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[Guide] Montegomery's Super Serious Guide to ARAMs - Page 3

Forum Index > LoL Strategy
Post a Reply
Prev 1 2 3 4 5 19 20 21 Next All
mordek
Profile Blog Joined December 2010
United States12705 Posts
May 01 2013 19:33 GMT
#41
:O wow. That is... actually really useful!
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
May 01 2013 19:42 GMT
#42
On May 02 2013 04:23 onlywonderboy wrote:
Show nested quote +
On May 02 2013 03:47 Cwedhrin wrote:
I'd like bring up something that I think alot of people have overlooked: Poros
Yes, the cute little things you can feed snacks to if you have the biscuit mastery. They actually have a very significant gameplay impact, as the two critters at the start will run away from you and give away your position- even if the the brush obscures you. If you have a poro biscuit, they will instead chase you until given the biscuit.
The importance of this is that the two poros start here:
+ Show Spoiler +
[image loading]

If you go any farther into the brush then about where twitch is in that image, the poro will actually leave the brush, letting the enemy team know you've planned to surprise them. If you have a poro biscuit, (and alot of coordination with your team) you can mitigate this, as the biscuit holder can safely enter either brush and get the critters to follow them. The problem with this is that the poro responds to the nearest champion in its 'sight', so if you don't have the biscuit holder going first, and or a poro falls behind you and sees another champion they could still run out of the brush and give you away. The other thing you could possibly do (which I've only tested a little) is to use a champion with a natural teleport or jump to get on the other side of the poros, and 'push' them back to your side of the map.

If your team rushes the brush, and doesn't do anything at all to mitigate the information that poros will give the enemy this will happen: + Show Spoiler +
[image loading]



TLDR:
Critters give away your position, feed them biscuits until they explode.

Wow, that information is incredibly useful. So in like a month from now we can probably expect this to be the top post on Reddit?


http://redd.it/1di1mc
omnomnom
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
May 01 2013 19:57 GMT
#43
On May 02 2013 04:42 NeoIllusions wrote:
Show nested quote +
On May 02 2013 04:23 onlywonderboy wrote:
On May 02 2013 03:47 Cwedhrin wrote:
I'd like bring up something that I think alot of people have overlooked: Poros
Yes, the cute little things you can feed snacks to if you have the biscuit mastery. They actually have a very significant gameplay impact, as the two critters at the start will run away from you and give away your position- even if the the brush obscures you. If you have a poro biscuit, they will instead chase you until given the biscuit.
The importance of this is that the two poros start here:
+ Show Spoiler +
[image loading]

If you go any farther into the brush then about where twitch is in that image, the poro will actually leave the brush, letting the enemy team know you've planned to surprise them. If you have a poro biscuit, (and alot of coordination with your team) you can mitigate this, as the biscuit holder can safely enter either brush and get the critters to follow them. The problem with this is that the poro responds to the nearest champion in its 'sight', so if you don't have the biscuit holder going first, and or a poro falls behind you and sees another champion they could still run out of the brush and give you away. The other thing you could possibly do (which I've only tested a little) is to use a champion with a natural teleport or jump to get on the other side of the poros, and 'push' them back to your side of the map.

If your team rushes the brush, and doesn't do anything at all to mitigate the information that poros will give the enemy this will happen: + Show Spoiler +
[image loading]



TLDR:
Critters give away your position, feed them biscuits until they explode.

Wow, that information is incredibly useful. So in like a month from now we can probably expect this to be the top post on Reddit?


http://redd.it/1di1mc
omnomnom

Nah it's a TL link. BOTTOM OF THE PILE, REDDIT
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
onlywonderboy
Profile Joined August 2012
United States23745 Posts
Last Edited: 2013-05-01 20:24:07
May 01 2013 20:23 GMT
#44
On May 02 2013 04:42 NeoIllusions wrote:
Show nested quote +
On May 02 2013 04:23 onlywonderboy wrote:
On May 02 2013 03:47 Cwedhrin wrote:
I'd like bring up something that I think alot of people have overlooked: Poros
Yes, the cute little things you can feed snacks to if you have the biscuit mastery. They actually have a very significant gameplay impact, as the two critters at the start will run away from you and give away your position- even if the the brush obscures you. If you have a poro biscuit, they will instead chase you until given the biscuit.
The importance of this is that the two poros start here:
+ Show Spoiler +
[image loading]

