• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:43
CEST 14:43
KST 21:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)5Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!38Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles3
StarCraft 2
General
Weekly Cups (August 10-16): SHIN doubles Weekly Cups (August 24-30): Patches' balance mod takes over SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
Which box art did your first copy of StarCraft 1 have? ASL22 General Discussion BW General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! XUN appreciation thread
Tourneys
[ASL22] Ro24 Group F BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Escore Tournament - Season 3 [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6757 users

LotV closed beta announced to start on March 31 - Page 35

Forum Index > Legacy of the Void
2700 CommentsPost a Reply
Prev 1 33 34 35 36 37 136 Next
Thanks to Reddit sleuths, everyone can try the LotV test maps by following instructions here.

Note: This is not a beta key, it is simply access to Vs. AI and a Unit Tester. I have no idea how cool with this Blizzard is or is not, use at your own risk.
RaFox17
Profile Joined May 2013
Finland4581 Posts
March 20 2015 08:14 GMT
#681
On March 20 2015 17:01 Cascade wrote:
Show nested quote +
On March 20 2015 12:38 GinDo wrote:
On March 20 2015 11:37 The_Red_Viper wrote:
On March 20 2015 11:24 ZeromuS wrote:
On March 20 2015 11:05 Gamegene wrote:
meanwhile no one cares about zerg drops :c


Honestly overlords can move fast and can drop they just cost upgrades

If they already arent both one upgrade, they probably should be but idk what you would wanna drop out of an overlord

Roaches and lings wont be useful to drop. Hydras maybe and ultras i guess, perhaps old baneling bombs would come back but they only stopped cuz it was too much to invest to get a bane nest vs Protoss and vs terran its better to actually have the banelings to defend while harassing with mutas.

Lurker drops man


SSSHHHHH. No one needs to remember that crap.

Combine muta harass with lurker drop. Mutas take out turrets, lurkers kill marines. Don't have tanks or thors? gg! I think the lurker will force the terran to go at least partial mech: tanks or thors, because I really don't see what would beat muta-lurker in the usual TvZ bio force. Or does the hurricane kill lurkers?

Can´t you just play bio+few thors and WM to zone out the mutas and use marauders to kill the lurkers or just drop so zerg can´t defend their lurkers with mutas and then kill the lurkers with bio which has quite a decent DPS?
YyapSsap
Profile Joined September 2010
New Zealand1511 Posts
March 20 2015 08:16 GMT
#682
So many abilities.. they are once again falling for the warcraft 3 syndrome..

And nothing whatsoever for high ground advantage other than looking pretty.
nicknack
Profile Joined January 2011
Australia189 Posts
March 20 2015 08:17 GMT
#683
Let the key begging begin!!!
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
March 20 2015 08:21 GMT
#684
On March 20 2015 10:44 Big J wrote:
btw, is "make everything invulnerable" the new "make everything faster"?
Nydus, Stasis, Shade, Disruptor, Immortal; even pick up micro and its buffs are enforcing invulnerability (units inside a transport cannot be attacked)

Do we now hate when stuff dies or what? I always thought stuff blowing other stuff up was the cool part of the game and combat delay tactics was what sucked...

It's because we wanted battles to last longer Longer battles - invulnerable units; More micro - faster units @Blizzard logic.
Head Coach Park: "They should buff tanks!"
Big J
Profile Joined March 2011
Austria16289 Posts
March 20 2015 08:50 GMT
#685
On March 20 2015 11:24 ZeromuS wrote:
Show nested quote +
On March 20 2015 11:05 Gamegene wrote:
meanwhile no one cares about zerg drops :c


Honestly overlords can move fast and can drop they just cost upgrades

If they already arent both one upgrade, they probably should be but idk what you would wanna drop out of an overlord

Roaches and lings wont be useful to drop. Hydras maybe and ultras i guess, perhaps old baneling bombs would come back but they only stopped cuz it was too much to invest to get a bane nest vs Protoss and vs terran its better to actually have the banelings to defend while harassing with mutas.

They move at 1.88speed with the upgrade, that's Thor speed. Very few units move that slow!
It makes it so that you can neither get away, nor catch up to opponents by using drops. And least of all can you just fly through a single turret like one does with medivacs and warp prisms these days.

By the nature of having mass overlords all the time (and their cheapness) I understand it cannot be the same as a Prism or Medivac, but there's plenty of room for other forms of dropplay. For example they could just make the overseer a transport too with or without Ventral Sacs (and adjust costs). They've been looking for a better use for that unit anyways and non-violent transport would fit their requirement of not being combat capable in anyway (because 0supply) perfectly.

