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[Champion] Fizz - Page 4

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skrzmark
Profile Joined November 2010
United States1528 Posts
February 19 2012 15:35 GMT
#61
If youre midding fizz start boots 3 pots buy catalyst buy sheen sorc boots turn into rod turn into lich bane get abyssal rabaddons and finally guardians angel
We got them GOM TvT's and them mlGG's
seppolevne
Profile Blog Joined February 2009
Canada1681 Posts
February 19 2012 16:59 GMT
#62
Noob theorycraft time:
So Fizz has almost the same kit as Gangplank, and so I thought to play him similarily (build is different):
-His Q also does attack dmg + flat amount + on-hit (but scales ap instead of ad, but a gap-closer)
-His poison hits harder but doesn't slow.
-His E dodges spells completely instead of breaking CC and healing (pro- vs retro-).
-His passive reduces damage instead of adding it (GP E), and he gets phase vs move speed.
-His ult is smaller, less range, more damage, knock up, both slow.

Jungle with cloth + 5, runes still working on but AS red, AR yellow, MR blue, AS/AR/MS? quint, 21/5/4.
Wriggle's, Merc's, Wit's End, Frozen Mallet. I've been going Triforce but you are pretty squish.
Improvements?
J- Pirate Udyr WW T- Pirate Riven Galio M- Galio Annie S- Sona Lux -- Always farm, never carry.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2012-02-20 07:14:59
February 20 2012 07:13 GMT
#63
so speaking as somebody who has only played this guy once - why don't people play him as a tanky dps top? something with wriggles triforce mogs for example. The assassin build doesn't seem to work that well to me and the base damage on his W is just unreal.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
gtrsrs
Profile Joined June 2010
United States9109 Posts
February 20 2012 07:28 GMT
#64
people do... it's just not as good imhowic

the W re-applies instead of stacking so you get the most use of it by poking with it or bursting with it, not by doing DoT with it
i play ... hearthstone =\^.^/= Winterfox
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
February 20 2012 08:15 GMT
#65
I'd think you'd want to sort of like spread the damage out in a fight than, hit multiple targets and keep the dot going like singed running through everyone.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
gtrsrs
Profile Joined June 2010
United States9109 Posts
February 20 2012 09:45 GMT
#66
On February 20 2012 17:15 UniversalSnip wrote:
I'd think you'd want to sort of like spread the damage out in a fight than, hit multiple targets and keep the dot going like singed running through everyone.


it's a lot harder to do with auto attacks than a poison cloud that stays hanging for 4 seconds after you fart it
i play ... hearthstone =\^.^/= Winterfox
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
February 20 2012 22:34 GMT
#67
On February 20 2012 18:45 gtrsrs wrote:
Show nested quote +
On February 20 2012 17:15 UniversalSnip wrote:
I'd think you'd want to sort of like spread the damage out in a fight than, hit multiple targets and keep the dot going like singed running through everyone.


it's a lot harder to do with auto attacks than a poison cloud that stays hanging for 4 seconds after you fart it


yeh that makes sense
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
February 20 2012 23:51 GMT
#68
Jungle on hit fizz is actually really good. The itemization works out in such a way that wriggles+wits+health makes you really tanky and lets you destroy baron and enemy champions, albeit not as fast as ap fizz.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Terranasaur
Profile Joined May 2011
United States2085 Posts
February 21 2012 06:26 GMT
#69
What's your setup for jungle Fizz? I just bought him after playing with a dude that absolutely raped with him out of the jungle. I can't make it work...
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
Metronome
Profile Joined October 2008
United States98 Posts
Last Edited: 2012-02-21 16:09:37
February 21 2012 16:05 GMT
#70
On February 21 2012 15:26 Terranasaur wrote:
What's your setup for jungle Fizz? I just bought him after playing with a dude that absolutely raped with him out of the jungle. I can't make it work...


I bought Fizz on sale and have been jungling with him pretty much nonstop and doing extremely well.

Runes:

Aspd Quint
Aspd Red
Aspd Blue
Armor Yellow

Masteries:

0/21/9 picking up armor, health, both minion damage reducers, cdr per level in defense and mvspd in util

Items:

Cloth Armor + 5 Pots => you need the pots b/c you have no sustain until wriggles

Skills:

WQWE R > W > Q > E

Build:

usual build is Wriggles, Mercs, Wits End, Phage, Chain Vest

then Phage -> FM

Items for consideration: hexdrinker, randuins, guardian angel, triforce, black cleaver? ghostblade?

I havent really gotten past frozen mallet or GA in any games. I bought black cleaver one game where i was like 5/0 but idk if its really all that great. Continuing on the hybrid/ad path, ghostblade seems decent b/c of the active and the cdr

Edit: also i've tried doing like philo or hog early, but it is really essential to get your recurve bow asap b/c your jungle speed slows way down after your first few runs without one.

