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[Patch 8.10] Jungle Changes v∞. Scuttle King. - Page 2

Forum Index > LoL General
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Numy
Profile Blog Joined June 2010
South Africa35471 Posts
May 16 2018 14:30 GMT
#21
He's still the only champ they care so much about while they just leave others in the gutter. Having an invis that is not detectable by wards or heroes is extremely easy to break. Then making that invis a passive on a short cool down is so insanely irresponsible I question the design team.

Having invis that isn't detected by wards but by heroes is pretty cool. We see that in Dota via the Smoke item. It allows some interesting dynamics. I never got why they did this whole invisibility rework then decided to basically make invis even worse to play against than before.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
May 16 2018 16:07 GMT
#22
https://euw.leagueoflegends.com/en/featured/clash#/

hype hype hype
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
DarkCore
Profile Joined March 2011
Germany4194 Posts
May 16 2018 17:25 GMT
#23
I never got why they did this whole invisibility rework then decided to basically make invis even worse to play against than before.


Lots of stealth champions are pretty strong soloQ champions, even in KR Challenger, like Rengar/Eve. But Kha blows them out of the water, and I'm pretty sure it's because of his stupidly powerful ult/passive. Stealth is highly desirable, it's like being invulnerable but your opponent has even less outplay potential.

Can't count the number of times I've legit thought 'I know Kha is somewhere on this half of the map, let me place a ward... Oh I'm dead before I was even in range to put down the ward'. Not to mention that being invisible to wards means that placing them in brushes is almost a bad idea, because the time you see him on the minimap is incredibly small, very easy to miss him popping up on the screen.
Fixed a bug where LeBlanc could lose
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
May 16 2018 17:41 GMT
#24
One day they will remove smite and junglers from the game >D

Better 2v2v1 lanes !
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
General_Winter
Profile Joined February 2011
United States719 Posts
Last Edited: 2018-05-17 13:25:37
May 16 2018 19:10 GMT
#25
Ok. Just brainstorming here, but the changes to hunters talisman to giving a lot of mana regen based on missing mana might make the jungle a good place for champs with short cool downs who were intended to be gated by mana costs.
Taric is the first champ that comes to mind, but maybe even someone like Annie or Cass could work. If they didn’t run out of mana they could maybe have solid clear speeds.

Edit: now I feel dumb. It was pointed out to me that the powerful champion with a great kit, low cool downs and high mana costs who might make it in the jungle is probably Camille.
Slayer91
Profile Joined February 2006
Ireland23460 Posts
Last Edited: 2018-05-16 23:08:49
May 16 2018 23:07 GMT
#26
honestly guys as someone who prefers to play level 4 clear junglers I haven't noticed the difference yet aside from extra crab xp

I just clear my whole jungle and go about my business and ignore the whole crab politics like I usually do works out fine

I mean if it's that important pick a crab and get one of them

aka Teutonica
dsyxelic
Profile Joined May 2010
United States1417 Posts
May 16 2018 23:33 GMT
#27
On May 16 2018 13:02 iCanada wrote:
I think they want duo top lane back. LOL.

Its even funnier because I usually run Jungle+Fill, and in my 290 ranked games this season I've played 2 games not as jungle... so clearly jungle is the least popular role as it was.


I fill most of my games and I feel pretty comfortable saying the least popular role is toplane.

I get placed top the vast majority, then followed by either jg or support. Those 2 have been fairly even in terms of filling. Sometimes I just choose a role because 'fill' just became 'top'.
TL/SKT
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 17 2018 16:12 GMT
#28
Day one of this patch was a giagantic fiesta in the river every game. I hope people can assess the true value of the scuttle soon so I don’t have to defend my jungler or have my jungler kill himself and lose all pressure for the rest of the game after 1 wave of cs
Carrilord has arrived.
NpG)Explosive
Profile Joined January 2003
France994 Posts
May 17 2018 18:05 GMT
#29
I played 7 games this patch and so far nobody seemed to care about the change (mid gold elo). I can't remember a single game where a laner roamed early to help with crab. Heck, I'm not sure junglers in my games actually tried to secure crab early.
Gahlo
Profile Joined February 2010
United States35174 Posts
May 17 2018 18:31 GMT
#30
Makes me glad I play ARAMs predominantly, so I can avoid bad jungle metas.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 17 2018 18:35 GMT
#31
I don’t think it does matter that much but until everyone is on the same page a lot of dumb first bloods are going out
Carrilord has arrived.
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
May 17 2018 19:20 GMT
#32
I'm glad I'm so bad that by the time people at my elo abuse it, it has already been nerfed...
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 17 2018 20:47 GMT
#33
I was playing normals lol
Carrilord has arrived.
dsyxelic
Profile Joined May 2010
United States1417 Posts
May 18 2018 02:35 GMT
#34
scuttle did seem nice but i dont think its insane enough that people have to go smite on solo laners? had an 1/8/7 enemy jg vs me as 7/3/11 jg - I secured first 8 scuttles and we had same cs. I took his every blue too. Only time I outleveled him was level 5 to 4 and after that we were even. only thing he did was take 2 raptor camps but dont think that should offset everything else. he taxed a good amount of minions compared to me though but I just find it silly he was still same level with all that
TL/SKT
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2018-05-18 02:42:42
May 18 2018 02:40 GMT
#35
ok I'm watching Sneaky and it's the same shit 4 people in river at 2 min.

@above,
I'm not convinced it's that OP either but people just seem to be willing to fight to the death for it, and if one of them is your teammate it can be game losing not to help them it feels like.
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19574 Posts
May 18 2018 05:30 GMT
#36
To be honest, I don't understand why early game needs more objectives. A big problem imo is objective overload with towers, dragon, and rift herald. Scuttler is a different type and kind of it, but it does tend to overload the game imo. I still prefer the old gold giving dragon, with additional jungle camps being added that are very deep in your own jungle (like by base gates).
Freeeeeeedom
eagle
Profile Joined April 2009
United States693 Posts
May 18 2018 07:39 GMT
#37
i can finally whip out the ivern jungle
DarkCore
Profile Joined March 2011
Germany4194 Posts
May 18 2018 07:55 GMT
#38
Most people don't care here, but the ARAM changes are desperately needed, the mode has gotten pretty unenjoyable as people figure out what works well over the years. Specifically, Dark Harvest and Warmogs are the most broken mechanics by a an extremely large margin, I've legit started running DH on AP champions because the burst is significantly better than the Sorcery tree. and Warmogs shuts down all forms of harass, making it possible to simply wear your opponent down with a tank team.
Fixed a bug where LeBlanc could lose
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2018-05-18 10:51:18
May 18 2018 10:48 GMT
#39
The ARAM changes make me cream my pants. Though the DH and Warmogs changes are temporary for the Bilgewater event, iirc.

But what I'm really excited about is...

+ Show Spoiler [What] +
[image loading]


+ Show Spoiler [are] +
[image loading]


+ Show Spoiler [those?!] +
[image loading]
M2
Profile Joined December 2002
Bulgaria4186 Posts
May 18 2018 15:01 GMT
#40
On May 18 2018 19:48 Gahlo wrote:
The ARAM changes make me cream my pants. Though the DH and Warmogs changes are temporary for the Bilgewater event, iirc.

But what I'm really excited about is...

+ Show Spoiler [What] +
[image loading]


+ Show Spoiler [are] +
[image loading]


+ Show Spoiler [those?!] +
[image loading]

i am a bit skeptical on the spear thing, fighters like fiora, jax, kled do fairly well atm imo and making them kind of unkillable for several seconds may prove too much of strength, but we shall see
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
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