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[Patch 8.10] Jungle Changes v∞. Scuttle King.

Forum Index > LoL General
Post a Reply
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AdsMoFro
Profile Joined January 2015
Japan4761 Posts
May 16 2018 02:48 GMT
#1
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.

Non-League of Legends discussion should go in the LiquidLegends Lounge.

Certain topics are blacklisted from LoL General Discussion and they include:
  • "Elo hell"
  • The Tribunal
  • Bans, either from TL.net or LoL

Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.

Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.


Patch 8.10: Live on May. 16th, 2018

+ Show Spoiler [Previous GD Threads & Patch Notes] +

Patch 8.9 Mage Item Adjustments
Patch 8.8 Leblanc General Discussion
Patch 8.7 Irelia Rework General Discussion
Patch 8.6 Duskblade General Discussion
Patch 8.5 Kai'Sa Release General Discussion
Patch 8.4 AP Items General Discussion
Patch 8.3 Swain Remake General Discussion
Patch 8.2 RIP Malzahar General Discussion
Patch 8.1 Welcome to Season 8 General Discussion
Patch 7.24 Snowdown Showdown General Discussion
Patch 7.23 Zoe General Discussion
Patch 7.22 Runes Reforged General Discussion
Patch 7.21 RIP Ardent Censer General Discussion
Patch 7.20 Evelynn Remake General Discussion
Patch 7.19 Post Worlds 2017 General Discussion
Patch 7.18 Worlds 2017 Patch General Discussion
Patch 7.17 Ornn General Discussion
Patch 7.16 Battle Boss General Discussion
Patch 7.15 Urgot General Discussion
Patch 7.14 Kayn General DIscussion
Patch 7.13 SKT Skins General Discussion
Patch 7.12 Support Items General Discussion
Patch 7.11 10 Ranked Bans General Discussion
Patch 7.10 Surrender @ 15 General Discussion
Patch 7.9 Tank Update General Discussion
Patch 7.8 Xayah & Rakan General Discussion
Patch 7.7 The Yeti is Here General Discussion
Patch 7.6 Galio Update General Discussion
Patch 7.5 RIP LeBlanc General Discussion
Patch 7.4 Lethanlity Nerfs General Discussion
Patch 7.3 Sandbox General Discussion
Patch 7.2 Warwick Rework General Discussion
Patch 7.1 Welcome to Season 7 General Discussion
Que Sera Sera
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
May 16 2018 02:53 GMT
#2
Playing with losing lanes is gonna be 10x worse for junglers now. Don't see how this doesn't reduce viability of picks.
Que Sera Sera
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2018-05-16 03:38:31
May 16 2018 03:31 GMT
#3
Wait...

Does this mean you need 4 camps to hit level 3?

Unreal. The hard nerfs. First we farmed too much, nerf that respawn CD. Now we gank too much and have too much influence, better nerf the jungle experience. Not exactly sure what they want junglers to do.

Also, these changes are brutal to Kindred. She really should get compensated imo.
cLutZ
Profile Joined November 2010
United States19574 Posts
May 16 2018 03:40 GMT
#4
On May 16 2018 12:31 iCanada wrote:
Wait...

Does this mean you need 4 camps to hit level 3?

Unreal. The hard nerfs. First we farmed too much, nerf that respawn CD. Now we gank too much and have too much influence, better nerf the jungle experience. Not exactly sure what they want junglers to do.

Also, these changes are brutal to Kindred. She really should get compensated imo.


There should be no fog of war until the 20 minute mark. That would fix jungling for sure!
Freeeeeeedom
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2018-05-16 04:01:20
May 16 2018 03:58 GMT
#5
I hate the scuttle changes a lot.

Legit its so much XP its kinda ridiculous. First scuttle camp basically snowballs the game; you get big dick XP lead (including fast level 4, with 2 camp breathing room), then you can easily go get the other scuttle, and then continue to get the rest of the scuttles all game. Like basically whole jungle is decided by first scuttle crab.