If you go any farther into the brush then about where twitch is in that image, the poro will actually leave the brush, letting the enemy team know you've planned to surprise them. If you have a poro biscuit, (and alot of coordination with your team) you can mitigate this, as the biscuit holder can safely enter either brush and get the critters to follow them. The problem with this is that the poro responds to the nearest champion in its 'sight', so if you don't have the biscuit holder going first, and or a poro falls behind you and sees another champion they could still run out of the brush and give you away. The other thing you could possibly do (which I've only tested a little) is to use a champion with a natural teleport or jump to get on the other side of the poros, and 'push' them back to your side of the map.

If your team rushes the brush, and doesn't do anything at all to mitigate the information that poros will give the enemy this will happen: + Show Spoiler +
[image loading]



TLDR:
Critters give away your position, feed them biscuits until they explode.

Wow, that information is incredibly useful. So in like a month from now we can probably expect this to be the top post on Reddit?


http://redd.it/1di1mc
omnomnom

YOU'RE JUST DOING IT FOR THE KARMA!
On May 02 2013 04:57 WaveofShadow wrote:
Show nested quote +
On May 02 2013 04:42 NeoIllusions wrote:
On May 02 2013 04:23 onlywonderboy wrote:
On May 02 2013 03:47 Cwedhrin wrote:
I'd like bring up something that I think alot of people have overlooked: Poros
Yes, the cute little things you can feed snacks to if you have the biscuit mastery. They actually have a very significant gameplay impact, as the two critters at the start will run away from you and give away your position- even if the the brush obscures you. If you have a poro biscuit, they will instead chase you until given the biscuit.
The importance of this is that the two poros start here:
+ Show Spoiler +
[image loading]

If you go any farther into the brush then about where twitch is in that image, the poro will actually leave the brush, letting the enemy team know you've planned to surprise them. If you have a poro biscuit, (and alot of coordination with your team) you can mitigate this, as the biscuit holder can safely enter either brush and get the critters to follow them. The problem with this is that the poro responds to the nearest champion in its 'sight', so if you don't have the biscuit holder going first, and or a poro falls behind you and sees another champion they could still run out of the brush and give you away. The other thing you could possibly do (which I've only tested a little) is to use a champion with a natural teleport or jump to get on the other side of the poros, and 'push' them back to your side of the map.

If your team rushes the brush, and doesn't do anything at all to mitigate the information that poros will give the enemy this will happen: + Show Spoiler +
[image loading]



TLDR:
Critters give away your position, feed them biscuits until they explode.

Wow, that information is incredibly useful. So in like a month from now we can probably expect this to be the top post on Reddit?


http://redd.it/1di1mc
omnomnom

Nah it's a TL link. BOTTOM OF THE PILE, REDDIT

Unless it's the Curse hype thread.
RIP Ryan Davis / TL or Die / @onlywonderboy
wei2coolman
Profile Joined November 2010
United States60033 Posts
May 01 2013 20:37 GMT
#45
poro's too game breaking, need to be removed. #riotplz.
liftlift > tsm
onlywonderboy
Profile Joined August 2012
United States23745 Posts
May 01 2013 22:00 GMT
#46
Tried to tell my friend about the poro thing and she proceeded to facecheck and give FB even as I saw the poro run out of the bush T_T
RIP Ryan Davis / TL or Die / @onlywonderboy
ShoreT
Profile Joined August 2008
United States489 Posts
May 01 2013 22:00 GMT
#47
I agree with the lists for the most part, but I think Kog deserves to be top tier. He has the longest poke range in the game great zoning with E.
Derp
rhs408
Profile Joined January 2011
United States904 Posts
May 01 2013 22:23 GMT
#48
Some quick opinions on some champs and their tiers (even though I agree that the list is for the most part useless/just for fun):

