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Active: 1427 users

[Champion] Trundle - Page 9

Forum Index > LoL Strategy
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anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
March 26 2012 08:26 GMT
#161
Opinions on top lane trundle?
Dunk first. Ask questions while dunking.
iCanada
Profile Joined August 2010
Canada10660 Posts
March 26 2012 10:24 GMT
#162
On March 26 2012 17:26 anmolsinghmzn2009 wrote:
Opinions on top lane trundle?


Pick him into Yorick. Laugh because your passive heals your more when ghouls die than what they harrass'd you for. Win lane easily.

As for matchups other than Yorick... never played em.

/shrug
Shiv.
Profile Joined January 2011
3534 Posts
March 26 2012 11:13 GMT
#163
On March 26 2012 17:26 anmolsinghmzn2009 wrote:
Opinions on top lane trundle?

Really good against certain stuff, Yorick and Riven come to mind. I'd much rather have him jungling though because I feel he does not scale too well with items, just based on how good his kit works without them.
currently rooting for myself.
BKSandland
Profile Joined October 2010
Denmark79 Posts
March 26 2012 11:34 GMT
#164
On March 26 2012 17:26 anmolsinghmzn2009 wrote:
Opinions on top lane trundle?


Its VERY good imo. His sustain once you get wriggles is ridiculous. You can shut down pretty much every AD based champion.

A few pointers/tips:

His skillset compliments ganks very nicely (try to use pillar after they flash)

His W provides ALOT of splitpushing power, so try to abuse that. (You can almost always get away, just remember WARDS!)

When you get your wriggles, you can play him shyvana style. Counter jungle as much as you can. Trundle gets sooooo many wriggles procs. Your mobility from W and slow from E will allow you to escape easily.
;););)
NpG)Explosive
Profile Joined January 2003
France994 Posts
March 26 2012 11:44 GMT
#165
On March 26 2012 19:24 iCanada wrote:
Pick him into Yorick. Laugh because your passive heals your more when ghouls die than what they harrass'd you for. Win lane easily.

Each ghoul heals you for about 5 hp at level 1, 10 hp at level 6 and 20 hp at level 9. What kind of runes/masteries/items do you use so these figures can outheal Yorick's harrass?
BKSandland
Profile Joined October 2010
Denmark79 Posts
March 26 2012 13:09 GMT
#166
On March 26 2012 20:44 NpG)Explosive wrote:
Show nested quote +
On March 26 2012 19:24 iCanada wrote:
Pick him into Yorick. Laugh because your passive heals your more when ghouls die than what they harrass'd you for. Win lane easily.

Each ghoul heals you for about 5 hp at level 1, 10 hp at level 6 and 20 hp at level 9. What kind of runes/masteries/items do you use so these figures can outheal Yorick's harrass?



I would use the 9/21/0 masteries, going into the movement speed, cdr, and hp/5 points.

I would suggest these runes against a lane bully like Yorick:

ArPen/AD Marks
Armor Seals
MR Glyphs (flat or pr/lvl)
HP/5 Quints

This would give you maximum sustain, which you need against Yorick imo.
;););)
arena_say_what
Profile Joined June 2011
122 Posts
March 26 2012 15:12 GMT
#167
I find trundle falls off really hard late game, he's only really good to ulti shyvana when shes in dragon form :D it's actually really awsome to 1v1 shyvana cuz she can't do shit to trundle with agony
Sponkz
Profile Joined May 2011
Denmark4564 Posts
Last Edited: 2012-03-26 15:21:38
March 26 2012 15:20 GMT
#168
On March 26 2012 20:44 NpG)Explosive wrote:
Show nested quote +
On March 26 2012 19:24 iCanada wrote:
Pick him into Yorick. Laugh because your passive heals your more when ghouls die than what they harrass'd you for. Win lane easily.

Each ghoul heals you for about 5 hp at level 1, 10 hp at level 6 and 20 hp at level 9. What kind of runes/masteries/items do you use so these figures can outheal Yorick's harrass?



9/21/0 taking everything that reduces those freaking minions damage imo.

