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Active: 11881 users

LotV closed beta announced to start on March 31 - Page 90

Forum Index > Legacy of the Void
2700 CommentsPost a Reply
Prev 1 88 89 90 91 92 136 Next
Thanks to Reddit sleuths, everyone can try the LotV test maps by following instructions here.

Note: This is not a beta key, it is simply access to Vs. AI and a Unit Tester. I have no idea how cool with this Blizzard is or is not, use at your own risk.
SuperHofmann
Profile Joined September 2013
Italy1741 Posts
March 31 2015 16:40 GMT
#1781
Now I'm feeling like a Zyan fangirl when he left One Direction
Vasacast always in my <3
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2015-03-31 16:42:00
March 31 2015 16:41 GMT
#1782
[image loading]

nothing new but it's all I've got
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Flopgun
Profile Joined August 2005
Germany274 Posts
March 31 2015 16:41 GMT
#1783
Germans gm and masters are currently playing the alpha with german casting:
http://www.twitch.tv/rocketbeanstv
Jaedong fighting
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
March 31 2015 16:44 GMT
#1784
WITHIN A FEW HOURS, IS THE DREAM STILL ALIVE?
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
Deathstar
Profile Blog Joined May 2010
9150 Posts
March 31 2015 16:45 GMT
#1785
Few hours... few can mean 10 hours
rip passion
MrMatt
Profile Joined August 2010
Canada225 Posts
March 31 2015 16:49 GMT
#1786
blizzard time or normal hours?
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
March 31 2015 16:50 GMT
#1787
everytime I get a new mail I get disappointed.. everytime..
"Right on" - Morrow
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
Last Edited: 2015-03-31 17:09:08
March 31 2015 16:52 GMT
#1788
Hmm, the Ravager ability seems to be relatively low damage but very spamable. I have to say I am not a fan of that as it's possible that dodging the ability in a lot of situations might not be properly rewarded. Typically there is a punishment for moving your units as they lose DPS and you move them to a less efifcient position, and when the Ravager can just spam the ability at your new location 2 seconds after, I am very sceptical of its current implementation.

New economy
I expect games for the first month (at the very least) to be extremely volatile. You get behind --> You die pretty quickly as your forced to expand really fast and the game doesn't have a strong enough defenders advantage to allow comebacks.

As time goes on I expect that the meta will stagnate very much w/ only few builds being viable and other builds being considered way too greedy. The logic this prediction is that you are forced to expand very fast, and if you do builds where you get expos at a medium fast rate and doesn't have paritcularly strong harass/all-in options, you are unlikely to do well.

So as the meta gets figured out, most games will either consist of (a) very passive turtling play where players only focus on securing new expos as fast as possible or (b) very strong timings/all-ins that punishes players who take expos too quick.
ElMeanYo
Profile Joined March 2011
United States1032 Posts
March 31 2015 16:53 GMT
#1789
On April 01 2015 01:41 Flopgun wrote:
Germans gm and masters are currently playing the alpha with german casting:
http://www.twitch.tv/rocketbeanstv


I think its just the LOTV custom. They are waiting like everyone else.
“The only man who never makes mistakes is the man who never does anything.” ― Theodore Roosevelt
doihy
Profile Joined August 2010
668 Posts
March 31 2015 16:54 GMT
#1790
On April 01 2015 01:52 Hider wrote:
Hmm, the Ravager ability seems to be relatively low damage but very spamable. I have to say I am not a fan of that as it's possible that dodging the ability in a lot of situations might not be properly rewarded. Typically there is a punishment for moving your units as they lose DPS and you move them to a less efifcient position, and when the Ravager can just spam the ability at your new location 2 seconds after, I am very sceptical of its current implementation.


basically its a storm that can stack, except you see it coming. I think they should nerf the cast range so there is some risk to going in and spamming the ability and moving out.
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2015-03-31 16:57:01
March 31 2015 16:56 GMT
#1791
On April 01 2015 01:54 doihy wrote:
Show nested quote +
On April 01 2015 01:52 Hider wrote:
Hmm, the Ravager ability seems to be relatively low damage but very spamable. I have to say I am not a fan of that as it's possible that dodging the ability in a lot of situations might not be properly rewarded. Typically there is a punishment for moving your units as they lose DPS and you move them to a less efifcient position, and when the Ravager can just spam the ability at your new location 2 seconds after, I am very sceptical of its current implementation.


basically its a storm that can stack, except you see it coming. I think they should nerf the cast range so there is some risk to going in and spamming the ability and moving out.

