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[Champion] Kassadin - Page 7

Forum Index > LoL Strategy
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Prev 1 5 6 7 8 9 13 Next All
Southlight
Profile Blog Joined August 2007
United States11767 Posts
September 22 2011 18:09 GMT
#121
I miss when teams were generally filled with tankspam.
oraoraoraoraoraoraoraora
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 22 2011 19:06 GMT
#122
On September 23 2011 02:56 Iplaythings wrote:
Show nested quote +
On September 22 2011 23:02 Southlight wrote:
Well realistically your post just sounds like you got rocked by WW, not Kass, lol.

Edit:
Also, for ranged DPS the #1 weapon against Kass is lifesteal. It's really hard for Kass to deal with it, to the point where when we were doing testing Turkey mentioned he thought DBlade -> Vamp was actually superior to DBlade stack vs Kass, lol.

Also he'd just fire his ult on CD just to fuck with me. Blah.

how you utterly humilliate kassa as caitlyn:
wriggles 3 dblades
negatron cloak QSS
GEEEEEEEGEEEEEEE
I know you know it, but it happend to me last time i played kass, ugh I wanted to be sadistic soo badly afte that

FTFY
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11767 Posts
September 22 2011 19:08 GMT
#123
You don't even really need QSS vs Kass 1v1 as ranged AD tbh :< I remember getting shat on by Smgzy and such with their fuckin triple DBlade + red pot.
oraoraoraoraoraoraoraora
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 22 2011 19:09 GMT
#124
QSS is soooooo good though.
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11767 Posts
September 22 2011 19:11 GMT
#125
That's fine I'm just saying you don't even need it to fuck Kass up :[
oraoraoraoraoraoraoraora
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 22 2011 19:54 GMT
#126
On September 23 2011 04:11 Southlight wrote:
That's fine I'm just saying you don't even need it to fuck Kass up :[

Hell, Cait shouldn't even need dblades to fuck Kass up.
mogwaismusings.wordpress.com
HazMat
Profile Blog Joined October 2009
United States17077 Posts
Last Edited: 2011-09-22 20:13:07
September 22 2011 20:12 GMT
#127
Stop QQ'ing about Caitlyn and abuse the op that is kassadin, imo.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
jtype
Profile Blog Joined April 2009
England2167 Posts
Last Edited: 2011-09-22 20:50:13
September 22 2011 20:48 GMT
#128
On September 22 2011 18:40 Navi wrote:
put 2 wards, 1 in j brush and 1 on wraith ramp


Yea I was definitely playing like a complete idiot and didn't place any wards for WW.


On September 22 2011 23:02 Southlight wrote:
Well realistically your post just sounds like you got rocked by WW, not Kass, lol.

Edit:
Also, for ranged DPS the #1 weapon against Kass is lifesteal. It's really hard for Kass to deal with it, to the point where when we were doing testing Turkey mentioned he thought DBlade -> Vamp was actually superior to DBlade stack vs Kass, lol.

Also he'd just fire his ult on CD just to fuck with me. Blah.


My main question was (although I didn't make it clear, I think), was it because of WW that I was getting owned, or because Kass hits a point where he can just blow me up regardless of farm? I know getting ulted by WW repeatedly pretty much ensured the free kills.

My early build was DBlade>Wriggles then bought a Negatron for BV and finished IE. Thanks for the advice guys btw. I guess I'll have to try playing the match-up again when I'm playing a bit smarter, as it's not really a good time to form conclusions on a MU when you're just playing below standard.
Southlight
Profile Blog Joined August 2007
United States11767 Posts
September 22 2011 20:55 GMT
#129
Kass' single-cycle burst isn't very high, maybe if your max HP and resists were low he might be able to attrition you with REQW whack whack Q, but that's really not that much damage. During Q cooldown as long as you don't panic and fire spells all he can really do to you is Q and W+AA which should really be less damage than sustained AA from a dedicated AA hero.
oraoraoraoraoraoraoraora
jtype
Profile Blog Joined April 2009
England2167 Posts
September 22 2011 22:55 GMT
#130
Ok fair enough, so it seems that it was due to me playing badly, rather than Kass being naturally stronger at that particular phase of the game. I'll definitely try to get someone to 1v1 me a couple of times so I can practice the MU a bit, but the bigger problem was my awareness and positioning.
Ryuu314
Profile Joined October 2009
United States12679 Posts
September 22 2011 23:18 GMT
#131
Is Tear worth it? Or is philo+cata -> roa -> deathcap sufficient? I find that if I try to fit in tears, I get my big AP items a bit late :\
Southlight
Profile Blog Joined August 2007
United States11767 Posts
September 23 2011 02:12 GMT
#132
Tears is a bit of a gamble, it's a fail-safe in case you lose blue as you gain teamfight sustain (for drawn out fights) but it certainly gimps your damage. Some people swear by it, others swear against it. Neo laughed at me for about two months straight for running it.
oraoraoraoraoraoraoraora
Jaso
Profile Blog Joined April 2010
United States2147 Posts
September 23 2011 02:25 GMT
#133
What would you say is a standard, no-fail build for trying out Kass? I used to main him but haven't played him in a year, pretty much.

