[Champion] Fizz - Page 4
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skrzmark
United States1528 Posts
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seppolevne
Canada1681 Posts
So Fizz has almost the same kit as Gangplank, and so I thought to play him similarily (build is different): -His Q also does attack dmg + flat amount + on-hit (but scales ap instead of ad, but a gap-closer) -His poison hits harder but doesn't slow. -His E dodges spells completely instead of breaking CC and healing (pro- vs retro-). -His passive reduces damage instead of adding it (GP E), and he gets phase vs move speed. -His ult is smaller, less range, more damage, knock up, both slow. Jungle with cloth + 5, runes still working on but AS red, AR yellow, MR blue, AS/AR/MS? quint, 21/5/4. Wriggle's, Merc's, Wit's End, Frozen Mallet. I've been going Triforce but you are pretty squish. Improvements? | ||
UniversalSnip
9871 Posts
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gtrsrs
United States9109 Posts
the W re-applies instead of stacking so you get the most use of it by poking with it or bursting with it, not by doing DoT with it | ||
UniversalSnip
9871 Posts
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gtrsrs
United States9109 Posts
On February 20 2012 17:15 UniversalSnip wrote: I'd think you'd want to sort of like spread the damage out in a fight than, hit multiple targets and keep the dot going like singed running through everyone. it's a lot harder to do with auto attacks than a poison cloud that stays hanging for 4 seconds after you fart it ![]() | ||
UniversalSnip
9871 Posts
On February 20 2012 18:45 gtrsrs wrote: it's a lot harder to do with auto attacks than a poison cloud that stays hanging for 4 seconds after you fart it ![]() yeh that makes sense ![]() | ||
Two_DoWn
United States13684 Posts
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Terranasaur
United States2085 Posts
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Metronome
United States98 Posts
On February 21 2012 15:26 Terranasaur wrote: What's your setup for jungle Fizz? I just bought him after playing with a dude that absolutely raped with him out of the jungle. I can't make it work... I bought Fizz on sale and have been jungling with him pretty much nonstop and doing extremely well. Runes: Aspd Quint Aspd Red Aspd Blue Armor Yellow Masteries: 0/21/9 picking up armor, health, both minion damage reducers, cdr per level in defense and mvspd in util Items: Cloth Armor + 5 Pots => you need the pots b/c you have no sustain until wriggles Skills: WQWE R > W > Q > E Build: usual build is Wriggles, Mercs, Wits End, Phage, Chain Vest then Phage -> FM Items for consideration: hexdrinker, randuins, guardian angel, triforce, black cleaver? ghostblade? I havent really gotten past frozen mallet or GA in any games. I bought black cleaver one game where i was like 5/0 but idk if its really all that great. Continuing on the hybrid/ad path, ghostblade seems decent b/c of the active and the cdr Edit: also i've tried doing like philo or hog early, but it is really essential to get your recurve bow asap b/c your jungle speed slows way down after your first few runs without one. Path: wolf, blue, wraith, wolf, red, wraith -> lvl 4 Fizz is a gank jungler. His ganks are very good considering the amount of gap closing and damage he does. Try to line up your Q so you don't end up behind them chasing them. Make them commit to running or fighting before using your ult. And always remember to throw your ult "through" the target b/c it it will stop at your cursor if it doesnt hit anyone. His E is really flexible as a gap closer and escape. It is also really useful to tower dive by WQ -> kill -> E to dodge tower shots and get out of range. This character has truly become one of my favorites in this game because of purely how fun he is to play. Have fun! | ||
Two_DoWn
United States13684 Posts
On February 21 2012 15:26 Terranasaur wrote: What's your setup for jungle Fizz? I just bought him after playing with a dude that absolutely raped with him out of the jungle. I can't make it work... Maokai runes (aspeed/armor/mrlvl/flat ap), 0-21-9 Boots+3, w-q-w-e max w, after that its up to you (q gives extra burst in ganks, e has shorter cd but less use for jungle fizz) Wolves, blue, wriaths, red, gols, wraiths, wolves Wriggles, mercs/zerks, wits, tank | ||
SnK-Arcbound
United States4423 Posts
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gtrsrs
United States9109 Posts