The range is already pretty low the Terran just did not do a very good job dodging them!
WTCO
Profile Joined September 2013
United States646 Posts
March 31 2015 16:56 GMT
#1792
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
March 31 2015 16:57 GMT
#1793
On April 01 2015 01:54 doihy wrote:
Show nested quote +
On April 01 2015 01:52 Hider wrote:
Hmm, the Ravager ability seems to be relatively low damage but very spamable. I have to say I am not a fan of that as it's possible that dodging the ability in a lot of situations might not be properly rewarded. Typically there is a punishment for moving your units as they lose DPS and you move them to a less efifcient position, and when the Ravager can just spam the ability at your new location 2 seconds after, I am very sceptical of its current implementation.


basically its a storm that can stack, except you see it coming. I think they should nerf the cast range so there is some risk to going in and spamming the ability and moving out.

Remove the spell alltogether, make it so that ravager's autoattacks break forcefields (not necessarily with one attack!) and think about a way to make them interesting and not "better roaches".
Yes i really hate the current ravagers -.-
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
Last Edited: 2015-03-31 17:09:37
March 31 2015 16:57 GMT
#1794
On April 01 2015 01:54 doihy wrote:
Show nested quote +
On April 01 2015 01:52 Hider wrote:
Hmm, the Ravager ability seems to be relatively low damage but very spamable. I have to say I am not a fan of that as it's possible that dodging the ability in a lot of situations might not be properly rewarded. Typically there is a punishment for moving your units as they lose DPS and you move them to a less efifcient position, and when the Ravager can just spam the ability at your new location 2 seconds after, I am very sceptical of its current implementation.


basically its a storm that can stack, except you see it coming. I think they should nerf the cast range so there is some risk to going in and spamming the ability and moving out.


The cast range looks pretty short though. Damagewise your absolutely rewarded for dodging Psy Storm (the penalty for staying in a storm is huge) and Psy Storm costs 75 energy. Ravager on the other hand. You can easily have 10+ of them and each of them has a 10 second cooldown. But each of them deal relatively low damage.

Obviously when you play bio, moving around and dodging the shots is very easy since your so mobile. But protos needs a mobility buff to be properly rewarded for splitting up that ball during engagements. I fear that it still could end up being optimal to just amove the protoss deathball and just take the hits rather than spend unncesary APM dodging them.
Tuczniak
Profile Joined September 2010
1561 Posts
Last Edited: 2015-03-31 16:59:38
March 31 2015 16:58 GMT
#1795
On April 01 2015 01:52 Hider wrote:
Hmm, the Ravager ability seems to be relatively low damage but very spamable. I have to say I am not a fan of that as it's possible that dodging the ability in a lot of situations might not be properly rewarded. Typically there is a punishment for moving your units as they lose DPS and you move them to a less efifcient position, and when the Ravager can just spam the ability at your new location 2 seconds after, I am very sceptical of its current implementation.
I agree. But I think it's better since they aren't op in killing workers, currently its hard to kill more than one worker at 16/16 saturated base. If they wiped out mineral line that would be broken. I hope ravagers will lead in dissolving of protoss deathball.

On April 01 2015 01:57 The_Red_Viper wrote:Remove the spell alltogether, make it so that ravager's autoattacks break forcefields (not necessarily with one attack!) and think about a way to make them interesting and not "better roaches".
Yes i really hate the current ravagers -.-
It's the best addition to LotV.
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
March 31 2015 16:58 GMT
#1796
Is there any way to know if you're in aside from email? Can you find out through b.net? I don't have access to my email anymore.
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
TheScriptan
Profile Joined June 2014
Lithuania152 Posts
March 31 2015 17:00 GMT
#1797
On April 01 2015 01:58 Dalguno wrote:
Is there any way to know if you're in aside from email? Can you find out through b.net? I don't have access to my email anymore.

You can find it in your battle net app and your battle net account.
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
March 31 2015 17:04 GMT
#1798
It's the best addition to LotV.


Conceptwise yes, but the current implementation doesn't seem that good, and Blizzard has a very poor trackrecord when it comes to figuring out proper stats for units.
robopork
Profile Blog Joined May 2009
United States511 Posts
March 31 2015 17:05 GMT
#1799
Feel bad for the Europeans. Pacific time it's still 10am, I've only been waiting for 3 hours. 14 left gogo blizz
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
March 31 2015 17:06 GMT
#1800
Ravagers look great in ZvZ, making roach vs roach much more interesting and micro intensive.
Head Coach Park: "They should buff tanks!"
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