• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:29
CET 16:29
KST 00:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT24Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0226LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Liquipedia WCS Portal Launched ByuL: The Forgotten Master of ZvT Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) How do the "codes" work in GSL? Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
BW General Discussion A new season just kicks off BGH Auto Balance -> http://bghmmr.eu/ CasterMuse Youtube TvZ is the most complete match up
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Fighting Spirit mining rates Current Meta
Other Games
General Games
ZeroSpace Megathread Nintendo Switch Thread Path of Exile Diablo 2 thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1961 users

LotV closed beta announced to start on March 31 - Page 13

Forum Index > Legacy of the Void
2700 CommentsPost a Reply
Prev 1 11 12 13 14 15 136 Next
Thanks to Reddit sleuths, everyone can try the LotV test maps by following instructions here.

Note: This is not a beta key, it is simply access to Vs. AI and a Unit Tester. I have no idea how cool with this Blizzard is or is not, use at your own risk.
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
March 18 2015 18:50 GMT
#241
On March 19 2015 03:49 Elentos wrote:
Show nested quote +
On March 19 2015 03:45 Thezzy wrote:
EDIT: They're a T3 unit? I thought they were T1/T1.5 like Sentries?
If T3 it would be more balanced, though Forcefield + Disruptors...scary thought.

They were always said to come from the robo, so that's never lower than T2 <.<


Must have them confused with something else then, maybe with the Adept.
Oh well, we'll see in the Beta!
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
DarkPlasmaBall
Profile Blog Joined March 2010
United States45286 Posts
March 18 2015 18:51 GMT
#242
On March 19 2015 03:44 GinDo wrote:
Templar route needs more love. Dark Archon plz


Agreed Dark Shrine is such a dead end tech route x.x At least give the Dark Shrine some weird ass upgrade (flight! ranged attack! unlock dark archon merge!) or something. It was nice in BW where one tech structure opened up both templar routes and had upgrades. I'd much prefer to have the DS removed entirely and unlock dark templar when you make a Templar Archives, that way there exists an easier transition after dts.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
SmoKim
Profile Joined March 2010
Denmark10305 Posts
March 18 2015 18:52 GMT
#243
On March 19 2015 03:28 Yorkie wrote:
The beta we see now will be radically different than the actual game, give it time. Remember the oracle's stasis on mineral fields? Or the replicant? Or the shredder?!?! (Jesus that thing was bad lmao). Point is if we play the shit out of beta and give good and honest feedback I have high hopes for LotV



well said Yorkie.

Exiting news!!!!!!!!!!!!!!
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Elentos
Profile Blog Joined February 2015
55566 Posts
March 18 2015 18:52 GMT
#244
On March 19 2015 03:50 Thezzy wrote:
Show nested quote +
On March 19 2015 03:49 Elentos wrote:
On March 19 2015 03:45 Thezzy wrote:
EDIT: They're a T3 unit? I thought they were T1/T1.5 like Sentries?
If T3 it would be more balanced, though Forcefield + Disruptors...scary thought.

They were always said to come from the robo, so that's never lower than T2 <.<


Must have them confused with something else then, maybe with the Adept.
Oh well, we'll see in the Beta!

I think they also need the robo bay like the colossus, making them even more pointless <.<
Every 60 seconds in Africa, a minute passes.
c0ldfusion
Profile Joined October 2010
United States8293 Posts
March 18 2015 18:52 GMT
#245
Can they color the different size minerals differently? I think it would make sense to double up on the bigger patches first.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
Last Edited: 2015-03-18 18:55:40
March 18 2015 18:54 GMT
#246
i was hoping for more micro friendly units by design like reaver, vulture, banshee, stalker, and passive abilities, not add more spells to already heavily moba inspired game.
age: 84 | location: california | sex: 잘함
MonkeyBot
Profile Joined June 2013
United States125 Posts
March 18 2015 18:54 GMT
#247
I'm excited for the beta. I would support dialing back the starting worker count to 10 for all the early pooling Zerg's out there
Michael-Hots
Profile Joined March 2015
United States5 Posts
March 18 2015 18:56 GMT
#248
On March 19 2015 02:24 Die4Ever wrote:
Show nested quote +
On March 19 2015 02:20 SetGuitarsToKill wrote:
New Protoss unit HYPE! Now they'll be able to proxy rush another thing!

lol, with every new Protoss unit, the Great Book of Protoss Bullshit increases in size exponentially


There's this thing called scouting. It helps wood league players get to higher leagues. Try it.
Elentos
Profile Blog Joined February 2015
55566 Posts
March 18 2015 18:58 GMT
#249
On March 19 2015 03:56 Michael-Hots wrote:
Show nested quote +
On March 19 2015 02:24 Die4Ever wrote:
On March 19 2015 02:20 SetGuitarsToKill wrote:
New Protoss unit HYPE! Now they'll be able to proxy rush another thing!

lol, with every new Protoss unit, the Great Book of Protoss Bullshit increases in size exponentially


There's this thing called scouting. It helps wood league players get to higher leagues. Try it.

