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[Champion] Fizz - Page 7

Forum Index > LoL Strategy
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ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
April 02 2013 08:51 GMT
#121
[image loading]

30/0/0

Flat AP/Dual Pen/Armor/Flat MR

Ignite/Flash

Open red pot/4 hp pot/2 mana pot and steal some xp from somewhere if it's ok

Rush level 2 and red pot ignite w q for first blood

if you don't instagib, flash wq under tower should take care of it, trading fb is fine if they lose wave

WQEEER R>E>W>Q (imo but i just started playing him today)
I'm on GOLD CHAIN
rwrzr
Profile Joined February 2010
United States1980 Posts
April 07 2013 23:31 GMT
#122
On April 02 2013 17:51 ZERG_RUSSIAN wrote:
[image loading]

30/0/0

Flat AP/Dual Pen/Armor/Flat MR

Ignite/Flash

Open red pot/4 hp pot/2 mana pot and steal some xp from somewhere if it's ok

Rush level 2 and red pot ignite w q for first blood

if you don't instagib, flash wq under tower should take care of it, trading fb is fine if they lose wave

WQEEER R>E>W>Q (imo but i just started playing him today)


ALLINCOMBO
FADC
HoMM
Profile Joined July 2010
Estonia635 Posts
Last Edited: 2013-04-09 23:14:43
April 09 2013 23:09 GMT
#123
RIP Incarnati0n, never forget.

To add to the 30/0/0 advice posted earlier.. - go ignite+barrier. Flash is useless.

Alternative starting build to get 1ward is fortpot+3hp+1mp+1ward, which is perfectly fine since you will usually dominate your lane and you need the ward to prevent ganks that ruin your plans to play aggressive.

(www.twitch.tv/incarnati0n and watch the vods if you want to learn from #1 fizz eu. he wont be streaming again as he is permabanned for life by riot)

Oh, also the runes I recommend instead:
Flat AP quints/Dual Pen reds/Scaling MR/Scaling MR
SC2 Masters Protoss - LoL Diamond adc/support www.twitter.com/hommlol www.youtube.com/homm87
pugowar
Profile Joined January 2010
United States142 Posts
April 10 2013 13:59 GMT
#124
hey - new fizz player here. I play mainly 3v3s so I have to build a bit tankier then normal (I also take e first as on 3v3 getting ganked frequently is expected). My question is, since people say hybrid reds and we really are a hybrid character - why not build gunblade? Has anyone messed around with it at all?

Thanks!
Gooooooooooo Sparkyz!
Tommie
Profile Blog Joined September 2010
China658 Posts
Last Edited: 2013-04-10 15:10:32
April 10 2013 15:10 GMT
#125
It is early game when Fizz can shine with abilities + autoattacks. Lategame he needs to burst with his abilities, they have ap ratios, so the AD is a bit wasted. So is the lifesteal.
Being a ho doesn't automatically make you "immoral" or a bad person, but it does make you a ho.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
August 31 2013 05:24 GMT
#126
Bumping this as he is a recent acquisition.
Apparently R>E>Q>W max is the way to go but I have seen other varieties as well. Can anyone explain in what situations you might max different skills?
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2013-08-31 06:52:05
August 31 2013 06:43 GMT
#127
On August 31 2013 14:24 WaveofShadow wrote:
Bumping this as he is a recent acquisition.
Apparently R>E>Q>W max is the way to go but I have seen other varieties as well. Can anyone explain in what situations you might max different skills?

It's either E max (standard, R > E > Q > W) or W max.
You W max (R > W > E > Q, you still need E max second for wave clear) when you are utilizing E simply as mobility to get out of situations (e.g. vs Cho'Gath). E burst is immense but it places you smack dab in front of the enemy. Certain champions will punish the shit out of you if you end up in front of them willingly.




