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[Patch 5.22] What is Marksman Gameplay Discussion - Page 6

Forum Index > LoL Strategy
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rebdomine
Profile Blog Joined October 2010
6040 Posts
November 15 2015 07:33 GMT
#101
So how do you itemize adcs now? Tried out Jinx earlier today and just went IE-Runaans-LW and was dishing out buttloads of damage but I wasn't even sure if it was the right build lol.
"Just because you are correct doesn't mean you are right!"
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
Last Edited: 2015-11-15 07:51:53
November 15 2015 07:49 GMT
#102
--- Nuked ---
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
Last Edited: 2015-11-15 08:53:21
November 15 2015 08:50 GMT
#103
I wonder if BT 3rd/4th is still worth going or if it's better to go IE/ER (one you didn't get) and rely on Warlord's

Maybe IE 3rd/4th if you went ER first but BT if you went IE first
Liquipedia"Expert"
Gahlo
Profile Joined February 2010
United States35137 Posts
November 15 2015 13:48 GMT
#104
On November 15 2015 16:33 rebdomine wrote:
So how do you itemize adcs now? Tried out Jinx earlier today and just went IE-Runaans-LW and was dishing out buttloads of damage but I wasn't even sure if it was the right build lol.

Upgrading to IE only gives you the passive. Better to buy the AD parts and complete your Zeal item before finishing it.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
November 15 2015 15:03 GMT
#105
Rageblade is more OP on melee champs because they stack it twice as quickly, so less startup time is required. It's really good in lane combined with Fervor because you stack both up then force a really favorable trade.
What fun is it being cool if you can’t wear a sombrero?
Maluk
Profile Joined August 2011
France987 Posts
Last Edited: 2015-11-15 19:11:14
November 15 2015 19:06 GMT
#106
Does anyone know what items laner Yi is supposed to buy now ?

Before the patch the build was extremely simple : BotRK, Youmu, Last Whisper in pretty much every game. Given the Blade of the Ruined King nerf rushing it as a first item is probably very bad now.

Yi needs attack speed above all, and since he's pretty bad in lane, lifesteal to hold lane is essential too.

Based on this, I guess a Vamp scepter rush remains mandatory, but completing an item that builds from Vamp scepter does not seem optimal because you won't get attack speed. So I would guess that after Yi gets some lifesteal a good option is to go for an attack speed item, probably Static shiv or Ghostblade. Given the huge price increase on Ghostblade, maybe Static shiv is the better choice now.

After you get some attack speed and lifelink you've got what you need, so item choices become less complicated. I imagine that Yi will want to build a Bloodthirster and a Phantom Dancer as the game goes on. If there are nasty tanks on the enemy team, the anti-tank new weapon.

So to me the early game build is the tricky part, especially so because being Yi early on already feels bad. That was somehow compensated by the presence of BotRK as a very solid item for Yi before the patch, but now early game feels very scary for me, although I haven't tested a ton yet. If anyone has an idea, even if it's purely theoretical and if I need to test it myself, I'll be more than happy to hear it.
Goumindong
Profile Joined February 2013
United States3529 Posts
Last Edited: 2015-11-15 22:24:30
November 15 2015 22:10 GMT
#107
On November 15 2015 16:33 rebdomine wrote:
So how do you itemize adcs now? Tried out Jinx earlier today and just went IE-Runaans-LW and was dishing out buttloads of damage but I wasn't even sure if it was the right build lol.


I like BF-> Crit/AS item ->IE/Second Crit/AS item/LW item

A few things:

1) A lot of the power of AD's has been put into kiting, the stacking MS buffs on the Crit/AS items are super strong.

2) The unique buffs on the AS items, especially Shiv and RFC are a lot stronger than they seem. The Shiv/RFC combo is especially potent because the magic damage stacks. At level 18 with IE a RFC/Shiv Crit will do 575 extra magic damage. The ability to shove/poke towers/extra range attack poke is super strong. I don't feel there is much from the other two that can compete unless the enemy has some really massive dive and you absolutely need the PD DR

3) AS scaling took a huge hit in this patch on most AD's. It used to be the case that you could more or less rely on base AS scaling in order to fuel your attacks, but that is no longer the case. At level 18 you're missing like 15%-25% AS from your prior values, and the low early scaling means that buying AS early is a lot more powerful.

4) AS/Crit scale with the primary power masteries for AD's and AD doesn't.

