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[Patch 11.7] Space Groove General Discussion

Forum Index > LoL General
Post a Reply
1 2 Next All
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
March 30 2021 19:22 GMT
#1
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.

Non-League of Legends discussion should go in the LiquidLegends Lounge.

Certain topics are blacklisted from LoL General Discussion and they include:
  • "Elo hell"
  • The Tribunal
  • Bans, either from TL.net or LoL

Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.

Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.

Patch 11.7: Live on Mar. 31, 2021

Team Fight Tactics Patch 11.7 Live on Mar. 31, 2021

+ Show Spoiler [Previous GD Threads & Patch Notes] +

Patch 11.6 Battle Academia General Discussion
Patch 11.5 The Bees Knees General Discussion
Patch 11.4 Jungle Gets Nerfed (Again) General Discussion
Lunar Beast Skins Release Discussion]Patch 11.3 Lunar Beast Skins Release Discussion
Patch 11.2 Viego Release General Discussion
Patch 11.1 New Season New Me
Patch 10.24 Cosmic Skin line General Discussion
Patch 10.23 Preseason Item Update General Discussion
Patch 10.22 K/DA + Seraphine Release General Discussion
Patch 10.21 Odyssey Skin Set General Discussion
Patch 10.20 Dragons Skin Set General Discussion
Patch 10.19 Samira + Worlds Patch General Discussion
Patch 10.18 PsyOps Skins General Discussion
Patch 10.16 Yone Release General Discussion
Patch 10.15 Lillia Release General Discussion
Patch 10.14 Zed W Nerf Revert General Discussion
Patch 10.13 Pool Party'in General Discussion
Patch 10.12 Gostin' Em General Discussion
Patch 10.11 Volibear VGU General Discussion
Patch 10.10 Pulsefire Skins Release Discussion
Patch 10.9 FPX Worlds Skins Release General Discussion
Patch 10.8 Coven Skins General Discussion
Patch 10.7 Fiddlesticks VGU Release General Discussion
Patch 10.6 WTF 2 Lux Skins?!?! General Discussion
Que Sera Sera
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
March 30 2021 19:24 GMT
#2
Something really buried at the end of the patch notes in the bug fixes that is super impactful.

Seraphine can no longer trigger Moonstone Renewer's Starlit Grace heal when her Passive - Stage Presence grants Notes based on nearby allies. She should only be able to trigger Moonstone Renewer's Starlit Grace when she directly damages enemies and casts actual abilities on allies.


Surely that deserved being noted as a champion change. Massive nerf for Seraphine.
Que Sera Sera
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
March 31 2021 00:25 GMT
#3
On March 31 2021 04:24 AdsMoFro wrote:
Something really buried at the end of the patch notes in the bug fixes that is super impactful.

Show nested quote +
Seraphine can no longer trigger Moonstone Renewer's Starlit Grace heal when her Passive - Stage Presence grants Notes based on nearby allies. She should only be able to trigger Moonstone Renewer's Starlit Grace when she directly damages enemies and casts actual abilities on allies.


Surely that deserved being noted as a champion change. Massive nerf for Seraphine.

Yeah. It's a gigantic hit to her. It's was bug recognized by Riot as a bug, that has been known for a long time I have no idea why she wasn't disabled in pro considering how much of an impact it has.
It's Elo not ELO - Every statiscian playing League
evilfatsh1t
Profile Joined October 2010
Australia8342 Posts
March 31 2021 04:40 GMT
#4
that triforce passive change is absolutely pathetic. what a fking joke rofl
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2021-03-31 09:44:36
March 31 2021 09:32 GMT
#5
On March 31 2021 13:40 evilfatsh1t wrote:
that triforce passive change is absolutely pathetic. what a fking joke rofl

Seem like a pretty nice change for most the usual Triforce users? Super good for GP.
It's Elo not ELO - Every statiscian playing League
evilfatsh1t
Profile Joined October 2010
Australia8342 Posts
Last Edited: 2021-04-01 01:14:28
April 01 2021 01:12 GMT
#6
seems too weak to me.
5 slotted champs have +9 of each stat, which is pretty underwhelming compared to other passives. unless im understanding something wrong. might as well get rid of the passive and cut the price tbh
Gahlo
Profile Joined February 2010
United States34873 Posts
April 01 2021 01:34 GMT
#7
Hey, at least the movespeed works properly now. lol
Fildun
Profile Joined December 2012
Netherlands4107 Posts
April 01 2021 07:26 GMT
#8
Triforce seems to be outperformed by all the mythics that have an active. At the same time Divine Sunderer is in a really good spot for champs that want the sheen proc, assuming that essence reaver is a bit dead after the nerfs.
There seem to be very limited usecases for the item now.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
April 01 2021 08:28 GMT
#9
On April 01 2021 10:12 evilfatsh1t wrote:
seems too weak to me.
5 slotted champs have +9 of each stat, which is pretty underwhelming compared to other passives. unless im understanding something wrong. might as well get rid of the passive and cut the price tbh

If you compare it to Goredrinker you're trading 6 AH for what's almost a longsword + magical footwear. On something like Jax I would take the new mythic a million times over the old way overkill AS.
It's Elo not ELO - Every statiscian playing League
evilfatsh1t
Profile Joined October 2010
Australia8342 Posts
April 01 2021 11:06 GMT
#10
On April 01 2021 17:28 Jek wrote:
Show nested quote +
On April 01 2021 10:12 evilfatsh1t wrote:
seems too weak to me.
5 slotted champs have +9 of each stat, which is pretty underwhelming compared to other passives. unless im understanding something wrong. might as well get rid of the passive and cut the price tbh