Cata->ToG->Sorcs->RoA->Deathcap->AA->Void Staff?

I guess ToG before RoA would only work if I got an early kill or two..
derp
Southlight
Profile Blog Joined August 2007
United States11767 Posts
Last Edited: 2011-09-23 09:35:29
September 23 2011 08:39 GMT
#134
PStone -> Cata -> Boot 1 -> Deathcap -> RoA -> Void Staff
RoA earlier if you want
Boot 1 into Tabi
PStone into Miracle

Edit:
If you want reasoning, PStone -> Cata just because it's the most efficient HP-based sustain, should keep you upright against people who don't know what they're doing/AP heroes. Against bruisers you're going to need a full specialized set of equipment (masteries + runes + cloth opening) so that's a bit hairy, read the previous page for ponderings regarding that. Cross fingers and pray vs ranged AD.

Beyond that, Deathcap rush is always really good on AP heroes for maximizing damage, finishing RoA is nice for cost efficiency of the item, and Void Staff is obvious. Standard AP carry stuff, to be honest, just with an extra focus on being able to hang on in lane early on.

That's the "standard fail-safe" build.
oraoraoraoraoraoraoraora
Attakijing
Profile Joined June 2011
United States693 Posts
September 24 2011 13:30 GMT
#135
deathfire grasp?
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
September 24 2011 13:33 GMT
#136
On September 24 2011 22:30 Attakijing wrote:
deathfire grasp?

I'd never considered it, but actually having a 3rd nuke would be fun. All the other stats are quite decent for him too, you'd just be missing out on an earlier Dcap.
I admire your commitment to being *very* oily
Southlight
Profile Blog Joined August 2007
United States11767 Posts
September 25 2011 08:26 GMT
#137
On September 24 2011 22:30 Attakijing wrote:
deathfire grasp?


Way back when, the Euros liked to run it, which I called the glass-cannon build. I wouldn't recommend it unless you're highly confident in yourself and your teammates because the reality is that you end up being extremely susceptible to being shut down (it's very cheesy) and you have very little "come-back" power. Again this is sort of a playstyle mindset difference though - I despise being behind at any point in the game. I always want the ability to turn the game around, so I dislike any sort of glass-cannon, which is why people find it funny watching me play ranged AD :[
oraoraoraoraoraoraoraora
jtype
Profile Blog Joined April 2009
England2167 Posts
Last Edited: 2011-09-25 11:34:18
September 25 2011 11:28 GMT
#138
OK, watching Loco's stream right now. He's playing Trist vs Kass and pretty much making the same mistakes I was as Cait. Glad to know I'm not the only one.

edit - accept Loco is actually pulling it back quite well by ganking other lanes. I just kept trying to keep zoning the kass and getting ganked myself.
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
October 14 2011 12:20 GMT
#139
ok I wanted to move away abit from the cata&tear opening to a cheesyer but stronger midgame build. it is half-mentioned in the OP that you can run a magpen cheese build on kassadin.

this is my opening: boots3, dorans*3(can be 2), tear, sorcs, haunting guise.


what it's good for:

you get damage and HP very fast. Openings with comparable costs are: cata, tear, rod and cata, tear, roa. The first one's purpose is to get damage fast, and the second one is to get tanky fast. My build gets you more damage and health than any of those. You can punish mistakes during the laneing phase harder since you build up damage quickly.

Basicly you get the most damage combined with tankyness you can get without missing on a big manapool, which you will need because the purpose of this is to get in peoples faces as early as possible. The small parts of the build supports this purpose too because you get a bit stronger every time your forced to visit your shop. The build is designed to counter any kind of early-midgame defenses such as MR runes/masteries, mercs, defensive auras (sona, soraka, aegis) and similar stuff.


what it's bad for:

you won't get the HP regeneration so it's not a farm build so you get more punished for mistakes in the laneing phase. You also will be forced to sell at least 1-2 dorans as the game drags on so i'ts an early game investement. If you want to build HP later in the game you will be forced to buy either banshees/rilay/a very late roa. Your deathcap will be later compared to the cata&tear into deathcap.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
-Kato-
Profile Joined June 2010
Spain1146 Posts
November 16 2011 22:40 GMT
#140
Kassadin just became OPer:

http://leaguecraft.com/skins/3630-kass-adar-the-worldwalker-by-chiz-and-me.xhtml
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