EDIT: Forgot runes, derp. Since you get the 10% arp from offense i'd recommend ad marks, armor seals, a comibnation of flat mres and scaling mres blues (you can go either, it's personal choice) and either AD, MS or hp5 quints.
hi
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
Last Edited: 2012-04-05 14:37:43
April 05 2012 14:34 GMT
#169
I've been playing trundle as a jungler since he's free this week...wow, he's amazing. He can clear the jungle faster than anyone I've ever played with; That includes Rammus, Amumu, Fiddlesticks, Maokai, Master Yi, Nautilus, Nocturne, Skarner, and Warwick. However, I haven't played with some of the top junglers like Udyr, Shyvana, Lee Sin, or Shaco.

He clears the jungle super fast, only needs the first blue buff, and clears it with high health (usually I'm at full health). Once he gets to level 6 and has wriggles, he can solo the dragon.

He doesn't have the best ganks in the game, but he does have ganking power with pillar, contaminate, and red buff.

At the very least, he's the best solo queue jungler I've come across, since he can solo dragon and jungle farm as long as you want.
next week on Everybody Loves HypnoToad:
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2012-04-05 15:55:27
April 05 2012 15:17 GMT
#170
Trundle definitely does not clear the jungle faster than Maokai (first few clears), Master Yi, Nocturne, Skarner, Udyr, or Shyvana.
Alaric
Profile Joined November 2009
France45622 Posts
April 05 2012 16:12 GMT
#171
I wouldn't call him a good soloQ jungler, because he needs farm badly, so if you teammates screw up you've got a choice between helping them (detrimental to farm unless you manage to make every gank a kill) or farm the jungle and show up ready to mug those bullies. And other junglers scale way better than him off jungle farm.

He's still fun with that unique pillar stuff and an ult to make Rammus cry rivers, but he's nearly not as efficient in soloQ than in the old jungle.
Cant take LMS hipsters serious.
noggnoskill
Profile Blog Joined July 2011
United States97 Posts
Last Edited: 2012-04-05 16:51:52
April 05 2012 16:50 GMT
#172
On April 06 2012 00:17 koreasilver wrote:
Trundle definitely does not clear the jungle faster than Maokai (first few clears), Master Yi, Nocturne, Skarner, Udyr, or Shyvana.

He's fast, but he's not the fastest. Once Riven gets going she's definitely faster.

I think you're forgetting everyone's favorite Doctor, too.

The main reason I play Trundle is the fact that Pillar is just such a fun move. Everyone else seems to do his thing better than him though, makes me kinda sad.
Never forget, JAYM 4/4/2012
sob3k
Profile Blog Joined August 2009
United States7572 Posts
April 09 2012 05:56 GMT
#173
I've been trying trundle, and he is a very fast jungle from my experience...I was having so success building him as reccomended though, I feel like he works alot better build quite tanky, and I didnt really feel the need to build wriggles on him, I had more success with wits/atmogs/hog. I really feel like he just destroys jungle camps and doesnt need wriggles.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2012-04-09 07:01:08
April 09 2012 06:59 GMT
#174
I actually don't think Yi's that fast either. He takes a while for alpha strike to get going and even then...
Trundle's faster than ww and the slowbies but still slow as f***.
There are a few champs that can clear fast like I think a cho that maxes E... but then you'd have a cho that maxed E.
Udyr is definitely faster than trundle.. and the speed does matter.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 09 2012 07:04 GMT
#175
On April 09 2012 15:59 obesechicken13 wrote:
I actually don't think Yi's that fast either. He takes a while for alpha strike to get going and even then...
Trundle's faster than ww and the slowbies but still slow as f***.
There are a few champs that can clear fast like I think a cho that maxes E... but then you'd have a cho that maxed E.
Udyr is definitely faster than trundle.. and the speed does matter.

yi could prob be faster than udyr or shyv if you got really really really lucky with alpha strike procs(i.e ever time you use it)

i liked running straight attack speed with a vamp scepter start on trundle, really though he cleared fairly well
Artillery spawned from the forges of Hell
gtrsrs
Profile Joined June 2010
United States9109 Posts
April 09 2012 07:08 GMT
#176
attack speed is non-synergetic with trundle because his AS is tuned with his CDR in the early levels so that you can rhythmically aa-Q-aa, and additional AS can fk that up. try running arpen + AD or just flat AD instead of AS, you will actually be faster this way with trundle
i play ... hearthstone =\^.^/= Winterfox
sob3k
Profile Blog Joined August 2009
United States7572 Posts
April 09 2012 08:20 GMT
#177
On April 09 2012 15:59 obesechicken13 wrote:
I actually don't think Yi's that fast either. He takes a while for alpha strike to get going and even then...
Trundle's faster than ww and the slowbies but still slow as f***.
There are a few champs that can clear fast like I think a cho that maxes E... but then you'd have a cho that maxed E.
Udyr is definitely faster than trundle.. and the speed does matter.


