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LotV Simple Questions Simple Answers - Page 17

Forum Index > Legacy of the Void
Post a Reply
Prev 1 15 16 17 18 19 23 Next All
lim1017
Profile Joined April 2010
Canada1278 Posts
November 10 2015 15:19 GMT
#321
Is there a master list of changes from hots to lotv??

Haven't been following beta updates..


Standard build orders etc??

Thanks
halomonian
Profile Joined January 2012
Brazil255 Posts
November 10 2015 15:35 GMT
#322
On November 11 2015 00:19 lim1017 wrote:
Is there a master list of changes from hots to lotv??


Please refer to this


Standard build orders etc??

Thanks


AFAIK there will be some time until the game is figured out. Enjoy the randomness!
thoughts in chaos | enjOy[dream]
Lemartes
Profile Joined June 2015
Austria57 Posts
November 10 2015 16:35 GMT
#323
Can I do openers like 1 gate FE in PvT? I´m getting owned so hard by reapers Never really played protoss though so my defense is shit.
NaDa | IMMVP | ByuN?
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 10 2015 16:54 GMT
#324
It used to be 16 workers and every worker was equally efficient (well not actually, as the closest minerals were mined faster). And you could add up to 24. The 25th worker did nothing.

Is it the same now just with 16? Does the 17th worker do nothing extra? I saw Rotti going 18/16 every game.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
ColterTV
Profile Joined September 2010
Argentina163 Posts
November 10 2015 20:03 GMT
#325
So, now that Blizzard made the arbitrary decision of removing the option to disable tooltips.. is there any 'hidden' way of removing those annoying newb tooltips ? Maybe a variables.txt line? I didn't find it
ColterTV Stream -> http://www.twitch.tv/ColterTV
FinestHour
Profile Joined August 2010
United States18466 Posts
November 10 2015 21:10 GMT
#326
is there a way to change the order of planets that you did in the archives so u can get different upgrades and units

went to shakuras first and its hard as fuck on brutal without immortals, can i somehow switch to korhal first via the archives
thug life.                                                       MVP/ex-
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
November 11 2015 00:33 GMT
#327
On November 11 2015 01:54 Mozdk wrote:
It used to be 16 workers and every worker was equally efficient (well not actually, as the closest minerals were mined faster). And you could add up to 24. The 25th worker did nothing.

Is it the same now just with 16? Does the 17th worker do nothing extra? I saw Rotti going 18/16 every game.

This is the same. Mining itself isn't touched, only difference is that some patches have less minerals. Which part of the community is very upset about.
[PkF] Wire
Profile Joined March 2013
France24238 Posts
November 11 2015 00:45 GMT
#328
Just bought the game.

Are you having a lot of fun too ?
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 11 2015 00:53 GMT
#329
On November 11 2015 09:45 [PkF] Wire wrote:
Just bought the game.

Are you having a lot of fun too ?


No. I am frustrated as fuck because I don't know what everthing does. And I don't know timings. And I don't know how to be safe against everything. I can do a few funky things, but random acts of aggression can lose me any game I play.

"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
[PkF] Wire
Profile Joined March 2013
France24238 Posts
November 11 2015 00:56 GMT
#330
On November 11 2015 09:53 Mozdk wrote:
Show nested quote +
On November 11 2015 09:45 [PkF] Wire wrote:
Just bought the game.

Are you having a lot of fun too ?


No. I am frustrated as fuck because I don't know what everthing does. And I don't know timings. And I don't know how to be safe against everything. I can do a few funky things, but random acts of aggression can lose me any game I play.


Ha ha ofc it's frustrating to be lost. I'm playing only unranked atm to play a bit more lightly. Protoss doesn't have such a lot of new stuff anyway.

