• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:19
CEST 04:19
KST 11:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature3Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Maestros of The Game—$20k event w/ live finals in Paris11Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away RSL Revival patreon money discussion thread Weekly Cups (Aug 11-17): MaxPax triples again! What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : I made a 5.0.12/5.0.13 replay fix
Tourneys
Monday Nights Weeklies Maestros of The Game—$20k event w/ live finals in Paris Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL Maps with Neutral Command Centers Victoria gamers [ASL20] Ro24 Preview Pt1: Runway How do the new Battle.net ranks translate?
Tourneys
[ASL20] Ro24 Group A [ASL20] Ro24 Group B Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Dawn of War IV General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2526 users

[IPL] IPL4 Main Event Discussion - Page 274

Forum Index > LoL Tournaments
Post a Reply
Prev 1 272 273 274 275 276 329 Next
IPL4 Feedback Thread
BlueSpace
Profile Joined May 2011
Germany2182 Posts
April 08 2012 23:05 GMT
#5461
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate the term "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.

The difference in damage between Urgot and Kog is not minute in late game.
Probe1: "Because people are opinionated and love to share their thoughts. Then they read someone else agree with them and get their opinion confused with fact."
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
April 08 2012 23:05 GMT
#5462
On April 09 2012 08:03 nojitosunrise wrote:
Show nested quote +
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.


This..

Dota has hypercarries

LoL has AD Champions

LoL used to have hyper carries. Then they were nerfed.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
April 08 2012 23:05 GMT
#5463
Karthus is the closest thing to a hypercarry and even then he's not even close, he just has the facet of being a guaranteed +5000 damage in teamfights.
Remember Violet.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2012-04-08 23:07:43
April 08 2012 23:07 GMT
#5464
On April 09 2012 08:05 BlueSpace wrote:
Show nested quote +
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate the term "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.

The difference in damage between Urgot and Kog is not minute in late game.

Urgot barely is an AD carry

Jax used to be a hypercarry before the nerfs, back when his Empower had 3 second cooldown and had circle AoE around him
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Misder
Profile Joined October 2009
United States1557 Posts
April 08 2012 23:07 GMT
#5465
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate the term "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.


Agree with the hate of the term "hypercarry", although I do disagree that the variance is minute. Trist's abilities make him have better carrying potential then ashe for example because of her long range, steroid, escape, etc. However, they are still both carries, not hypercarries. No champ is going to be able to 1v3 without being fed and the opponents being underfarmed.
Whaaaa?
javy_
Profile Joined July 2010
United States1677 Posts
Last Edited: 2012-04-08 23:09:35
April 08 2012 23:08 GMT
#5466
On April 09 2012 08:04 wei2coolman wrote:
Show nested quote +
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.

Imo the difference between hyper carry, and regular AD, isn't the champion. an Ashe can hypercarry, just liek a kog can hypercarry.

The difference between regular ad carry, and hypercarry is the team comp surrounding them.

Hypercarry is when the other 4 champs mains jobs is simply PEEL AND PROTECT carry, ergo the carry doesn't have to even move an inch, and the carry can do damage 100% the time, rather than waste time kiting.


this does not make any sense and is simply splitting hairs.

On April 09 2012 08:05 BlueSpace wrote:
Show nested quote +
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate the term "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.

The difference in damage between Urgot and Kog is not minute in late game.


So what? They're still both AD carries. It's just understood that urgot falls of late game compared to other carries but is substantially stronger than kog (as well as other carries) early and mid game.
♪~( ̄。 ̄)
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
April 08 2012 23:09 GMT
#5467
On April 09 2012 08:04 wei2coolman wrote:
Show nested quote +
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.

Imo the difference between hyper carry, and regular AD, isn't the champion. an Ashe can hypercarry, just liek a kog can hypercarry.

The difference between regular ad carry, and hypercarry is the team comp surrounding them.

Hypercarry is when the other 4 champs mains jobs is simply PEEL AND PROTECT carry, ergo the carry doesn't have to even move an inch, and the carry can do damage 100% the time, rather than waste time kiting.

And equally stupid distinction. No team is built around letting the ad carry die.

As for peel and protect: EVERY TEAMCOMP IS BUILT AROUND THIS.

M5's 3 bruisers? Peel by creating bigger damage threats that force the enemy team away from the ad carry.

Poke comp? Use tower pressure to keep people out of position, carry good disengage.

Digs lulu shenanigans? Keep everyone alive.

Double ap? Kill shit so fast people can't GET to the ad carry.

So no. There is no hyper carry in lol. there is no team comp that makes an ad carry a hyper carry in one comp and not the other. Its just stupid meaningless distinctions people throw out (just like the idea that some champs are "tanks")
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
April 08 2012 23:09 GMT
#5468
Was this last bo3 a poor show from TSM compared to earlier in the tourny? Hard to believe they made won winners final with this kinda play.
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
April 08 2012 23:09 GMT
#5469
On April 09 2012 08:04 wei2coolman wrote:
Show nested quote +
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.