I mean, until the ladder is finally fixed up completely, we're all stuck in our own personal wood league hell, aren't we?
Every 60 seconds in Africa, a minute passes.
c0ldfusion
Profile Joined October 2010
United States8293 Posts
March 18 2015 18:59 GMT
#250
On March 19 2015 03:54 jinorazi wrote:
i was hoping for more micro friendly units by design like reaver, vulture, banshee, stalker, and passive abilities, not add more spells to already heavily moba inspired game.

I agree. Too many spells.
jakethesnake
Profile Blog Joined May 2011
Canada4948 Posts
March 18 2015 18:59 GMT
#251
On March 19 2015 03:28 Yorkie wrote:
The beta we see now will be radically different than the actual game, give it time. Remember the oracle's stasis on mineral fields? Or the replicant? Or the shredder?!?! (Jesus that thing was bad lmao). Point is if we play the shit out of beta and give good and honest feedback I have high hopes for LotV


Bring back the warhound!
Community Newsjjakji || jjakji || jjakji || jjakji || jjakji || jjakji || jjakji nshoseo.jpg
Gullis
Profile Joined April 2012
Sweden740 Posts
Last Edited: 2015-03-18 19:05:46
March 18 2015 19:01 GMT
#252
I hope one cant warp in the adept because if the adept is to be the core unit that protoss desperatly need it has to be a strong fighter which in conjuction with warp gate will cause so many problems.
And wtf is with the blink ability?

Overall while blizzard is taking some good steps they take some steps backwars aswell >.<
Anyway my biggest hope is the eco changes.
I would rather eat than see my children starve.
c0ldfusion
Profile Joined October 2010
United States8293 Posts
March 18 2015 19:01 GMT
#253
They also said this beta is expected to last longer than usual. I think it will be closer to WoL beta rather than a typical expansion beta like HotS' duration. So that's good. Everything is subject to change.
Ramiz1989
Profile Joined July 2012
12124 Posts
March 18 2015 19:01 GMT
#254
On March 19 2015 03:56 Michael-Hots wrote:
Show nested quote +
On March 19 2015 02:24 Die4Ever wrote:
On March 19 2015 02:20 SetGuitarsToKill wrote:
New Protoss unit HYPE! Now they'll be able to proxy rush another thing!

lol, with every new Protoss unit, the Great Book of Protoss Bullshit increases in size exponentially


There's this thing called scouting. It helps wood league players get to higher leagues. Try it.

Implying that you can scout everything that Protoss does.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
Last Edited: 2015-03-18 19:07:01
March 18 2015 19:02 GMT
#255
What I notice :
  • Not a single fucking mention of Uvantak's thread (for those interested : http://www.teamliquid.net/forum/starcraft-2/479750-lotv-economy-worker-pairing ). I love StarCraft, I love(d) Blizzard, but it seems that to them "listening to the community" means "read some posts made by random forumers on B.net, reddit and TL, while not giving a shit to community members who take the time to think about the game like Uvantak and LaLush". Seriously.
  • Obviously, that goes with my point above, no mention of reduced efficiency instead of their silly less mineral per patches + more workers at the start system.
  • About the scan range change : "We’d really like to thank our community for locating this behavior". Like really? That wasn't a wanted thing? Game designers didn't think of the implication of scan range?
  • Game speed change looks good in theory, props to them for not being affected by a total tunnel-vision.
  • The concept of the Adept feels cool, although I'm not sure about its ability. I personally don't think that every unit, especially core units, should have (active) abilities. A well designed unit should be able to be fun to play with and efficient without abilities. Btw their wording makes it sound like they think Zealots and Stalkers are core units, lulz.
  • Disliked the warp gate and warp prism changes, dislike them now. I think WG should be an alternative to gates, and we see sick WP micro already without extended range.
  • Please remove the Tempest :/
  • Dislike the Terran changes.
  • Lurker yay :D Zerg changes look good overall, although the Nydus would be better off with increased load/unload speed and decreased cost (why not make Nyduses that spawn on creep free? that would promote defensive nydus usage and would make having good creep spread/denying it even more important) than with this shitty buff.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Elentos
Profile Blog Joined February 2015
55566 Posts
March 18 2015 19:03 GMT
#256
On March 19 2015 04:01 Ramiz1989 wrote:
Show nested quote +
On March 19 2015 03:56 Michael-Hots wrote:
On March 19 2015 02:24 Die4Ever wrote:
On March 19 2015 02:20 SetGuitarsToKill wrote:
New Protoss unit HYPE! Now they'll be able to proxy rush another thing!

lol, with every new Protoss unit, the Great Book of Protoss Bullshit increases in size exponentially


There's this thing called scouting. It helps wood league players get to higher leagues. Try it.

