapted to them? Its clearly them that are off now. | ||
ExoFun
Netherlands2041 Posts
Lets hope this team will leave LCS after this season. | ||
Dan HH
Romania8977 Posts
On March 25 2013 18:21 Silvanel wrote: Early in the LCS DragonBorns loked like they can ebat everyone and lose to everyne. Now the only thing they are doing is losing. Did they feel off, or other teams merly adapted to them? They replaced Malunoo who was carrying them. | ||
Silvanel
Poland4672 Posts
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ihasaKAROT
Netherlands4730 Posts
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GettingIt
1656 Posts
On March 25 2013 23:11 ihasaKAROT wrote: And they are still on a losingstreak now. I think it was Krepo (not sure) that got it right there, saying they lost alot of experience and teamplay replacing spontexx and malunoo. I also think its a mistake... They might not be the best at what they do, but they know their roles alot better than the replacements Korean teams replace players all the time. I think its more a problem of individual skill and outdated play style that is hurting them. | ||
Kenpark
Germany2350 Posts
I havent been following LoL very long but what I find interesting is the different playstyles in the EU scene. Its the same way as in the sc2 scene where the players dont just copy from the best but try to find their own style of being successful. CW and Fanatic lately too playing this 4+1 strategy focused on their star mid players and picking the rest of the team to contemplate him with a utility adc, Lulu ult etc. EG playing this ultra passive in lane and trying to win through teamfights etc. | ||
Numy
South Africa35471 Posts
On March 26 2013 03:00 GettingIt wrote: Korean teams replace players all the time. I think its more a problem of individual skill and outdated play style that is hurting them. You got to replace with the right players though and replace the right players. | ||
OhTwoMise
United States164 Posts
On March 25 2013 03:03 Swords wrote: Yeah, or even if he'd just cast cull the meek in that bush, all he had to do was press q and she was dead. I'm not sure what Wickd's thinking was there. Super late here, but since no one else seems to have caught this, here it is. I'm not going to debate the legitimacy of chasing Lulu v. killing the nexus, but given Wickd has already opted to chase and not try for the nexus, I think his play is correct. He doesn't actually gain anything by killing Lulu faster, but he delays her respawn by holding her there, presuming she can't escape. It's a kind of non-intuitive concept, but something all Guild Wars players (which Jatt was) are intimately familiar with. I think he actually starts to bring it up before Froggen in the base and the respawned inhibitor cut him off. Edit: Went to go check on that last bit and Jatt wasn't even casting this game. Joe Miller makes the comment and is not cut off, however. | ||
Ota Solgryn
Denmark2011 Posts
On March 27 2013 19:29 OhTwoMise wrote: Super late here, but since no one else seems to have caught this, here it is. I'm not going to debate the legitimacy of chasing Lulu v. killing the nexus, but given Wickd has already opted to chase and not try for the nexus, I think his play is correct. He doesn't actually gain anything by killing Lulu faster, but he delays her respawn by holding her there, presuming she can't escape. It's a kind of non-intuitive concept, but something all Guild Wars players (which Jatt was) are intimately familiar with. I think he actually starts to bring it up before Froggen in the base and the respawned inhibitor cut him off. Edit: Went to go check on that last bit and Jatt wasn't even casting this game. Joe Miller makes the comment and is not cut off, however. I agree. After the (arguably bad) decision of chasing was made, it was a good decision to let lulu live as long as possible while EGs team were respawning as it might have meant 5-10 or maybe even more time of 5v4 for EG if things had worked out so they could 5 man shove mid again. I was actually quite impressed by this thinking of Wickd in such a heated and chaotic game as this was. | ||
cLutZ
United States19571 Posts
On March 27 2013 23:21 Ota Solgryn wrote: I agree. After the (arguably bad) decision of chasing was made, it was a good decision to let lulu live as long as possible while EGs team were respawning as it might have meant 5-10 or maybe even more time of 5v4 for EG if things had worked out so they could 5 man shove mid again. I was actually quite impressed by this thinking of Wickd in such a heated and chaotic game as this was. Oh, it was an inarguably bad decision. But the slowplay was pretty cool. | ||
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