For what to drop, I think that hydras and banelings are quite good and though zerglings arent hard to clean up it's still a free unit that forces attention to deal with or you can take a lot of damage from it.
deacon.frost
Profile Joined February 2013
Czech Republic12133 Posts
March 20 2015 09:02 GMT
#686
Can someone explain to me why the adept should be a core unit of Protoss army? I don't see it. To me it seems like a ground version of Oracle, speedy harass unit. For example - how am I supposed to stop drop with this? Or Oracle? I cannot see this unit as a must go to unit, but more like "Reaper" unit, good for scouting, maybe some harass, useless later in the game.

I just don't see it

I searched through the thread and haven't seen this explained(I hope I am not that blind :D).
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
March 20 2015 09:06 GMT
#687
On March 20 2015 18:02 deacon.frost wrote:
Can someone explain to me why the adept should be a core unit of Protoss army? I don't see it. To me it seems like a ground version of Oracle, speedy harass unit. For example - how am I supposed to stop drop with this? Or Oracle? I cannot see this unit as a must go to unit, but more like "Reaper" unit, good for scouting, maybe some harass, useless later in the game.

I just don't see it

I searched through the thread and haven't seen this explained(I hope I am not that blind :D).


not every unit needs to be massed and a moved; protoss already has plenty of "core units" to mass and a move with so you'd have to remove one if you want another in.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
deacon.frost
Profile Joined February 2013
Czech Republic12133 Posts
March 20 2015 09:10 GMT
#688
On March 20 2015 18:06 Gamegene wrote:
Show nested quote +
On March 20 2015 18:02 deacon.frost wrote:
Can someone explain to me why the adept should be a core unit of Protoss army? I don't see it. To me it seems like a ground version of Oracle, speedy harass unit. For example - how am I supposed to stop drop with this? Or Oracle? I cannot see this unit as a must go to unit, but more like "Reaper" unit, good for scouting, maybe some harass, useless later in the game.

I just don't see it

I searched through the thread and haven't seen this explained(I hope I am not that blind :D).


not every unit needs to be massed and a moved; protoss already has plenty of "core units" to mass and a move with so you'd have to remove one if you want another in.

So it's not a new core unit then? I don't get it, it's not trolling or something, I just don't see this unit a core unit the same way I don't see Reaper a core unit for Terran.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
Last Edited: 2015-03-20 09:13:46
March 20 2015 09:11 GMT
#689
maybe that's the point; it looks like they want to replace the flimsy "4 stalker blink squads" or the zealot warp in right clicks and give protoss some real harassment.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Big J
Profile Joined March 2011
Austria16289 Posts
March 20 2015 09:14 GMT
#690
On March 20 2015 18:02 deacon.frost wrote:
Can someone explain to me why the adept should be a core unit of Protoss army? I don't see it. To me it seems like a ground version of Oracle, speedy harass unit. For example - how am I supposed to stop drop with this? Or Oracle? I cannot see this unit as a must go to unit, but more like "Reaper" unit, good for scouting, maybe some harass, useless later in the game.

I just don't see it

I searched through the thread and haven't seen this explained(I hope I am not that blind :D).


Wouldn't that depend on the stats?
If it is costefficient in combat you are going to produce it a lot and the shade is probably just an extra like burrow movement is just an extra of roaches and not its core use.
If it is some rather expensive glasscanon and it's core role is to shade around (e.g. with a very low shade cooldown) and avoid death through that spell it is probably as you say.
Or it is like an Immortal in combat and you only build it in limited scenarios and then since you have it you also use it for harass.

I think discussion about the adept's role is pretty moot currently due to that. They keep on telling us that their unit has that shade spell, but haven't told us about what unit we are talking about.
deacon.frost
Profile Joined February 2013
Czech Republic12133 Posts
March 20 2015 09:24 GMT
#691
Well that's basically it, they say "The Adept is a core gateway unit with a ground-only ranged attack and normal movement speed. This unit utilizes its Psionic Transfer ability to teleport to nearby locations." and so far I saw some harassment and I cannot see it.

Unless it means it is a Cybernetics Core unit...

I know it's too early, but I just don't see it and I fear this will be just a niche(?) unit useless later in the game. And you cannot blame me for the fear when you see what happened with the Oracle(cheesy unit) or Tempest(boring unit, though it's a core unit in late game, I give them this)
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-03-20 09:52:00
March 20 2015 09:43 GMT
#692
On March 20 2015 18:24 deacon.frost wrote:
Well that's basically it, they say "The Adept is a core gateway unit with a ground-only ranged attack and normal movement speed. This unit utilizes its Psionic Transfer ability to teleport to nearby locations." and so far I saw some harassment and I cannot see it.