Even worse... they say they changed the jungle because it felt bad for top laners to have to rely on their jungler getting priority and / or winning the 2v2 in order to influence the game... I don't even have an XP lead over the lanes as a jungler anymore, and I NEED that crab, or at least to have enough lane priority so that he can't take it either. Basically whole game is suddenly hoping my lanes have priority during the first scuttle skirmish, otherwise I'm guaranteed to be WAY behind. Awful.

This is going to kill jungle diversity. Can't pick a champ unless it can skirmish for that crab. I'ma assume you'll see like Lee+Rek+Xin+WW almost exclusively.

That or we will see like buff>scuttle become new standard with junglers trading sides (or starting where their lanes should be winning and shoving). I imagine you get level 3 off of Buff+Camp+scuttle and can gank same time anyway.
evilfatsh1t
Profile Joined October 2010
Australia8937 Posts
Last Edited: 2018-05-16 04:03:58
May 16 2018 03:59 GMT
#6
On May 16 2018 12:31 iCanada wrote:
Wait...

Does this mean you need 4 camps to hit level 3?

Unreal. The hard nerfs. First we farmed too much, nerf that respawn CD. Now we gank too much and have too much influence, better nerf the jungle experience. Not exactly sure what they want junglers to do.

Also, these changes are brutal to Kindred. She really should get compensated imo.

well she did get a buff to her passive now so it seems riot did notice she would struggle.

and i would have thought that they wanted junglers to be more involved in the vision game...except they got rid of the trackers knife too.

On May 16 2018 12:58 iCanada wrote:
I hate the scuttle changes a lot.

Legit its so much XP its kinda ridiculous. First scuttle camp basically snowballs the game; you get big dick XP lead (including fast level 4, with 2 camp breathing room), then you can easily go get the other scuttle, and then continue to get the rest of the scuttles all game. Like basically whole jungle is decided by first scuttle crab.

Even worse... they say they changed the jungle because it felt bad for top laners to have to rely on their jungler getting priority and / or winning the 2v2 in order to influence the game... I don't even have an XP lead over the lanes as a jungler anymore, and I NEED that crab, or at least to have enough lane priority so that he can't take it either. Basically whole game is suddenly hoping my lanes have priority during the first scuttle skirmish, otherwise I'm guaranteed to be WAY behind. Awful.

This is going to kill jungle diversity. Can't pick a champ unless it can skirmish for that crab. I'ma assume you'll see like Lee+Rek+Xin+WW almost exclusively.

That or we will see like buff>scuttle become new standard with junglers trading sides (or starting where their lanes should be winning and shoving). I imagine you get level 3 off of Buff+Camp+scuttle and can gank same time anyway.

you do realise there are 2 scuttles at the start...
if you have a weak jungler or your laners dont have priority then start the opposite side. id bet that some junglers will just go for scuttle at lvl 2 and smite it before going to their 2nd buff.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
Last Edited: 2018-05-16 04:03:25
May 16 2018 04:02 GMT
#7
Wait what gives, I thought this was Pyke's patch?

Holy shit I can't believe they're killing the "junglers build taragons brace for sightstone thing". They killed sightstone for junglers and just decided "nah fuck it they don't get to ward".
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2018-05-16 04:21:58
May 16 2018 04:02 GMT
#8
I think they want duo top lane back. LOL.

Its even funnier because I usually run Jungle+Fill, and in my 290 ranked games this season I've played 2 games not as jungle... so clearly jungle is the least popular role as it was.

On May 16 2018 12:59 evilfatsh1t wrote:
Show nested quote +
On May 16 2018 12:31 iCanada wrote:
Wait...

Does this mean you need 4 camps to hit level 3?

Unreal. The hard nerfs. First we farmed too much, nerf that respawn CD. Now we gank too much and have too much influence, better nerf the jungle experience. Not exactly sure what they want junglers to do.

