|
On October 05 2011 16:35 chocolatebunny wrote:Show nested quote +On October 05 2011 16:33 greatZERG wrote: Missed the first game, anyone got a list of each teams picks? i don't remmeber the bans but it was clg: udyr/jax/janna/kogmaw/zilean WE: ez/gp/karthus/fiddle/alistar CLG Bans : Twisted Fate, Caitlyn, Orianna W.E Bans : Nidalee, Cho'Gath, Galio
|
How to ban around CLG T_D style-
Nid/zil/udyr
Why-
Nid is obvious. Zil also obvious. Udyr is simple- he is the best jungle in the game atm imo. His speed is incredible, and he allows you do do ridiculous things like what saint did last game: just zone out entire teams, control the early game, and his ease of farm is incredible.
Im pretty sure you can rely on CLG to ban out Monk and Galio, simply because they go ahead and ban annoying champs, and dont actually target.
Ideally you want HSGG on cho, simply because he does the least damage on cho, and SV on anyone but udyr.
|
It always blows my mind when you see those solo que Jax that go like 1-10 and do nothing all game. With smartcast, you can literally just mash your left hand on the keyboard an keep your mouse over the target and do as well as anyone else
Also, they need to stop banning Cho'gath. HotshotGGs chogath is nice, but nothing gamebreaking imo His win % with Cho'gath is probably the lowest out of his 4 or so champions
|
Fid is costing them dearly. We saw what he can do when he gets ganks off, but a lot of games are lost b/c of bad fiddle play.
At one point SV was level 12 with ~110 cs, and Fid was level 9 with ~55. SV is almost close to solo lanes in level. Fid was level 12 when all 4 carries on CLG were 17 or 18.
They love fid too much, but are pretty reliant on him. WE needs early game advantage and ganks or they will lose to superior jungle play.
|
On October 05 2011 16:26 Slow Motion wrote: actually i wonder if CLG dragged this one on purpose to fuck with WE.
Would not be shocked at all in esports if a team tryed to make the other tired out or mindgames with another. the feeling of helplessness for so long will eat away at them and they won't play they're best.
That game thought its hard to as your jungler to go against SV in any case let alone in the finals. To lane against Hotshotgg? granted that jp was just odd but still.
really hard to close out a game with ez karthus and gp on they're team. CLG can't care and they just bleed WE out until they had it.
CLG will lose this next game 100% Also Its really really late go watch some k pop.
|
Which is why you want to end game fast if Jax is not on your side. Everyone saw how fast he took down the inhib solo. You got a carry who definately 1v1s anyone on your team, pushes like a madman and is a total terror in team fights (especially combined with zil ult).
|
On October 05 2011 16:30 jaybrundage wrote:Show nested quote +On October 05 2011 16:27 tyCe wrote: I still don't like Jax's snowball power curve even if he was allowed to fulfil it last game only because he was last pick. Being able to 1v5 lategame doesn't create gameplay or teamplay; it discourages it. I think his lategame should be flattened a bit to allowed for more exciting lategames and to force Jax to not play recklessly.
Edit: Daniel said it great when he said that Riot doesn't want DotA-style power curves where a carry can 1v5 and pretty much make every other type of hero feel irrelevant. Jax is one of those outlying champs, that despite its possible counters, goes against Riot's philosophy of making the game winnable at all stages of the game. I do agree with you that jaxs late game is maybe a bit strong. But remember they did "kill" jax that last fight it was only zileans ulty that let him rez. Yeah, I'm not saying it's not possible to kill Jax. I'm saying that Jax being so strong lategame forces teams to shut him down immediately at the beginning of a teamfight, effectively dumping all their summoner/major CDs on him, and making them must weaker for the rest of the fight. With ranged carries, it's not so bad because they are squishy despite their obvious offense power, while other tanky dps don't come close to the damage output that Jax has.
Jax being so strong lategame forces opposing teams (with equal farm) into a very compromising and disadvantaged position. No other champ comes close to dictating how the opposing team has to respond as a fed Jax.
|
Ok second question whats HSGG playing with all these cho and nidalee bans I've been seeing?
|
WE doesn't have enough bans to beat CLG, they need like 10 bans to compete.
|
I don't know if people notice this, but CLG won something like three fights after being caught out of position. theyre early game so strong that they could almost 4v5 late game espcially with strong late game picks like zilean, jax, udyr and ezreal.
Imo instead of bt he shouldve gone for another gunblade, more health, no need to farm, more damage since both ap and ad, u get spell vamp and lifesteal. sometimes when game turtles to long i play jax with boots-3 gunblades-1 lichbane-guinsoos just to troll.
I gotta give it to WE, I've never seen a game were thins where so tense even tho one team had an overwhelming advantage. someone said why didnt they just run up to the base. the thing i they couldn't the sheer amount of exhausts and aoe would force them to get out position quickly.
in short things that impressed me. 1. ezreal, holy shit chinese know how to play ezreal, he was being played so flawlessly i was speechless. 2. fiddle relative uselessness late game. I lold hard after i saw kogmaw be unfazed by fiddle ult combo. if fiddle gets exhaust or if someone QSS fear hes just useless and get two hit. 3. bigfatlp was imo the mvp. Hotshot's jax was very strong and definetly reaped in the moneys, but god damn zilean revives were almost always spotless and truly forced WE to be like "holy shit we wasted everything to kill this guy and nothing happened.
|
On October 05 2011 16:38 tyCe wrote:Show nested quote +On October 05 2011 16:30 jaybrundage wrote:On October 05 2011 16:27 tyCe wrote: I still don't like Jax's snowball power curve even if he was allowed to fulfil it last game only because he was last pick. Being able to 1v5 lategame doesn't create gameplay or teamplay; it discourages it. I think his lategame should be flattened a bit to allowed for more exciting lategames and to force Jax to not play recklessly.
