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[Champion] Xin Zhao - Page 11

Forum Index > LoL Strategy
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Prev 1 9 10 11 12 13 25 Next All
101toss
Profile Blog Joined April 2010
3232 Posts
July 31 2012 18:52 GMT
#201
So been running support xin

boots/ward/pot or cloth/1-2wards/pot->dblade stack->phage->boots/2->aegis/FH/wit's->FMallet/Triforce->some aura stuff

I don't know, I just don't feel gp/5's are the best after 'em nerfs
Math doesn't kill champions and neither do wards
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
July 31 2012 19:34 GMT
#202
Xin is looking so hard to beat right now tt.tt
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
Vaporized
Profile Joined July 2010
United States1471 Posts
July 31 2012 21:58 GMT
#203
anyone jungling him atm? really strong atm imo.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 31 2012 22:02 GMT
#204
On August 01 2012 06:58 Vaporized wrote:
anyone jungling him atm? really strong atm imo.

Yeah, been doing it when we don't need someone super tanky. Pretty good, nice ganks, good teamfights, etc. He's got some drawbacks (using E ever makes oom fastly, no hard CC outside of Q), but his build isn't bad for jungle, and he can clear decently fast with just QW. In fact, his counter-jungling is pretty good considering how fast you can just murder something with WQ-Smite and get out, stealing Red is pretty easy.
It's your boy Guzma!
Vaporized
Profile Joined July 2010
United States1471 Posts
July 31 2012 22:04 GMT
#205
he is fun to play. he might be a bit too strong though as he is beast mode beginning middle and late game.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 31 2012 22:07 GMT
#206
Eh, I find (like most melee AD carries) his late game is somewhat in line or weaker than others, comparatively. You get to be God if you E the carry and get off a great R, and you have good sticking power once FMallet and CDR, but I'd not call it OP by any stretch. You're still all in with no escape, and no AoE damage to speak of. Makes you a really damned good focus diver, but not overpowered.

His early and mid game might be OP as fuck though.
It's your boy Guzma!
Vaporized
Profile Joined July 2010
United States1471 Posts
July 31 2012 22:40 GMT
#207
what do you build? im curious.

ive been going philo, avarice, merc treads, phage, bruta, finish triforce, frozen mallet, finish ghostblade. GA if the game is still going. i guess thats saintvicious build, it works really well.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 31 2012 23:48 GMT
#208
On August 01 2012 07:40 Vaporized wrote:
what do you build? im curious.

ive been going philo, avarice, merc treads, phage, bruta, finish triforce, frozen mallet, finish ghostblade. GA if the game is still going. i guess thats saintvicious build, it works really well.

Talked about it on the last page a bit. I forgo gp10s on him and grab midgame power items like Kindlegem, Bruta, and Phage, then shoot for Ghostblade and Frozen Mallet as my first big ticket items, grabbing Zeke's at some point as well. Triforce is another great option if I get ahead, but you generally don't get that fed in the jungle.

It's probably not optimized at all, but it's a good amount of CDR, Health and AD, which I feel are his best stats.
It's your boy Guzma!
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
Last Edited: 2012-08-01 08:18:42
August 01 2012 08:14 GMT
#209
I'm really questioning the effectiveness of Brutalizer on Xin. I mean on paper it seems like it's perfect for him but getting it before any solid defense makes him pretty squishy midgame. Any sort of hard focus and he's done. I feel like a more useless version of master yi. Plus, Zekes/FH and 9-21-0 easily puts him at CDR cap making the cdr rather useless.

I've been going dblade (sometimes shield)/merc/kindle/phage. Sometimes a chain vest or Null mantle thrown in. I feel like with those items, you achieve the most important role of Xin which is

Force your target to back out of the fight
Force the enemy team to peel since no one can really 1v1 you.
Be tanky enough that you can't be gibbed by midgame burst
Stick to your target regardless of whatever gets thrown at you.