I max E quite alot if they have not alot of CC, very fast jungle with wits and honestly levels in W are cool with the longer silence, but its a tradeoff with the jungle speed and damage.

Trundle AS with Q may be nonsynergystic, but the attack Q attack rythm is gone pretty much the second you get an AS item, so there is no real reason to avoid it unless you are going no AS at all, which is silly because his base damage with Q is already so good.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
gtrsrs
Profile Joined June 2010
United States9109 Posts
April 09 2012 15:20 GMT
#178
disagree - runes are supposed to get you through the earliest part of the game BEFORE you buy items, especially as a jungler. do i notice the 10 arpen i run on skarner by the time i have wit's + glacial + wriggles + mercs? of course not. likewise, the early 15% AS will hurt you early on trundle and then be unnoticeable by lategame or even midgame. especially because trundle has a hard time just standing and fighting people for extended durations with no hard cc or gapcloser.
i play ... hearthstone =\^.^/= Winterfox
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
Last Edited: 2012-04-09 16:13:18
April 09 2012 15:39 GMT
#179
On April 09 2012 16:08 gtrsrs wrote:
attack speed is non-synergetic with trundle because his AS is tuned with his CDR in the early levels so that you can rhythmically aa-Q-aa, and additional AS can fk that up. try running arpen + AD or just flat AD instead of AS, you will actually be faster this way with trundle


Agree here. Also keep in mind that for your first clear, you will have blue buff, which means you can contaminate at every camp, which gives you +20% AS.

btw, there's 2 main ArPen breakpoints for junglers:

-13, this is all small monsters except the buffs
-20, this is all monsters except baron (120 armor)

technically dragon has 21 armor, but 20 arpen is damn close to true damage.

13 arpen is 3 quints + 2 marks
20 arpen is 3 quints + 6 marks

I usually go for 20 arpen, it's effective against champions even into late-game, and once I reach mid-game I'm only jungling for the buffs anyway.

edit: though I am curious to know what the optimal early-game AS is for trundle, both with and without blue buff. I usually put 4 points into Alacrity mastery so I can get Weapon Expertise. If those 4 points in Alacrity are wasted I'd put the 5 points elsewhere. I also use the remainder of my marks on AS. If those are wasted, I'd rather use them for flat AD or AD/level.
next week on Everybody Loves HypnoToad:
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2012-04-09 18:02:26
April 09 2012 17:58 GMT
#180
On April 10 2012 00:39 BlasiuS wrote:
Show nested quote +
On April 09 2012 16:08 gtrsrs wrote:
attack speed is non-synergetic with trundle because his AS is tuned with his CDR in the early levels so that you can rhythmically aa-Q-aa, and additional AS can fk that up. try running arpen + AD or just flat AD instead of AS, you will actually be faster this way with trundle


Agree here. Also keep in mind that for your first clear, you will have blue buff, which means you can contaminate at every camp, which gives you +20% AS.

btw, there's 2 main ArPen breakpoints for junglers:

-13, this is all small monsters except the buffs
-20, this is all monsters except baron (120 armor)

technically dragon has 21 armor, but 20 arpen is damn close to true damage.

13 arpen is 3 quints + 2 marks
20 arpen is 3 quints + 6 marks

I usually go for 20 arpen, it's effective against champions even into late-game, and once I reach mid-game I'm only jungling for the buffs anyway.

edit: though I am curious to know what the optimal early-game AS is for trundle, both with and without blue buff. I usually put 4 points into Alacrity mastery so I can get Weapon Expertise. If those 4 points in Alacrity are wasted I'd put the 5 points elsewhere. I also use the remainder of my marks on AS. If those are wasted, I'd rather use them for flat AD or AD/level.


I have been running alacrity and just 10% worth of AS reds, and I get pretty perfect AAQAA timing for the first few clears. I'' try running AD and see how that works.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
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