WE needs to ban jiji's zil and run galio first pick imo.
[IEM] Guangzhou Discussion - Page 147
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Misder
United States1557 Posts
WE needs to ban jiji's zil and run galio first pick imo. | ||
I_Love_Bacon
United States5765 Posts
On October 05 2011 16:29 ImHuko wrote: If Zenon ran his whole tournament, no one would have fun at all, the final game would be like a 1v1 with the only players who didn't get a penalty, but it would be on time. Well if what he says is accurate about having to be done by like 5:00 their time, it is important to get things moving. As a whole, every live LoL tournament seems to have way too much downtime between games. I get downtime between entire matches, but between games in a series it always seems to take too long. | ||
Silverfoxx
United States184 Posts
I mean, nidalee is almost necessary to ban, cho galio and keeping in mind LP jax takes care of hotshot. SV is NASTY with his lee sin and udyr (In particular his udyr. He's carried CLG everytime i've seen him with it, or if not THE nasty one at least one of them.) Bigfatlp and orianna? Eww. and if they dont have firstpick and they can counterpick with a kassadin? Eww. Chauster there's no point in banning. You'll screw over your own AD carry as well, since he can play cait, kog, urgot, ez, MF, to all almost equal things... The bans from WE are very difficult to think of, because you'll see a TF ban as one of the 6, which means that nidalee and Udyr have to be banned or picked immediately, and they favor gangplank soooo much. This also means counterpicking or first picking cho or galio for top lane... and this would involve something more ridiculous because you'd be fucking with your own team comp... best thing i'd guess? Ban Udyr, nidalee, and cho, let bigfatlp have orianna, and counterpick against cho/galio top lane. Pick nocturne for your own jungle, keep ezreal and either ali/taric bot lane again, preferably ali. if you pick galio to go against their cho'gath, he has to be comfortable with the flash-in ulti, or have ali be your initiator again, or have gragas be your top to go against hotshot and simply go for the full on ability of knocking a team apart and then using nocturne's ulti to get in on them, then ali's flash knock-up and either gragas's ulti to tear them all apart, or initiate after gragas's ulti has been thrown to get 1 kill and make it a 5v4. Sound confusing? EXACTLY. Feel how WE is working about it? X3 CLG has such a huge lineup of playable champions as their top teams that its SO difficult to go against them. Also, <3 you too casters! :D | ||
Shinshady
Canada1237 Posts
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Gorsameth
Netherlands21336 Posts
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Shelke14
Canada6655 Posts
I think it was the Mr.saxobeat | ||
daemir
Finland8662 Posts
http://iemchina.leagueoflegends.com/ | ||
ImHuko
United States996 Posts
On October 05 2011 16:31 I_Love_Bacon wrote: Well if what he says is accurate about having to be done by like 5:00 their time, it is important to get things moving. As a whole, every live LoL tournament seems to have way too much downtime between games. I get downtime between entire matches, but between games in a series it always seems to take too long. They've said that every day, and every day they've gone past 5:00 their time. | ||
chocolatebunny
301 Posts
On October 05 2011 16:30 Two_DoWn wrote: This tourney is really showcasing one thing- US jungle meta is LIGHTYEARS ahead of euro and asia. Every game is full of unoptomized itemization and picks. Saint is the MVP simply because its the equivalent of a hipster plat player going solo mid vs a 200 elo player. He knows how to farm effectively, and most importantly, what to DO with that farm. Euros are too focused on building tank/support out of jungle and thus lose the ability to have 4 fed carries, even snoopeh said that he needed special farm from mid to consider building damage, whereas saint just straight up goes deeps no matter what and can STILL out tank the enemy team. Asians are closer in terms of carrying out of the jungle, but they are VERY snowbally (fidds, GP) and it shows when they struggle. that is true. and they counter jungle a lot more too. they probably would have got the blue at the start if fiddle was there. saint, oddone, jatt are just so good at the jungle. | ||
Two_DoWn
United States13684 Posts
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greatZERG
Australia755 Posts
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PHILtheTANK
United States1834 Posts
Ya lol. Mr. saxobeat by Alexandra Stan. I instantly pulled out my phone and shazammed it. | ||
tyCe
Australia2542 Posts
