• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:09
CEST 02:09
KST 09:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!13Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! SC4ALL: II Talent Announcement! Balance hotfix patch 5.0.16b (July 16) Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BW General Discussion StarCraft 64 is coming to Philly at SC4ALL II ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6 KCM Race Survival 2026 Season 3
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread The Letting Off Steam Thread Iain M Banks Says He Has Cancer And Months To Live Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3646 users

LotV Beta Balance Update -- September 17 - Page 7

Forum Index > Legacy of the Void
309 CommentsPost a Reply
Prev 1 5 6 7 8 9 16 Next All
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
September 18 2015 05:56 GMT
#121
On September 18 2015 12:26 SCST wrote:
It's sad, really. I could see that glimmer of hope in people's eyes with the macro-patch. Everyone praising Kim. Praising the transparency and the bold decisions. I was almost sucked into the vortex of propaganda myself, too. But then I remembered who I was dealing with. And I thought: "these people are going to be burned; they forget that this is the one and only, David Kim. The master of false-hope and Starcraft seppuku."

Really people . . . we've had 5 years. We've had Broodlord-Infestor. We've had Mothership Core. We've had Swarm Hosts. We've had decisions that the vast majority of the community disagree with. We've had a declining viewership and player-base. And in response to the communities feedback? At best, we've had years of waiting for results. At worst, we've had crickets.

So to make it even more short and sweet: we've had this happen before. And now it's happening again. Surprise!

Never forget and never underestimate the laziness and egomania of the one and only David Kim. To paraphrase Greg "Idra" Fields:

"Something something tire iron . . . "


The melodrama is amusing, but unnecessary. I believe they've stated clearly that this week is part of their decision making, after which they will decide which manner of macro mechanics they will run with. I can understand the frustration, but it's preemptive and I think you should wait another week before cutting onions.
AdministratorBreak the chains
Cyro
Profile Blog Joined June 2011
United Kingdom20343 Posts
September 18 2015 06:00 GMT
#122
On September 18 2015 14:56 Zealously wrote:
Show nested quote +
On September 18 2015 12:26 SCST wrote:
It's sad, really. I could see that glimmer of hope in people's eyes with the macro-patch. Everyone praising Kim. Praising the transparency and the bold decisions. I was almost sucked into the vortex of propaganda myself, too. But then I remembered who I was dealing with. And I thought: "these people are going to be burned; they forget that this is the one and only, David Kim. The master of false-hope and Starcraft seppuku."

Really people . . . we've had 5 years. We've had Broodlord-Infestor. We've had Mothership Core. We've had Swarm Hosts. We've had decisions that the vast majority of the community disagree with. We've had a declining viewership and player-base. And in response to the communities feedback? At best, we've had years of waiting for results. At worst, we've had crickets.

So to make it even more short and sweet: we've had this happen before. And now it's happening again. Surprise!

Never forget and never underestimate the laziness and egomania of the one and only David Kim. To paraphrase Greg "Idra" Fields:

"Something something tire iron . . . "


The melodrama is amusing, but unnecessary. I believe they've stated clearly that this week is part of their decision making, after which they will decide which manner of macro mechanics they will run with. I can understand the frustration, but it's preemptive and I think you should wait another week before cutting onions.


Can you quote where and how they say that? It was not mentioned in these patch notes
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
deacon.frost
Profile Joined February 2013
Czech Republic12133 Posts
September 18 2015 06:15 GMT
#123
So in theory Terran can go again full army with few SCVs in gas and rest in MULEs? Or am I missing something?
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
September 18 2015 06:18 GMT
#124
Disruptor is now a bit more viable.

And omg Cyclones
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
Valon
Profile Joined June 2011
United States329 Posts
September 18 2015 06:29 GMT
#125
I love the macro changes (maybe still nerf mule a bit) but chrono and inject are pretty cool. Also, about time the liberator got nerfed! It was really boring to have to open up roaches every game just in case you needed ravagers to deal with liberator raids.
Cyro
Profile Blog Joined June 2011
United Kingdom20343 Posts
Last Edited: 2015-09-18 06:29:48
September 18 2015 06:29 GMT
#126
So in theory Terran can go again full army with few SCVs in gas and rest in MULEs? Or am I missing something?


