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On January 25 2014 23:42 Jek wrote: How come Vladimir is barely ever played as a toplaner in high Elo/pro anymore?
He's a super hard scaling, resourceless sustain beast that can push as hard as the best and you can build him insanely tanky while still doing a significant amount of consistent damage. WIth just a Rylai's he is incredible strong in a teamfight, with 30% CDR from items/masteries you can fairly easy keep the entire enemy team perma slowed.
I've been spamming him over the last few days going for what is basically a Mundo build except I skip Sunfire for Rylais and get Ionian boots instead of mercs/ninjas. Only match-up out of the big 3 I had an issue with was the first game vs Shyvana because I underestimated her early damage vs a champion that doesn't start out tanky. Spectre's Cowl is a standard buy on everyone and it totally wrecks him?
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Also, to be more in-depth about it, Vlad usually has to get to level 9 before he starts to bully people. The cowl timing comes before that point and it basically kills his first powerspike, making it hard to gain any advantage. He will also never kill a Mundo or Renekton or Shyvana in lane if they aren't retarded and his 2v1 is god-awful considering that he just gets dived and dies every time the jungler shows up. Mid lane he just straight up doesn't fit the meta as he doesn't roam well, doesn't siege well, and doesn't burst AoE well, all while not being able to stop or losing really hard to champs like Ziggs, Orianna, Leblanc, Kassadin, Gragas, Yasuo, etc.
He's pretty useless right now imo =/.
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So, I've been inactive since the end of the last season, can someone give me a really quick breakdown on what kind of runes/masteries you use as a support nowadays?
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I'd like to know: how the hell do you play support consistently in soloqueue and have your games be determined by what you do, rather than whether or not your team are a bunch of mouthbreathing idiots?
I've had several games in a row (mid-silver) where we have utterly shit on them bottom lane, only to lose the game when the rest of the team simply fucking goes full retard. Perhaps other roles can hard carry a team of fucking idiots, but support (except not-really-supports like leblanc and lux that ks and then build mejai's) can't; you're dependent on your team to pull its collective head out of its ass and do things like show up for teamfights. A Karma or Leona simply cannot drag an idiot team along.
Thing is, I like playing support. It's a fun role. But is there any way to play it without being totally dependent on the luck of whether or not you have morons on your team?
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On February 11 2014 06:28 Simberto wrote: So, I've been inactive since the end of the last season, can someone give me a really quick breakdown on what kind of runes/masteries you use as a support nowadays?
It really depends; do you have a particular support in mind? I run 9/0/21 on Karma, with mpen reds, armor yellows, AP blues, and either AP or HP quints depending on the lane. I run 0/21/9 on Leona, with armor reds and yellows, scaling MR blues, and HP quints. I don't play Annie, but people tend to do 21/0/9 or 21/9/0 with lots of AP. Thresh does 0/21/9 usually (I think) with tank stats.
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Deleted; accidentally hit quote when I meant to hit edit
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I am currently lvl16.
All of my friends are lvl30.
Is having more runes and masteries a major factor in LOL? Do I have to be lvl30 to compete with my other friends who are at lvl30 on an equal playing field? Is this disadvantageous very heavy for me? So I should rush to lvl30 as fast as possible?
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United States15536 Posts
On February 13 2014 22:05 FakeDeath wrote: I am currently lvl16.
All of my friends are lvl30.
Is having more runes and masteries a major factor in LOL? Do I have to be lvl30 to compete with my other friends who are at lvl30 on an equal playing field? Is this disadvantageous very heavy for me? So I should rush to lvl30 as fast as possible?
- Absolutely. Towards the later levels it matters just a bit less, but with half as many masteries and runes, you'll be hard-pressed to feel on an even playing field, particularly in lane.
- Pretty much. That's why Ranked only begins at level 30.
- See above.
- That's what everyone does!
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On February 13 2014 23:04 AsmodeusXI wrote:Show nested quote +On February 13 2014 22:05 FakeDeath wrote: I am currently lvl16.