Also, these changes are brutal to Kindred. She really should get compensated imo.

well she did get a buff to her passive now so it seems riot did notice she would struggle.

and i would have thought that they wanted junglers to be more involved in the vision game...except they got rid of the trackers knife too.

Show nested quote +
On May 16 2018 12:58 iCanada wrote:
I hate the scuttle changes a lot.

Legit its so much XP its kinda ridiculous. First scuttle camp basically snowballs the game; you get big dick XP lead (including fast level 4, with 2 camp breathing room), then you can easily go get the other scuttle, and then continue to get the rest of the scuttles all game. Like basically whole jungle is decided by first scuttle crab.

Even worse... they say they changed the jungle because it felt bad for top laners to have to rely on their jungler getting priority and / or winning the 2v2 in order to influence the game... I don't even have an XP lead over the lanes as a jungler anymore, and I NEED that crab, or at least to have enough lane priority so that he can't take it either. Basically whole game is suddenly hoping my lanes have priority during the first scuttle skirmish, otherwise I'm guaranteed to be WAY behind. Awful.

This is going to kill jungle diversity. Can't pick a champ unless it can skirmish for that crab. I'ma assume you'll see like Lee+Rek+Xin+WW almost exclusively.

That or we will see like buff>scuttle become new standard with junglers trading sides (or starting where their lanes should be winning and shoving). I imagine you get level 3 off of Buff+Camp+scuttle and can gank same time anyway.

you do realise there are 2 scuttles at the start...
if you have a weak jungler or your laners dont have priority then start the opposite side. id bet that some junglers will just go for scuttle at lvl 2 and smite it before going to their 2nd buff.


I mean, best case you're just delaying same scuttle crab hard snowball thing till 4:30.

Idk... Not sure how I am supposed to influence a game. Can't gank. Can't ward. Can't farm... Maybe it wont be bad, but these are pretty big nerfs.
AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
Last Edited: 2018-05-16 04:30:19
May 16 2018 04:30 GMT
#9
On May 16 2018 13:02 iCanada wrote:
Its even funnier because I usually run Jungle+Fill, and in my 290 ranked games this season I've played 2 games not as jungle... so clearly jungle is the least popular role as it was.

They changed the system so that people get their primary more often, most people get their primary 95% of the time when queuing for solo, at least on EUW in gold-low diamond.
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
iCanada
Profile Joined August 2010
Canada10660 Posts
May 16 2018 04:42 GMT
#10
The more I think about it I think lanes will like this less. I'd hazard a guess that seeing a level 2 gank after a leashless smite becomes much more likely.

You can start opposite side of other jungler then buff>gank>scuttle and it's basically impossible to punish. Feels coin flip-y.

You basically split the map at this point and be behind like a third of a level at best while you likely won top with no counter play available. Doesn't even fix the perceived problem... which imo is mostly a bad player problem anyway. When's the last time you saw like KZ Khan die to a level 3 gank? Not to mention, your jungler should have a say in getting vision and threatening a countergank as well.

I don't like scuttle becoming more important; I think the most fun part of jungling is out smarting your opponent for a lead. Scuttle change makes most optimal play "Get scuttle" most of the time. Makes jungle matchups much more hard counter-y because you can't outsmart them, you have to contest that scuttle or bleed out regardless.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2018-05-16 06:02:44
May 16 2018 06:01 GMT
#11
maybe not as much in solo but in pro play I can't see being able to have the better push level 1 being incredibly high priority. Picking a melee mid feels like a hard int on paper,

A sol seems like he'll be busted
Carrilord has arrived.
DarkCore
Profile Joined March 2011
Germany4194 Posts
May 16 2018 07:20 GMT
#12
I hate Sol. Granted it was fun watching Caps play the champ because he's a rare pick, but when he's meta, it really blows having him roam bot lane while keeping up in cs, results in a lot of flaming and blaming each other. But what changed in him for this patch?

