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[Champion] Taric - Page 3

Forum Index > LoL Strategy
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Niton
Profile Blog Joined March 2009
United States2395 Posts
August 18 2011 05:02 GMT
#41
I disagree, at least for now. 40% CDR AP should still be a good build, since Q will be pretty weak even if you focus on it. Need to see the rest of the changes though.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
TubeZ
Profile Joined July 2011
28 Posts
August 18 2011 16:52 GMT
#42
Where can I find said changes? Dont see them on official site.
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
August 19 2011 03:23 GMT
#43
Is it just me, or is Taric really easy? I bought him, and within the first couple of games i was going 1-2-20+

(my build is kinda still retarded though. Open regrowth, Philo stone, HoG, Mercs, Lucky Pick, Shurellias, Randuins, FON, Mogs)
Survival is winning, everything else is bullshit.
Niton
Profile Blog Joined March 2009
United States2395 Posts
Last Edited: 2011-08-19 05:57:55
August 19 2011 05:54 GMT
#44
On August 19 2011 12:23 57 Corvette wrote:
Is it just me, or is Taric really easy? I bought him, and within the first couple of games i was going 1-2-20+

(my build is kinda still retarded though. Open regrowth, Philo stone, HoG, Mercs, Lucky Pick, Shurellias, Randuins, FON, Mogs)


Yes and no. It's harder to feed with him than a lot of other champions because of his strong baseline, but as anyone who's played any amount of ranked games can tell you, people can find the most amazing ways to fail and/or feed with him.

He's actually pretty middle of the road for support, but that has a lot more to do with some of the others being true ezmode (sona lololololol) than his own difficulty.

e: Taric ezmode y u play him noob
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
Southlight
Profile Blog Joined August 2007
United States11768 Posts
August 19 2011 05:58 GMT
#45
On August 19 2011 12:23 57 Corvette wrote:
Is it just me, or is Taric really easy? I bought him, and within the first couple of games i was going 1-2-20+

(my build is kinda still retarded though. Open regrowth, Philo stone, HoG, Mercs, Lucky Pick, Shurellias, Randuins, FON, Mogs)


I think he may seem easy because he has an innately solid laning phase, but he tends to fall off pretty hard, unless you stack AP on him. And you'll notice better players avoiding some of the Taric cheese that can go on and render him worthless mid-late. Hence IIRC Brees saying "he sucks after 15 minutes" and Neo saying "he sucks after level 11" hahah.

I'm very much a fan of building DRing on him and Soraka and just stacking those, because you don't really have the time to fuck around with gold over time items. That's my opinion anyways. We'll see how stuff changes with the next balance patch with all of them getting messed up though, so enjoy Mr. Easy until then :p
oraoraoraoraoraoraoraora
broz0rs
Profile Joined July 2008
United States2294 Posts
August 19 2011 07:04 GMT
#46
I'm learning support class by using Taric and it's teaching me a lot about the game. Pretty cheesy at the start, especially against new players. Mid to late game is pretty weird because it is just wards and cv. Weird how I feel like i'm doing nothing but getting something like 1-2-20

Southlight
Profile Blog Joined August 2007
United States11768 Posts
August 19 2011 07:08 GMT
#47
I don't think Taric is a good hero to "learn support" with because he's really not. He's a nuker that happens to have a heal.
oraoraoraoraoraoraoraora
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 19 2011 07:14 GMT
#48
On August 19 2011 16:08 Southlight wrote:
I don't think Taric is a good hero to "learn support" with because he's really not. He's a nuker that happens to have a heal.


I build Taric (and Janna now, to a degree, thanks to you) strictly AP. Not so much GP5. But regardless, he's ward bitch and he shouldn't initiate like an AP carry would. He's still a support by definition imo. Just a lot more aggro than Soraka or Sona.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Southlight
Profile Blog Joined August 2007
United States11768 Posts
August 19 2011 07:15 GMT
#49
For the record I build Taric full DRing too, but that aside

I build Malzahar strictly AP. Not so much GP5.
oraoraoraoraoraoraoraora
Skipper240
Profile Joined August 2010
140 Posts
August 23 2011 00:18 GMT
#50
What are your guys thoughts on Taric initiating a fight on bot lane at level 1?

I main Soraka, and generally against Taric lanes I try to bait out a stun at level 1 and trade damage. This is usually dependent on how much initial damage I can get on him / his AD as they enter the lane. If I can steal their bush before they get into the lane and get at least 2 autos on his carry I'll almost always drop a ward into their bush and try to initiate a fight. If I can't do that I try to initiate much more safely - meaning I try to bait a stun that lands when I've broken LoS in my bush.

I find this to be the best way to handle him in lane. Usually if I let him get to level 3 with almost a full mana he ends up dominating the lane and giving his carry a free farm until jungles start roaming. Am I doing this right?
Seuss
Profile Blog Joined May 2010
United States10536 Posts
September 15 2011 20:18 GMT
#51
Back in the Talon thread Moonbear listed number of possibilities for the Riven patch (with a disclaimer), one of which was:

Taric Ult Aura removed. Replaced with long CD game-changer. Like a point and click shield, or a spell that has 700 range and gives all allies in it a bug shield+armour+mres for 2 seconds. Or something. Would that make Taric players happier? (I know I would be.)