And I think being safe vs everything is just impossible atm. Just try to scout diligently, deal with the unavoidable bo losses and adjust your openings to be safe vs the timings you identify.
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 11 2015 13:48 GMT
#331
What exactly happened to warpins? They are slower, but are they faster close to nexus or gateway? I don't really get it.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2015-11-11 16:22:50
November 11 2015 16:15 GMT
#332
On November 11 2015 22:48 Mozdk wrote:
What exactly happened to warpins? They are slower, but are they faster close to nexus or gateway? I don't really get it.

If you warp in from a Warp Prism or Pylon near a Nexus/Warpgate then it takes 5 seconds, otherwise it takes 16. I think.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 11 2015 18:57 GMT
#333
Can't you random queue archon mode?
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
HugoBallzak
Profile Joined November 2015
700 Posts
November 11 2015 19:41 GMT
#334
How come I cant ctrl+click the units in the bottom middle to select only 1 unit type in my current selection anymore? Just cost me a game.
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
Last Edited: 2015-11-11 20:33:07
November 11 2015 19:47 GMT
#335
Is it not possible to play full mech ? i see people like ruff getting stomped with just vipers and corruptors.
http://www.twitch.tv/pinokotsbeer
[PkF] Wire
Profile Joined March 2013
France24238 Posts
November 11 2015 21:46 GMT
#336
In the end I think I come to like the new CB.
Belegorm
Profile Blog Joined April 2010
United States330 Posts
November 12 2015 01:55 GMT
#337
Just wondering, as terran, roughly how much production can 1 base support, 2 base, etc.? I've been going bio, so mostly just raxes, but I'm starting to run into this problem where I tend to have some banked and overestimate how many raxes I can actually produce from
MUM GIVE ME SOME SCISSORS!!!
Daloze
Profile Joined August 2011
8 Posts
November 12 2015 02:36 GMT
#338
HI guys,

I've a question about zerg and more particulary about group control.

So basically, when I group my army in 1 and then later on I add new units/eggs, there's already other units out going to the base of my opponent for exemple, is when I press back on that group control when i'm look in my base for example, It'll go on my eggs and not on my units that is in my opponent base for example or near it, so it's quite frustating and I lose precious time/macro cause of this.

Is there anyway to adjust it?

TL;DR : How to lock my camera on my units in my control group that are already out outside of the map instead off eggs ?
Aq
Mozdk
Profile Joined October 2010
Denmark6989 Posts
Last Edited: 2015-11-12 04:13:31
November 12 2015 04:12 GMT
#339
On November 11 2015 01:35 Lemartes wrote:
Can I do openers like 1 gate FE in PvT? I´m getting owned so hard by reapers Never really played protoss though so my defense is shit.


Most high level players seem to go nexus before core. I do too. Remember it only takes two shots from a pylon to kill a reaper. First pylon cover part of mineral line, and leave room for buildings (block path of reapers and hellions). Second cover the other part. The 3rd pylon at back of nat. And then you can go either ramp or back of nat with the 4th. The 5th has to be front. I like to have two close to ramp. And preferably place your next gateways behind them. So warpins are easier.

Dealing with reapers is a lot about mama in this game. And basics. Which means sim city.

You could open mama and adept after core is done. Should take care of everything, once you learn to control.

I actually don't think terrans will be going for the standard reaper we saw in HOTS against P. It's too easy to kill now. And it doesn't cost much energy. And there are pylons all over, so it's never safe.


If it's mass reapers you're having trouble with just keep mama between main and nat, and chrono adepts. Use it's ability to at least screen them. At best catch and kill them.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Pursuit_
Profile Blog Joined June 2012
United States1330 Posts
November 12 2015 05:07 GMT
#340
On November 11 2015 01:35 Lemartes wrote:
Can I do openers like 1 gate FE in PvT? I´m getting owned so hard by reapers Never really played protoss though so my defense is shit.


Position your pylons in such a way that a reaper is within 7 range when it jump up a cliff. Photon overcharge kills them in 2 shots (in other words, basically garaunteed) for only 25 energy, so it's worth it. Also adepts 3 shot them and the shade moves faster than a reaper.
In Somnis Veritas
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