I feel like to get a brutalizer in there, you have to sacrifice either Tenacity, health, or the slow just for the sake of doing more damage which I feel isnt needed. So I would have to get brutalizer after the above core but I really want the sheen or Glacial since you really benefit from the larger mana pool and you get so much more utility

Glacial allows you to tower dive better, chase better, disable better, and do/take more damage.
Sheen gives you really solid burst damage with a E-Q combo. I figure realistically, no one is going to sit around 1v1ing you anyway so I prefer the burst damage of sheen over the sustained damage of Brutalizer.

With Trinity Force, any ad carry or non-tanky AP/support is going to melt since your E-QR combo will literally do half their health. Afterwards, getting Zeke's/FH allows you to permaslow/knockup/knockback any threat to your ad carry (along with the auras of Zeke's/FH). Or if the enemy adcarry is a problem, you can still be a serious threat to them with just TF/Zekes/FH. Probably finish the build with Raduins/FoN/Warmogs/Bloodrazor as needed.

It does basically ignore his adscaling completely but the ult is almost always going to be used for utility or bursting a squishy down which you don't need more damage to do. So that just leaves the Q which, with max CDR, basically acts as a natural damage steroid and doubles as a massive disable.
If you're trying to protect your ad carry from someone like shyvanna/jax/udyr/etc and you build enough damage to be a significant threat to them, you're just going to get bursted down early in the fight. But if you get the TF slow+auras+max CDR, you can pretty much completely shutdown a bruiser of your choice.

TLDR: I feel that getting a brutalizer early makes you a shitter version of BT-rush leesin, Master Yi, akali, or any other melee burst-assasin type. Getting a brutalizer later just wastes a slot better used up by Tanky/CDR/utility items.
Shine[Kal] #1 fan
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 01 2012 13:33 GMT
#210
Hm, I actually agree with your assessment. I really like the concept of Bruta on him, but as a melee dps, he needs the defenses more, probably. I usually play him jungle, and generally go Phage-Kindle before Bruta, but I may just cut it out altogether and get Merc's faster.

I'm always at a loss as to what to build Phage into, though. TF and FMallet are both godmode on him (TF for killing, FMallet to be unkillable once you ult), I suppose it's just something to play by ear.
It's your boy Guzma!
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-08-01 15:52:46
August 01 2012 15:50 GMT
#211
Realistically, you don't actually need the Phage slow until after the point where you're passing red buff off to your AD carry, because the diminishing returns on slows makes the actual effect of Phage after Red Buff + E is applied fairly minimal. Brutalizer is definitely going to have a much more noticeable effect in midgame fights.

Practically speaking, I don't necessarily see the effectiveness of Brutalizer + a cost-effective pure defensive item like Aegis being worse than half-offense, half-defense items like Phage and Zeke's, especially since Bruta/Aegis have higher innate cost-effectiveness to begin with.
Moderator
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 01 2012 16:02 GMT
#212
However, would you say Bruta-Aegis helps you get to the later game better? It's probably very strong early/mid, but Aegis is a mid game defensive item (for the most part), and Phage's build paths are stronger than Ghostblade, at least in my opinion. Zeke's is also a mid game item, admittedly, but you can sit on Kindle for a stupid long time, and there's a pretty good chance someone else on your team will get Aegis anyway.
It's your boy Guzma!
barbsq
Profile Joined November 2009
United States5348 Posts
August 01 2012 16:09 GMT
#213
On August 01 2012 07:40 Vaporized wrote:
what do you build? im curious.

ive been going philo, avarice, merc treads, phage, bruta, finish triforce, frozen mallet, finish ghostblade. GA if the game is still going. i guess thats saintvicious build, it works really well.


frozen mallet and triforce have a really large overlap in function. I'd recommend replacing one or the other. Prob either replace mallet with aegis, omen or frozen heart (i guess it depends on how much cdr you have in your runes and whatnot), or triforce with maybe something like wits end.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 01 2012 16:20 GMT
#214
I don't know, I'm iffy about Wit's. You already get nearly max ASpd from W, and his AD scaling is pretty good, so I think I'd rather have Hex/Maw.
It's your boy Guzma!
TheYango
Profile Joined September 2008
United States47024 Posts
August 01 2012 16:32 GMT
#215
On August 02 2012 01:02 Requizen wrote:
However, would you say Bruta-Aegis helps you get to the later game better? It's probably very strong early/mid, but Aegis is a mid game defensive item (for the most part), and Phage's build paths are stronger than Ghostblade, at least in my opinion.