Zilean > Jayce? Zilean> Yi? I strongly disagree
Maokai - sapling spam is very OP poke, can be even better than nid spears in certain situations.
Jax - extremely strong late game, should be at least gold tier. Same with AP nunu.
Tryn - as much as I love playing him, he is bronze tier in ARAM. Curious if people think AP or AD tryn is better for ARAM, I've never had much luck with AD tryn in ARAMs... would trade him for Olaf any day.
Blitz? Platinum at highest. A really good blitz might make you think he's top tier, but there are enough bad blitz out there (i.e. me) that he's not even close.
Noct and Darius should switch positions - at least noct has poke
Kog'Maw > Varus, ad or ap both work well
Nasus is at least gold - super strong late game, all of his abilities are useful
Swain should be at least plat if not top tier, one of the strongest ults for ARAM
Volibear, Elise, Warwick, Wukong, Zed, Mundo - all gold tier at best
Galio, Veiger, Malzahar - at least plat

ketchup
Profile Joined August 2010
14521 Posts
Last Edited: 2013-05-01 22:37:36
May 01 2013 22:37 GMT
#49
On May 02 2013 03:47 Cwedhrin wrote:
I'd like bring up something that I think alot of people have overlooked: Poros
Yes, the cute little things you can feed snacks to if you have the biscuit mastery. They actually have a very significant gameplay impact, as the two critters at the start will run away from you and give away your position- even if the the brush obscures you. If you have a poro biscuit, they will instead chase you until given the biscuit.
The importance of this is that the two poros start here:
+ Show Spoiler +
[image loading]

If you go any farther into the brush then about where twitch is in that image, the poro will actually leave the brush, letting the enemy team know you've planned to surprise them. If you have a poro biscuit, (and alot of coordination with your team) you can mitigate this, as the biscuit holder can safely enter either brush and get the critters to follow them. The problem with this is that the poro responds to the nearest champion in its 'sight', so if you don't have the biscuit holder going first, and or a poro falls behind you and sees another champion they could still run out of the brush and give you away. The other thing you could possibly do (which I've only tested a little) is to use a champion with a natural teleport or jump to get on the other side of the poros, and 'push' them back to your side of the map.

If your team rushes the brush, and doesn't do anything at all to mitigate the information that poros will give the enemy this will happen: + Show Spoiler +
[image loading]



TLDR:
Critters give away your position, feed them biscuits until they explode.


So cool that someone noticed the Poro thing. I wanted to post about it/draw attention to it, but I was at work. Your post is much much better than anything I would have done. Nice job
DragoonTT
Profile Joined April 2012
3398 Posts
May 01 2013 23:05 GMT
#50
On May 01 2013 01:19 Seuss wrote:
Patience

So you're a melee champion and you can't get anywhere near the enemy team without eating a million damage? The obvious solution is to hang the hell back, twiddle your thumbs, and wait until you hit level 6 so that you pose a legitimate threat. You aren't helping your team by eating poke (unless you're blocking for your squishies/poke), so sit back and stay healthy until the time is right.


Level 6, FIGHT!

The game dramatically changes once champions start hitting level 6. Be prepared for your opponents to suddenly press the attack if they're going to hit 6 before you. Being healthy and ready for the big level 6 brawl makes a huge difference, enough that it's often wortwhile to simply die beforehand so you can be healthy in time for the fight.


This is a pretty accurated representation of the ARAM "metagame", and indicates what is wrong with the mentality of many inexperienced players.

Since the new queue was introduced, I've seen quite a lot of players lose all hope the moment they saw the enemy team had a heavy poke comp (like Nid/Jayce/Xerath etc). While they might have dodged earlier, they now start to panic and afk, leave or feed because they feel like they don't have a shot.