And lastly, SHARK is coming...
Get ready.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Klonopin
Profile Joined July 2013
95 Posts
August 31 2013 06:44 GMT
#128
max w if you are against a melee that you can reliably trade autos with. max e if you need waveclear.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
August 31 2013 06:47 GMT
#129
On August 31 2013 15:43 NeoIllusions wrote:
Show nested quote +
On August 31 2013 14:24 WaveofShadow wrote:
Bumping this as he is a recent acquisition.
Apparently R>E>Q>W max is the way to go but I have seen other varieties as well. Can anyone explain in what situations you might max different skills?

It's either E max (standard) or W max.
You W max when you are utilizing E simply as mobility to get out of situations (e.g. vs Cho'Gath). E burst is immense but it places you smack dab in front of the enemy. Certain champions will punish the shit out of you if you end up in front of them willingly.




And lastly, SHARK is coming...
Get ready.

I don't know what that MEEEANS (the SHARK thing)

So either R>E>Q>W or R>W>E>Q based on your above situations? Or is Q always prioritized last?
Maxing Q lowers its cooldown pretty significantly but W is massive damage obviously.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
GhoSt[shield]
Profile Blog Joined April 2010
Canada2131 Posts
Last Edited: 2013-08-31 07:03:28
August 31 2013 07:00 GMT
#130
On August 31 2013 14:24 WaveofShadow wrote:
Bumping this as he is a recent acquisition.
Apparently R>E>Q>W max is the way to go but I have seen other varieties as well. Can anyone explain in what situations you might max different skills?


Maybe top will trade with autos more and will choose to max W, but all my games have been Mid lane Fizz.

2 Skill Path Builds

1) R>E>Q>W
Farm Lane or Heavy Opponent Jungle Pressure.
-Helps significantly with wave clear allowing you to clear wave and roam without getting shoved to tower.
-Reduced CD on E helps get away with Jungle ganks easier.
-Pretty significant dmg increase and AP scaling with E vs Q
-Heavily mana starved especially if you dont get your 715blue

2) R>Q>E>W

Kill/All-in Lanes where you look to get the Fizz Snowball rolling with a FB.
-Especially good vs immobile champs who are weak lvl 2-5
-You will be autoing a lot to finish enemy midlaners and trying to avoid their burst rotation/cc and reposition into auto range with E.
-Having Lvl/EXP advantage is huge as Fizz. Q does a butt-load of dmg with W active, if you get ahead of your enemy midlaner maxing Q out and going for the kill every time they show their face will burst most squishy immobile midlaners.
-Trouble with waveclear but since your opponent is usually dead or forced out of lane you can farm casually while looking to roam.
-Does ridiculous single target dmg.
-less mana costs as you mostly use autos and W to farm until later levels of E.

Ive never maxed W, I figured since people dont have sufficient HP to make the %hp dmg worthwhile to level over the base damages on E or Q.
The level one active and passive from W more than enough till later levels.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 31 2013 16:10 GMT
#131
IDK what you are talking about lol Q damage is pretty bad. When you get Lichbane it appears to do a lot of damage, but thats lichbane (which is the same if Q is rank 1 or rank 5) doing the heavy lifting. W max us most certainly the best for single target "all-in" damage, but E max outshines it in mid to to waveclear + being able to carry 2 non mobility summoners.

in top lane, W max is viable as you won't get shoved as much and you might (situational) want to run Flash anyway. Also the flat mana scaling on W is really nice if you won't be getting blue buff.

I say all this knowing for a fact that both Nukeduck and Tabzz go E>Q>W so idk mabye it's for cooldown (it takes rank 3 Q in order to have Q every time E is up which is a huge plus) but it just straight up is not for damage you'd have to ask them why they do it.
Carrilord has arrived.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
August 31 2013 19:20 GMT
#132
On September 01 2013 01:10 Slusher wrote:
IDK what you are talking about lol Q damage is pretty bad. When you get Lichbane it appears to do a lot of damage, but thats lichbane (which is the same if Q is rank 1 or rank 5) doing the heavy lifting. W max us most certainly the best for single target "all-in" damage, but E max outshines it in mid to to waveclear + being able to carry 2 non mobility summoners.

in top lane, W max is viable as you won't get shoved as much and you might (situational) want to run Flash anyway. Also the flat mana scaling on W is really nice if you won't be getting blue buff.

