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On May 11 2011 07:39 BluzMan wrote: Also, does anyone have any experience playing vs roaming/jungling eve? In my experience laning with Jax kinda relies on you getting in their faces and autoing as much as possible (very few people can win a straight up fight vs you at lvl 6), and that is precisely what you never want to do vs eve. I think I've lost all games where there was eve on the enemy team, pink wards or not. They don't reveal enough for you to safely win the lane and if you don't win the lane by doing damage, you typically can't even farm.
Yes, and it sucks. Jax isn't very good in lane unless he's aggressive and attacking the other player. You're going to take damage doing this, which makes you easy pickings for Eve.
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Russian Federation4235 Posts
So that essentially makes Eve a hard counterpick to Jax or does he stand a chance? I can imagine Jax mid with a strong ganker backing you so that you just bounce creepwaves to each other, but that's about it.
Same stuff for Shen (omg how bad this is), TF, Rammus and Noct - I.E. everyone who can get in your top lane not fearing your ward (Rammus is too fast to react, Noct can ult you from somewhere you cannot see and too fast to react even if you see him). Also, anyone with teleport. So does that mean Jax is solo mid only?
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On May 11 2011 07:58 BluzMan wrote: So that essentially makes Eve a hard counterpick to Jax or does he stand a chance? I can imagine Jax mid with a strong ganker backing you so that you just bounce creepwaves to each other, but that's about it.
I dunno if she's a hard counterpick in the same way that someone like Rumble is (I hate him so much), but if she spends most of her near Jax's lane looking to gank him, Jax is going to have a really, really bad time.
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Russian Federation4235 Posts
On May 11 2011 08:01 xDaunt wrote:Show nested quote +On May 11 2011 07:58 BluzMan wrote: So that essentially makes Eve a hard counterpick to Jax or does he stand a chance? I can imagine Jax mid with a strong ganker backing you so that you just bounce creepwaves to each other, but that's about it. I dunno if she's a hard counterpick in the same way that someone like Rumble is (I hate him so much), but if she spends most of her near Jax's lane looking to gank him, Jax is going to have a really, really bad time.
Hmm, I have the exact opposite experience with Rumble - beat him in lane just today. But it's free week so who knows.
Idk, there's a lot of opinions on why Jax is a subpar champion, like when I started playing him I was dazzled by the way everyone kites you, but I kinda solved that by adopting Triforce into my builds. Then I was amazed at how disables/focus ruins Jax but after I leaned away from hybrid damage items (GRB, gunblade) towards more tanky stuff (FoN, Atma, even a fast Aegis are all really good on him) it seemed to play out better towards me actually being important in lategame. However, whenever the enemy team is gank-heavy, I feel like I'm royally screwed and so far no item forks (made me go Wriggles first instead of Revolver, somewhat better for solo top since you always have a ward without needing to B) or attempts at map awareness have been able to overcome that. I'm starting to feel that extreme weakness to ganks might be the thing that is really the most glaring of Jax's weaknesses and it might be unsoluble. I wonder how Riot attempts to mitigate that in the Jax remake.
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Bloodisblue’s Jax Guide – While I may not be the highest ELO I have found a very effective way to play Jax which sacrifices his strong early game for a very strong late game where he can easily carry his team through sheer tankiness and damage due to his ult.
Summoners : Ghost, Flash no exceptions you need both to escape ganks.
AKA how to go from this
![[image loading]](http://imageshack.us/m/837/1949/jaxbaby.jpg) Into this :
![[image loading]](http://imageshack.us/m/810/1305/jaxtheshieldsmaster.jpg) To begin the game you want to start off with a Regrowth Pendant and one health pot. The pendant will give you 15 health per 5 aka about 3 health per second. This is just about right to last hit and back up and ignore most poke damage. The health pot is there to boost this up to 13 health per second when you need it. Your first goal is to farm a Philosopher’s Stone. While this may seem counter productive it builds into Shurelya’s Revenge. The gold per 5 will aid you by passively giving you enough gold that it doesn’t delay your core at all.
Your next item is to get a Giants Belt
After Giants belt collect the rest of the items required for Warmog’s Armor (Another Regrowth Pendant and a Life Orb)
Now you have a choice either finish Warmog’s or get Mercury Treads. You heard me, Mercury Treads. A major weakness Jax has is magical damage and CC. Mercury Treads in this aspect are the best of both worlds with the best CC reduction and a strong MR to back it up. While you may be complaining that not going Tabi will make your AOE stun ineffective you are for all purposes wrong. With Dodge glyphs and Masteries you should be sitting at around 25% dodge with level four counter strike. With Tabi boots you’ll be sitting at around 35% dodge. So you require 1 extra attack to get the dodge proc but in return you can get a 35% CC reduction which greatly aids you survivability and damage from your ult in the long run.
