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On March 11 2011 07:10 Kaniol wrote:Oh, if Elementz tier list confirmed it then it has to be 100% legit  haha, you'll admit it has a certain sway over popular opinion and trends in the metagame though :p
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Lanemumu Don't let people boss you around and stick you in the jungle, 'cuz that's not where you belong o/
Note: they just nerfed it a bit, assholes. Still looking for new alternative to HoG.
0/21/9 (greed), I run triple gold quints but now that they killed HoG you might wanna just switch back to armor quints. Not sure. armor red yellow mr blue. Ignite/Ghost.
Open Regrowth + Pot, get PStone ASAP (needed for the mana during laning)
PStone -> ChainVest(maybe?) -> Abyssal -> whatever the f you want. E -> W -> E -> Q and after that adjust your skillbuild based on enemy (E to lower damage, W to hit tank enemies harder, etc.) I usually leave Q for last just because I don't need its CD as much but it's not bad to have.
As long as you make your Q land, or if they're retarded and let you get in range, E + W should be able to chop down their HP, and at 6 Q E W R Ignite will generally smash people in hilarious ways. Plus, if you fuck up and die a bit, it doesn't matter, because you're Amumu, most OP hero in the game. HitR2Win. Ideally build AP (Deathcap + Zhonya recommended) but make sure you don't let up too much on survival. You can actually hit 600 AP with like 200 armor and 150 MR.
If you're losing a lane feel free to wander off and grab jungles (bonus points if enemy jungle) whenever you can. Especially if you're like purple top and the jungler is bot when their golem spawns, you plough through that bitch like it's not there. I'll also randomly sneak off to take minigolem if I can when top blue. Mid is probably preferable though because you have less likelihood of being zoned out if you mess up, and the majority of solo mid heroes have sustained survival issues (whereas heroes that go top usually load up on sustainability, so it's a bit more hairy).
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pretty soon you'll be telling me that WW should be in lane too. stop trolling utah, just stop.
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Warwick SHOULD be in lane, but not when I'm lanemumu cuz then we double up on AP carries.
Edit: Have we ever Jarman Mumu'd? I know you've Jarman'd with Turkey's Malz once cuz I remember the hilarious ult into puddle into quad kill >_o
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On April 13 2011 01:32 Mogwai wrote: pretty soon you'll be telling me that WW should be in lane too. stop trolling utah, just stop. not like WW with mp5 runes is bad in lane..
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On April 14 2011 00:52 Iplaythings wrote:Show nested quote +On April 13 2011 01:32 Mogwai wrote: pretty soon you'll be telling me that WW should be in lane too. stop trolling utah, just stop. not like WW with mp5 runes is bad in lane.. you fucking noob, take smite and get back in the jungle!
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Yeah I guess it's about time I updated this to reflect the HoG changes... Any thoughts people? I've personally been opting for early Aegis since the destruction of Randuin's but now with the addition of Cloth Armor back into the recipe it may be viable again? Thoughts on Philo Stone as an early jungle item from Regrowth + pot start?
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United States47024 Posts
On April 27 2011 06:27 WaveofShadow wrote: Yeah I guess it's about time I updated this to reflect the HoG changes... Any thoughts people? I've personally been opting for early Aegis since the destruction of Randuin's but now with the addition of Cloth Armor back into the recipe it may be viable again? Thoughts on Philo Stone as an early jungle item from Regrowth + pot start? The problem with HoG as it stands now isn't that you're holding onto a cloth armor. The problem is that it takes a 6 minute chunk out of your already-fragile early game to simply become cost-effective.
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On April 27 2011 06:43 TheYango wrote:Show nested quote +On April 27 2011 06:27 WaveofShadow wrote: Yeah I guess it's about time I updated this to reflect the HoG changes... Any thoughts people? I've personally been opting for early Aegis since the destruction of Randuin's but now with the addition of Cloth Armor back into the recipe it may be viable again? Thoughts on Philo Stone as an early jungle item from Regrowth + pot start? The problem with HoG as it stands now isn't that you're holding onto a cloth armor. The problem is that it takes a 6 minute chunk out of your already-fragile early game to simply become cost-effective. That being my point...you used to be able to turn it into HoG to eventually become that Randuin's giving you much-needed armor and health early on while it slowly paid for itself. Now there is no gold/5 item for Amumu that will pay for itself without taking a chunk out of his early game tankiness, and unless he ganks well, he farms very slowly until higher levels meaning it takes longer for him to be effective.
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It's good luck to cry in your fountain while buying items, imo.
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On April 27 2011 06:27 WaveofShadow wrote: Yeah I guess it's about time I updated this to reflect the HoG changes... Any thoughts people? I've personally been opting for early Aegis since the destruction of Randuin's but now with the addition of Cloth Armor back into the recipe it may be viable again? Thoughts on Philo Stone as an early jungle item from Regrowth + pot start?