I say all this knowing for a fact that both Nukeduck and Tabzz go E>Q>W so idk mabye it's for cooldown (it takes rank 3 Q in order to have Q every time E is up which is a huge plus) but it just straight up is not for damage you'd have to ask them why they do it.

Q CD is a big deal if you're going to be juking a lot, but you definitely sacrifice damage to do it.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 31 2013 19:31 GMT
#133
I mainly posted to clear up Ghost's largely inaccurate post, pretty sure Nukeduck and Tabzz are more reliable Fizz players than me. That said with blue the gap between rank 1 Q and rank 5 E cd is 1.5 seconds, and while that is kinda I just don't think any amount of cdr beyond matching E is worth the damage lost from W, there was a time when I was putting points in Q at 10 and 13, then going back to R>W>Q but that time has come and gone, give me the damage baby.
Carrilord has arrived.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
August 31 2013 22:45 GMT
#134
I've played enough Fizz to conclude that R>E>Q>W max is stronger strictly because of Lichbane procs and the mobility you get off of it

Nowadays I open WQEEER R>E>Q>W and rush Lichbane -> NLR item

Sometimes if I jungle I take mpen or dual pen reds, ap quints, armor yellows, and scaling AP or MR blues

Open Dring + 2 pots and take W if you can then go WEQ gank with doubles at 3

Dring Dring Sheen is opening build almost always on jungle, then go some combination of sorc/lich/zhonyas/abyssal/void/deathcap/dfg
I'm on GOLD CHAIN
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2015-08-11 00:07:48
August 10 2015 23:43 GMT
#135
You guys prefer ap to on-hit fizz? I want to try some on-hit fizz before he goes off the free rotation.

I'm suprised since there's no mention of on-hit devourer fizz in this thread considering how popular it was a while ago.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
cLutZ
Profile Joined November 2010
United States19574 Posts
August 11 2015 06:17 GMT
#136
There is no discussion for nearly 2 years...

I prefer AP Fizz however, because it is much more fun, and is effective lategame compared to onhit.
Freeeeeeedom
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2015-08-13 06:28:14
August 13 2015 02:32 GMT
#137
On August 11 2015 15:17 cLutZ wrote:
There is no discussion for nearly 2 years...

I prefer AP Fizz however, because it is much more fun, and is effective lategame compared to onhit.

Which is a bit of a shame.


Some guy recommends mallet, wits end, frozen heart, botrk, zz'rot, sated devourer on fizz
http://www.lolking.net/guides/325381

I think botrk is too op not to get in general. ADC who can't use the on-hit as well get it as part of their 6 item crit builds.
Sated devourer is why you'd want to do an on-hit jungle fizz at all.

But the rest is up for discussion.
For starters I'd want Rylai's instead of Frozen Mallet since Fizz applies the slow with his W anyways and he has decent AP ratios but bad AD ratios.

I might want Nashor's tooth because Fizz has AP ratios instead of wit's end. I think this makes more sense with AP masteries and rune page setups because if you're going to go 21/9 you either need to commit to AP or AD but the AP might scale better with on-hit damage if you get a nashors. It does suck that you lose wits end's mr and passive though.
And then Nashor's incidentally provides 20% CDR so getting FH will overcap you if you're running CDR runes and masteries.

I think ZZ'rot is overrated. Even for how infrequently it's bought. I'd prefer an Ohmwrecker if you valued tower diving that much.

TL:DR
sated devourer, botrk, nashor's, rylai's, GA
or
sated devourer, botrk, frozen heart, rylai's, GA?
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 14 2015 21:01 GMT
#138
Not sure how I feel about Jungle Fizz tbh...

As for AP Fizz, not much has changed for him in Mid, with the exception of Morello's rush now for the mana regen and CDR. Otherwise, your core is still Zhonya's/Lich Bane plus two other AP items of your picking (usually just standard Deathcap/Void). I still prefer CDR boots over Sorc, but the latter is prob better if you do go Morello's first.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
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