All of my friends are lvl30.
Is having more runes and masteries a major factor in LOL? Do I have to be lvl30 to compete with my other friends who are at lvl30 on an equal playing field? Is this disadvantageous very heavy for me? So I should rush to lvl30 as fast as possible? - Absolutely. Towards the later levels it matters just a bit less, but with half as many masteries and runes, you'll be hard-pressed to feel on an even playing field, particularly in lane.
- Pretty much. That's why Ranked only begins at level 30.
- See above.
- That's what everyone does!
The main important step is level 20, when you can finally actually use the good runes.
It is a rather big disadvantage not to have runes or masteries, however not one that can not be overcome.
Finally, define "rush to 30". I would greatly advise against doing something stupid like farming threes all day, or whatever the fastest XP fashion currently is, if your goal is to play normal games on summoners rift. It takes a lot of XP to get to 30. It gets slower the higher you are. So if you do something just to grind it out, chances are that you will get annoyed and stop playing far before reaching 30. Just play games. Maybe you can force some of your friends to play with you on lower level accounts with you. Do not do something that is no fun with the only goal of reaching level 30, because you will burn out on the game.
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United States15536 Posts
On February 13 2014 23:39 Simberto wrote:Show nested quote +On February 13 2014 23:04 AsmodeusXI wrote:On February 13 2014 22:05 FakeDeath wrote: I am currently lvl16.
All of my friends are lvl30.
Is having more runes and masteries a major factor in LOL? Do I have to be lvl30 to compete with my other friends who are at lvl30 on an equal playing field? Is this disadvantageous very heavy for me? So I should rush to lvl30 as fast as possible? - Absolutely. Towards the later levels it matters just a bit less, but with half as many masteries and runes, you'll be hard-pressed to feel on an even playing field, particularly in lane.
- Pretty much. That's why Ranked only begins at level 30.
- See above.
- That's what everyone does!
The main important step is level 20, when you can finally actually use the good runes. It is a rather big disadvantage not to have runes or masteries, however not one that can not be overcome. Finally, define "rush to 30". I would greatly advise against doing something stupid like farming threes all day, or whatever the fastest XP fashion currently is, if your goal is to play normal games on summoners rift. It takes a lot of XP to get to 30. It gets slower the higher you are. So if you do something just to grind it out, chances are that you will get annoyed and stop playing far before reaching 30. Just play games. Maybe you can force some of your friends to play with you on lower level accounts with you. Do not do something that is no fun with the only goal of reaching level 30, because you will burn out on the game.
Oh, yeah, when I said "everyone rushes" I mean "everyone smart plays shittons of SR games until 30." The leveling IS there to prepare you for the ACTUAL game, so don't just run in blind.
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Thanks for the advice.
I play on the Garena server. I redeemed those bonus when u reach lvl 5,10,15,20,25,30 respectively
Currently I have the 3 days XP-boost. My friends advice me to just play ARAM all the way while the boost is still active. Mainly because they said ARAM games are shorter on average compared to Classic Games and ARAM also allowed you to try out heroes.
Is this recommended? Or is sticking to Classic to grab the basics understanding of the game better?
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United States15536 Posts
On February 14 2014 00:17 FakeDeath wrote: Thanks for the advice.
I play on the Garena server. I redeemed those bonus when u reach lvl 5,10,15,20,25,30 respectively
Currently I have the 3 days XP-boost. My friends advice me to just play ARAM all the way while the boost is still active. Mainly because they said ARAM games are shorter on average compared to Classic Games and ARAM also allowed you to try out heroes.
Is this recommended? Or is sticking to Classic to grab the basics understanding of the game better?
I mean, there IS an efficiency factor to leveling that way, but you also learn literally nothing except Champion skills. SR games take longer and are thus less efficient, but you learn Champion skills, lane matchups, team composition benefits, lane dynamics, etc.
Basically you learn one aspect and progress quickly to the detriment of learning the whole game.