If you compare it to Goredrinker you're trading 6 AH for what's almost a longsword + magical footwear. On something like Jax I would take the new mythic a million times over the old way overkill AS.

im not saying the old passive was better per se. just saying if youre going to buff an item then the change should be somewhat meaningful. all they did was trade a bad passive for an arguably worse passive. at least with the as passive you could focus on all the other stats and never worry about more as. this passive doesnt help with itemisation in the slightest
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
April 01 2021 11:49 GMT
#11
On April 01 2021 20:06 evilfatsh1t wrote:
Show nested quote +
On April 01 2021 17:28 Jek wrote:
On April 01 2021 10:12 evilfatsh1t wrote:
seems too weak to me.
5 slotted champs have +9 of each stat, which is pretty underwhelming compared to other passives. unless im understanding something wrong. might as well get rid of the passive and cut the price tbh

If you compare it to Goredrinker you're trading 6 AH for what's almost a longsword + magical footwear. On something like Jax I would take the new mythic a million times over the old way overkill AS.

im not saying the old passive was better per se. just saying if youre going to buff an item then the change should be somewhat meaningful. all they did was trade a bad passive for an arguably worse passive. at least with the as passive you could focus on all the other stats and never worry about more as. this passive doesnt help with itemisation in the slightest

It's new mythic passive is way better for the Triforce users. It even got a pretty solid buff to it's base stats and the change to Threefold Strike is also really good. Adding any more at once and there is pretty big risk it'll be grotesquely overpowered.
It's Elo not ELO - Every statiscian playing League
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2021-04-01 17:19:10
April 01 2021 17:10 GMT
#12
This buff will maybe make it usable on Fiora because killing towers quickly is part of her gameplan, but in any combat situation Stridebreaker/Shieldbow still blow it out of the water, so I can't see anyone that isn't already using it switching based off of these changes.

Edit:honestly the more I think about it the more I think Essence rush is probably still stronger than Trinity on Fiora

Edit2:Uzi is spamming Trinity Ezreal since the patch maybe the buff is good on ranged?
Carrilord has arrived.
evilfatsh1t
Profile Joined October 2010
Australia8342 Posts
April 02 2021 11:19 GMT
#13
triforce on ez is probably because the small amount of extra ability haste still amounts to something. and also cause crit on essence reaver is wasted
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2021-04-03 15:48:52
April 03 2021 15:48 GMT
#14
Morgana: Tormented Shadow (W) monster damage increased from 150% to 300%
Darius: Hemorrhage (Passive) monster damage increased from 175% to 500%

I dont know their 1/4 or this PBE patch is the real Aprils Fool... Morgana now has League history's fastest and healthiest clear.
It's Elo not ELO - Every statiscian playing League
Slusher
Profile Blog Joined December 2010
United States19143 Posts
April 04 2021 06:30 GMT
#15
Broxah buffs!
Carrilord has arrived.
DarkCore
Profile Joined March 2011
Germany4190 Posts
April 04 2021 12:20 GMT
#16
Don't really understand why Riot tries to make off meta junglers viable through mindboggling buffs. As pointed out on Reddit, Darius can literally clear his jungle so fast that he has 40 seconds of free time to invade or gank every lane at no cost. Hope this doesn't make it out of PBE.
Fixed a bug where LeBlanc could lose
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
April 04 2021 12:27 GMT
#17
Good to see ARAM balancing coming to the other game modes.

If something doesn't work, instead of trying to find a proper buff, slap a massive %-modifier on it.
Aw yeaaah.
A backwards poet writes inverse.
cLutZ
Profile Joined November 2010
United States19436 Posts
April 05 2021 06:14 GMT
#18
On April 04 2021 21:20 DarkCore wrote:
Don't really understand why Riot tries to make off meta junglers viable through mindboggling buffs. As pointed out on Reddit, Darius can literally clear his jungle so fast that he has 40 seconds of free time to invade or gank every lane at no cost. Hope this doesn't make it out of PBE.

Maybe they are finally getting that the S3 jungle changes were a mistake, and jungle should be like any other role where you pick a champ for the comp, not specifically because only like 3-5 can clear without being killed.
Freeeeeeedom
DarkCore
Profile Joined March 2011
Germany4190 Posts
April 05 2021 07:39 GMT
#19
But that's almost impossible since jungle clear speed is a variable which greatly dictates viability. If Darius can clear his entire jungle and invade with a level advantage, he would pummel any slow clearing jungle and even fast clearers like Lillia would worry. I know Riot likes to hamfist champions into viability sometimes, but this change is extreme even by their standards.
Fixed a bug where LeBlanc could lose
cLutZ
Profile Joined November 2010
United States19436 Posts
April 06 2021 02:12 GMT
#20
On April 05 2021 16:39 DarkCore wrote:
But that's almost impossible since jungle clear speed is a variable which greatly dictates viability. If Darius can clear his entire jungle and invade with a level advantage, he would pummel any slow clearing jungle and even fast clearers like Lillia would worry. I know Riot likes to hamfist champions into viability sometimes, but this change is extreme even by their standards.

Yeah, they should basically eliminate clear speed and health.from the jungle.
Freeeeeeedom
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