On February 23 2012 13:48 SnK-Arcbound wrote: I was just playing him since he's free, and since everything of his puts him into melee range going ap is a shitty thing to do. Better to build some on-hit / tanky udyr/shyv build. His mobility is fucking insane, and shark is a nice initiate. The only champion as mobile as him is leblanc. Kind of reminds me of jarvan. I might actually buy him, I only tried him once in the jungle and thought he was bad, but it was probably how I built him. diving into range draws a ton of spells onto you E negates the spells you definitely want to go AP | ||
Mystogun
United States392 Posts
From doran's x2 or RoA, I go sheen, cap, lich bane. games don't normally go longer than that, but I was just curious as to how everyone else was building him. | ||
Two_DoWn
United States13684 Posts
On February 23 2012 13:51 gtrsrs wrote: diving into range draws a ton of spells onto you E negates the spells you definitely want to go AP E lets you dodge A spell generally. Good for primary burst, not so much for any sort of follow up. And when you go AP your E is one of your main sources of damage, which means that using it to dodge does cut a big chunk of your damage out. Personally I feel on hit and ap fizz both work as builds, but neither really feels optimal. The itemization Fizz actually wants (the WitsCap) doesnt actually exist, so both build paths just end up feeling suboptimal, even if they both do what you want them to do very well. I just never finish a game on fizz without a sort of "well that was fun but I still dont FEEL good about my build" issue. | ||
gtrsrs
United States9109 Posts
On February 23 2012 14:11 Two_DoWn wrote: E lets you dodge A spell generally. Good for primary burst, not so much for any sort of follow up. And when you go AP your E is one of your main sources of damage, which means that using it to dodge does cut a big chunk of your damage out. Personally I feel on hit and ap fizz both work as builds, but neither really feels optimal. The itemization Fizz actually wants (the WitsCap) doesnt actually exist, so both build paths just end up feeling suboptimal, even if they both do what you want them to do very well. I just never finish a game on fizz without a sort of "well that was fun but I still dont FEEL good about my build" issue. E is a large portion of his total damage, yes but look at fizz's ratio's compared to the generic ratio caster, annie- fizz = 0.7, 0.35 (+%health), 0.75 +0.75, 1.0 = 3.55 total AP ratio annie = 0.7, 0.75, 0.7 = 2.15 total AP ratio even if you take out both hits from E, fizz is doing only 0.1 AP equivalent less than annie's burst. throw in lichbane or sheen, which are core on fizz, and even without any damage from E, he's doing as much or more than your standard caster. if you can WQ in, E to dodge the spell aggro you'll incur, and then E again onto your target, you'll be doing more damage than gragas (0.9, 0.5, 1.0 = 2.4) | ||
Neos
United States400 Posts
On February 23 2012 19:26 gtrsrs wrote: E is a large portion of his total damage, yes but look at fizz's ratio's compared to the generic ratio caster, annie- fizz = 0.7, 0.35 (+%health), 0.75 +0.75, 1.0 = 3.55 total AP ratio annie = 0.7, 0.75, 0.7 = 2.15 total AP ratio even if you take out both hits from E, fizz is doing only 0.1 AP equivalent less than annie's burst. throw in lichbane or sheen, which are core on fizz, and even without any damage from E, he's doing as much or more than your standard caster. if you can WQ in, E to dodge the spell aggro you'll incur, and then E again onto your target, you'll be doing more damage than gragas (0.9, 0.5, 1.0 = 2.4) Just to clarify, Fizz's E only hits once. | ||
gtrsrs
United States9109 Posts
either way, since my point was that WITHOUT e he does more damage than most casters, it still stands | ||
Mementoss
Canada2595 Posts
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sob3k
United States7572 Posts
I go standard boots/2doran/sheen/Dcap/Lich, then I usually feel like I want some serious survivability, but I'm not sure what to buy..... What is a good survivability item for fizz? I've tried: Rylais: I already do plenty of damage and dont really have an issue sticking on people, 500 health and paying for tons more ap and slow isnt really optimal Frozen Mallet: I hit them so ad isnt wasted, but the item is just kinda inefficient in general if you dont REALLY need the slow, and like I said, I dont Bveil: I like this one alot, spellshield plus trollpole is real neat, but the health is really low, if the shield get popped before I go in then I feel like I just wasted my money. Warmogs: Too expensive and takes too long to stack when I would get it. Havent actually tried it but doesnt seem so great. What do you guys think is the best survivability item is for Fizz? | ||
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