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[Champion] Jax - Page 51

Forum Index > LoL Strategy
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cLutZ
Profile Joined November 2010
United States19574 Posts
October 21 2013 07:27 GMT
#1001
You can still go with the TF + GA timing window if you want to teamfight sooner (or Spirit Visage vs. Double AP). Just right now the majority of his strength is in splitpushing, so people build TF + BOTRK 1st, which is a terrible Teamfighting build.
Freeeeeeedom
Ayush_SCtoss
Profile Blog Joined April 2010
India3050 Posts
November 07 2013 16:33 GMT
#1002
Which is generally safer? Getting BotRK first or Trinity Force first?
End my suffering
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
November 07 2013 18:57 GMT
#1003
IMO it depends on what type of lane you are facing. Vs a poking lane I like the LS and additional CC and damage of going into the Bilgewater Cutlass. Vs a bruiser lane I like to pick up a Phage and potions for the extra tankiness and damage as well as a nice CS and run or fight passive. However, the others here definitely know more.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
Last Edited: 2013-11-07 21:47:35
November 07 2013 21:34 GMT
#1004
Also against an opponent with sustain you pretty much have to go vamp scepter, and at that point it's only an extra 600 gold for cutlass.

Jax has no innate sustain so cutlass is a pretty solid choice all-around. After that you can make a decision whether to finish botrk or go trinity. The good thing about jax is that each piece of his core (botrk/trinity/SV/randuins) have great pieces for laning (cutlass/phage/sheen/cowl/giant's belt/warden's mail) so you can mix-and-match as dictated by lane opponent and/or game flow.

For example against tryndamere I go vamp scepter -> cutlass -> ninja tabi -> warden's mail, this gives me like 120+ armor, severely reduces tryndamere's laning dps, and let's me somewhat keep up in sustain vs. him. You can really tailor your build well vs. your opponent.

Against a squishy AP like vlad you can go cutlass -> cowl -> phage and just rush him down for the kill.
next week on Everybody Loves HypnoToad:
Alaric
Profile Joined November 2009
France45622 Posts
November 07 2013 22:20 GMT
#1005
Eh? I just use lifesteal quints and 1-2 dblades, add flask to that and sustain really isn't my problem unless it's the kind of Renekton bullshit.
Cant take LMS hipsters serious.
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
November 08 2013 16:44 GMT
#1006
"Also against an opponent with sustain" so i didn't mention specific champs but yes i'm talking sustain champs like renekton.
next week on Everybody Loves HypnoToad:
Complete
Profile Joined October 2009
United States1864 Posts
January 03 2014 08:19 GMT
#1007
Anybody try Jax in the jungle in season 4?

Been having quite a lot of fun with it upon my return to LoL (didn't play S4 until yesterday).

Does SOTAG->tabi->BOTRK seem like a reasonable jungle item core for Jax? I must say I'm a bit behind on S4 item knowledge.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
January 03 2014 08:27 GMT
#1008
I played jungle jax a lot in S3, havent really experimented with him in S4, but I think that SotLE would be a lot better than Ancient Golem. You will want to farm a lot no matter which of those items you build and SotLE will allow you to farm significantly faster

Dont upgrade boots before your 2nd big item imo, it's just not worth it, unless they have 4-5 phys dmg champions. Even then just getting wardens and then randuins might be better.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
cLutZ
Profile Joined November 2010
United States19574 Posts
February 18 2014 17:08 GMT
#1009
NA LCS Spoilers

+ Show Spoiler +

In week 5 Zionspartan on Coast played Jax 2x. First vs. XDG's Trundle, 2nd vs. EG's Shyvana. I thought it worked well both times, but the 2nd time was more interesting to me because of the build.

Triforce>BotRK>SV>Gunblade>Wardens (probably would have been randiuns).

Now, IMO they would have won like 10 minutes earlier if that Gunblade was a randuins because he could only splitpush and got picked twice during inhib pushes (where he couldnt tank turrets obviously).

So what do people think about all-offense (basically) Jax?


Freeeeeeedom
GettingIt
Profile Joined August 2011
1656 Posts
February 18 2014 18:30 GMT
#1010
On February 19 2014 02:08 cLutZ wrote:
NA LCS Spoilers

+ Show Spoiler +

In week 5 Zionspartan on Coast played Jax 2x. First vs. XDG's Trundle, 2nd vs. EG's Shyvana. I thought it worked well both times, but the 2nd time was more interesting to me because of the build.

Triforce>BotRK>SV>Gunblade>Wardens (probably would have been randiuns).

Now, IMO they would have won like 10 minutes earlier if that Gunblade was a randuins because he could only splitpush and got picked twice during inhib pushes (where he couldnt tank turrets obviously).