Implying that you can scout everything that Protoss does.

I mean, you can, but that doesn't mean you won't die anyway.
Every 60 seconds in Africa, a minute passes.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45286 Posts
March 18 2015 19:04 GMT
#257
On March 19 2015 04:02 OtherWorld wrote:
What I notice :
  • Not a single fucking mention of Uvantak's thread. I love StarCraft, I love(d) Blizzard, but it seems that to them "listening to the community" means "read some posts made by random forumers on B.net, reddit and TL". Seriously.
  • Obviously, that goes with my point above, no mention of reduced efficiency instead of their silly less mineral per patches + more workers at the start system.
  • About the scan range change : "We’d really like to thank our community for locating this behavior". Like really? That wasn't a wanted thing? Game designers didn't think of the implication of scan range?
  • Game speed change looks good in theory, props to them for not being affected by a total tunnel-vision.
  • The concept of the Adept feels cool, although I'm not sure about its ability. I personally don't think that every unit, especially core units, should have (active) abilities. A well designed unit should be able to be fun to play with and efficient without abilities. Btw their wording makes it sound like they think Zealots and Stalkers are core units, lulz.
  • Disliked the warp gate and warp prism changes, dislike them now. I think WG should be an alternative to gates, and we see sick WP micro already without extended range.
  • Please remove the Tempest :/
  • Dislike the Terran changes.
  • Lurker yay :D Zerg changes look good overall, although the Nydus would be better off with increased load/unload speed and decreased cost (why not make Nyduses that spawn on creep free? that would promote defensive nydus usage and would make having good creep spread/denying it even more important) than with this shitty buff.


Can you link Uvantak's thread please?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
March 18 2015 19:04 GMT
#258
On March 19 2015 04:04 DarkPlasmaBall wrote:
Show nested quote +
On March 19 2015 04:02 OtherWorld wrote:
What I notice :
  • Not a single fucking mention of Uvantak's thread. I love StarCraft, I love(d) Blizzard, but it seems that to them "listening to the community" means "read some posts made by random forumers on B.net, reddit and TL". Seriously.
  • Obviously, that goes with my point above, no mention of reduced efficiency instead of their silly less mineral per patches + more workers at the start system.
  • About the scan range change : "We’d really like to thank our community for locating this behavior". Like really? That wasn't a wanted thing? Game designers didn't think of the implication of scan range?
  • Game speed change looks good in theory, props to them for not being affected by a total tunnel-vision.
  • The concept of the Adept feels cool, although I'm not sure about its ability. I personally don't think that every unit, especially core units, should have (active) abilities. A well designed unit should be able to be fun to play with and efficient without abilities. Btw their wording makes it sound like they think Zealots and Stalkers are core units, lulz.
  • Disliked the warp gate and warp prism changes, dislike them now. I think WG should be an alternative to gates, and we see sick WP micro already without extended range.
  • Please remove the Tempest :/
  • Dislike the Terran changes.
  • Lurker yay :D Zerg changes look good overall, although the Nydus would be better off with increased load/unload speed and decreased cost (why not make Nyduses that spawn on creep free? that would promote defensive nydus usage and would make having good creep spread/denying it even more important) than with this shitty buff.


Can you link Uvantak's thread please?

Here: http://www.teamliquid.net/forum/starcraft-2/479750-lotv-economy-worker-pairing
Moderatorshe/her
TL+ Member
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
Last Edited: 2015-03-18 19:05:21
March 18 2015 19:05 GMT
#259
On March 19 2015 04:04 The_Templar wrote:
Show nested quote +
On March 19 2015 04:04 DarkPlasmaBall wrote:
On March 19 2015 04:02 OtherWorld wrote:
What I notice :
  • Not a single fucking mention of Uvantak's thread. I love StarCraft, I love(d) Blizzard, but it seems that to them "listening to the community" means "read some posts made by random forumers on B.net, reddit and TL". Seriously.
  • Obviously, that goes with my point above, no mention of reduced efficiency instead of their silly less mineral per patches + more workers at the start system.
  • About the scan range change : "We’d really like to thank our community for locating this behavior". Like really? That wasn't a wanted thing? Game designers didn't think of the implication of scan range?
  • Game speed change looks good in theory, props to them for not being affected by a total tunnel-vision.
  • The concept of the Adept feels cool, although I'm not sure about its ability. I personally don't think that every unit, especially core units, should have (active) abilities. A well designed unit should be able to be fun to play with and efficient without abilities. Btw their wording makes it sound like they think Zealots and Stalkers are core units, lulz.
  • Disliked the warp gate and warp prism changes, dislike them now. I think WG should be an alternative to gates, and we see sick WP micro already without extended range.
  • Please remove the Tempest :/
  • Dislike the Terran changes.
  • Lurker yay :D Zerg changes look good overall, although the Nydus would be better off with increased load/unload speed and decreased cost (why not make Nyduses that spawn on creep free? that would promote defensive nydus usage and would make having good creep spread/denying it even more important) than with this shitty buff.