From here finish the Warmog’s Armor As a rough estimate I typically get this around 20 minutes into the game. If you can get it before then good for you. Because of how health alone wouldn’t help much you now go Atma’s Impaler, going Chain Mail first then Cloak of Agility. Now you have completed your “Core” build and should be able to do decent damage while having some tankiness. I would recommend to go with Aegis of the Legion next. it is very cost effective and should be easily affordable. To finish this build up go with Guardian Angel easily saving your but every now and then along with providing valuable stats. From this point on you should be sitting at 4k health, 210 ish armor, 170 ish MR and a base attack of about 170 with scaling Attack Speed due to your ult. You can easily tank / BD towers along with entire teams (well not quite, but it takes at least 3 people to have a shot at killing you) and you should have just a Philosopher’s Stone left that is not a late game item. Here you could sell it and buy a Gunblade/IE/LW/Whatever DPS item you want. Or you could buy a Shurelya’s Revenge because the extra move speed is very useful and the stats are all around beneficial. Thanks for reading my quick guide on how to play Jax the Shieldsmaster. For the future : Maybe a quick how to play Jax section, but I’m not very skilled at that myself so I might wait and see if somebody else wants to try it. Also I might try to upload replays of the effectiveness of this build. (I carried 4v5 and won due to it)
EDIT : Anyone know why my img tags didn't work? I made some pretty cool pictures but they didn't seem to work.
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On May 11 2011 10:55 bloodisblue wrote: EDIT : Anyone know why my img tags didn't work? I made some pretty cool pictures but they didn't seem to work. + Show Spoiler + Try these URLs. Didn't work because if you follow the link on your URLs, they take you to an imageshack page that contains a pic- they don't take you directly to the pic. You can get the direct URL to the images by right-clicking the pics from your imageshack links and choosing View Image.
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On May 11 2011 11:06 Zato-1 wrote:Show nested quote +On May 11 2011 10:55 bloodisblue wrote: EDIT : Anyone know why my img tags didn't work? I made some pretty cool pictures but they didn't seem to work. + Show Spoiler +Try these URLs. Didn't work because if you follow the link on your URLs, they take you to an imageshack page that contains a pic- they don't take you directly to the pic. You can get the direct URL to the images by right-clicking the pics from your imageshack links and choosing View Image. Thank you very much. I kind of just assumed the link they provided would be correct. I guess i was wrong. + How did did you like the build?
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Tank Jax es worst Jax.
Tabi > Gunblade > GRB > Trinity > FoN es #1. AD Reds/Quints, Dodge Yellows, AP (scaling) blues es #1.
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On May 11 2011 10:55 bloodisblue wrote:Bloodisblue’s Jax Guide – While I may not be the highest ELO I have found a very effective way to play Jax which sacrifices his strong early game for a very strong late game where he can easily carry his team through sheer tankiness and damage due to his ult. Summoners : Ghost, Flash no exceptions you need both to escape ganks. AKA how to go from this ![[image loading]](http://imageshack.us/m/837/1949/jaxbaby.jpg) Into this : ![[image loading]](http://imageshack.us/m/810/1305/jaxtheshieldsmaster.jpg) To begin the game you want to start off with a Regrowth Pendant and one health pot. The pendant will give you 15 health per 5 aka about 3 health per second. This is just about right to last hit and back up and ignore most poke damage. The health pot is there to boost this up to 13 health per second when you need it. Your first goal is to farm a Philosopher’s Stone. While this may seem counter productive it builds into Shurelya’s Revenge. The gold per 5 will aid you by passively giving you enough gold that it doesn’t delay your core at all. Your next item is to get a Giants Belt After Giants belt collect the rest of the items required for Warmog’s Armor (Another Regrowth Pendant and a Life Orb) Now you have a choice either finish Warmog’s or get Mercury Treads. You heard me, Mercury Treads. A major weakness Jax has is magical damage and CC. Mercury Treads in this aspect are the best of both worlds with the best CC reduction and a strong MR to back it up. While you may be complaining that not going Tabi will make your AOE stun ineffective you are for all purposes wrong. With Dodge glyphs and Masteries you should be sitting at around 25% dodge with level four counter strike. With Tabi boots you’ll be sitting at around 35% dodge. So you require 1 extra attack to get the dodge proc but in return you can get a 35% CC reduction which greatly aids you survivability and damage from your ult in the long run. From here finish the Warmog’s Armor As a rough estimate I typically get this around 20 minutes into the game. If you can get it before then good for you. Because of how health alone wouldn’t help much you now go Atma’s Impaler, going Chain Mail first then Cloak of Agility. Now you have completed your “Core” build and should be able to do decent damage while having some tankiness. I would recommend to go with Aegis of the Legion next. it is very cost effective and should be easily affordable. To finish this build up go with Guardian Angel easily saving your but every now and then along with providing valuable stats. From this point on you should be sitting at 4k health, 210 ish armor, 170 ish MR and a base attack of about 170 with scaling Attack Speed due to your ult. You can easily tank / BD towers along with entire teams (well not quite, but it takes at least 3 people to have a shot at killing you) and you should have just a Philosopher’s Stone left that is not a late game item. Here you could sell it and buy a Gunblade/IE/LW/Whatever DPS item you want. Or you could buy a Shurelya’s Revenge because the extra move speed is very useful and the stats are all around beneficial. Thanks for reading my quick guide on how to play Jax the Shieldsmaster. For the future : Maybe a quick how to play Jax section, but I’m not very skilled at that myself so I might wait and see if somebody else wants to try it. Also I might try to upload replays of the effectiveness of this build. (I carried 4v5 and won due to it) EDIT : Anyone know why my img tags didn't work? I made some pretty cool pictures but they didn't seem to work. Patch day apparently makes the forums full of trolls too.
