[Champion] Sejuani - Page 7
Forum Index > LoL Strategy |
Rice
United States1332 Posts
| ||
Tooplark
United States3977 Posts
So yeah, my guess is she'll be FotM in a couple weeks, then get nerfed into oblivion. | ||
Gahlo
United States35150 Posts
On May 14 2013 01:28 Rice wrote: Am I missing something? I just came back to the game after a long hiatus, and bought sejuani. To me she seems RIDICULOUSLY good, why do I hardly ever see her picked? Stigma that she still sucks, pro teams (in NA and EU)haven't had the opportunity to play her outside of career altering tournies. | ||
Alaric
France45622 Posts
Because she never sucked. | ||
Gahlo
United States35150 Posts
On May 14 2013 03:46 Alaric wrote: Stigma still is that she sucks.* Because she never sucked. No, she was basically Amumu that had Nautilus come out 2 champions later. | ||
Alaric
France45622 Posts
Before the latest Naut buffs Sejuani actually was more autonomous than him in the jungle because even if she could get low (hint: a good pull alleviates that) she wasn't as easily fucked up or useless than him. Naut can't level 2 gank (even with a huge pull) and he puts himself behind in terms of farm if he ganks at level 3 (which Sej could do without problems) unless he gets kill gold. Even before the rework she had way more damage than Amumu at levels 2 to 5 (her W is a lot of damage to squishies) and she can gank through walls, which Naut can't. | ||
Gahlo
United States35150 Posts
On May 14 2013 09:13 Alaric wrote: "Hey guys, X champion is almost the same but a bit better, surely that wins this one is utter shit and we should never ever consider him at all." Before the latest Naut buffs Sejuani actually was more autonomous than him in the jungle because even if she could get low (hint: a good pull alleviates that) she wasn't as easily fucked up or useless than him. Naut can't level 2 gank (even with a huge pull) and he puts himself behind in terms of farm if he ganks at level 3 (which Sej could do without problems) unless he gets kill gold. Even before the rework she had way more damage than Amumu at levels 2 to 5 (her W is a lot of damage to squishies) and she can gank through walls, which Naut can't. I was referencing when they came out. Naut would nearly do everything she did better and safer. | ||
Zariel
Australia1285 Posts
Her core is simple. Get ancient golem, ninja tabi and your liandry's as soon as you can. Once you have these 3 items, you become a scary tank that does alot of damage with excellent CC. Build whatever your team needs afterwards, usually I go Aegis/Bulwark so talk to your support on who's on Aegis duty. Nothing feels better than throwing your ult to stun 5 enemies and your team proceeds to lay waste. | ||
Complete
United States1864 Posts
| ||
Imagist
Australia484 Posts
It feels a bit more stable to me than Zariel's order, probably because the resists make any other +HP purchases even more valuable. Liandry's offers Sej so many things that she wants, but I'm convinced that you get more out of it by picking it up that little bit later in the game than by rushing it. | ||
entropius
United States1046 Posts
I prefer getting Ancient Golem -> Bulwark (if they have decent AP damage) -> Boots 2 -> Sunfire. Sunfire is more health, armor, and comparable damage in a lot of situations. Sometimes if there is a lot of AP on both teams I'll build Abyssal instead of Sunfire. But Sunfire's very good on her, since your job is to roll around in the middle of their team and create havoc, dive towers and soak hits, and your W scales off +health. The problem with Liandry's is that all it lets you do is more damage, and to people who are full on health. It's a thing that lets you dive into a team and burn their frontline down to 2/3 health. But until lategame you're not going to be able to do that without getting blown up, and that's not Sejuani's primary job anyway; she is there to be a brick wall that is hard as hell to kill, hard to get past (because of the CC), and provides enough damage that you can't ignore her. So I'd rather build to get as tanky as possible as quickly as possible to become that brick wall. Building tanky lets you do more damage anyway: you can go more ham without dying. Last game I played I bought it, but that's because nobody else had one and we were stomping them (and I was sort of fed). Usually, though, after spirit of bluebuff/bulwark/sunfire I build things like randuin's or frozen heart; I'd rather have 4000 health and 240 armor than the liandry's burn. Edit: I also think that maxing E first is better. You have almost as much damage in the ideal case (where you stick to them during the whole duration of your W), more in the sub-ideal case (where you don't), and the extra slow makes your ganks so hard to get away from. She's a tanky CC monster and should act like it, not worry about doin' the deeps. | ||
Haasts
New Zealand4445 Posts
| ||
Complete
United States1864 Posts
alternative: reds could be aspd (quicker clear vs better vs champ dilemma, imo you press w twice to clear most camps either way so i prefer mpen) quints could be health (health scales worse on sej now...but still an option especially if you don't own mspd quints) | ||
entropius
United States1046 Posts
movespeed quints scaling MR blues armor yellows either armor or mpen reds | ||
| ||