and: omg pls switch back to terran
TLO's thoughts: The LotV ultralisk - Page 6
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dislike
Germany54 Posts
and: omg pls switch back to terran | ||
parkufarku
882 Posts
On June 25 2015 01:19 TronJovolta wrote: Wow dude. A zerg player wanting a zerg nerf. What a real motherfucker. Big ups TLO! He's not as biased and 'selfish' as many Terrans on this board, especially Avilo. That is why a lot of people respect TLO | ||
Musicus
Germany23570 Posts
But even just testing a plus 3 armor upgrade instead of plus 4 would be better than that silly drone Blizzard introduced. The ghost should get a better Snipe or Lockdown. | ||
w3jjjj
United States760 Posts
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Haighstrom
United Kingdom194 Posts
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Fran_
United States1024 Posts
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Fran_
United States1024 Posts
On June 25 2015 02:37 w3jjjj wrote: If P has collosus and T has no viking it's a slaughter, same timing for storm, you need to have ghost out on time, Unless you micro like Maru ![]() | ||
404AlphaSquad
839 Posts
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DinoMight
United States3725 Posts
But anyway, well written TLO. I could agree with your changes as well. | ||
Big J
Austria16289 Posts
On June 25 2015 04:10 DinoMight wrote: I think you can leave the HOTS ultra and the Marauder nerf and be fine. TBH. But anyway, well written TLO. I could agree with your changes as well. Pretty much this. I think the Ghost Drone will mess up a lot of things big time. People keep on talking about its interaction with the ultralisk and how it is probably going to be necessary and that sounds true and aweful enough. But the drone sounds like it's going to wreck every bigger unit in the game big time in combination with bio. Like Colossi, Thors, Battlecruisers, Immortals, Broodlords, Carriers, Tempests may all become plainly unplayable if Marines and Marauders do 50 - 100% extra damage to them after a simple tagging. Not as if you couldn't overrun or drop into those units anyways with HotS bio to begin with, but it enforces the issues that players (of Zerg and Protoss) have been voicing since 2010. Play style X against marines, or fuck you. | ||
effecto
France142 Posts
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Riquiz
Netherlands402 Posts
I'd rather see the ultralisk stay the big clunky beefball it is now. 6 supply feels much for what it does, but that happens a lot with zerg supply T_T The 2/3 ultralisk seems like a pretty shitty idea. Just give us better zerglings ... ? Yea, i'll pass for this one, thanks for putting in the time and effort though. | ||
Obeast96
United States106 Posts
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Nightwishone
Italy391 Posts
![]() I like the idea and the analysis. | ||
nachtkap
Germany195 Posts
Sidenote: As for the Ghost, just a random thought. How about instead the drone, give them a 100 or 125 energy blinding grenade that can temporarily disable a detector. Cause you know, we haven't seen enough Nukes since I switched to Zerg. I wasnt prepared that this good article would have good, funniest and concise part at the end. It changed the article quality from really good to great =). | ||
Pontius Pirate
United States1557 Posts
If the Ultralisk were to be weakened somewhat, I'd advocate an Ultralisk Cavern unlocked upgrade on the Infestation Pit that increased the speed of Infestors to be high enough to keep up to some degree with the speedy Zerg melee army. Maybe bump up the speed from 2.0 to 2.5, and bump up their on-creep bonus movement from 1.3 to 1.5, matching the Hydralisk. It would also behoove us to have the snare effect of fungals exchanged for a strong slow effect instead. This is a bit too late at this stage of development, but the thought of a tier 2.5/3.0 transitional melee unit into a tier 3.5/4.0 final unit gave me the idea for splitting the Ultralisk into two units. One being a slightly smaller and cheaper version of the BW Ultralisk, no splash, 3 or 4 supply and 4.55 speed, meant to serve as the big, meaty support for Zerglings. The other being the true tier 3.5/4.0 final melee unit, and resembling the current LotV Ultralisk, except slightly more expensive, greater health pool, possibly a little bit slower, and with greater splash damage multiplier than just .33x. Perhaps deem it the Omegalisk, after the WoL alpha unit. They'd end up serving very different roles in the army, as one would easily compliment a Zergling and Mutalisk army throughout the mid and late game, and the other would absolutely require support, but could be used as a massive assault unit that can be thrown at sturdy defenses and break through with spellcaster assistance. | ||
NyxNax
United States227 Posts
About the ghost Idea he tossed out though.., I think its an awesome idea but would be exploited too much, especially in 2v2. Disabling detectors then send in the DT's. It's gotta work in all aspects of the game, not just 1v1. | ||
Filter
Canada620 Posts
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avilo
United States4100 Posts
I do not understand why blizzard simply doesn't...revert their mistake...people keep coming up with these ridiculous and far fetched suggestions, and changes...when it's so simple. Just remove the 8 armor ultra abomination and same with that ghost drone that was literally just put in to bandaid patch the 8 armor ultra. Blizzard needs to really lose some ego in terms of some of their changes. Imo the 8 armor ultra was just a pure mistake...and i feel like a lot of times the blizzard design team is really afraid of reverting a change or admitting that it didn't work out. | ||
KaZeFenrir
United States37 Posts
Thor is a good AA platform in TvT and TvZ but socks at everything else. Battlecruisers are a joke. Broodlord are too slow and aren't as good since Infestors aren't great anymore. Ultralisks have had problems since WOL. Everyone but Protoss hates Tempest which has too much range and makes massive air pointless. Carriers are expensive useless money sinks. COLLUSUS! (shakes fist) So I dunno. Maybe it's a sign that if you have to keep messing with them with every game release that it's time to just completely rework them. Nostalgia is great and all, but I'd rather see units players are actually going to use, use well, and aren't trash or gimmicky than have the Nostalgia boner the BC or Carrier gives me.. | ||
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