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[Patch 8.4] AP Items General Discussion - Page 6

Forum Index > LoL General
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Numy
Profile Blog Joined June 2010
South Africa35471 Posts
March 01 2018 19:09 GMT
#101
They already nerfing it on PBE. Mainly melee laners stop taking it 24/7 which is starting to happen.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
March 01 2018 19:48 GMT
#102
On March 02 2018 03:16 General_Winter wrote:
Was listening to “The Dive” on the way to work this morning and the hosts seemed to think that Banner of Command plus the new baron buff was a really big deal. I haven’t seen much banner in any of my games. Have you guys seen it used, or tried it recently?

It's pretty good. An upgraded cannon shred towers with baron buff now and being immune to magic makes it nearly impossible to kill in the siege. Banner was a super fringe item before now it's a solid option.
It's Elo not ELO - Every statiscian playing League
iCanada
Profile Joined August 2010
Canada10660 Posts
March 01 2018 20:10 GMT
#103
On March 02 2018 04:09 Numy wrote:
They already nerfing it on PBE. Mainly melee laners stop taking it 24/7 which is starting to happen.


They nerfing CD, but i think they need to look at the defensives and damage numbers instead.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
March 01 2018 20:17 GMT
#104
The issue is if they nerf the numbers it kills the rune for junglers when it's mostly fine there. Sure there's some sweet spot they can find for it even though it's a bit overtuned right now. So CD hits the laners taking it while keeping it ok in jungle.
iCanada
Profile Joined August 2010
Canada10660 Posts
March 01 2018 21:20 GMT
#105
On March 02 2018 05:17 Numy wrote:
The issue is if they nerf the numbers it kills the rune for junglers when it's mostly fine there. Sure there's some sweet spot they can find for it even though it's a bit overtuned right now. So CD hits the laners taking it while keeping it ok in jungle.


I don't think it's ok in the jungle either. How does a Nautilus outduel Reksai? That's silly. It's like 4k worth of stats at level 3 with the same nearly the same damage as electrocute on a seventh of the CD.

As an aside... I think Reksai probably should take aftershock as well instead of pta/electrocute.
cLutZ
Profile Joined November 2010
United States19574 Posts
March 01 2018 21:42 GMT
#106
On March 02 2018 04:48 Jek wrote:
Show nested quote +
On March 02 2018 03:16 General_Winter wrote:
Was listening to “The Dive” on the way to work this morning and the hosts seemed to think that Banner of Command plus the new baron buff was a really big deal. I haven’t seen much banner in any of my games. Have you guys seen it used, or tried it recently?

It's pretty good. An upgraded cannon shred towers with baron buff now and being immune to magic makes it nearly impossible to kill in the siege. Banner was a super fringe item before now it's a solid option.

The issue I see is that most soloQ teams cant defend a baron push anyways.
Freeeeeeedom
Alaric
Profile Joined November 2009
France45622 Posts
March 02 2018 00:04 GMT
#107
Even before the change a magic immune baron-buffed cannon minion was a guaranteed fight or tower. Slow, but it forced the issue.
Cant take LMS hipsters serious.
cLutZ
Profile Joined November 2010
United States19574 Posts
March 02 2018 06:13 GMT
#108
I just think that until there is ingame voicechat soloQ will generally mean very little for pro play. Like, lets assume NALCS is a 10 on communication, SoloQ without voice chat is a 1, if they added voicechat it would be like a 5-6.
Freeeeeeedom
Redox
Profile Joined October 2010
Germany24794 Posts
March 02 2018 09:03 GMT
#109
On March 02 2018 15:13 cLutZ wrote:
I just think that until there is ingame voicechat soloQ will generally mean very little for pro play. Like, lets assume NALCS is a 10 on communication, SoloQ without voice chat is a 1, if they added voicechat it would be like a 5-6.