Path:

wolf, blue, wraith, wolf, red, wraith -> lvl 4

Fizz is a gank jungler. His ganks are very good considering the amount of gap closing and damage he does. Try to line up your Q so you don't end up behind them chasing them. Make them commit to running or fighting before using your ult. And always remember to throw your ult "through" the target b/c it it will stop at your cursor if it doesnt hit anyone. His E is really flexible as a gap closer and escape. It is also really useful to tower dive by WQ -> kill -> E to dodge tower shots and get out of range.

This character has truly become one of my favorites in this game because of purely how fun he is to play.

Have fun!
TeamLiquid CJ Entusman #45 -- <3 Much[gm] <3
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
February 21 2012 16:09 GMT
#71
On February 21 2012 15:26 Terranasaur wrote:
What's your setup for jungle Fizz? I just bought him after playing with a dude that absolutely raped with him out of the jungle. I can't make it work...

Maokai runes (aspeed/armor/mrlvl/flat ap), 0-21-9

Boots+3, w-q-w-e max w, after that its up to you (q gives extra burst in ganks, e has shorter cd but less use for jungle fizz)

Wolves, blue, wriaths, red, gols, wraiths, wolves

Wriggles, mercs/zerks, wits, tank
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
February 23 2012 04:48 GMT
#72
I was just playing him since he's free, and since everything of his puts him into melee range going ap is a shitty thing to do. Better to build some on-hit / tanky udyr/shyv build. His mobility is fucking insane, and shark is a nice initiate. The only champion as mobile as him is leblanc. Kind of reminds me of jarvan. I might actually buy him, I only tried him once in the jungle and thought he was bad, but it was probably how I built him.
gtrsrs
Profile Joined June 2010
United States9109 Posts
February 23 2012 04:51 GMT
#73
On February 23 2012 13:48 SnK-Arcbound wrote:
I was just playing him since he's free, and since everything of his puts him into melee range going ap is a shitty thing to do. Better to build some on-hit / tanky udyr/shyv build. His mobility is fucking insane, and shark is a nice initiate. The only champion as mobile as him is leblanc. Kind of reminds me of jarvan. I might actually buy him, I only tried him once in the jungle and thought he was bad, but it was probably how I built him.


diving into range draws a ton of spells onto you
E negates the spells

you definitely want to go AP
i play ... hearthstone =\^.^/= Winterfox
Mystogun
Profile Blog Joined January 2011
United States392 Posts
February 23 2012 05:07 GMT
#74
What do you guys build on AP mid Fizz? I tend to start boots 3 to dodge skill shots and then from there I can't decide whether I want to stack dorans or go for cata. What is the reasoning behind the two choices?

From doran's x2 or RoA, I go sheen, cap, lich bane. games don't normally go longer than that, but I was just curious as to how everyone else was building him.
"What I'm sayin' is that there are known knowns and there are known unknowns, but there's also unknown unknowns, things that we don't know we don't know." | SC2: NoiSe.730 | LoL: Galladiator
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
February 23 2012 05:11 GMT
#75
On February 23 2012 13:51 gtrsrs wrote:
Show nested quote +
On February 23 2012 13:48 SnK-Arcbound wrote:
I was just playing him since he's free, and since everything of his puts him into melee range going ap is a shitty thing to do. Better to build some on-hit / tanky udyr/shyv build. His mobility is fucking insane, and shark is a nice initiate. The only champion as mobile as him is leblanc. Kind of reminds me of jarvan. I might actually buy him, I only tried him once in the jungle and thought he was bad, but it was probably how I built him.


diving into range draws a ton of spells onto you
E negates the spells

you definitely want to go AP

E lets you dodge A spell generally. Good for primary burst, not so much for any sort of follow up. And when you go AP your E is one of your main sources of damage, which means that using it to dodge does cut a big chunk of your damage out.

Personally I feel on hit and ap fizz both work as builds, but neither really feels optimal. The itemization Fizz actually wants (the WitsCap) doesnt actually exist, so both build paths just end up feeling suboptimal, even if they both do what you want them to do very well. I just never finish a game on fizz without a sort of "well that was fun but I still dont FEEL good about my build" issue.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
gtrsrs
Profile Joined June 2010
United States9109 Posts
February 23 2012 10:26 GMT
#76
On February 23 2012 14:11 Two_DoWn wrote:
Show nested quote +
On February 23 2012 13:51 gtrsrs wrote:
On February 23 2012 13:48 SnK-Arcbound wrote:
I was just playing him since he's free, and since everything of his puts him into melee range going ap is a shitty thing to do. Better to build some on-hit / tanky udyr/shyv build. His mobility is fucking insane, and shark is a nice initiate. The only champion as mobile as him is leblanc. Kind of reminds me of jarvan. I might actually buy him, I only tried him once in the jungle and thought he was bad, but it was probably how I built him.


diving into range draws a ton of spells onto you
E negates the spells

you definitely want to go AP

E lets you dodge A spell generally. Good for primary burst, not so much for any sort of follow up. And when you go AP your E is one of your main sources of damage, which means that using it to dodge does cut a big chunk of your damage out.

