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![[image loading]](http://i.imgur.com/ERKk5yu.png)
30/0/0
Flat AP/Dual Pen/Armor/Flat MR
Ignite/Flash
Open red pot/4 hp pot/2 mana pot and steal some xp from somewhere if it's ok
Rush level 2 and red pot ignite w q for first blood
if you don't instagib, flash wq under tower should take care of it, trading fb is fine if they lose wave
WQEEER R>E>W>Q (imo but i just started playing him today)
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On April 02 2013 17:51 ZERG_RUSSIAN wrote:![[image loading]](http://i.imgur.com/ERKk5yu.png) 30/0/0 Flat AP/Dual Pen/Armor/Flat MR Ignite/Flash Open red pot/4 hp pot/2 mana pot and steal some xp from somewhere if it's ok Rush level 2 and red pot ignite w q for first blood if you don't instagib, flash wq under tower should take care of it, trading fb is fine if they lose wave WQEEER R>E>W>Q (imo but i just started playing him today)
ALLINCOMBO
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RIP Incarnati0n, never forget.
To add to the 30/0/0 advice posted earlier.. - go ignite+barrier. Flash is useless.
Alternative starting build to get 1ward is fortpot+3hp+1mp+1ward, which is perfectly fine since you will usually dominate your lane and you need the ward to prevent ganks that ruin your plans to play aggressive.
(www.twitch.tv/incarnati0n and watch the vods if you want to learn from #1 fizz eu. he wont be streaming again as he is permabanned for life by riot)
Oh, also the runes I recommend instead: Flat AP quints/Dual Pen reds/Scaling MR/Scaling MR
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hey - new fizz player here. I play mainly 3v3s so I have to build a bit tankier then normal (I also take e first as on 3v3 getting ganked frequently is expected). My question is, since people say hybrid reds and we really are a hybrid character - why not build gunblade? Has anyone messed around with it at all?
Thanks!
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It is early game when Fizz can shine with abilities + autoattacks. Lategame he needs to burst with his abilities, they have ap ratios, so the AD is a bit wasted. So is the lifesteal.
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Bumping this as he is a recent acquisition. Apparently R>E>Q>W max is the way to go but I have seen other varieties as well. Can anyone explain in what situations you might max different skills?
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United States37500 Posts
On August 31 2013 14:24 WaveofShadow wrote: Bumping this as he is a recent acquisition. Apparently R>E>Q>W max is the way to go but I have seen other varieties as well. Can anyone explain in what situations you might max different skills? It's either E max (standard, R > E > Q > W) or W max. You W max (R > W > E > Q, you still need E max second for wave clear) when you are utilizing E simply as mobility to get out of situations (e.g. vs Cho'Gath). E burst is immense but it places you smack dab in front of the enemy. Certain champions will punish the shit out of you if you end up in front of them willingly.
And lastly, SHARK is coming... Get ready.
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max w if you are against a melee that you can reliably trade autos with. max e if you need waveclear.
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On August 31 2013 15:43 NeoIllusions wrote:Show nested quote +On August 31 2013 14:24 WaveofShadow wrote: Bumping this as he is a recent acquisition. Apparently R>E>Q>W max is the way to go but I have seen other varieties as well. Can anyone explain in what situations you might max different skills? It's either E max (standard) or W max. You W max when you are utilizing E simply as mobility to get out of situations (e.g. vs Cho'Gath). E burst is immense but it places you smack dab in front of the enemy. Certain champions will punish the shit out of you if you end up in front of them willingly. And lastly, SHARK is coming... Get ready. I don't know what that MEEEANS (the SHARK thing)
So either R>E>Q>W or R>W>E>Q based on your above situations? Or is Q always prioritized last? Maxing Q lowers its cooldown pretty significantly but W is massive damage obviously.
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On August 31 2013 14:24 WaveofShadow wrote: Bumping this as he is a recent acquisition. Apparently R>E>Q>W max is the way to go but I have seen other varieties as well. Can anyone explain in what situations you might max different skills?
Maybe top will trade with autos more and will choose to max W, but all my games have been Mid lane Fizz.
2 Skill Path Builds
1) R>E>Q>W Farm Lane or Heavy Opponent Jungle Pressure. -Helps significantly with wave clear allowing you to clear wave and roam without getting shoved to tower. -Reduced CD on E helps get away with Jungle ganks easier. -Pretty significant dmg increase and AP scaling with E vs Q -Heavily mana starved especially if you dont get your 715blue
2) R>Q>E>W
Kill/All-in Lanes where you look to get the Fizz Snowball rolling with a FB. -Especially good vs immobile champs who are weak lvl 2-5 -You will be autoing a lot to finish enemy midlaners and trying to avoid their burst rotation/cc and reposition into auto range with E. -Having Lvl/EXP advantage is huge as Fizz. Q does a butt-load of dmg with W active, if you get ahead of your enemy midlaner maxing Q out and going for the kill every time they show their face will burst most squishy immobile midlaners. -Trouble with waveclear but since your opponent is usually dead or forced out of lane you can farm casually while looking to roam. -Does ridiculous single target dmg. -less mana costs as you mostly use autos and W to farm until later levels of E.