There are champion specific builds (rageblade on twitch, rageblade/Gunblade/Wits on Kog, straight AD/Crit/Pen on Graves) of course, but if you're primarily auto attacking and don't have corresponding on-hit effects* you should be hitting those crit/as items hard and early since they have by far the most oomph

*) rageblade is so strong i am not sure you can't go Rageblade/Gunblade/Wits End on Vayne, Twitch, and Kogmaw as well. RB is easy on twitch, and RB/GB seems pretty obvious on Kog because of his dual scaling, and the fact that GunB will lifesteal on all of their on-hit damage plus provide a target slow/damage makes it a lot stronger than it would be otherwise. With the larger amount and power of on-hit magic damage, wits is starting to look a lot better as well. With rageblade and gunblade wits is actually more damage than Nashor's [wits has generally more on-hit damage until 166 AP, which you will achieve by about 16 on-hit damage[10 on nashors, 6 on Rage from AP]. But wits is 500 gold cheaper, provides a significant amount of MR[40 to 65] and the MR shred will quickly outstrip the 10% attack speed and slightly higher on-hit damage.

On November 16 2015 00:03 GrandInquisitor wrote:
Rageblade is more OP on melee champs because they stack it twice as quickly, so less startup time is required. It's really good in lane combined with Fervor because you stack both up then force a really favorable trade.


I am not sure that is true. Melee champions can stack it twice as fast, but ranged champions are less likely to explode when using it.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2015-11-16 00:41:22
November 16 2015 00:41 GMT
#108
On November 16 2015 04:06 Maluk wrote:
Does anyone know what items laner Yi is supposed to buy now ?

Before the patch the build was extremely simple : BotRK, Youmu, Last Whisper in pretty much every game. Given the Blade of the Ruined King nerf rushing it as a first item is probably very bad now.

Yi needs attack speed above all, and since he's pretty bad in lane, lifesteal to hold lane is essential too.

Based on this, I guess a Vamp scepter rush remains mandatory, but completing an item that builds from Vamp scepter does not seem optimal because you won't get attack speed. So I would guess that after Yi gets some lifesteal a good option is to go for an attack speed item, probably Static shiv or Ghostblade. Given the huge price increase on Ghostblade, maybe Static shiv is the better choice now.

After you get some attack speed and lifelink you've got what you need, so item choices become less complicated. I imagine that Yi will want to build a Bloodthirster and a Phantom Dancer as the game goes on. If there are nasty tanks on the enemy team, the anti-tank new weapon.

So to me the early game build is the tricky part, especially so because being Yi early on already feels bad. That was somehow compensated by the presence of BotRK as a very solid item for Yi before the patch, but now early game feels very scary for me, although I haven't tested a ton yet. If anyone has an idea, even if it's purely theoretical and if I need to test it myself, I'll be more than happy to hear it.

Haven't seen lane Yi in this patch, have had a bunch of lane Tryndamere's popping off with 2x Doran into Shiv and Firecannon and just ripping people with the proc spam and free AD. Maybe it could work on Yi too, the Energize items are quite cheap compared to BotrK and have a pretty smooth build path.
It's Elo not ELO - Every statiscian playing League
M2
Profile Joined December 2002
Bulgaria4115 Posts
Last Edited: 2015-11-16 08:48:44
November 16 2015 08:46 GMT
#109
On November 16 2015 04:06 Maluk wrote:
Does anyone know what items laner Yi is supposed to buy now ?

Before the patch the build was extremely simple : BotRK, Youmu, Last Whisper in pretty much every game. Given the Blade of the Ruined King nerf rushing it as a first item is probably very bad now.

Yi needs attack speed above all, and since he's pretty bad in lane, lifesteal to hold lane is essential too.

Based on this, I guess a Vamp scepter rush remains mandatory, but completing an item that builds from Vamp scepter does not seem optimal because you won't get attack speed. So I would guess that after Yi gets some lifesteal a good option is to go for an attack speed item, probably Static shiv or Ghostblade. Given the huge price increase on Ghostblade, maybe Static shiv is the better choice now.

After you get some attack speed and lifelink you've got what you need, so item choices become less complicated. I imagine that Yi will want to build a Bloodthirster and a Phantom Dancer as the game goes on. If there are nasty tanks on the enemy team, the anti-tank new weapon.

So to me the early game build is the tricky part, especially so because being Yi early on already feels bad. That was somehow compensated by the presence of BotRK as a very solid item for Yi before the patch, but now early game feels very scary for me, although I haven't tested a ton yet. If anyone has an idea, even if it's purely theoretical and if I need to test it myself, I'll be more than happy to hear it.