Unless it means it is a Cybernetics Core unit...

I know it's too early, but I just don't see it and I fear this will be just a niche(?) unit useless later in the game. And you cannot blame me for the fear when you see what happened with the Oracle(cheesy unit) or Tempest(boring unit, though it's a core unit in late game, I give them this)


Yeah, I see where you come from, but so far their concept could be quite ok for combat.
Let's theorycraft for a moment:
The adept has low-mid range it seems like
It has rather normal speed (maybe a little bit faster than 2.25?)
It can only attack ground
It has no splash(?)
Probably some form of bio/psionic/light unit (without extra damage from +vs armored?!)
twilight tech?

So far this sounds like the unit could be around the strength of a roach or marauder or anti-marauder (good vs light) for direct combat, since it hasn't any major advantages aside from shade. Which honestly didn't look all that powerful either in the videos, more like a delayed 10-20range blink/scout feature that requires normal ground movement? Like, I know where you are going because I see the shade and you are forced to teleport there with the adpet after starting it, so I can surround the shade and wait for your adept to suicide, right? Or I just kill the adept before it teleports.
Given its movement speed, it's also not like your adepts can be out on the map against zerglings or roaches or bio, unless it is just a good combat unit to begin with.

Edit: I just realized that:
- either you cannot walk through the shade, so after all Protoss will keep a form of forcefield that cannot be destroyed by the Ravager
- or you can walk through shades which means that you can stack shades into each other making it hard to tell how many adpets are going to pop up in your base. Also you can use shades to push other units away, by moving into the other players unit and then wait for the adept to materialize to push the other unit out of the way e.g. that pesky Gatekeeper-Zealot at the ramp
Elentos
Profile Blog Joined February 2015
55593 Posts
March 20 2015 09:47 GMT
#693
On March 20 2015 18:43 Big J wrote:
Show nested quote +
On March 20 2015 18:24 deacon.frost wrote:
Well that's basically it, they say "The Adept is a core gateway unit with a ground-only ranged attack and normal movement speed. This unit utilizes its Psionic Transfer ability to teleport to nearby locations." and so far I saw some harassment and I cannot see it.

Unless it means it is a Cybernetics Core unit...

I know it's too early, but I just don't see it and I fear this will be just a niche(?) unit useless later in the game. And you cannot blame me for the fear when you see what happened with the Oracle(cheesy unit) or Tempest(boring unit, though it's a core unit in late game, I give them this)

It has no splash(?)

According to this article its attack deals damage to multiple enemies.
Every 60 seconds in Africa, a minute passes.
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
March 20 2015 09:52 GMT
#694
On March 20 2015 18:47 Elentos wrote:
Show nested quote +
On March 20 2015 18:43 Big J wrote:
On March 20 2015 18:24 deacon.frost wrote:
Well that's basically it, they say "The Adept is a core gateway unit with a ground-only ranged attack and normal movement speed. This unit utilizes its Psionic Transfer ability to teleport to nearby locations." and so far I saw some harassment and I cannot see it.

Unless it means it is a Cybernetics Core unit...

I know it's too early, but I just don't see it and I fear this will be just a niche(?) unit useless later in the game. And you cannot blame me for the fear when you see what happened with the Oracle(cheesy unit) or Tempest(boring unit, though it's a core unit in late game, I give them this)

It has no splash(?)

According to this article its attack deals damage to multiple enemies.

I hope this is true. It's pretty cool to see such an early unit have splash. Will create cool micro situations in really low unit count skirmishes where every hitpoint matters.
Big J
Profile Joined March 2011
Austria16289 Posts
March 20 2015 09:57 GMT
#695
On March 20 2015 18:47 Elentos wrote:
Show nested quote +
On March 20 2015 18:43 Big J wrote:
On March 20 2015 18:24 deacon.frost wrote:
Well that's basically it, they say "The Adept is a core gateway unit with a ground-only ranged attack and normal movement speed. This unit utilizes its Psionic Transfer ability to teleport to nearby locations." and so far I saw some harassment and I cannot see it.

Unless it means it is a Cybernetics Core unit...

I know it's too early, but I just don't see it and I fear this will be just a niche(?) unit useless later in the game. And you cannot blame me for the fear when you see what happened with the Oracle(cheesy unit) or Tempest(boring unit, though it's a core unit in late game, I give them this)

It has no splash(?)

According to this article its attack deals damage to multiple enemies.