Can you link Uvantak's thread please?

Here: http://www.teamliquid.net/forum/starcraft-2/479750-lotv-economy-worker-pairing

Thanks :D, I'll edit it in my post
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
DarkPlasmaBall
Profile Blog Joined March 2010
United States45286 Posts
March 18 2015 19:05 GMT
#260
On March 19 2015 04:04 The_Templar wrote:
Show nested quote +
On March 19 2015 04:04 DarkPlasmaBall wrote:
On March 19 2015 04:02 OtherWorld wrote:
What I notice :
  • Not a single fucking mention of Uvantak's thread. I love StarCraft, I love(d) Blizzard, but it seems that to them "listening to the community" means "read some posts made by random forumers on B.net, reddit and TL". Seriously.
  • Obviously, that goes with my point above, no mention of reduced efficiency instead of their silly less mineral per patches + more workers at the start system.
  • About the scan range change : "We’d really like to thank our community for locating this behavior". Like really? That wasn't a wanted thing? Game designers didn't think of the implication of scan range?
  • Game speed change looks good in theory, props to them for not being affected by a total tunnel-vision.
  • The concept of the Adept feels cool, although I'm not sure about its ability. I personally don't think that every unit, especially core units, should have (active) abilities. A well designed unit should be able to be fun to play with and efficient without abilities. Btw their wording makes it sound like they think Zealots and Stalkers are core units, lulz.
  • Disliked the warp gate and warp prism changes, dislike them now. I think WG should be an alternative to gates, and we see sick WP micro already without extended range.
  • Please remove the Tempest :/
  • Dislike the Terran changes.
  • Lurker yay :D Zerg changes look good overall, although the Nydus would be better off with increased load/unload speed and decreased cost (why not make Nyduses that spawn on creep free? that would promote defensive nydus usage and would make having good creep spread/denying it even more important) than with this shitty buff.


Can you link Uvantak's thread please?

Here: http://www.teamliquid.net/forum/starcraft-2/479750-lotv-economy-worker-pairing


Thank you
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Prev 1 11 12 13 14 15 136 Next
Please log in or register to reply.
Live Events Refresh
Epic.LAN
12:00
#47 - Day 1
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
GuemChi 4243
Rain 3026
Hyuk 652
Jaedong 606
Mini 344
EffOrt 227
actioN 217
Hyun 171
ggaemo 145
hero 125
[ Show more ]
PianO 121
Rush 102
Hm[arnc] 101
Dewaltoss 94
JYJ 94
JulyZerg 85
Aegong 68
sSak 64
Barracks 61
Backho 60
Mind 55
[sc1f]eonzerg 48
Free 35
Shuttle 34
zelot 22
Movie 19
Shine 17
yabsab 15
ivOry 11
Rock 10
Noble 8
Britney 1
Dota 2
Gorgc5998
qojqva1297
canceldota27
Counter-Strike
fl0m3355
shoxiejesuss1733
byalli487
Heroes of the Storm
crisheroes227
MindelVK5
Other Games
singsing2323
B2W.Neo946
hiko625
Lowko368
DeMusliM288
Fuzer 255
XaKoH 131
Hui .105
Liquid`VortiX105
djWHEAT92
Trikslyr40
QueenE36
Organizations
Counter-Strike
PGL35308
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV436
• lizZardDota250
League of Legends
• Nemesis3381
• Jankos1185
• TFBlade1056
Upcoming Events
Big Brain Bouts
1h 32m
Harstem vs MaNa
Reynor vs SKillous
Replay Cast
8h 32m
PiG Sty Festival
17h 32m
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
18h 32m
Epic.LAN
20h 32m
Replay Cast
1d 8h
PiG Sty Festival
1d 17h
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
1d 18h
Replay Cast
2 days
Replay Cast
2 days
[ Show More ]
Wardi Open
2 days
Monday Night Weeklies
3 days
Replay Cast
3 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
WardiTV Winter Champion…
4 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-19
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Escore Tournament S1: King of Kings
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.