So instead of increasing the difficulty and making the "macro"(easy) mechanics more hard, they decided to make it easier so that 10yo and younger kids can play.
Its like playing football with robot legs, where is the fun in that?
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BillGates
471 Posts
So instead of increasing the difficulty and making the "macro"(easy) mechanics more hard, they decided to make it easier so that 10yo and younger kids can play. Its like playing football with robot legs, where is the fun in that? | ||
Thouhastmail
Korea (North)876 Posts
On September 13 2015 11:39 BillGates wrote: HOTS wasn't too hard, it was/is too easy! I can do ALL the macro, well not now, haven't played for so long, but I could do all the perfect macro. In fact the "macro" mechanics were nothing more than EASY MECHANICS, mules make the game easier for terran, charge makes the game easier for protoss, only zerg macro mechanics required skill, but not a lot. So instead of increasing the difficulty and making the "macro"(easy) mechanics more hard, they decided to make it easier so that 10yo and younger kids can play. Its like playing football with robot legs, where is the fun in that? Sounds extremely interesting, considering even Maru says he`s not fully mastered HotS yet. Maybe you can be the greatest foreigner in SC2 history. | ||
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