Just open Sapphire -> Cata -_-
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I almost think the return of cloth armor to randuins justifies going cloth, boots, hog, whatever else, getting randuins eventually. I dunno. When I play mumu I find the sooner I get some health the better.
Although fast cata might be better now. Must test.
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I want to try hextech revolver jungle amumu. I heard it'z good
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imba survivability yo Plus it builds into Will of the Ancients for more team support Hextech Gunblade for more imba deeeeeps.
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United States47024 Posts
On April 28 2011 01:51 Two_DoWn wrote: I almost think the return of cloth armor to randuins justifies going cloth, boots, hog, whatever else, getting randuins eventually. I dunno. When I play mumu I find the sooner I get some health the better.
Although fast cata might be better now. Must test. IMO with HoG nerfs (and holding onto HoGs not being that great), there's not that much reason to get Randuin's over Sunfire.
Aegis->Mercs->Sunfire/BVeil seems to be the way to go, IMO. I still don't understand why people are so opposed to Aegis.
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On April 28 2011 04:34 TheYango wrote:Show nested quote +On April 28 2011 01:51 Two_DoWn wrote: I almost think the return of cloth armor to randuins justifies going cloth, boots, hog, whatever else, getting randuins eventually. I dunno. When I play mumu I find the sooner I get some health the better.
Although fast cata might be better now. Must test. IMO with HoG nerfs (and holding onto HoGs not being that great), there's not that much reason to get Randuin's over Sunfire. Aegis->Mercs->Sunfire/BVeil seems to be the way to go, IMO. I still don't understand why people are so opposed to Aegis.
Aegis means you and your team gets completely nice "allround defense", however what I personally dislike about Aegis is that you lack the whole "I need to stack Mres OR Armor to be usefull vs their most farmed/fed carry".
When I rush Aegis on Jungletanks I feel as if my "Tanky core" is delayed by 2k gold.
When I rush Aegis on tanky dps like Jarman or Nasus I feel as if my "DPS core" (aka Triforce) is delayed by 2k gold.
While the stats itself are amazing it's just a complete "jack of all trades, master of none" item. Enough reason for me to only rush it when everything is completely boring and I don't expect lanes to fall apart soon.
On a second thought early failing lanes (=dead towers = more teamfights) might be actually a reason to get Aegis. I feel lost. Help. =(
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United States47024 Posts
On April 28 2011 04:56 r.Evo wrote: While the stats itself are amazing it's just a complete "jack of all trades, master of none" item. Enough reason for me to only rush it when everything is completely boring and I don't expect lanes to fall apart soon. I don't see this as an argument when Aegis is just THAT much better than everything else on cost-effectiveness (and doesn't pour gold into non-EHP stats). Add the appropriate baseline Armor/MR item to your Aegis, and you're just better off than if you built a more specialized higher-tier defense item.
Compare: Aegis + Chain Vest -- 270 HP, 75 Armor, 39 MR for 2625 gold OR Aegis + Negatron Cloak -- 270 HP, 30 Armor, 87 MR for 2665 gold
vs. Randuin's Omen -- 350 HP, 75 Armor, 25 hp5 for 3075 gold (minus whatever your HoG earns you) OR Banshee's Veil -- 375 HP, 50 MR for 2715 gold
You get arguably superior survivability stats for less gold, even against single-type damage sources like a fed AP/AD carry. Randuin's and Banshee's Veil also have their passives, but I'd say that the aura from Aegis is at least as good, if not better utility to have than the Randuin/BVeil passives.
The only real downside is that Aegis + Chain Vest/Negatron takes up 2 slots while Randuin/BVeil take one, and since you no longer tie down 2-3 slots by stacking HoGs, that's much less of a concern now.
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I'm kind of noob, but I build razor - > boots -> lantern -> glacial shards -> item based on enemy team comp.
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On May 03 2011 02:10 GiygaS wrote: I'm kind of noob, but I build razor - > boots -> lantern -> glacial shards -> item based on enemy team comp.
Why build lantern or even razors on him? His spells clear jungle very fast as is and you are setting back your buy by ~2k (?) gold.
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On May 03 2011 02:10 GiygaS wrote: I'm kind of noob, but I build razor - > boots -> lantern -> glacial shards -> item based on enemy team comp. Yeah, you definitely should not buy Razors or Wriggle's on Amumu- you're just gimping yourself for teamfights and hurting your team for it.
I'm very much in favor of rushing Aegis- you get to start with cloth armor + 5 pots, and you get an item that is very efficient in its defensive stats for its cost PLUS you give everyone on your team 12 armor (worth 200g), 15 MRes (worth 250g), and 8 AD (worth up to 332g, less than that if you don't much care about AD e.g. casters in general), so stats worth roughly as much as 3 to 4 dragon kills in gold for everyone on your team. That's pretty huge IMO.
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