However, taking the principles of patience and choosing the right moment to fight into account, poke comps aren't all that scary. While it may seem boring and ineffectual, waiting out the first few levels behind the turret, giving away as few free hits/kills (might even designate a "soaker", Garen does this insanely well) as possible while hopefully clearing the waves of minions rushing in will set you up pretty well for the rest of the game. Poke comps usually cannot capitalize on the pressure they can put out early - your tower will take a lot of punishment, but should last you long enough to hit a timing window for a decisive counterattack. Many of the most popular poke champions (Nidalee, Jayce, TF are just some examples) have a weak point at level 6, and another hole in their play at level 8. A quick and decisive attack at these key points can quickly turn a match around, especially if you have several melee champs with potent ultimates that will just run up and crush the life out of the poking champions desperately trying to run away. An equal window of opportunity opens around level 11, though few games are even at that point. Later, poke combos actually gather enough power to shred tanky champs and crush towers - but there's little reason to let them get to that point.

The most scary thing I've seen on single-lane maps (contrary to ARAM on SR, where these comps are borderline useless thanks to better sustain options and slower leveling) are bruiser-comps, with a support-ish AP or a heavy AD/AP carry behind them. Wait out one of the timing windows named above, pop gap closers, right click, win teamfight - increased leveling speed, high base stats and damage values and low item thresholds make bruisers the dominant force for the period in which most ARAM games are decided - between 12 and 20 minutes. A support-ish AP champ with focus on zoning (Orianna is very good here, Janna fits decently, Zilean is great) will help them finish the job early, while the AD lategame carry (or AP equivalent, e.g. Cassiopeia, Karthus) would have enough protection to carry the game even after the bruisers' strongest period is over.
Metafour
Profile Joined November 2011
United States137 Posts
May 01 2013 23:23 GMT
#51
nice find, thats so interesting
"As you think, so shall you become." @JayJackson94
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2013-05-01 23:42:18
May 01 2013 23:40 GMT
#52
On May 02 2013 04:23 onlywonderboy wrote:
Show nested quote +
On May 02 2013 03:47 Cwedhrin wrote:
I'd like bring up something that I think alot of people have overlooked: Poros
Yes, the cute little things you can feed snacks to if you have the biscuit mastery. They actually have a very significant gameplay impact, as the two critters at the start will run away from you and give away your position- even if the the brush obscures you. If you have a poro biscuit, they will instead chase you until given the biscuit.
The importance of this is that the two poros start here:
+ Show Spoiler +
[image loading]

If you go any farther into the brush then about where twitch is in that image, the poro will actually leave the brush, letting the enemy team know you've planned to surprise them. If you have a poro biscuit, (and alot of coordination with your team) you can mitigate this, as the biscuit holder can safely enter either brush and get the critters to follow them. The problem with this is that the poro responds to the nearest champion in its 'sight', so if you don't have the biscuit holder going first, and or a poro falls behind you and sees another champion they could still run out of the brush and give you away. The other thing you could possibly do (which I've only tested a little) is to use a champion with a natural teleport or jump to get on the other side of the poros, and 'push' them back to your side of the map.

If your team rushes the brush, and doesn't do anything at all to mitigate the information that poros will give the enemy this will happen: + Show Spoiler +
[image loading]



TLDR:
Critters give away your position, feed them biscuits until they explode.

Wow, that information is incredibly useful. So in like a month from now we can probably expect this to be the top post on Reddit?


It is near the top already! http://www.reddit.com/r/leagueoflegends/comments/1di1mc/the_strategic_use_of_porosnax/
https://twitter.com/SufficientStats
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
May 01 2013 23:59 GMT
#53
Well I got Jayce two games in a row, this is looking pretty fun so far.
Survival is winning, everything else is bullshit.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
May 02 2013 00:06 GMT
#54
On May 02 2013 08:40 Sufficiency wrote:
Show nested quote +
On May 02 2013 04:23 onlywonderboy wrote:
On May 02 2013 03:47 Cwedhrin wrote:
I'd like bring up something that I think alot of people have overlooked: Poros
Yes, the cute little things you can feed snacks to if you have the biscuit mastery. They actually have a very significant gameplay impact, as the two critters at the start will run away from you and give away your position- even if the the brush obscures you. If you have a poro biscuit, they will instead chase you until given the biscuit.
The importance of this is that the two poros start here:
+ Show Spoiler +
[image loading]