I played lane Yi a lot season 5, tried it now and I agree Botrk doen't work. I switched to life steal quints and went for static -> rageblade and it worked lets say better. Of course with the super OP life steal critical mastery, which will be nerfed though. From there I prefer bruiser build like deadman's, sterak, hexdrinker (the whole thing). However, if you want to go full damage, I guess firecannon, infinity and trinity are prime choices, but no idea in what order.
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
November 17 2015 20:08 GMT
#110
I've played against 45% CDR Alistar today and holy jesus it seemed like his Q/W had no cooldowns. Pulverize/headbutt all over again, I just couldn't stick to their adc at all.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Seuss
Profile Blog Joined May 2010
United States10536 Posts
November 17 2015 21:36 GMT
#111
I'm actually kind of surprised Riot implemented that mastery. CDR as a stat doesn't scale linearly, so going from 40 -> 45% CDR gives 2.88 times the benefit of going from 0 -> 5%.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Ketara
Profile Blog Joined August 2010
United States15065 Posts
November 17 2015 21:43 GMT
#112
It's going to be much stronger on some champions than others. Alistar is a pretty big poster boy for it.

It's counterpart Precision is also real ridiculously strong. That tier in general is stronger in Cunning than in the other two trees.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
November 17 2015 23:15 GMT
#113
So, which of the cunning keystone masteries is actually bugged atm? I've seen lots of people either get them mixed up or fuse the names, so I'm not sure what exactly is happening.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
November 17 2015 23:17 GMT
#114
A lot of stuff is bugged. We should put together a comprehensive list. Thunderlord's Decree has no cooldown (I think?) and only works for the person highest in pick order on that team (I have heard). Stormraider's Surge doesn't work apparently?
What fun is it being cool if you can’t wear a sombrero?
Ketara
Profile Blog Joined August 2010
United States15065 Posts
November 17 2015 23:48 GMT
#115
Several of the keystones don't work if two people in the same game have them, or only work for one person.

Thunderlords definitely has a cooldown.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
wei2coolman
Profile Joined November 2010
United States60033 Posts
November 18 2015 00:07 GMT
#116
So far, best success I've had in this new patch mostly stems from RFC+Shiv combo on a variety of champions. Also, Triforce+Essence reaver is really strong; insta 40% cdr, with unlimited mana pool, really strong on Corki and Ez.
liftlift > tsm
Slusher
Profile Blog Joined December 2010
United States19143 Posts
November 18 2015 03:40 GMT
#117
I believe the current bug for thunderlords is that if 2 people have it on the same team one person can put in on cd for both players.

There was a period of time when it was thought to have no cd, I myself got 100-0'd by a morello only morg pool, but tested it a couple of hours later to find it was either fixed or not bugged in that way.
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19574 Posts
November 18 2015 05:07 GMT
#118
On November 18 2015 12:40 Slusher wrote:
I believe the current bug for thunderlords is that if 2 people have it on the same team one person can put in on cd for both players.

There was a period of time when it was thought to have no cd, I myself got 100-0'd by a morello only morg pool, but tested it a couple of hours later to find it was either fixed or not bugged in that way.


Man, reminds me of the good old days of Morg. You know, the flash QWR solo kill days.
Freeeeeeedom
Amui
Profile Blog Joined August 2010
Canada10567 Posts
November 18 2015 11:06 GMT
#119
On November 18 2015 14:07 cLutZ wrote:
Show nested quote +
On November 18 2015 12:40 Slusher wrote:
I believe the current bug for thunderlords is that if 2 people have it on the same team one person can put in on cd for both players.

There was a period of time when it was thought to have no cd, I myself got 100-0'd by a morello only morg pool, but tested it a couple of hours later to find it was either fixed or not bugged in that way.


Man, reminds me of the good old days of Morg. You know, the flash QWR solo kill days.

Ahh the days when black shield had a CD lower than jungler CC abilities, morg could heal like 100 health off a single W with OP passive spellvamp, and R had a 1.0x2 ratio. Anybody without flash you could just instantly kill with the W MR shred.
Porouscloud - NA LoL
Alaric
Profile Joined November 2009
France45622 Posts
November 18 2015 11:10 GMT
#120
More importantly, abilities had actual mana costs and mobility wasn't as rampant, so it was easier for her to actually hit multitarget ults, bindings, and keep people in the puddle, plus cheap instaclear wasn't as prevalent so she was actually good at pushing.

If you look at the time, and how she's an original 40, her numbers weren't that high. Fiddlesticks and Karthus have/had similar ones for example, Annie had lower ones but that's because her bases were even higher.
Cant take LMS hipsters serious.
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