Aegis is strong the whole game. The only downside is that it's weak when you hit 6 items, but junglers usually don't bump up against that limitation. Ghostblade is fine late game.

On August 02 2012 01:02 Requizen wrote:
Zeke's is also a mid game item, admittedly, but you can sit on Kindle for a stupid long time, and there's a pretty good chance someone else on your team will get Aegis anyway.

lol who else is going to get Aegis. Top laners never do, and 15-20 minute Aegis on a jungler is monumentally more game-changing than 35 minute Aegis on a support.
Moderator
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 01 2012 16:34 GMT
#216
On August 02 2012 01:32 TheYango wrote:
Show nested quote +
On August 02 2012 01:02 Requizen wrote:
However, would you say Bruta-Aegis helps you get to the later game better? It's probably very strong early/mid, but Aegis is a mid game defensive item (for the most part), and Phage's build paths are stronger than Ghostblade, at least in my opinion.

Aegis is strong the whole game. The only downside is that it's weak when you hit 6 items, but junglers usually don't bump up against that limitation. Ghostblade is fine late game.

Show nested quote +
On August 02 2012 01:02 Requizen wrote:
Zeke's is also a mid game item, admittedly, but you can sit on Kindle for a stupid long time, and there's a pretty good chance someone else on your team will get Aegis anyway.

lol who else is going to get Aegis. Top laners never do, and 15-20 minute Aegis on a jungler is monumentally more game-changing than 35 minute Aegis on a support.

/shrug. I get it on a handful of top laners (not all), and it's usually my first buy after gold items on support (unless we really need Shurelya). Then again, I'm kinda mediocre at support.
It's your boy Guzma!
Vaporized
Profile Joined July 2010
United States1471 Posts
August 01 2012 23:22 GMT
#217
ive been playing xin A LOT the last week or so in the jungle. for those looking to carry their games it doesnt get much better then this. i thought the nerf in the new patch might set him back but nah, he is fine, his damage is still absurd. his ganks, especially at early lvls, are just beastly.
Perplex
Profile Joined March 2011
United States1693 Posts
August 06 2012 16:33 GMT
#218
Should you be looking to get close to the CDR cap with FH and ghostblade? On paper it sounds really good but I feel like you'd be lacking too much health unless you could also afford a mallet and aegis or something
http://www.lolking.net/summoner/na/24238059
sylverfyre
Profile Joined May 2010
United States8298 Posts
August 06 2012 17:21 GMT
#219
CDR Cap is great but I'm not convinced about ghostblade even though brutalizer is so tempting. What about Zeke's + Aegis + Ghostblade (built in no particular order) If you have enlightenment that's 35%+ in the mid/late game - enough to keep your steroid always up and get really short CDs on Q / E without being silly squishy (Health scales particularly well on him, aegis makes sure your resists aren't too low just because you haven't pressed R yet.)
Navi
Profile Joined November 2009
5286 Posts
August 06 2012 17:26 GMT
#220
On August 02 2012 01:34 Requizen wrote:
Show nested quote +
On August 02 2012 01:32 TheYango wrote:
On August 02 2012 01:02 Requizen wrote:
However, would you say Bruta-Aegis helps you get to the later game better? It's probably very strong early/mid, but Aegis is a mid game defensive item (for the most part), and Phage's build paths are stronger than Ghostblade, at least in my opinion.

Aegis is strong the whole game. The only downside is that it's weak when you hit 6 items, but junglers usually don't bump up against that limitation. Ghostblade is fine late game.

On August 02 2012 01:02 Requizen wrote:
Zeke's is also a mid game item, admittedly, but you can sit on Kindle for a stupid long time, and there's a pretty good chance someone else on your team will get Aegis anyway.

lol who else is going to get Aegis. Top laners never do, and 15-20 minute Aegis on a jungler is monumentally more game-changing than 35 minute Aegis on a support.

/shrug. I get it on a handful of top laners (not all), and it's usually my first buy after gold items on support (unless we really need Shurelya). Then again, I'm kinda mediocre at support.

top laners r greedy huehue
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