You need like 8 CC's but.. yeah
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
SCST
Profile Joined November 2011
Mexico1609 Posts
September 18 2015 06:30 GMT
#127
On September 18 2015 14:56 Zealously wrote:
Show nested quote +
On September 18 2015 12:26 SCST wrote:
It's sad, really. I could see that glimmer of hope in people's eyes with the macro-patch. Everyone praising Kim. Praising the transparency and the bold decisions. I was almost sucked into the vortex of propaganda myself, too. But then I remembered who I was dealing with. And I thought: "these people are going to be burned; they forget that this is the one and only, David Kim. The master of false-hope and Starcraft seppuku."

Really people . . . we've had 5 years. We've had Broodlord-Infestor. We've had Mothership Core. We've had Swarm Hosts. We've had decisions that the vast majority of the community disagree with. We've had a declining viewership and player-base. And in response to the communities feedback? At best, we've had years of waiting for results. At worst, we've had crickets.

So to make it even more short and sweet: we've had this happen before. And now it's happening again. Surprise!

Never forget and never underestimate the laziness and egomania of the one and only David Kim. To paraphrase Greg "Idra" Fields:

"Something something tire iron . . . "


The melodrama is amusing, but unnecessary. I believe they've stated clearly that this week is part of their decision making, after which they will decide which manner of macro mechanics they will run with. I can understand the frustration, but it's preemptive and I think you should wait another week before cutting onions.


I'd be very surprised if they went back again, considering the limited time-frame until launch. I will gladly concede premature melodrama if there is a reversion next week. But at this point I am be willing to bet heavily that the status quo will continue and that LotV will end up a HotS clone. Because cloning HotS is really the easiest path for the development team, and 5 years of David Kim tells us that he will always take the easiest and laziest path possible - in other words: the path of the Dark Side.
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
theOvercharge
Profile Joined September 2015
1 Post
September 18 2015 06:31 GMT
#128
Hope that cyclones are more useful now
KT_Elwood
Profile Joined July 2015
Germany1177 Posts
September 18 2015 06:32 GMT
#129
Wohooo as terran, i love the patch. Queens with a surplus of energy can now queue injects ? Thats the best idea ever. If you forget inject you are still punished but you have a chance for comeback. Or is it shift-click any queen ? Dis gonna be gud.
"First he eats our dogs, and then he taxes the penguins... Donald Trump truly is the Donald Trump of our generation. " -DPB
shin_toss
Profile Joined May 2010
Philippines2589 Posts
September 18 2015 06:35 GMT
#130
You meant path of the Real SC2 "Multitasking" and not some easy auto cast macro boosters right
AKMU / IU
deacon.frost
Profile Joined February 2013
Czech Republic12133 Posts
September 18 2015 06:37 GMT
#131
On September 18 2015 15:29 Cyro wrote:
Show nested quote +
So in theory Terran can go again full army with few SCVs in gas and rest in MULEs? Or am I missing something?


You need like 8 CC's but.. yeah

And I though they are reasonable. This change is just sad.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
crazedrat
Profile Joined July 2015
272 Posts
Last Edited: 2015-09-18 06:45:46
September 18 2015 06:42 GMT
#132
You're focusing on Terran, and I'd like to see some more adjustments to Terran but Protoss and Zerg have had some big changes. I want them to fix the MULE issue somehow. If they put a range on orbitals like they had last patch, I'd be happy with the mechanics. The only thing that amazes me is how long they've taken to test all of this and arrive at the solution. It takes them so long it's actually pretty sad, it's like they can't make a decision using common sense and go from there. The current Zerg mechanics are great though, I wouldn't change them from here on. Zerg needs the flexibility of 4 larvae to open correctly on a variety of maps, and midgame pressure is not overly taxing on Zerg ( just played a game vs. a bio push with these mechanics and production was fine despite constant attention to micro.).
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
September 18 2015 06:43 GMT
#133
I like that they are trying many different things, the stacking thing feels like it keeps things the same early game(still as hard for new players) but is a big buff to zerg mid-late game. I would prefer doing it in a way where skilled players can put themselves apart through skill but lesser skilled players still feel like they can have time over for micro. Like an option for auto inject but at increased energy cost sounds like a great idea to me, it gives options to less skilled players and makes it easier and likely more fun to play while keeping a high skill ceiling.