Ive never maxed W, I figured since people dont have sufficient HP to make the %hp dmg worthwhile to level over the base damages on E or Q. The level one active and passive from W more than enough till later levels.
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IDK what you are talking about lol Q damage is pretty bad. When you get Lichbane it appears to do a lot of damage, but thats lichbane (which is the same if Q is rank 1 or rank 5) doing the heavy lifting. W max us most certainly the best for single target "all-in" damage, but E max outshines it in mid to to waveclear + being able to carry 2 non mobility summoners.
in top lane, W max is viable as you won't get shoved as much and you might (situational) want to run Flash anyway. Also the flat mana scaling on W is really nice if you won't be getting blue buff.
I say all this knowing for a fact that both Nukeduck and Tabzz go E>Q>W so idk mabye it's for cooldown (it takes rank 3 Q in order to have Q every time E is up which is a huge plus) but it just straight up is not for damage you'd have to ask them why they do it.
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On September 01 2013 01:10 Slusher wrote: IDK what you are talking about lol Q damage is pretty bad. When you get Lichbane it appears to do a lot of damage, but thats lichbane (which is the same if Q is rank 1 or rank 5) doing the heavy lifting. W max us most certainly the best for single target "all-in" damage, but E max outshines it in mid to to waveclear + being able to carry 2 non mobility summoners.
in top lane, W max is viable as you won't get shoved as much and you might (situational) want to run Flash anyway. Also the flat mana scaling on W is really nice if you won't be getting blue buff.
I say all this knowing for a fact that both Nukeduck and Tabzz go E>Q>W so idk mabye it's for cooldown (it takes rank 3 Q in order to have Q every time E is up which is a huge plus) but it just straight up is not for damage you'd have to ask them why they do it. Q CD is a big deal if you're going to be juking a lot, but you definitely sacrifice damage to do it.
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I mainly posted to clear up Ghost's largely inaccurate post, pretty sure Nukeduck and Tabzz are more reliable Fizz players than me. That said with blue the gap between rank 1 Q and rank 5 E cd is 1.5 seconds, and while that is kinda I just don't think any amount of cdr beyond matching E is worth the damage lost from W, there was a time when I was putting points in Q at 10 and 13, then going back to R>W>Q but that time has come and gone, give me the damage baby.
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I've played enough Fizz to conclude that R>E>Q>W max is stronger strictly because of Lichbane procs and the mobility you get off of it
Nowadays I open WQEEER R>E>Q>W and rush Lichbane -> NLR item
Sometimes if I jungle I take mpen or dual pen reds, ap quints, armor yellows, and scaling AP or MR blues
Open Dring + 2 pots and take W if you can then go WEQ gank with doubles at 3
Dring Dring Sheen is opening build almost always on jungle, then go some combination of sorc/lich/zhonyas/abyssal/void/deathcap/dfg
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You guys prefer ap to on-hit fizz? I want to try some on-hit fizz before he goes off the free rotation.
I'm suprised since there's no mention of on-hit devourer fizz in this thread considering how popular it was a while ago.
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There is no discussion for nearly 2 years...
I prefer AP Fizz however, because it is much more fun, and is effective lategame compared to onhit.
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On August 11 2015 15:17 cLutZ wrote: There is no discussion for nearly 2 years...
I prefer AP Fizz however, because it is much more fun, and is effective lategame compared to onhit. Which is a bit of a shame.
Some guy recommends mallet, wits end, frozen heart, botrk, zz'rot, sated devourer on fizz http://www.lolking.net/guides/325381
I think botrk is too op not to get in general. ADC who can't use the on-hit as well get it as part of their 6 item crit builds. Sated devourer is why you'd want to do an on-hit jungle fizz at all.
But the rest is up for discussion. For starters I'd want Rylai's instead of Frozen Mallet since Fizz applies the slow with his W anyways and he has decent AP ratios but bad AD ratios.
I might want Nashor's tooth because Fizz has AP ratios instead of wit's end. I think this makes more sense with AP masteries and rune page setups because if you're going to go 21/9 you either need to commit to AP or AD but the AP might scale better with on-hit damage if you get a nashors. It does suck that you lose wits end's mr and passive though. And then Nashor's incidentally provides 20% CDR so getting FH will overcap you if you're running CDR runes and masteries.
I think ZZ'rot is overrated. Even for how infrequently it's bought. I'd prefer an Ohmwrecker if you valued tower diving that much.
TL:DR sated devourer, botrk, nashor's, rylai's, GA or sated devourer, botrk, frozen heart, rylai's, GA?
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United States37500 Posts
Not sure how I feel about Jungle Fizz tbh...
As for AP Fizz, not much has changed for him in Mid, with the exception of Morello's rush now for the mana regen and CDR. Otherwise, your core is still Zhonya's/Lich Bane plus two other AP items of your picking (usually just standard Deathcap/Void). I still prefer CDR boots over Sorc, but the latter is prob better if you do go Morello's first.
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