The idea of a game-changing ult was interesting (though I hold that long CD game-changers are not a necessary part of champion design, SEE: Anivia), but I have difficulty seeing how the new Radiance is more game changing than the old.

For comparison:
Old Taric:
  • 90 AD aura.
  • 50 health per second self-heal.
  • 20 second cooldown,
  • 4-6 second effective duration without blue buff.

New Taric:
  • 70 AD/AP aura.
  • 350 AoE damage (no self-heal),
  • 80 second cooldown.
  • 10 second set duration.


The only potential game-changing additions are the damage and the AP aura, neither of which strike me as particularly effective in that regard. Nobody calls Sona's ultimate "game-changing" because of its damage (which is incidentally better than Radiance's), and we wouldn't even have the new Radiance if people felt that damage-stat auras were game-changing.

So in the end we've traded a big chunk of survivability (50+ health per second was a huge part of his tankiness) and some AD for AP, AoE damage and a much longer cooldown.

To be clear I'm not saying the new Radiance is bad (though I like the old Radiance better), but I am saying that it doesn't appear to be particularly more game-changing than the old Radiance. In that regard, it appears that Riot's rework did not succeed in its goal.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Southlight
Profile Blog Joined August 2007
United States11768 Posts
September 15 2011 20:19 GMT
#52
The idea of game-changing ult was brought up, ala Sona's ult. They simply did not go in that direction.

... instead, they decided he should be another nuker with a heal, like Lux/Morg/etc.
oraoraoraoraoraoraoraora
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
September 15 2011 21:10 GMT
#53
Guess I should update this thread with his NEW AWESOME ULTI (it sucks and it's boring)

Obviously they weren't going to put a cool mechanic on it, though, they don't make any money from the 5000000 people who already bought Taric~
Seuss
Profile Blog Joined May 2010
United States10536 Posts
September 15 2011 21:30 GMT
#54
I don't understand why they replaced a cool mechanic (actually considering and managing mana, self-healing) with a not cool mechanic (DAMAGE, also super long cooldown).

I think this is the first time Riot has made a change which I actively dislike.

Also, Lux/Morgana ultimates are arguably game changing. Certainly moreso than Taric's new one.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
TheYango
Profile Joined September 2008
United States47024 Posts
September 15 2011 22:02 GMT
#55
On September 16 2011 05:19 Southlight wrote:
The idea of game-changing ult was brought up, ala Sona's ult. They simply did not go in that direction.

... instead, they decided he should be another nuker with a heal, like Lux/Morg/etc.

A semi-global nuke and an AoE slow that forces you to reposition or get owned by the stun are not game-changing?
Moderator
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 15 2011 22:06 GMT
#56
Most importantly: Lux and Morg don't have heals.
If you have a good reason to disagree with the above, please tell me. Thank you.
Niton
Profile Blog Joined March 2009
United States2395 Posts
Last Edited: 2011-09-15 22:28:09
September 15 2011 22:12 GMT
#57
On September 16 2011 07:06 spinesheath wrote:
Most importantly: Lux and Morg don't have heals.


Morg might not have a heal, but she does have something that can be compared in practical situations: Black Shield. Black Shield's probably the best damage mitigation buff any 'support' brings, and Taric's new ult is somehow even more lackluster than Radiance, which had its share of 'oh man' moments and a few useful qualities.

Maybe it's as simple as adding a healing component to it, but I don't know if Riot would be willing to do a second rebalancing on the ult just to add it in. Either a burst heal, or a heal every second a target has the Radiance buff.

The old ultimate was weak in some ways, but very strong in some others. This one? It's pretty much mediocre all the way down.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2011-09-15 22:22:55
September 15 2011 22:22 GMT
#58
Rebalance nothing, give the old ultimate back. The new ultimate's only redeeming value is the cool special effects.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-09-15 22:30:20
September 15 2011 22:29 GMT
#59
What I'm disappointed about is how Riot didn't take the opportunity to make "Radiance" into a spell that blinds people that are facing toward Taric.

Something like:

Taric slams the ground to create a blinding flash of light dealing 150/250/350 (+0.6 ability power) magic damage to nearby enemies and causing them to deal 15/25/35% less damage for 3 seconds. Additionally, enemies facing him when damaged are blinded for 2 seconds.
Moderator
Seuss
Profile Blog Joined May 2010
United States10536 Posts
September 15 2011 22:32 GMT
#60
If all the ultimate had been was an AD/AP aura + 3 second facing-conditional blind I would have grudgingly accepted it (even without damage). I don't know if I would have been happy (I'm ridiculously biased toward the old ult/playstyle), but I would have at least acknowledged it as being worthwhile.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
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