Oh well, then it is probably even better for combat than I thought
deacon.frost
Profile Joined February 2013
Czech Republic12133 Posts
March 20 2015 09:58 GMT
#696
On March 20 2015 18:47 Elentos wrote:
Show nested quote +
On March 20 2015 18:43 Big J wrote:
On March 20 2015 18:24 deacon.frost wrote:
Well that's basically it, they say "The Adept is a core gateway unit with a ground-only ranged attack and normal movement speed. This unit utilizes its Psionic Transfer ability to teleport to nearby locations." and so far I saw some harassment and I cannot see it.

Unless it means it is a Cybernetics Core unit...

I know it's too early, but I just don't see it and I fear this will be just a niche(?) unit useless later in the game. And you cannot blame me for the fear when you see what happened with the Oracle(cheesy unit) or Tempest(boring unit, though it's a core unit in late game, I give them this)

It has no splash(?)

According to this article its attack deals damage to multiple enemies.

So in theory this can be used effectively for drop defense with chargelots tanking damage, adept killing bio(medevac is healing 1 unit) and some stalker killing medevac. This could actually work and will enable small skirmish fights all over the map. I hope this is the role of the unit - early "splash" unit until you get storm/colossus/kamikaze-ball.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
March 20 2015 10:01 GMT
#697
So hyped for this! Adepts seems really cool, statis ward has a lot of possibilities, teleporting battlecruisers, ravagers, lurkers... Only thing i really dislike is the tempest one hit kill spell.
Neosteel Enthusiast
deacon.frost
Profile Joined February 2013
Czech Republic12133 Posts
March 20 2015 10:03 GMT
#698
Another question - stasis ward applies for ground unit only? In the hype video it was used against Hydras, but damn this could be cool against Mutalisks
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
RaFox17
Profile Joined May 2013
Finland4581 Posts
March 20 2015 10:08 GMT
#699
On March 20 2015 19:03 deacon.frost wrote:
Another question - stasis ward applies for ground unit only? In the hype video it was used against Hydras, but damn this could be cool against Mutalisks

I feel like the disruptor and the stasis field should be removed ASAP! Imagine a world with FF, stasis field, time warp and invulnerable balls of destruction rolling around. Sounds like super duper fun gameplay!
Big J
Profile Joined March 2011
Austria16289 Posts
March 20 2015 10:09 GMT
#700
On March 20 2015 19:03 deacon.frost wrote:
Another question - stasis ward applies for ground unit only? In the hype video it was used against Hydras, but damn this could be cool against Mutalisks

yeah, I bet you are getting all hard just thinking about running a Templar there trying to unleash your stormy passion all over my defenseless mut-muts
Prev 1 33 34 35 36 37 136 Next
Please log in or register to reply.
Live Events Refresh
GSL
11:00
2026 GSTL: Main Stage Day 4
IntoTheiNu 1160
CranKy Ducklings SOOP156
Classic 48
Rogue 47
Cure 35
Rex31
Solar (SOOP)23
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Classic 48
Rogue 47
Cure 35
Rex 31
Solar (SOOP) 23
Trap 9
Zoun (SOOP) 7
StarCraft: Brood War
Britney 38862
Calm 8708
Bisu 1653
Shuttle 1394
Horang2 628
Jaedong 614
Light 392
EffOrt 391
BeSt 342
Mini 283
[ Show more ]
Hyuk 238
Stork 212
Mong 190
Soulkey 155
Larva 151
Dewaltoss 136
Snow 118
Rush 112
Leta 79
Pusan 77
Zeus 72
Mind 67
Killer 51
Barracks 47
ToSsGirL 37
soO 34
Yoon 27
sorry 26
Free 21
Hm[arnc] 21
Sacsri 18
Aegong 17
SilentControl 16
Sexy 13
zelot 13
Shine 12
ajuk12(nOOB) 12
Noble 9
Icarus 5
Terrorterran 5
Dota 2
Gorgc1591
Dendi1335
qojqva1282
syndereN149
Counter-Strike
olofmeister1141
markeloff122
zeus107
Other Games
singsing1674
B2W.Neo626
Lowko392
hiko378
Sick144
OGKoka 131
RotterdaM91
Mew2King68
QueenE22
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 828
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1769
• Jankos1382
• TFBlade451
Upcoming Events
OSC
17m
PiGosaur Cup
11h 17m
Kung Fu Cup
22h 17m
Replay Cast
1d 11h
The PondCast
1d 21h
IntoTheTV X SOOP
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
OSC
4 days
Afreeca Starleague
5 days
Soma vs Shuttle
BeSt vs Rush
[ Show More ]
WardiTV Weekly
5 days
Afreeca Starleague
6 days
Leta vs ggaemo
Jaedong vs Queen
GSL
6 days
Liquipedia Results

Completed

BSL 2026 LAN: Kraków
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.