You're doing it wrong.
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Like, I mean, you know that jax gets hp for having damage OR ap right? so there's 0 reason to build health on him at all? Especially a pure health item like warmog's?
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I don't have access to my main account right now, but the general trend I've seen since the patch went live is that Jax is a pretty solid lane bully, a role that is pretty valuable in the current meta.
The gunblade rush is really really good. I'm kind of kicking myself in the head for not giving it credit before. Maxing Q and all makes his harass pretty fucking strong. I guess the followup is situational?
Philo stones are fucking OP right now, you feel poor whenever your team has less than your opponents. Dblades are still solid and rageblade gives strong damage stats. Personally I'd go double philo into the new tenacity item, but I don't have the EU client installed anymore. :/ Also he's very strong bot in an eu lineup, sona/janna/soraka all make him strong for different reasons. You could try and place him bot with a roaming taric against a no-damage lane given taric's nature. He's really strong in stupid teams that you randomly get in solo queue like morg-soraka-nunu-alistar tho.
bloodisblue, you should try Lee Sin, since you posted the standard lee sin build.
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Russian Federation4235 Posts
Jaz/Zilean bot almost makes it look viable. You can fuck triforce in that lane and go straight for damage because Zilean's haste is fucking ridiculous.
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Zilean makes anything bot lane look strong until you run into higher elo people who will shit on you because you have no defense on a short CD.
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Maybe I'm in the minority here, but I HAAAAATTTEEEEE playing Jax in a duo lane. He's a melee champ with no real CC, and his harassment tools basically require him to jump into 2 enemy champs (never a good idea in the early game). Unless my opponents are terrible, I almost always feel useless/helpless in a duo lane except when I'm paired with someone like Alistar. If you can't get a solo lane with Jax, you're better off picking someone else.
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jax + tenacity es superfun
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Jax really is new FTOM. I don't think I have played in a signle normal these past two weeks without atleast 1 Jax.
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Russian Federation4235 Posts
On May 12 2011 01:24 xDaunt wrote: Maybe I'm in the minority here, but I HAAAAATTTEEEEE playing Jax in a duo lane. He's a melee champ with no real CC, and his harassment tools basically require him to jump into 2 enemy champs (never a good idea in the early game). Unless my opponents are terrible, I almost always feel useless/helpless in a duo lane except when I'm paired with someone like Alistar. If you can't get a solo lane with Jax, you're better off picking someone else.
You're not alone, Jax duo is generally trash unless you're with someone who also plays super aggressive early. Jax solo ftw.
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A big part of Jax surge is the fact that dodge/damage shields are the only way to mitigate Vayne's E (mitigate before it happens, that is, unlike healing/hp regen). Against a Jax with tabi (read: all of them), a Vayne, on average, will need four shots to deal her true damage, one of which will proc Jax's counterstrike. Vayne has two options: Keep attacking Jax, with much less efficiency on her truedps, even though he's about to leap on and stun her, or not attack Jax, both choices sucking hardcore.
The tumble damage boost and sheen procs can be dodged as well 
As for tank Jax, I was willing to theorycraft it a few pages back, but now I've come to the conclusion everyone else has: Jax's earlygame super-scaling with flat runes is incredible. Having the strongest offensive reds and strongest offensive blues, with double ratios on his Q, W, and HP has changed early aggression from risky snowballing to optimal play in my mind. Stalling until late-late-game is like trying to build tanky on pre-nerf pantheon: A definite waste of a champ's greatest assets.
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On May 12 2011 04:57 Flakes wrote:
As for tank Jax, I was willing to theorycraft it a few pages back, but now I've come to the conclusion everyone else has: Jax's earlygame super-scaling with flat runes is incredible. Having the strongest offensive reds and strongest offensive blues, with double ratios on his Q, W, and HP has changed early aggression from risky snowballing to optimal play in my mind. Stalling until late-late-game is like trying to build tanky on pre-nerf pantheon: A definite waste of a champ's greatest assets.
so which runeset actually offers the best early game? flat AD reds, AP quints/blues? and dodge yellows i'm guessing?
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I'm currently running flat AD everything and mr/lv blues. It makes leapstrike nukes amazing at level 1 with dblade.
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