Imo the difference between hyper carry, and regular AD, isn't the champion. an Ashe can hypercarry, just liek a kog can hypercarry.

The difference between regular ad carry, and hypercarry is the team comp surrounding them.

Hypercarry is when the other 4 champs mains jobs is simply PEEL AND PROTECT carry, ergo the carry doesn't have to even move an inch, and the carry can do damage 100% the time, rather than waste time kiting.

I think the only way the hypercarry concept works is Dignitas Superheal comp since everyone is all about the Koggles. But even then, it's still really a "Protect the Koggles" comp taken to the extreme.
It's like, "Is the Federation's Mobile Suit some kind of monster?"
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
April 08 2012 23:10 GMT
#5470
On April 09 2012 08:05 BlueSpace wrote:
Show nested quote +
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate the term "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.

The difference in damage between Urgot and Kog is not minute in late game.

Because they build differently and you know it. Its like saying annie is a better ap carry than leona.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 08 2012 23:10 GMT
#5471
On April 09 2012 08:08 javy925 wrote:
Show nested quote +
On April 09 2012 08:04 wei2coolman wrote:
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.

Imo the difference between hyper carry, and regular AD, isn't the champion. an Ashe can hypercarry, just liek a kog can hypercarry.

The difference between regular ad carry, and hypercarry is the team comp surrounding them.

Hypercarry is when the other 4 champs mains jobs is simply PEEL AND PROTECT carry, ergo the carry doesn't have to even move an inch, and the carry can do damage 100% the time, rather than waste time kiting.


this does not make any sense and is simply splitting hairs.

Show nested quote +
On April 09 2012 08:05 BlueSpace wrote:
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate the term "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.

The difference in damage between Urgot and Kog is not minute in late game.


So what? They're both AD carries, it's just understood that urgot falls of late game compared to other carries, but is substantially stronger than kog (as well as other carries) early and mid game.


Urgot's strength in lategame is different than the type of strength Kog offers.

And there is a huge difference. If a AD has to kite away, his effective damage output is reduced by like 40% just from running away, and shit.
liftlift > tsm
triangle
Profile Blog Joined October 2007
United States3803 Posts
Last Edited: 2012-04-08 23:10:42
April 08 2012 23:10 GMT
#5472
On April 09 2012 08:09 Goshawk. wrote:
Was this last bo3 a poor show from TSM compared to earlier in the tourny? Hard to believe they made won winners final with this kinda play.

Yeah.

Basically, Oddone and Regi, after looking great all tournament, randomly returned to Hanover form.

Dunno what happened.

Oh, and bot lane got beat twice, which is really surprising.
Also known as waterfall / w4terfall
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
April 08 2012 23:11 GMT
#5473
Hypercarry is used as a holdover term to distinguish between "does pretty good damage as a carry" and "does absurd damage as a carry." The DPS output between Vayne and Caitlyn is enormous even with the same items because vayne shits out steroids.
Remember Violet.
cLutZ
Profile Joined November 2010
United States19574 Posts
April 08 2012 23:11 GMT
#5474
On April 09 2012 08:08 javy925 wrote:
Show nested quote +
On April 09 2012 08:04 wei2coolman wrote:
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.

Imo the difference between hyper carry, and regular AD, isn't the champion. an Ashe can hypercarry, just liek a kog can hypercarry.

The difference between regular ad carry, and hypercarry is the team comp surrounding them.

Hypercarry is when the other 4 champs mains jobs is simply PEEL AND PROTECT carry, ergo the carry doesn't have to even move an inch, and the carry can do damage 100% the time, rather than waste time kiting.


this does not make any sense and is simply splitting hairs.

Show nested quote +
On April 09 2012 08:05 BlueSpace wrote:
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate the term "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.

The difference in damage between Urgot and Kog is not minute in late game.


So what? They're still both AD carries. It's just understood that urgot falls of late game compared to other carries but is substantially stronger than kog (as well as other carries) early and mid game.


That is the point?

Hypercarry = http://www.splung.com/units/images/exponential.gif

Regular AD= http://www.splung.com/units/images/straightline.gif
Freeeeeeedom
Frolossus
Profile Joined February 2010
United States4779 Posts
April 08 2012 23:11 GMT
#5475
kobe interview!!!!
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 08 2012 23:11 GMT
#5476
On April 09 2012 08:09 Two_DoWn wrote:
Show nested quote +
On April 09 2012 08:04 wei2coolman wrote:
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.

Imo the difference between hyper carry, and regular AD, isn't the champion. an Ashe can hypercarry, just liek a kog can hypercarry.

The difference between regular ad carry, and hypercarry is the team comp surrounding them.

Hypercarry is when the other 4 champs mains jobs is simply PEEL AND PROTECT carry, ergo the carry doesn't have to even move an inch, and the carry can do damage 100% the time, rather than waste time kiting.