Edit: Daniel said it great when he said that Riot doesn't want DotA-style power curves where a carry can 1v5 and pretty much make every other type of hero feel irrelevant. Jax is one of those outlying champs, that despite its possible counters, goes against Riot's philosophy of making the game winnable at all stages of the game. I do agree with you that jaxs late game is maybe a bit strong. But remember they did "kill" jax that last fight it was only zileans ulty that let him rez. Yeah, I'm not saying it's not possible to kill Jax. I'm saying that Jax being so strong lategame forces teams to shut him down immediately at the beginning of a teamfight, effectively dumping all their summoner/major CDs on him, and making them must weaker for the rest of the fight. With ranged carries, it's not so bad because they are squishy despite their obvious offense power, while other tanky dps don't come close to the damage output that Jax has. Jax being so strong lategame forces opposing teams (with equal farm) into a very compromising and disadvantaged position. No other champ comes close to dictating how the opposing team has to respond as a fed Jax. Offensively? No. Defensively, there are plenty of other champs that do this. Singed will fuck you up if he is fed enough to ignore your damage. He wont kill you, but he will ensure that all of your carries are dead. Jax is just unique in that he disrupts offensively.
|
god they leave lee sin up for SV
|
On October 05 2011 16:37 Two_DoWn wrote: How to ban around CLG T_D style-
Nid/zil/udyr
Why-
Nid is obvious. Zil also obvious. Udyr is simple- he is the best jungle in the game atm imo. His speed is incredible, and he allows you do do ridiculous things like what saint did last game: just zone out entire teams, control the early game, and his ease of farm is incredible.
Im pretty sure you can rely on CLG to ban out Monk and Galio, simply because they go ahead and ban annoying champs, and dont actually target.
Ideally you want HSGG on cho, simply because he does the least damage on cho, and SV on anyone but udyr.
your ignoring jax. WE just did that and see where that got them. the char doesn't really matter its SV being the jungle king I mean shit we might see him pull out jungle veigar and kill WE while CLG goes for some full tilt AD/cho
|
Who are the clg guys on camera? Nearest to farthest.
|
On October 05 2011 16:40 daemir wrote: god they leave lee sin up for SV If you ban two SV champions, then you leave two HSGG champions open. Death is inevitable.
|
If I had first pick against CLG:
I'd ban+fp LS/Udyr/Noc/GP. Basically banning out saintvicious' carry junglers instead of HSGG.
|
On October 05 2011 16:42 Wrock Atticus wrote: Who are the clg guys on camera? Nearest to farthest. hsgg elementz chauster jiji sv i think
|
United States47024 Posts
On October 05 2011 16:30 Two_DoWn wrote: This tourney is really showcasing one thing- US jungle meta is LIGHTYEARS ahead of euro and asia. Every game is full of unoptomized itemization and picks. Saint is the MVP simply because its the equivalent of a hipster plat player going solo mid vs a 200 elo player. He knows how to farm effectively, and most importantly, what to DO with that farm.
Euros are too focused on building tank/support out of jungle and thus lose the ability to have 4 fed carries, even snoopeh said that he needed special farm from mid to consider building damage, whereas saint just straight up goes deeps no matter what and can STILL out tank the enemy team. TBH it's not really having 4 fed carries. When it comes down to it, you only have so much farm that you have to work with on the map. You don't magically create farm for the jungler to have--any CS he takes is CS that a solo laner COULD be getting (if you notice, a lot of the time, the European junglers were falling behind only partly because of counterjungling--mid also would frequently take wraiths, and bot/top would frequently take minigols, even when the jungler was still farming jungle).
The main thing is that Saint's style simply plays better both to the current jungle picks (Udyr, GP, Lee Sin all have FANTASTIC scaling, and while they have great utility as well, relegating them to support roles is a waste of their scaling), and to CLG's style--CLG very often picks more supportive solo laners like Zilean and Galio who, when late-game rolls around, are NOT carries--meaning they can choose to cede farm to a carry jungler.
In other terms, European teams are used to playing the solos and bot carry as 1st and 2nd positions--as carries and semi-carries that take farming precedence; and their junglers in the 4th position--getting a few core items (wriggles, survivability), and then ceding farm to carries. American teams are willing to play 3rd position solo laners (taking solo lane farm, but being able to pass off farm to other champions past midgame), with 2nd position junglers.
|
On October 05 2011 16:41 sermokala wrote:Show nested quote +On October 05 2011 16:37 Two_DoWn wrote: How to ban around CLG T_D style-
Nid/zil/udyr
Why-
Nid is obvious. Zil also obvious. Udyr is simple- he is the best jungle in the game atm imo. His speed is incredible, and he allows you do do ridiculous things like what saint did last game: just zone out entire teams, control the early game, and his ease of farm is incredible.
Im pretty sure you can rely on CLG to ban out Monk and Galio, simply because they go ahead and ban annoying champs, and dont actually target.
Ideally you want HSGG on cho, simply because he does the least damage on cho, and SV on anyone but udyr. your ignoring jax. WE just did that and see where that got them. the char doesn't really matter its SV being the jungle king I mean shit we might see him pull out jungle veigar and kill WE while CLG goes for some full tilt AD/cho You dont ban around jax. You pick around jax.
|
But they could have picked lee themselves, instead going for GP again. Does not compute 
pick oriana! ww jungle urg boring
|
|
|
|