Riot once again buffing random AP ratios, this time on Sion and Zac. They seem to be catering to some niche crowd.
Fixed a bug where LeBlanc could lose
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2018-05-16 07:43:53
May 16 2018 07:43 GMT
#13
Lane priority is already super good. What is the rationale for making it better (aside from Kai'Sa favoritism)?

On May 16 2018 16:20 DarkCore wrote:
I hate Sol. Granted it was fun watching Caps play the champ because he's a rare pick, but when he's meta, it really blows having him roam bot lane while keeping up in cs, results in a lot of flaming and blaming each other. But what changed in him for this patch?

Riot once again buffing random AP ratios, this time on Sion and Zac. They seem to be catering to some niche crowd.



A-Sol and Jihn are the lamest champs in the game.
Freeeeeeedom
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2018-05-16 10:12:57
May 16 2018 10:12 GMT
#14
On May 16 2018 13:02 chipmonklord17 wrote:
Wait what gives, I thought this was Pyke's patch?

Holy shit I can't believe they're killing the "junglers build taragons brace for sightstone thing". They killed sightstone for junglers and just decided "nah fuck it they don't get to ward".

Pyke just went on the PBE yesterday. Riot's MO is 1) Tease and announce a champ before a patch 2) Patch comes out 3) New champ goes on PBE.

Speaking of... Yesterday on the PBE
http://www.surrenderat20.net/2018/05/515-pbe-update.html
evilfatsh1t
Profile Joined October 2010
Australia8937 Posts
May 16 2018 10:56 GMT
#15
dat nerf to khazix evolved ulti
DarkCore
Profile Joined March 2011
Germany4194 Posts
May 16 2018 12:10 GMT
#16
That's a nerf? I hate the champ with a passion, when I don't ban Kai'sa in my games he's always the next ban. Snowballs way too hard and easily on soloQ.
Fixed a bug where LeBlanc could lose
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
May 16 2018 12:14 GMT
#17
They had Khazix changes up last PBE cycle but decided to not put it in patch. Really confused why they go and butcher other champs while being insanely cautious with Khazix. There just should not exist stealth in this game that has zero ability to be interacted. That kind of thing has to be either extremely rare or on a very long cooldown. Just fucking remove that from his R, how hard is that.
evilfatsh1t
Profile Joined October 2010
Australia8937 Posts
May 16 2018 13:18 GMT
#18
On May 16 2018 21:10 DarkCore wrote:
That's a nerf? I hate the champ with a passion, when I don't ban Kai'sa in my games he's always the next ban. Snowballs way too hard and easily on soloQ.

his automatic invis was one of the biggest reasons why he was ban priority in korean solo q. probably everywhere else too.
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2018-05-16 14:01:05
May 16 2018 14:00 GMT
#19
On May 16 2018 21:14 Numy wrote:
They had Khazix changes up last PBE cycle but decided to not put it in patch. Really confused why they go and butcher other champs while being insanely cautious with Khazix. There just should not exist stealth in this game that has zero ability to be interacted. That kind of thing has to be either extremely rare or on a very long cooldown. Just fucking remove that from his R, how hard is that.

Yeah. I'm fine if the bullshit invis was hit ult active because it's such a short duration, but "lul wards never matter" of the passive has to go.
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
May 16 2018 14:21 GMT
#20
On May 16 2018 21:14 Numy wrote:
They had Khazix changes up last PBE cycle but decided to not put it in patch. Really confused why they go and butcher other champs while being insanely cautious with Khazix. There just should not exist stealth in this game that has zero ability to be interacted. That kind of thing has to be either extremely rare or on a very long cooldown. Just fucking remove that from his R, how hard is that.


Because without it, nobody will upgrade it. And Riot made a big deal of making "every evolution possible" when they 'reworked' him.
Que Sera Sera
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