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On February 14 2014 00:40 AsmodeusXI wrote:Show nested quote +On February 14 2014 00:17 FakeDeath wrote: Thanks for the advice.
I play on the Garena server. I redeemed those bonus when u reach lvl 5,10,15,20,25,30 respectively
Currently I have the 3 days XP-boost. My friends advice me to just play ARAM all the way while the boost is still active. Mainly because they said ARAM games are shorter on average compared to Classic Games and ARAM also allowed you to try out heroes.
Is this recommended? Or is sticking to Classic to grab the basics understanding of the game better?
I mean, there IS an efficiency factor to leveling that way, but you also learn literally nothing except Champion skills. SR games take longer and are thus less efficient, but you learn Champion skills, lane matchups, team composition benefits, lane dynamics, etc. Basically you learn one aspect and progress quickly to the detriment of learning the whole game. No
I'd strongly argue that you learn team compositions and team fighting a lot better in aram. Just by sheer quantity. It's also redundant to "learn" team comps and lanes before you know wtf champs even do.
I mean, there's an argument to be made against it, but it's basically "you don't learn how to last-hit in aram"
Champ knowledge and lasthitting are probably the most important things to learn early on. Mystical concepts of "lane dynamics" etc aren't and shouldn't really the focus imo.
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United States15536 Posts
On February 14 2014 03:19 Dandel Ion wrote:Show nested quote +On February 14 2014 00:40 AsmodeusXI wrote:On February 14 2014 00:17 FakeDeath wrote: Thanks for the advice.
I play on the Garena server. I redeemed those bonus when u reach lvl 5,10,15,20,25,30 respectively
Currently I have the 3 days XP-boost. My friends advice me to just play ARAM all the way while the boost is still active. Mainly because they said ARAM games are shorter on average compared to Classic Games and ARAM also allowed you to try out heroes.
Is this recommended? Or is sticking to Classic to grab the basics understanding of the game better?
I mean, there IS an efficiency factor to leveling that way, but you also learn literally nothing except Champion skills. SR games take longer and are thus less efficient, but you learn Champion skills, lane matchups, team composition benefits, lane dynamics, etc. Basically you learn one aspect and progress quickly to the detriment of learning the whole game. No I'd strongly argue that you learn team compositions and team fighting a lot better in aram. Just by sheer quantity. It's also redundant to "learn" team comps and lanes before you know wtf champs even do. I mean, there's an argument to be made against it, but it's basically "you don't learn how to last-hit in aram" Champ knowledge and lasthitting are probably the most important things to learn early on. Mystical concepts of "lane dynamics" etc aren't and shouldn't really the focus imo.
I mean, I see your point and I was definitely overstating the uselessness, but I don't think you learn team comps or fighting since you'll almost never see a true composition that takes places in SR on ARAM and even if you do the supports aren't building support items and things are just different in general so fights will not happen they way they would on SR. I mean, teamfight positioning is entirely changed by the small ARAM map so I don't know how useful that experience would be on SR. Certainly not USELESS I guess, but you'd get it better on SR.
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You're arguing semantics and details.
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I'd argue that a really big part of the game is decision making, when to be where, what to do when. Which is not something you learn in ARAM. But there is also nothing wrong with Aram, i just find it pretty unfulfilling very quickly, simply because it is a mindless brawl that is more often then not decided by team composition alone.
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ARAM is good for practicing teamfighting mechanics, and learning what champs have which abilities.
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ARAM kinda sucks for practicing teamfighting flanking positioning though. T_T
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United States15536 Posts
On February 14 2014 06:29 Dandel Ion wrote: You're arguing semantics and details.
I think those details generally separate the people I enjoy playing with in solo queue and the ones I hate.
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On February 14 2014 18:29 Alaric wrote: ARAM kinda sucks for practicing teamfighting flanking positioning though. T_T
Absolutely, i think the map could be a lot better.
I mean stuff like practicing putting the ball on malphite to chain ult, or timing the duration on zilean ult. Things that are pretty basic for high level players, but not everyone is diamond.
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