So what do people think about all-offense (basically) Jax?




Isn't it better to go all offensive when you are the one whose split pushing so that you can take down turrets quicker and no one can 1v1 you (as Jax)?
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
February 18 2014 18:32 GMT
#1011
^You're probably right. Isn't that why the Tri/BotRK is the split pushing build and Tri/GA is the team fighting build?
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
cLutZ
Profile Joined November 2010
United States19574 Posts
February 18 2014 19:09 GMT
#1012
On February 19 2014 03:30 GettingIt wrote:
Show nested quote +
On February 19 2014 02:08 cLutZ wrote:
NA LCS Spoilers

+ Show Spoiler +

In week 5 Zionspartan on Coast played Jax 2x. First vs. XDG's Trundle, 2nd vs. EG's Shyvana. I thought it worked well both times, but the 2nd time was more interesting to me because of the build.

Triforce>BotRK>SV>Gunblade>Wardens (probably would have been randiuns).

Now, IMO they would have won like 10 minutes earlier if that Gunblade was a randuins because he could only splitpush and got picked twice during inhib pushes (where he couldnt tank turrets obviously).

So what do people think about all-offense (basically) Jax?




Isn't it better to go all offensive when you are the one whose split pushing so that you can take down turrets quicker and no one can 1v1 you (as Jax)?


Once you get TF+Blade no one can 1v1 you regardless, and you melt turrets regardless. It does make you a marginally stronger 1v1er, but if you watch the game I mentioned, he gets caught out by EG in 2v1s or 3v1s and cant live long enough for his team to punish.
Freeeeeeedom
K3Nyy
Profile Joined February 2010
United States1961 Posts
February 21 2014 10:31 GMT
#1013
On February 19 2014 02:08 cLutZ wrote:
NA LCS Spoilers

+ Show Spoiler +

In week 5 Zionspartan on Coast played Jax 2x. First vs. XDG's Trundle, 2nd vs. EG's Shyvana. I thought it worked well both times, but the 2nd time was more interesting to me because of the build.

Triforce>BotRK>SV>Gunblade>Wardens (probably would have been randiuns).

Now, IMO they would have won like 10 minutes earlier if that Gunblade was a randuins because he could only splitpush and got picked twice during inhib pushes (where he couldnt tank turrets obviously).

So what do people think about all-offense (basically) Jax?




I don't know whether or not that Gunblade is a good buy (Zionspartan definitely knows better), but there wasn't any real reason to get Randuins that early. If you look at EG's team, it was Shyvana, Kayle, Sivir, Volibear and Annie. Sivir is the only AD damage on EG's team. Now if Jax is going to split push all game, there is no way that EG would ever send Sivir to defend. It would be either Kayle or Shyvana, both who are AP.

Again, I don't know if Gunblade is a good buy on Jax or not, I don't play as high a level as he does, but I can say that there was no need to rush a Randuins that early with their lack of AD.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 21 2014 13:18 GMT
#1014
On February 19 2014 03:32 WarSame wrote:
^You're probably right. Isn't that why the Tri/BotRK is the split pushing build and Tri/GA is the team fighting build?

once you get triforce and bork you're pretty tanky and burst stupid hard. you are def a teamfighting asset with it without a doubt

once i have tf/bork i feel like a god with jax, and thats when i'd rather be teamfighting.
once you get 6 theres very very very few champions who can fight jax 1 on 1
Artillery spawned from the forges of Hell
Alaric
Profile Joined November 2009
France45622 Posts
February 21 2014 13:31 GMT
#1015
Actually once you hit 6 a bunch of champions still can, it's the combo 6 + item that does it (Renekton, Mundo, Shen, and probably Trundle can still manfight you at 6 if you don't have completed items; actually anyone rushing sunfire will probably have an edge once it's completed till your own triforce completion a bit more than 1k later, to which you can add the fact that their pre-6 advantage should have given them gold advantage).

Well, against Mundo you need BotRk instead anyway (BotRk better at manfighting Shen too I'd think but Triforce works).
Cant take LMS hipsters serious.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 21 2014 13:40 GMT
#1016
On February 21 2014 22:31 Alaric wrote:
Actually once you hit 6 a bunch of champions still can, it's the combo 6 + item that does it (Renekton, Mundo, Shen, and probably Trundle can still manfight you at 6 if you don't have completed items; actually anyone rushing sunfire will probably have an edge once it's completed till your own triforce completion a bit more than 1k later, to which you can add the fact that their pre-6 advantage should have given them gold advantage).

Well, against Mundo you need BotRk instead anyway (BotRk better at manfighting Shen too I'd think but Triforce works).

