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[Patch 9.16] Pantheon Rework General Discussion

Forum Index > LoL General
Post a Reply
1 2 3 Next All
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
Last Edited: 2019-08-13 17:52:25
August 13 2019 17:49 GMT
#1
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.

Non-League of Legends discussion should go in the LiquidLegends Lounge.

Certain topics are blacklisted from LoL General Discussion and they include:
  • "Elo hell"
  • The Tribunal
  • Bans, either from TL.net or LoL

Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.

Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.

Patch 9.16: Live on Aug. 14, 2019

Team Fight Tactics Patch 9.16: Live on Aug 14, 2019

The rework for Pantheon "The Unbreakable Spear" will be released in this patch. Find out more here.

+ Show Spoiler [Previous GD Threads & Patch Notes] +

Patch 9.15 PROJECT Skins General Discussion
Patch 9.14 TFT Ranked Release General Discussion
Patch 9.13 Team Fight Tactics Release General Discussion
Patch 9.12 Mordekaiser Rework General Discussion
Patch 9.11 Zac Revert General Discussion
Patch 9.10 Yuumi Release General Discussion
Patch 9.9 Aatrox & Tahm Adjustments General Discussion
Patch 9.8 Blue Kayn Shadow Stepper General Discussion
Patch 9.7 Dunkmaster Ivern General Discussion
Patch 9.6 Corgi Corki General Discussion
Patch 9.5 Morgana/Kayle Reworks Discussion
Patch 9.4 Rek'sai Buffs General Discussion
[Patch 9.3 AD Itemization Changes General Discussion
Patch 9.2 Sylas Release General Discussion
Patch 9.1 Welcome to Season 9! General Discussion
Patch 8.24 Neeko Release General Discussion
Patch 8.23 Preseason Shakeup General Discussion
Que Sera Sera
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
August 13 2019 17:51 GMT
#2
A little early as I'm heading to bed now.

Other news: Eternals are being released next patch. Basically a paid upgrade to the champion mastery progression system.

https://na.leagueoflegends.com/en/news/game-updates/features/faq-eternals-coming-patch-917

https://nexus.leagueoflegends.com/en-gb/2019/08/dev-exploring-eternals/?t=1565715280948
Que Sera Sera
Amui
Profile Blog Joined August 2010
Canada10567 Posts
August 14 2019 00:34 GMT
#3
Eternals costs an inordinate amount for what amounts to achievements.

Cost for every single champ according to reddit is around 2k. It's a crazy amount of money. Even if it's for the 5 champs you play the most, it's still the price of a brand new title.

That's more money than I've spent on skins and such, and I crossed the 200 skins mark earlier this year. It's crazy.
Porouscloud - NA LoL
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-08-14 01:36:42
August 14 2019 01:35 GMT
#4
I'm purely f2p in dota because I don't want to get roped in all over again on a secondary game but I think you need to maintain a subscription for stat tracking in that game, so in a way this is maybe better? that being said their implementation of "battle passes" is so incredibly bad where you pay as much as a legendary skin to get the ability to choose between a legendary skin or the other rewards after 120 games , I wouldn't be surprised if my lack of knowlege on how dota+ works is the only reason I don't see how much of a scam this is

as far as the patch notes I just want to say I don't find syndra to be a particularly interesting champion so I'm dissapointed to see that she will most likely be meta both in my games and at worlds
Carrilord has arrived.
iCanada
Profile Joined August 2010
Canada10660 Posts
August 15 2019 03:17 GMT
#5
https://na.op.gg/champion/pantheon/statistics/top

LOL

He's OP! 39.2% winrate in jungle, 43.2% winrate top!
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
August 15 2019 03:26 GMT
#6
On August 14 2019 10:35 Slusher wrote:
as far as the patch notes I just want to say I don't find syndra to be a particularly interesting champion so I'm dissapointed to see that she will most likely be meta both in my games and at worlds



Now we get to see Perkz Syndra bot again thO!
Que Sera Sera
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2019-08-15 08:31:49
August 15 2019 08:24 GMT
#7
On August 15 2019 12:17 iCanada wrote:
https://na.op.gg/champion/pantheon/statistics/top

LOL

He's OP! 39.2% winrate in jungle, 43.2% winrate top!

It's already risen to 42.32% jungle, but fallen to 41.7% top.

He's omega OP(!!!!) in mid with an insane 16% winrate.... isn't that the lowest winrate in history?

But I think we need to give him a few days before we can use the stats for anything. It is pretty interesting considering the 16% mid that he has been completely manhandling Trist, Irelia and Azir mid according to the (very small sized) data so far.