The best option would obviously be to rebalance all the macro mechanics from scratch, to rebalance could be fine tuned after release as well so there's no excuse to not do this. Having injects on auto is great the problem is the other races macro mechanics. To be frank I have no idea what they could do to balance those out.
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
Cyro
Profile Blog Joined June 2011
United Kingdom20343 Posts
September 18 2015 06:44 GMT
#134
On September 18 2015 15:42 crazedrat wrote:
You're focusing on Terran, and I'd like to see some more adjustments to Terran but Protoss and Zerg have had some big changes. I want them to fix the MULE issue somehow. If they put a range on orbitals like they had last patch, I'd be happy with the mechanics. The only thing that amazes me is how long they've taken to test all of this and arrive at the solution. It takes them so long it's actually pretty sad, it's like they can't make a decision using common sense and go from there. The current Zerg mechanics are great though, I wouldn't change them from here on.


I want them to fix the MULE issue somehow. If they put a range on orbitals like they had last patch, I'd be happy with the mechanics


Doesn't work very well if they can just bank energy, land within 30 range and then mule 4 times and lift off again. The previous implementation had a cooldown with no banking ability so you had to have every CC within range of the minerals and landed every minute or so
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
TheWinks
Profile Joined July 2011
United States572 Posts
September 18 2015 06:45 GMT
#135
On September 18 2015 13:45 ShambhalaWar wrote:
Apparently this doesn't mean anything:

http://www.teamliquid.net/forum/legacy-of-the-void/494703-poll-macro-booster-community-feedback

It's a bad poll in a sea of bad polls.
Beliskner
Profile Joined August 2015
111 Posts
September 18 2015 06:45 GMT
#136
On September 18 2015 15:00 Cyro wrote:
Show nested quote +
On September 18 2015 14:56 Zealously wrote:
On September 18 2015 12:26 SCST wrote:
It's sad, really. I could see that glimmer of hope in people's eyes with the macro-patch. Everyone praising Kim. Praising the transparency and the bold decisions. I was almost sucked into the vortex of propaganda myself, too. But then I remembered who I was dealing with. And I thought: "these people are going to be burned; they forget that this is the one and only, David Kim. The master of false-hope and Starcraft seppuku."

Really people . . . we've had 5 years. We've had Broodlord-Infestor. We've had Mothership Core. We've had Swarm Hosts. We've had decisions that the vast majority of the community disagree with. We've had a declining viewership and player-base. And in response to the communities feedback? At best, we've had years of waiting for results. At worst, we've had crickets.

So to make it even more short and sweet: we've had this happen before. And now it's happening again. Surprise!

Never forget and never underestimate the laziness and egomania of the one and only David Kim. To paraphrase Greg "Idra" Fields:

"Something something tire iron . . . "


The melodrama is amusing, but unnecessary. I believe they've stated clearly that this week is part of their decision making, after which they will decide which manner of macro mechanics they will run with. I can understand the frustration, but it's preemptive and I think you should wait another week before cutting onions.


Can you quote where and how they say that? It was not mentioned in these patch notes



Sept 10. Community Feedback
http://us.battle.net/sc2/en/forum/topic/18596068245#1
imJealous
Profile Joined July 2010
United States1382 Posts
September 18 2015 06:46 GMT
#137
On September 18 2015 07:46 -NegativeZero- wrote:
yep just as predicted, regardless of what blizz does with the macro mechanics, the majority of the responses will always be bitching and complaining.

I couldn't agree more!
... In life very little goes right. "Right" meaning the way one expected and the way one wanted it. One has no right to want or expect anything.
crazedrat
Profile Joined July 2015
272 Posts
Last Edited: 2015-09-18 06:48:08
September 18 2015 06:47 GMT
#138
On September 18 2015 15:44 Cyro wrote:
Show nested quote +
On September 18 2015 15:42 crazedrat wrote:
You're focusing on Terran, and I'd like to see some more adjustments to Terran but Protoss and Zerg have had some big changes. I want them to fix the MULE issue somehow. If they put a range on orbitals like they had last patch, I'd be happy with the mechanics. The only thing that amazes me is how long they've taken to test all of this and arrive at the solution. It takes them so long it's actually pretty sad, it's like they can't make a decision using common sense and go from there. The current Zerg mechanics are great though, I wouldn't change them from here on.