And equally stupid distinction. No team is built around letting the ad carry die.

As for peel and protect: EVERY TEAMCOMP IS BUILT AROUND THIS.

M5's 3 bruisers? Peel by creating bigger damage threats that force the enemy team away from the ad carry.

Poke comp? Use tower pressure to keep people out of position, carry good disengage.

Digs lulu shenanigans? Keep everyone alive.

Double ap? Kill shit so fast people can't GET to the ad carry.

So no. There is no hyper carry in lol. there is no team comp that makes an ad carry a hyper carry in one comp and not the other. Its just stupid meaningless distinctions people throw out (just like the idea that some champs are "tanks")


I seriously hope you don't believe double AP comp is a "protect the ad carry" comp, and trying to compare poke comp to protect the hypercarry comp.
liftlift > tsm
Jaso
Profile Blog Joined April 2010
United States2147 Posts
April 08 2012 23:11 GMT
#5477
lol fail overlay
derp
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
April 08 2012 23:12 GMT
#5478
On April 09 2012 08:11 cLutZ wrote:
Show nested quote +
On April 09 2012 08:08 javy925 wrote:
On April 09 2012 08:04 wei2coolman wrote:
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.

Imo the difference between hyper carry, and regular AD, isn't the champion. an Ashe can hypercarry, just liek a kog can hypercarry.

The difference between regular ad carry, and hypercarry is the team comp surrounding them.

Hypercarry is when the other 4 champs mains jobs is simply PEEL AND PROTECT carry, ergo the carry doesn't have to even move an inch, and the carry can do damage 100% the time, rather than waste time kiting.


this does not make any sense and is simply splitting hairs.

On April 09 2012 08:05 BlueSpace wrote:
On April 09 2012 08:02 Two_DoWn wrote:
I fucking hate the term "hyper carry" in lol.

There are no "hyper carries" in lol. There are ad carries. The variance between all of them is minute, because their damage comes from items. The flair that their abilities gives is just that: unique flair. But they aren't big enough damage differences to make Kog a "hyper carry" and Ashe not.

The difference in damage between Urgot and Kog is not minute in late game.


So what? They're still both AD carries. It's just understood that urgot falls of late game compared to other carries but is substantially stronger than kog (as well as other carries) early and mid game.


That is the point?

Hypercarry = http://www.splung.com/units/images/exponential.gif

Regular AD= http://www.splung.com/units/images/straightline.gif

I believe you'd call that a hardcarry
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 08 2012 23:12 GMT
#5479
A hyper carry is a term that comes from dota. A hyper carry can literally 1v5 with the right items.

There is no one who can do that in LoL right now. The closest thing we have is a fully farmed Riven or a Nasus with 500 cs/farm on his Q. But even those two can't really "hyper carry" that well. Jax used to be a hyper carry at his peak, but no more.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
April 08 2012 23:12 GMT
#5480
Kobe24 <3 missed his beast amumu play, #1 old school jungler!
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Prev 1 272 273 274 275 276 329 Next
Please log in or register to reply.
Live Events Refresh
Next event in 8h 41m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JimRising 523
PiGStarcraft407
Nina 143
RuFF_SC2 104
CosmosSc2 53
PattyMac 23
StarCraft: Brood War
Artosis 738
ggaemo 91
NaDa 75
Sharp 57
Icarus 7
Dota 2
NeuroSwarm106
LuMiX1
League of Legends
C9.Mang0417
Counter-Strike
Coldzera 86
Super Smash Bros
hungrybox300
Mew2King41
Other Games
tarik_tv16754
summit1g8948
shahzam471
ViBE200
Trikslyr55
Organizations
Other Games
BasetradeTV35
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• davetesta37
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift5161
• Lourlo296
Upcoming Events
LiuLi Cup
8h 41m
BSL Team Wars
16h 41m
Team Hawk vs Team Dewalt
Korean StarCraft League
1d
CranKy Ducklings
1d 7h
SC Evo League
1d 9h
WardiTV Summer Champion…
1d 10h
Classic vs Percival
Spirit vs NightMare
CSO Cup
1d 13h
[BSL 2025] Weekly
1d 15h
Sparkling Tuna Cup
2 days
SC Evo League
2 days
[ Show More ]
BSL Team Wars
2 days
Team Bonyth vs Team Sziky
Replay Cast
2 days
Afreeca Starleague
3 days
Queen vs HyuN
EffOrt vs Calm
Wardi Open
3 days
RotterdaM Event
3 days
Replay Cast
3 days
Afreeca Starleague
4 days
Rush vs TBD
Jaedong vs Mong
Afreeca Starleague
5 days
herO vs TBD
Royal vs Barracks
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Jiahua Invitational
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSLAN 3
CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
ESL Impact League S8: EU
ESL Impact League S8: SA
ESL Impact League S8: NA
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.