On October 05 2011 16:30 chocolatebunny wrote: well you can't 1v5 :\ but you must be focused or else he just rip your team and then zilean ult just made their later game real strong. real teror Well, the fact that his passive makes his offense translate directly into his defence, combined with the fact that the best AD+AP items in the game also gives lifesteal and attackspeed respectively (Jax's favourite secondary stats), means that Jax scales 5x (AD, AP, HP, lifesteal, aspd) with his core set of items. Focusing Jax doesn't work too well since he's so damn tanky that the entire team becomes vulnerable to the rest of the enemy team for too long. A fed Jax needs to fuck up really badly to die without having set up a multi-kill in the process and good players will almost never do that. | ||
I_Love_Bacon
United States5765 Posts
On October 05 2011 16:32 ImHuko wrote: They've said that every day, and every day they've gone past 5:00 their time. My point stands, which is mainly what I was complaining about. Downtime in live LoL tournaments is stupidly long. edit to addon about jungling: I agree completely about Saint's jungle being a step ahead of everybody else in these games. I don't expect a fiddle to keep up in cs w/ an udyr, but he has to be using his ults for ganks whenever possible. I think nearing in on 20 minutes fiddle was 0/0/3. | ||
chocolatebunny
301 Posts
On October 05 2011 16:33 greatZERG wrote: Missed the first game, anyone got a list of each teams picks? i don't remmeber the bans but it was clg: udyr/jax/janna/kogmaw/zilean WE: ez/gp/karthus/fiddle/alistar | ||
Drekor
Canada38 Posts
On October 05 2011 16:30 jaybrundage wrote: I do agree with you that jaxs late game is maybe a bit strong. But remember they did "kill" jax that last fight it was only zileans ulty that let him rez. Yep, Jiji plays an incredibly good Zilean and showed why Zilean is such a popular pick in the NA competitive meta. Unlike the previous game where they picked Zilean this time they actually had serious threats to use his ult on with both Jax and Kog. Really if HS wasn't doing so well Jiji could just shift his ults to chauster and still wipe the floor with them. If WE doesn't ban Zilean this next game I think they'll lose. | ||
ritoky
United States6851 Posts
On October 05 2011 16:27 tyCe wrote: I still don't like Jax's snowball power curve even if he was allowed to fulfil it last game only because he was last pick. Being able to 1v5 lategame doesn't create gameplay or teamplay; it discourages it. I think his lategame should be flattened a bit to allowed for more exciting lategames and to force Jax to not play recklessly. Edit: Daniel said it great when he said that Riot doesn't want DotA-style power curves where a carry can 1v5 and pretty much make every other type of hero feel irrelevant. Jax is one of those outlying champs, that despite its possible counters, goes against Riot's philosophy of making the game winnable at all stages of the game. That's not entirely true. Why Zenon said that the double AP pick would have been better is because Jax is very susceptible to AP burst, particularly in the early and mid-game. You can simply blow him up very quickly, and if he chooses to build tanky after Hextech/Guinsoo, then you sacrifice the damage to 1v4 or 5. The underlying brilliance in that lineup was the zilean coupled with the jax. Jax played that reckless because he always had a get out of jail free card. | ||
chocolatebunny
301 Posts
On October 05 2011 16:34 tyCe wrote: Well, the fact that his passive makes his offense translate directly into his defence, combined with the fact that the best AD+AP items in the game also gives lifesteal and attackspeed respectively (Jax's favourite secondary stats), means that Jax scales 5x (AD, AP, HP, lifesteal, aspd) with his core set of items. Focusing Jax doesn't work too well since he's so damn tanky that the entire team becomes vulnerable to the rest of the enemy team for too long. A fed Jax needs to fuck up really badly to die without having set up a multi-kill in the process and good players will almost never do that. yeah that is true. even if you shut down jax early. if the game drags on long enough. jax will kill everyone. | ||
greatZERG
Australia755 Posts
On October 05 2011 16:35 chocolatebunny wrote: i don't remmeber the bans but it was clg: udyr/jax/janna/kogmaw/zilean WE: ez/gp/karthus/fiddle/alistar Cheers mate | ||
Chrispy
Canada5878 Posts
On October 05 2011 16:32 Shinshady wrote: Such a strong game coming from HSGG.... finally a time for him to shine, as now they're free to let all their secrets out. Really good game, and tournaments like this should show that Morgana and Lee Sin nerfs weren't exactly needed, as even though they are banned commonly, it really matters about the team composition, and not just the single champion. I agree with you in someways, like in solo queue I love having a fiddles on my team but all the fiddlesticks picks (rhyme) in this tournament have been real duds and I think this is because of how easily shutdown fiddlesticks can be with proper warding/teamwork. Udyr completely took advantage of fiddlesticks pathetic farming, while in solo queue fiddlesticks can make up for his slow farming by farming noobs who don't ward. Same with teamfights, fiddlesticks ult is a lot less effective because CLG always knows its coming where as in solo queue there are a lot of derps and you the "SURPRISE" fiddlesticks ult really hurts. | ||
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