Show nested quote +
I want them to fix the MULE issue somehow. If they put a range on orbitals like they had last patch, I'd be happy with the mechanics


Doesn't work very well if they can just bank energy, land within 30 range and then mule 4 times and lift off again. The previous implementation had a cooldown with no banking ability so you had to have every CC within range of the minerals and landed every minute or so

Good point. I liked the previous iteration for Terran. The only problem was the lack of tension between scan and calldown supply and MULE. If they had those all on the same cooldown it would work for me and resolve the problem you're talking about.
Cyro
Profile Blog Joined June 2011
United Kingdom20343 Posts
Last Edited: 2015-09-18 06:50:24
September 18 2015 06:50 GMT
#139
On September 18 2015 15:45 Beliskner wrote:
Show nested quote +
On September 18 2015 15:00 Cyro wrote:
On September 18 2015 14:56 Zealously wrote:
On September 18 2015 12:26 SCST wrote:
It's sad, really. I could see that glimmer of hope in people's eyes with the macro-patch. Everyone praising Kim. Praising the transparency and the bold decisions. I was almost sucked into the vortex of propaganda myself, too. But then I remembered who I was dealing with. And I thought: "these people are going to be burned; they forget that this is the one and only, David Kim. The master of false-hope and Starcraft seppuku."

Really people . . . we've had 5 years. We've had Broodlord-Infestor. We've had Mothership Core. We've had Swarm Hosts. We've had decisions that the vast majority of the community disagree with. We've had a declining viewership and player-base. And in response to the communities feedback? At best, we've had years of waiting for results. At worst, we've had crickets.

So to make it even more short and sweet: we've had this happen before. And now it's happening again. Surprise!

Never forget and never underestimate the laziness and egomania of the one and only David Kim. To paraphrase Greg "Idra" Fields:

"Something something tire iron . . . "


The melodrama is amusing, but unnecessary. I believe they've stated clearly that this week is part of their decision making, after which they will decide which manner of macro mechanics they will run with. I can understand the frustration, but it's preemptive and I think you should wait another week before cutting onions.


Can you quote where and how they say that? It was not mentioned in these patch notes



Sept 10. Community Feedback
http://us.battle.net/sc2/en/forum/topic/18596068245#1


You are referring to this?

This really gives a good example of how we iterate and explore various things internally and it’s cool having everyone be a part of this.Please try to focus your feedback on which version is best for the game, and let us know so that we can make a good decision.


If that was their plan then at least a few lines asking for feedback on macro mechanics in the current patch notes would have helped stuff a lot.. It seems like they don't want to do anything but revert
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
TheDougler
Profile Joined April 2010
Canada8315 Posts
September 18 2015 06:51 GMT
#140
Fucking hell it's crazy how bad my spawn larva is now.

Uh, granted I guess I forgot I could stack it. Lol, whoops.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
Prev 1 5 6 7 8 9 16 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
SEL Ladder Invitational
CranKy Ducklings14
LiquipediaDiscussion
OSC
20:00
Mid Season Playoffs
SteadfastSC223
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 223
ProTech73
StarCraft: Brood War
GuemChi 2946
Rain 2710
Artosis 548
Dota 2
XaKoH 352
League of Legends
Doublelift4632
Counter-Strike
summit1g8554
minikerr61
Super Smash Bros
hungrybox429
PPMD36
Other Games
gofns19225
shahzam501
C9.Mang0305
NeuroSwarm89
Maynarde86
ViBE51
Nathanias38
JuggernautJason31
ROOTCatZ29
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 111
• CranKy Ducklings SOOP6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• imaqtpie2773
• Scarra1787
• Shiphtur656
• Lourlo603
• Stunt173
Upcoming Events
Escore
9h 51m
PiG Sty Festival
11h 51m
ByuN vs HeRoMaRinE
ShoWTimE vs Zoun
Big Brain Bouts
15h 51m
Nicoract vs Neeb
TriGGeR vs ShoWTimE
CranKy Ducklings
1d 9h
PiG Sty Festival
1d 11h
herO vs Krystianer
Solar vs Cure
IPSL
1d 15h
Sparkling Tuna Cup
2 days
PiG Sty Festival
2 days
Maru vs Shameless
Reynor vs TriGGeR
IPSL
2 days
OSC
2 days
[ Show More ]
Afreeca Starleague
3 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
3 days
The Patches Monday
3 days
Afreeca Starleague
4 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
5 days
The PondCast
6 days
KCM Race Survival
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-08-13
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W7
RSL Revival: Season 6
PiG Sty Festival 8.0
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.