If you go any farther into the brush then about where twitch is in that image, the poro will actually leave the brush, letting the enemy team know you've planned to surprise them. If you have a poro biscuit, (and alot of coordination with your team) you can mitigate this, as the biscuit holder can safely enter either brush and get the critters to follow them. The problem with this is that the poro responds to the nearest champion in its 'sight', so if you don't have the biscuit holder going first, and or a poro falls behind you and sees another champion they could still run out of the brush and give you away. The other thing you could possibly do (which I've only tested a little) is to use a champion with a natural teleport or jump to get on the other side of the poros, and 'push' them back to your side of the map.

If your team rushes the brush, and doesn't do anything at all to mitigate the information that poros will give the enemy this will happen: + Show Spoiler +
[image loading]



TLDR:
Critters give away your position, feed them biscuits until they explode.

Wow, that information is incredibly useful. So in like a month from now we can probably expect this to be the top post on Reddit?


It is near the top already! http://www.reddit.com/r/leagueoflegends/comments/1di1mc/the_strategic_use_of_porosnax/

You people need to go into the thread and take advantage of the fact that this is Monte's thread and promote his Mondays with Monte series or something.

Fuck if I know how to grab Redditor's attention.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
onlywonderboy
Profile Joined August 2012
United States23745 Posts
May 02 2013 00:22 GMT
#55
On May 02 2013 09:06 WaveofShadow wrote:
Show nested quote +
On May 02 2013 08:40 Sufficiency wrote:
On May 02 2013 04:23 onlywonderboy wrote:
On May 02 2013 03:47 Cwedhrin wrote:
I'd like bring up something that I think alot of people have overlooked: Poros
Yes, the cute little things you can feed snacks to if you have the biscuit mastery. They actually have a very significant gameplay impact, as the two critters at the start will run away from you and give away your position- even if the the brush obscures you. If you have a poro biscuit, they will instead chase you until given the biscuit.
The importance of this is that the two poros start here:
+ Show Spoiler +
[image loading]

If you go any farther into the brush then about where twitch is in that image, the poro will actually leave the brush, letting the enemy team know you've planned to surprise them. If you have a poro biscuit, (and alot of coordination with your team) you can mitigate this, as the biscuit holder can safely enter either brush and get the critters to follow them. The problem with this is that the poro responds to the nearest champion in its 'sight', so if you don't have the biscuit holder going first, and or a poro falls behind you and sees another champion they could still run out of the brush and give you away. The other thing you could possibly do (which I've only tested a little) is to use a champion with a natural teleport or jump to get on the other side of the poros, and 'push' them back to your side of the map.

If your team rushes the brush, and doesn't do anything at all to mitigate the information that poros will give the enemy this will happen: + Show Spoiler +
[image loading]



TLDR:
Critters give away your position, feed them biscuits until they explode.

Wow, that information is incredibly useful. So in like a month from now we can probably expect this to be the top post on Reddit?


It is near the top already! http://www.reddit.com/r/leagueoflegends/comments/1di1mc/the_strategic_use_of_porosnax/

You people need to go into the thread and take advantage of the fact that this is Monte's thread and promote his Mondays with Monte series or something.

Fuck if I know how to grab Redditor's attention.

I blame the OP for not thinking about this.
RIP Ryan Davis / TL or Die / @onlywonderboy
Keytar
Profile Joined May 2011
Canada156 Posts
May 02 2013 02:09 GMT
#56
You can kill poros by herding them into the fountain turret.
I try to be rage-free as I game. As you can imagine, this is difficult.
nosliw
Profile Blog Joined December 2008
United States2716 Posts
May 02 2013 02:24 GMT
#57
Is that hte only way to kill one?
Sponkz
Profile Joined May 2011
Denmark4564 Posts
May 02 2013 07:45 GMT
#58
On May 02 2013 01:18 Seuss wrote:
Show nested quote +
On May 01 2013 18:35 sob3k wrote:
How is shaco top tier at all? I can camp bushes and get a nice KD but I'm not actually contributing much in teamfights and have minimal poke....AP or AD, what am I supposed to build?


