[IPL] IPL5 Discussion - Page 80
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Ryalnos
United States1946 Posts
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shinarit
Hungary900 Posts
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ZERG_RUSSIAN
10417 Posts
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Seuss
United States10536 Posts
On November 30 2012 11:09 Parnage wrote: The amount of crap the NA scene gets is only mostly deserved. Where you folks see forever crushed I see glimmers of hope. maybe not at ipl5 but to say the NA scene will never be able to retake it's former glory is in my opinion ignorant to those glimmers of hope. I am hopeful.*shrug* The NA scene needs some fresh blood, and not just so that the current top teams can have transfusions. Riot knows this, which is why we have the special incentives coming in Season 3. | ||
Chicane
United States7875 Posts
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TheYango
United States47024 Posts
On November 30 2012 11:09 Parnage wrote: The amount of crap the NA scene gets is only mostly deserved. Where you folks see forever crushed I see glimmers of hope. maybe not at ipl5 but to say the NA scene will never be able to retake it's former glory is in my opinion ignorant to those glimmers of hope. I am hopeful.*shrug* It's partly because NA pro players in most games (not just LoL, but DotA, SC, SC2, etc. as well) often have very...polarizing personalities that create both a lot of fans and a lot of anti-fans. When they lose, the anti-fans naturally come out. | ||
Parnage
United States7414 Posts
On November 30 2012 11:11 MooMooMugi wrote: If Curse NA beats M5 I will eat my pants I'am really hoping you eat your pants tonight. No offense sir. | ||
forgottendreams
United States1771 Posts
Someone mentioned the work ethic that continually demotes NA players, that's true along with lack of discipline, impatience and collegiate brain drain. | ||
Slow Motion
United States6960 Posts
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Numy
South Africa35471 Posts
On November 30 2012 11:13 Slow Motion wrote: Saint forced to use Shyvanna ult on Olaf. Damn that ult would be OP on Olaf lol. Imagine a flying Dragon you can't CC. | ||
Dan HH
Romania9122 Posts
On November 30 2012 11:06 Eladir wrote: ^Where are you guys seeing that they are going to play games beyond the group stage ? Afaik and from what I see today is only till the end of group stage. Everything after 00:00 in your timezone shows as Friday on the schedule. | ||
Ryalnos
United States1946 Posts
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Irave
United States9965 Posts
On November 30 2012 11:12 Seuss wrote: The NA scene needs some fresh blood, and not just so that the current top teams can have transfusions. Riot knows this, which is why we have the special incentives coming in Season 3. That's just the problem though. The pool of players that would be able to commit the time required to be competitive at the game is really small. That's why there is always the benching for someone on another team. The NA player list from s1 hasn't grown very much, other than Fear. | ||
Dgiese
United States2687 Posts
http://www.twitch.tv/ipllol2 Incoming draven! | ||
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TheYango
United States47024 Posts
On November 30 2012 11:13 forgottendreams wrote: Someone mentioned the work ethic that continually demotes NA players, that's true along with lack of discipline, impatience and collegiate brain drain. There's one thing that many people often don't see that IMO also contributes a lot to Asia's success (particularly in team games) and it's how E-sports organizations operate in forming teams. Look at how Western E-sports organizations operate vs. how Eastern organizations operate. Western organizations are typically looking out for full rosters ready to play for them. They're typically watching for established talent and picking up an entire team wholesale. By comparison, Chinese and Korean teams try more proactively to scout for undiscovered talent. Note how teams like KT A/B were put together by the organization more or less mixing and matching talent scouted elsewhere, and you see a lot more "no-names" getting pulled into professional play by being scouted before they've become really notable in any way. Put simply, Western organizations look to buy a team. Eastern organizations look to build one. I would argue that this is the more solid and reliable way to build a team. A neutral 3rd party coach/manager has a better eye for how playstyles mesh together, and can more easily build a team that will work well together. It also means that the team will naturally weed out players that are solo queue pubstars with attitudes/mindsets not suited for professional play--of which there are many in NA competitive play. | ||
Irave
United States9965 Posts
CLG bans Twitch, Shen, Malphite Fear Jax, Morgana, Draven, Karth, Mao CLG Lee Sin, Lulu, Cho, TF, Vayne | ||
Dgiese
United States2687 Posts
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TheYango
United States47024 Posts
On November 30 2012 11:16 Irave wrote: That's just the problem though. The pool of players that would be able to commit the time required to be competitive at the game is really small. That's why there is always the benching for someone on another team. The NA player list from s1 hasn't grown very much, other than Fear. I would argue that this has partially to do with what I said above. NA E-sports orgas don't put in the effort to really scout fresh blood and build teams from the ground up. They're only interested in acquiring established talent, which significantly limits the rate at which new talent can actually enter the pro scene, and gives you a lot of chaff in the form of pubstars who have bad attitudes for professional teamplay. | ||
wei2coolman
United States60033 Posts
On November 30 2012 11:12 Parnage wrote: I'am really hoping you eat your pants tonight. No offense sir. I too want to see this, mostly because I'm a Curse fanboi, not really for you to eat pants. | ||
Amethyst21
Canada7032 Posts
On November 30 2012 11:19 TheYango wrote: There's one thing that many people often don't see that IMO also contributes a lot to Asia's success (particularly in team games) and it's how E-sports organizations operate in forming teams. Look at how Western E-sports organizations operate vs. how Eastern organizations operate. Western organizations are typically looking out for full rosters ready to play for them. They're typically watching for established talent and picking up an entire team wholesale. By comparison, Chinese and Korean teams try more proactively to scout for undiscovered talent. Note how teams like KT A/B were put together by the organization more or less mixing and matching talent scouted elsewhere, and you see a lot more "no-names" getting pulled into professional play by being scouted before they've become really notable in any way. Put simply, Western organizations look to buy a team. Eastern organizations look to build one. I would argue that this is the more solid and reliable way to build a team. A neutral 3rd party coach/manager has a better eye for how playstyles mesh together, and can more easily build a team that will work well together. It also means that the team will naturally weed out players that are solo queue pubstars with attitudes/mindsets not suited for professional play--of which there are many in NA competitive play. Great post, we saw the 'correct' way to build a team through oRb, now Quantic, as that was a team that didnt pick the most established talents, has been able to emerge as one of the best mid tier teams in North America | ||
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