Maybe tanky champions, i.e renekton mundo, shyvana.
but his W+Q+3rd hit with ult on is so brutal no squishy champion can take more than 2 of them i'd just about guarantee. Not that squishy champions are played anyway, but in the end i feel Jax is more useful than any of those champions past like 30-40 minutes in the game anyways.
Artillery spawned from the forges of Hell
cLutZ
Profile Joined November 2010
United States19574 Posts
February 21 2014 17:04 GMT
#1017
On February 21 2014 19:31 K3Nyy wrote:
Show nested quote +
On February 19 2014 02:08 cLutZ wrote:
NA LCS Spoilers

+ Show Spoiler +

In week 5 Zionspartan on Coast played Jax 2x. First vs. XDG's Trundle, 2nd vs. EG's Shyvana. I thought it worked well both times, but the 2nd time was more interesting to me because of the build.

Triforce>BotRK>SV>Gunblade>Wardens (probably would have been randiuns).

Now, IMO they would have won like 10 minutes earlier if that Gunblade was a randuins because he could only splitpush and got picked twice during inhib pushes (where he couldnt tank turrets obviously).

So what do people think about all-offense (basically) Jax?




I don't know whether or not that Gunblade is a good buy (Zionspartan definitely knows better), but there wasn't any real reason to get Randuins that early. If you look at EG's team, it was Shyvana, Kayle, Sivir, Volibear and Annie. Sivir is the only AD damage on EG's team. Now if Jax is going to split push all game, there is no way that EG would ever send Sivir to defend. It would be either Kayle or Shyvana, both who are AP.

Again, I don't know if Gunblade is a good buy on Jax or not, I don't play as high a level as he does, but I can say that there was no need to rush a Randuins that early with their lack of AD.


I dont know how a "4th" Item is early, especially when 2 of your 1st three are two of the most expensive items in the game.
Freeeeeeedom
K3Nyy
Profile Joined February 2010
United States1961 Posts
February 21 2014 18:34 GMT
#1018
On February 22 2014 02:04 cLutZ wrote:
Show nested quote +
On February 21 2014 19:31 K3Nyy wrote:
On February 19 2014 02:08 cLutZ wrote:
NA LCS Spoilers

+ Show Spoiler +

In week 5 Zionspartan on Coast played Jax 2x. First vs. XDG's Trundle, 2nd vs. EG's Shyvana. I thought it worked well both times, but the 2nd time was more interesting to me because of the build.

Triforce>BotRK>SV>Gunblade>Wardens (probably would have been randiuns).

Now, IMO they would have won like 10 minutes earlier if that Gunblade was a randuins because he could only splitpush and got picked twice during inhib pushes (where he couldnt tank turrets obviously).

So what do people think about all-offense (basically) Jax?




I don't know whether or not that Gunblade is a good buy (Zionspartan definitely knows better), but there wasn't any real reason to get Randuins that early. If you look at EG's team, it was Shyvana, Kayle, Sivir, Volibear and Annie. Sivir is the only AD damage on EG's team. Now if Jax is going to split push all game, there is no way that EG would ever send Sivir to defend. It would be either Kayle or Shyvana, both who are AP.

Again, I don't know if Gunblade is a good buy on Jax or not, I don't play as high a level as he does, but I can say that there was no need to rush a Randuins that early with their lack of AD.


I dont know how a "4th" Item is early, especially when 2 of your 1st three are two of the most expensive items in the game.


Like I said, it is early for the enemy's team comp and what he was doing. You build according to the situation and the enemy's comp, not based on some set build path on a guide.
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2014-02-21 18:44:39
February 21 2014 18:43 GMT
#1019
Well he could have gone for a GA, Banshees Veil, Warmogs, or even Frozen Mallet (if he kept wanting to splitpush so badly). The problem with the build, is he couldn't keep splitpushing with impunity because he was getting killed, and if he had grouped they would have won, or if he died more slowly when they sent 2+ to stop his splitpush, they would have won.

In fact, he also almost lost the game when he lost a 1v1 to a Kayle, which almost threw the game as well.
Freeeeeeedom
K3Nyy
Profile Joined February 2010
United States1961 Posts
February 21 2014 19:20 GMT
#1020
On February 22 2014 03:43 cLutZ wrote:
Well he could have gone for a GA, Banshees Veil, Warmogs, or even Frozen Mallet (if he kept wanting to splitpush so badly). The problem with the build, is he couldn't keep splitpushing with impunity because he was getting killed, and if he had grouped they would have won, or if he died more slowly when they sent 2+ to stop his splitpush, they would have won.

In fact, he also almost lost the game when he lost a 1v1 to a Kayle, which almost threw the game as well.


I'm not even arguing whether Gunblade was good buy or not. I'm just saying there was no need for Randuins if he was gonna split. -.-
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