Personally I feel on hit and ap fizz both work as builds, but neither really feels optimal. The itemization Fizz actually wants (the WitsCap) doesnt actually exist, so both build paths just end up feeling suboptimal, even if they both do what you want them to do very well. I just never finish a game on fizz without a sort of "well that was fun but I still dont FEEL good about my build" issue.



E is a large portion of his total damage, yes
but look at fizz's ratio's compared to the generic ratio caster, annie-
fizz = 0.7, 0.35 (+%health), 0.75 +0.75, 1.0 = 3.55 total AP ratio
annie = 0.7, 0.75, 0.7 = 2.15 total AP ratio

even if you take out both hits from E, fizz is doing only 0.1 AP equivalent less than annie's burst. throw in lichbane or sheen, which are core on fizz, and even without any damage from E, he's doing as much or more than your standard caster. if you can WQ in, E to dodge the spell aggro you'll incur, and then E again onto your target, you'll be doing more damage than gragas (0.9, 0.5, 1.0 = 2.4)
i play ... hearthstone =\^.^/= Winterfox
Neos
Profile Joined June 2009
United States400 Posts
February 23 2012 20:51 GMT
#77
On February 23 2012 19:26 gtrsrs wrote:
Show nested quote +
On February 23 2012 14:11 Two_DoWn wrote:
On February 23 2012 13:51 gtrsrs wrote:
On February 23 2012 13:48 SnK-Arcbound wrote:
I was just playing him since he's free, and since everything of his puts him into melee range going ap is a shitty thing to do. Better to build some on-hit / tanky udyr/shyv build. His mobility is fucking insane, and shark is a nice initiate. The only champion as mobile as him is leblanc. Kind of reminds me of jarvan. I might actually buy him, I only tried him once in the jungle and thought he was bad, but it was probably how I built him.


diving into range draws a ton of spells onto you
E negates the spells

you definitely want to go AP

E lets you dodge A spell generally. Good for primary burst, not so much for any sort of follow up. And when you go AP your E is one of your main sources of damage, which means that using it to dodge does cut a big chunk of your damage out.

Personally I feel on hit and ap fizz both work as builds, but neither really feels optimal. The itemization Fizz actually wants (the WitsCap) doesnt actually exist, so both build paths just end up feeling suboptimal, even if they both do what you want them to do very well. I just never finish a game on fizz without a sort of "well that was fun but I still dont FEEL good about my build" issue.



E is a large portion of his total damage, yes
but look at fizz's ratio's compared to the generic ratio caster, annie-
fizz = 0.7, 0.35 (+%health), 0.75 +0.75, 1.0 = 3.55 total AP ratio
annie = 0.7, 0.75, 0.7 = 2.15 total AP ratio

even if you take out both hits from E, fizz is doing only 0.1 AP equivalent less than annie's burst. throw in lichbane or sheen, which are core on fizz, and even without any damage from E, he's doing as much or more than your standard caster. if you can WQ in, E to dodge the spell aggro you'll incur, and then E again onto your target, you'll be doing more damage than gragas (0.9, 0.5, 1.0 = 2.4)

Just to clarify, Fizz's E only hits once.
gtrsrs
Profile Joined June 2010
United States9109 Posts
February 24 2012 00:12 GMT
#78
yeah, you're right, don't know what i was thinking last night

either way, since my point was that WITHOUT e he does more damage than most casters, it still stands
i play ... hearthstone =\^.^/= Winterfox
Mementoss
Profile Blog Joined February 2011
Canada2595 Posts
February 24 2012 18:39 GMT
#79
Guys whats the best theoretical build for Fizz, I went 24/3/10 other day and had 22k. Wasn't sure what to do after I sold my boots, think I ended up with 3000hp 780 AP not sure what sort of magic resist/armour. Anyways also QQ we fucking lost that game cause we woulda probably won in 5 minutes but someone decided to go afk.
http://www.youtube.com/watch?v=uu96xMwFVXw
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2012-02-28 14:49:10
February 28 2012 14:48 GMT
#80
Ok, I played like 12 games of Fizz yesterday, I tried the tanky onhit build and the assassin AP, and while the tanky onhit works ok I feel like I would rather be playing some other bruiser like WW or GP or tanky panth. The AP build is just nuts damage and I do well diving people and getting out without getting hit.

I go standard boots/2doran/sheen/Dcap/Lich, then I usually feel like I want some serious survivability, but I'm not sure what to buy..... What is a good survivability item for fizz?

I've tried:

Rylais: I already do plenty of damage and dont really have an issue sticking on people, 500 health and paying for tons more ap and slow isnt really optimal

Frozen Mallet: I hit them so ad isnt wasted, but the item is just kinda inefficient in general if you dont REALLY need the slow, and like I said, I dont

Bveil: I like this one alot, spellshield plus trollpole is real neat, but the health is really low, if the shield get popped before I go in then I feel like I just wasted my money.

Warmogs: Too expensive and takes too long to stack when I would get it. Havent actually tried it but doesnt seem so great.


What do you guys think is the best survivability item is for Fizz?

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
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