Triforce into Shojin has the highest winrate on lolanalytics?? I have absolutely no idea what to think of him.
It's Elo not ELO - Every statiscian playing League
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-08-15 14:03:16
August 15 2019 14:02 GMT
#8
Irelia and azir are just bad win rate champions independent of their strength
Carrilord has arrived.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2019-08-15 18:23:30
August 15 2019 18:23 GMT
#9
Winrates mean nothing, especially early on. Yuumi had a sub 40% winrate (I think it was like 35%?) on release and was the most broken champion in the game.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 15 2019 18:47 GMT
#10
That’s not 100% true, she was way better than her win rate for sure but she got giga buffed within 24 hours so we’ll never know the true strength of launch Yuumi

(But win rates are a very poor indicator to be sure)
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19573 Posts
August 15 2019 21:18 GMT
#11
I'm only mildly sympathetic to people who discount winrates early on. Its valid only sometimes, typically when some new thing is being added or some new combination. Pantheon's rework is just pantheon with skillshots.
Freeeeeeedom
Amui
Profile Blog Joined August 2010
Canada10567 Posts
August 15 2019 23:02 GMT
#12
importance of winrate I think is somewhere in the middle depending on the similarity to other(not necessarily existing) champs and the complexity of the champ.

Anything in the 45-48% range is probably fine for a new champ. If it's 50% and above there's going to be a huge problem.

The winrate of pantheon currently I would say warrants looking at, but not hotfixing buffs yet either.
Porouscloud - NA LoL
iCanada
Profile Joined August 2010
Canada10660 Posts
August 15 2019 23:15 GMT
#13
He's old pantheon with less damage and counterplay. Of course he's bad.

He gets pooped on by like all the real top laners. Like, by soloqueue pickrate its: Aatrox, Akali, Renekton, Fiora, Darius, Riven, Irelia, Jax, Kled, and then Vladimir. Aside from Vlad, the best winrate he has vs that group is Riven at 46% per my perusal, and like he just gets pooped on all game. Its not even like he wins CS/m early or something.

His best jungle matchup he only wins 47.6% of the time vs warwick. Idk, thats like... super low. Considering he loses to some champs 70% of the time.

Thing is he is just so bad at dueling its kinda gross.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2019-08-15 23:48:33
August 15 2019 23:48 GMT
#14
I think it's way too early to say anything about him.

With data from lolanalytics he has a 46% against Irelia in top but 57% against her in mid. Beat Akali in top but lose in mid. His winning item builds are all over the place and have changed literally since my last post earlier today.

Earlier it was Trifoce into Shojin now it's Cleaver into Titanic with the highest third item being offtank like GA, Sterak and DD. Both seem to suggest he's not a lethality user anymore despite it stacking it early still being the most popular.

I'm probably wrong but I honestly wouldn't be surprised if he's sleeper OP like Aatrox was on rework where everyone also called him horrible.
It's Elo not ELO - Every statiscian playing League
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
August 16 2019 00:39 GMT
#15
Riot's in a difficult position in terms of balancing new champs. They can leave them for a patch or two to get balanced by the player base figuring out the best way to play them OR they can just buff them to relevance instantly and get the play rate numbers up for the champ.

If they go down the first route they risk the chance of the champ becoming a troll pick and its pick rate plummeting and probably never recovering. If they go down the second route they might have to deal with balancing the champ for several patches.

They've clearly leaned on the second route for the most part tho.
Que Sera Sera
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2019-08-16 09:03:22
August 16 2019 08:45 GMT
#16
Seems like they are hotfixing him for jungle, so I suppose they are going to bruteforce him into it.

EDIT: I've been following his stats closely since release because I found his 60+% winrate on release vs Trist and Azir mid unbelievable surprising.

Bulky Cleaver first into damage items with secondary defensive builds is starting to sit consistent as the superior item builds. His winrate appear to has been slowly improving as data rolls in against everything non-juggernauts and tanks where it appear to keeps falling. I suppose since he cannot touch tanks/juggernauts and he need to build bulky he completely falls off as he's a far inferior frontline compared to them?

His stun shouldn't be dashable, I'm fine with being able to flash it.
It's Elo not ELO - Every statiscian playing League
evilfatsh1t
Profile Joined October 2010
Australia8614 Posts
August 16 2019 13:27 GMT
#17
wtf at the new login client?
why change the login client only and leave the actual client the way it is....
loSleb
Profile Joined December 2010
Austria1389 Posts
August 16 2019 15:05 GMT
#18
It's all the small indie company can afford.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-08-16 18:45:04
August 16 2019 16:17 GMT
#19
If Reddit is to be believed you are immune to panth w if you proc phase rush LOL

I know I’m basically a broken record on this forum but point and click spells are good for game health and it’s more true today than when I first started complaining about it

UPDATE:
https://old.reddit.com/r/leagueoflegends/comments/cr4hh6/the_worlds_best_and_most_known_pantheon_otp/ex2zav9/

W stun should be reverted to previous functionality sometime today
Carrilord has arrived.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
August 16 2019 19:06 GMT
#20
On August 17 2019 01:17 Slusher wrote:
If Reddit is to be believed you are immune to panth w if you proc phase rush LOL

I know I’m basically a broken record on this forum but point and click spells are good for game health and it’s more true today than when I first started complaining about it

UPDATE:
https://old.reddit.com/r/leagueoflegends/comments/cr4hh6/the_worlds_best_and_most_known_pantheon_otp/ex2zav9/

W stun should be reverted to previous functionality sometime today

That's good to hear.

Point and click stuns are good for the health of the game tbh, with how much mobility there is.
Porouscloud - NA LoL
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