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[Champion] Sejuani - Page 7

Forum Index > LoL Strategy
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Rice
Profile Blog Joined July 2007
United States1332 Posts
May 13 2013 16:28 GMT
#121
Am I missing something? I just came back to the game after a long hiatus, and bought sejuani. To me she seems RIDICULOUSLY good, why do I hardly ever see her picked?
Freedom will be defended at the cost of civil liberties.
Tooplark
Profile Joined October 2008
United States3977 Posts
May 13 2013 16:30 GMT
#122
It is a general, indisputable fact that it takes at least a month for even bonkers OP champs to be discovered. If they're just good, they languish forever.
So yeah, my guess is she'll be FotM in a couple weeks, then get nerfed into oblivion.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Gahlo
Profile Joined February 2010
United States35160 Posts
May 13 2013 16:33 GMT
#123
On May 14 2013 01:28 Rice wrote:
Am I missing something? I just came back to the game after a long hiatus, and bought sejuani. To me she seems RIDICULOUSLY good, why do I hardly ever see her picked?

Stigma that she still sucks, pro teams (in NA and EU)haven't had the opportunity to play her outside of career altering tournies.
Alaric
Profile Joined November 2009
France45622 Posts
May 13 2013 18:46 GMT
#124
Stigma still is that she sucks.*
Because she never sucked.
Cant take LMS hipsters serious.
Gahlo
Profile Joined February 2010
United States35160 Posts
May 13 2013 23:45 GMT
#125
On May 14 2013 03:46 Alaric wrote:
Stigma still is that she sucks.*
Because she never sucked.

No, she was basically Amumu that had Nautilus come out 2 champions later.
Alaric
Profile Joined November 2009
France45622 Posts
May 14 2013 00:13 GMT
#126
"Hey guys, X champion is almost the same but a bit better, surely that wins this one is utter shit and we should never ever consider him at all."

Before the latest Naut buffs Sejuani actually was more autonomous than him in the jungle because even if she could get low (hint: a good pull alleviates that) she wasn't as easily fucked up or useless than him. Naut can't level 2 gank (even with a huge pull) and he puts himself behind in terms of farm if he ganks at level 3 (which Sej could do without problems) unless he gets kill gold.
Even before the rework she had way more damage than Amumu at levels 2 to 5 (her W is a lot of damage to squishies) and she can gank through walls, which Naut can't.
Cant take LMS hipsters serious.
Gahlo
Profile Joined February 2010
United States35160 Posts
May 14 2013 01:03 GMT
#127
On May 14 2013 09:13 Alaric wrote:
"Hey guys, X champion is almost the same but a bit better, surely that wins this one is utter shit and we should never ever consider him at all."

Before the latest Naut buffs Sejuani actually was more autonomous than him in the jungle because even if she could get low (hint: a good pull alleviates that) she wasn't as easily fucked up or useless than him. Naut can't level 2 gank (even with a huge pull) and he puts himself behind in terms of farm if he ganks at level 3 (which Sej could do without problems) unless he gets kill gold.
Even before the rework she had way more damage than Amumu at levels 2 to 5 (her W is a lot of damage to squishies) and she can gank through walls, which Naut can't.

I was referencing when they came out. Naut would nearly do everything she did better and safer.
Zariel
Profile Blog Joined December 2010
Australia1285 Posts
July 05 2013 00:09 GMT
#128
I play sejuani in every ranked game now if I get the jungle. Even after nerf, she is a ridiculous champion with 2 hard CCs and mega slow. Although my runes/masteries are what everyone gets (9/21/0), I max out her E first for the peel and nuking power.

Her core is simple. Get ancient golem, ninja tabi and your liandry's as soon as you can. Once you have these 3 items, you become a scary tank that does alot of damage with excellent CC. Build whatever your team needs afterwards, usually I go Aegis/Bulwark so talk to your support on who's on Aegis duty.

Nothing feels better than throwing your ult to stun 5 enemies and your team proceeds to lay waste.
sup
Complete
Profile Joined October 2009
United States1864 Posts
July 05 2013 02:05 GMT
#129
Liandry's is a pretty bad item on sej tbh...
Imagist
Profile Blog Joined June 2009
Australia484 Posts
July 05 2013 18:24 GMT
#130
I've been really liking Foxdrop's recommended build of Ancient Golem -> Mobi Boots/Tabi -> Bulwark -> Liandry's on Sejuani.

It feels a bit more stable to me than Zariel's order, probably because the resists make any other +HP purchases even more valuable.

Liandry's offers Sej so many things that she wants, but I'm convinced that you get more out of it by picking it up that little bit later in the game than by rushing it.
I enjoy Starcraft when I'm not too busy being dynamic and attractive.
entropius
Profile Joined June 2010
United States1046 Posts
Last Edited: 2013-07-24 03:15:28
July 24 2013 03:13 GMT
#131
I too think that you should delay getting liandry's until later. There's also the issue that it doesn't stack; if you have a rumble or xerath or something that usually builds it, let them take it, I think.

I prefer getting Ancient Golem -> Bulwark (if they have decent AP damage) -> Boots 2 -> Sunfire. Sunfire is more health, armor, and comparable damage in a lot of situations. Sometimes if there is a lot of AP on both teams I'll build Abyssal instead of Sunfire. But Sunfire's very good on her, since your job is to roll around in the middle of their team and create havoc, dive towers and soak hits, and your W scales off +health.

The problem with Liandry's is that all it lets you do is more damage, and to people who are full on health. It's a thing that lets you dive into a team and burn their frontline down to 2/3 health. But until lategame you're not going to be able to do that without getting blown up, and that's not Sejuani's primary job anyway; she is there to be a brick wall that is hard as hell to kill, hard to get past (because of the CC), and provides enough damage that you can't ignore her. So I'd rather build to get as tanky as possible as quickly as possible to become that brick wall. Building tanky lets you do more damage anyway: you can go more ham without dying.

Last game I played I bought it, but that's because nobody else had one and we were stomping them (and I was sort of fed). Usually, though, after spirit of bluebuff/bulwark/sunfire I build things like randuin's or frozen heart; I'd rather have 4000 health and 240 armor than the liandry's burn.

Edit: I also think that maxing E first is better. You have almost as much damage in the ideal case (where you stick to them during the whole duration of your W), more in the sub-ideal case (where you don't), and the extra slow makes your ganks so hard to get away from. She's a tanky CC monster and should act like it, not worry about doin' the deeps.
Haasts
Profile Joined October 2011
New Zealand4445 Posts
August 04 2013 04:47 GMT
#132
What runes are people currently running on her? With her early jungle being less fragile than it's historically been, I guess there's quite a bit of room to manoeuvre.
PaniaoftheReef in Path of Exile TotA SSF SC // Lovelin fanclub // GreenTea #1
Complete
Profile Joined October 2009
United States1864 Posts
Last Edited: 2013-08-04 04:55:20
August 04 2013 04:53 GMT
#133
mpen,armor,mr/lvl,mspd

alternative:
reds could be aspd (quicker clear vs better vs champ dilemma, imo you press w twice to clear most camps either way so i prefer mpen)
quints could be health (health scales worse on sej now...but still an option especially if you don't own mspd quints)
entropius
Profile Joined June 2010
United States1046 Posts
August 06 2013 16:40 GMT
#134
I run:

movespeed quints
scaling MR blues
armor yellows
either armor or mpen reds
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