I build Athene's -> DFG -> Lich Bane -> Void Staff on Shaco. Athene's + Codex gives you the CDR you need to constantly put down boxes. DFG + Lich Bane gives you the assassination potential you need to eliminate a squishy opponent.

Also, don't underestimate the damage your clone does (300-600 + 100% AP). I typically send him into the nearest clump of brawling opponents while I chase down someone else.

Show nested quote +
On May 01 2013 23:27 WaveofShadow wrote:
Jesus Monte wtf. How the hell do you have so many game played??


PBE, although I'm 9-4 currently in the new queue (today's losses brought to you by Skarner, Irelia, and a friend who neglected to mention he had no idea how to play Rengar).

Show nested quote +
On May 01 2013 22:54 Alaric wrote:
Edit: also, rolled Evelynn twice. How do you do with her? ;_; She has fucking 500 range and she can't even burst, she won't do shit at all if the enemy has any kind of ranged champ, not even talking about poke, and if you don't have heavy follow-up/initiation you won't do anything either because you won't have the long fights needed for your damage to shine.


Rush DFG, Gunblade, Lich Bane. This is the not-so-secret assassination AP build. You just hang around the edges, and rush in when a fight happens. Always ult clumps of enemies for the shield (it's rarely worth it to ult just your kill target unless they're near full health and you don't need the shield).



Regarding the tier list, I spent 5 minutes on it. I figured people would yell at me no matter how much time I spent so I took the easy way out and I'll just move people around if I think people's complaints are valid.

So Jax, Poppy and Kha'zix just moved up. I'm not moving Veigar or Malphite up because they're good, but aren't universally effective the way Nidalee is. Master Yi stopped being Neo tier when they nerfed his resets, it's not too hard to either control him or have a setup where he's just not going to have the opportunities to get resets. Anivia isn't Neo Tier because her early game isn't anything special. Zac is strong in general, but it takes a bit for his tankiness and sustain to really kick in so he's platinum and nothing more. A well played Teemo doesn't care about Hextech Sweeper and will just dominate everything (I've had multiple games were opponents gloated in all-chat that they'd rush a Sweeper and make me useless, nope). Fiddlesticks isn't Neo tier because it's really easy to walk into team compositions where getting a good ult off is going to be difficult. Miss Fortune simply isn't as good as Ashe, Tristana, and Twitch; her poke is okay, but not great, and her damage falls off hard later on. Sona isn't Neo tier because, good as she is, she can't really compare with Alistar.


I doubt any regards to the tier list should be seen as yelling, since you took the time to make an incredibly detailed guide of a map that has been on live-servers for 3 days now? I salute you bro, i'm way too lazy myself
hi
ToT)OjKa(
Profile Blog Joined May 2007
Korea (South)2437 Posts
May 02 2013 08:18 GMT
#59
Nasus needs a bump in tier (AP style). I find after my games with him I've most likely dealt the most magic damage to champs as well as a decent amount of physical damage.
For the early match I just farm pretty much. E is hella easy farm. Always does a surprising amount of burst damage and then people decide maybe they shouldn't be in the circle but then wither and I FUCKING BAM BAM BAM MUTHA FUCKA LICHBANE Q RAM UP ASS FUCKIN' DIIIIIIIIIIIIIIIIIIEEEEEEE
OjKa OjKa OjKa!
Seuss
Profile Blog Joined May 2010
United States10536 Posts
May 02 2013 09:36 GMT
#60
FYI: Tear of the Goddess is a terrible item for AP champions in ARAMs. It works on Summoner's Rift because you constantly go back to fountain to heal. Here, there is no healing, you just run out of mana and wonder why the Nidalee with Chalice/Athene's on the enemy team is able to spam heals, traps and spears constantly without running oom.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
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