High elo players use voice chat at times. Does not seem to do that much. I dont see how it matters in any way what low elo players do.
Off-season = best season
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
March 02 2018 09:57 GMT
#110
Pubs almost never mean anything for pro play in any game. CSGO and Dota 2 both have voice chat but pub play is just pub play.
cLutZ
Profile Joined November 2010
United States19574 Posts
March 02 2018 10:28 GMT
#111
In the realm of ideas where pubs are a tool, you need chat to make it even marginally useful.
Freeeeeeedom
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2018-03-02 10:58:26
March 02 2018 10:57 GMT
#112
I'd argue that's mostly fine as is the main difference is there is nothing between pub and pro play. I remember inhouse leagues being a big portion of 1.6, Dota and my CoD days. A way to bridge the gap between a scrim and a more serious competition. While it doesn't differ that much to pub play in function it differs mostly in attitude. People were there to play like it was a proper team. Not all these games had Voip options or even used voip options back then. Sometimes we'd have maybe 1/2 people on TS for the inhouse. It's just people went in there with a fundamentally different mindset so it worked out. Voice chat helps but it doesn't make people change their attitude going in. Comp OW for example is the worst experience I have ever had online gaming in a very long time and it has built in Voip.

Ladder play has made finding games so much easier that inhouse concept has kind of died. Kind of miss it but since I'm not really being a competitive gamer anymore I doubt I'd play much. I know OW has IRC bot still for local scene.
Redox
Profile Joined October 2010
Germany24794 Posts
March 02 2018 10:58 GMT
#113
What I think voice van do is reduce toxicity. People are more hesitant to be abusive to people they actually talk to. But then again if they do that in voice it is extra annoying.
Off-season = best season
DarkCore
Profile Joined March 2011
Germany4194 Posts
March 02 2018 14:16 GMT
#114
Just nearly died to aftershock Nautilus as Reksai at level 3. That's just not okay. They need to look at that scaling because it's frankly ridiculous.


To be fair, Naut does quite a lot of damage early, combined with his CC and red he's a pretty dope champ. Aftershock means he has legit burst potential, but he still has massive weaknesses so it kind of evens out imo.
Fixed a bug where LeBlanc could lose
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
March 02 2018 14:25 GMT
#115
--- Nuked ---
chipmonklord17
Profile Joined February 2011
United States11944 Posts
March 02 2018 17:52 GMT
#116
Watching the Roccat/Giants game, Banner of Command is fucking stupid
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2018-03-02 17:58:33
March 02 2018 17:58 GMT
#117
On March 03 2018 02:52 chipmonklord17 wrote:
Watching the Roccat/Giants game, Banner of Command is fucking stupid

Siege minion just soloes a tower in like 5 hits lmao
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2018-03-02 18:57:43
March 02 2018 18:57 GMT
#118
Riot talking about nerfing jungle sustain and clear speed.

Apparently it's ok for junglers to be pigeonholed into full clearing to not fall horribly behind, but not okay for top laners to ward at 2:45 in order to not die to a stock
standard gank timing. It would be horrible for the agency of a top laner to have to ward.

Realistically is a buff to my play style, but I just don't see the logic there. It's not even like warding makes you lose anything... everyone gets ward's and they are free.
General_Winter
Profile Joined February 2011
United States719 Posts
March 02 2018 22:00 GMT
#119
On March 03 2018 03:57 iCanada wrote:
Riot talking about nerfing jungle sustain and clear speed.

Apparently it's ok for junglers to be pigeonholed into full clearing to not fall horribly behind, but not okay for top laners to ward at 2:45 in order to not die to a stock
standard gank timing. It would be horrible for the agency of a top laner to have to ward.

Realistically is a buff to my play style, but I just don't see the logic there. It's not even like warding makes you lose anything... everyone gets ward's and they are free.


Where is this? Don’t see it on main page or S@20
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
March 02 2018 22:06 GMT
#120
https://boards.na.leagueoflegends.com/en/c/developer-corner/Kiy5ZMuR-quick-gameplay-thoughts-march-3

I'm not sure I agree with the comparison at all though.
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