[Patch 6.22] Pre-Season 7 General Discussion - Page 8
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AlterKot
Poland7525 Posts
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cLutZ
United States19574 Posts
On November 16 2016 02:05 VayneAuthority wrote: well that's why TL's moderation is both its biggest draw and biggest flaw. People like that you can't be rude or shitpost but you can't call out garbage posters without getting banned. The community for league on this sub used to be pretty huge Wasn't it bigger as 2 threads in a subforum on the main site? | ||
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VayneAuthority
United States8983 Posts
On November 16 2016 02:23 cLutZ wrote: Wasn't it bigger as 2 threads in a subforum on the main site? it used to be just one giant mega thread on the main site yea, with a list of everyone's TL names/IGNs lined up and everything. Then it got moved to a different thread/format. Then I guess at some point they just made it an entire section but idk I wasn't there for that then came back and "dead gaem" | ||
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JimmiC
Canada22817 Posts
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Ansibled
United Kingdom9872 Posts
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Yorbon
Netherlands4272 Posts
This mastery gives you a shield if you stun someone, and the effect is (partially?) multiplied for the number of enemies nearby. We found that it wasn't exactly clearcut what this actually means. So we have tested a number of scenarios. All champions are assumed to have the CotC mastery, even if it doesn't make sense for the champion, Result are as follows:
Assuming our observations were correct (check please), the mastery has different effects than expected (at least from my point of view). One might even say that the wiki description (+ Show Spoiler + Gain a shield for 10 + 10 per level + 7% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with hard CC (30 second cooldown) Maybe I'm a retard and did something completely wrong, but i thought this seemed interesting, so made a post about it. Edit: Apparently, using bb-code is really hard. | ||
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General_Winter
United States719 Posts
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evilfatsh1t
Australia8782 Posts
ashe/jinx (does e work with cotc)/jhin (w)/cait etc probably easiest to use with ashe as arrow is pretty guaranteed and u can proc cotc when u want to. the extra hp could be massive when youre about to be assassinated by a random talon or if you just get caught out and need to run. maybe get bloodthirster as 3rd/4th item to make up for lack of warlords | ||
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GrandInquisitor
New York City13113 Posts
But on Ashe, for example, you're not really under fire from a bunch of others. You're trying to run away, not run in. And so the shield doesn't do nearly as much, because it's not like Ashe is ulting the Zac flying at her while standing her ground against Darius. She probably wants to be hitting one person at a time, and if she used CC, it's probably on that person. Plus taking CotC means taking like, 17 pretty lame masteries on Ashe for 1 half-decent mastery. | ||
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NpG)Explosive
France994 Posts
On November 16 2016 10:58 Yorbon wrote: Just a post here on some experiments some friends and I conducted on the mastery Courage of the Colossus. Some of this may not be new at all, it may not be useful, or we concluded wrongly. This mastery gives you a shield if you stun someone, and the effect is (partially?) multiplied for the number of enemies nearby. We found that it wasn't exactly clearcut what this actually means. So we have tested a number of scenarios. All champions are assumed to have the CotC mastery, even if it doesn't make sense for the champion, Result are as follows:
Assuming our observations were correct (check please), the mastery has different effects than expected (at least from my point of view). One might even say that the wiki description (+ Show Spoiler + Gain a shield for 10 + 10 per level + 7% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with hard CC (30 second cooldown) Maybe I'm a retard and did something completely wrong, but i thought this seemed interesting, so made a post about it. Edit: Apparently, using bb-code is really hard. The wiki says Gain a shield for 20 - 190 (based on level) (+ 7% maximum health per nearby enemy champion) for 4 seconds after hitting an enemy champion with hard crowd control. so your results are what I would expect. There is a base value for CCing someone. | ||
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MooMooMugi
United States10531 Posts
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Yorbon
Netherlands4272 Posts
On November 16 2016 15:03 NpG)Explosive wrote: The brackets were not in the articles I read. The wiki says so your results are what I would expect. There is a base value for CCing someone. http://www.mobafire.com/league-of-legends/mastery/courage-of-the-colossus-286 I feel a bit of an idiot now for using mobafire :O | ||
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VayneAuthority
United States8983 Posts
On November 16 2016 16:19 MooMooMugi wrote: CotC should be insane on Leona since she has 3 spells that can proc it abundance of CC is not necessarily important for the keystone, it has a long CD. anyone with one reliable way to proc it can use it just as fine, for example it has really put vi over the top. Her weakness used to be that you go in and get focused hard while your team attempts to follow up, now that isn't really a problem with the big shield | ||
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Ansibled
United Kingdom9872 Posts
Oh and instead of being able to click through my runes and masteries I now have to use an awkward drop down menu and guess at what the icons are supposed to mean instead of seeing stat names. | ||
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PrinceXizor
United States17713 Posts
On November 16 2016 23:58 Ansibled wrote: I really dislike the new client, everything just blends together into meh. I'm sure there's a good reason for chat to be half transparent and fade into the background though. Oh and instead of being able to click through my runes and masteries I now have to use an awkward drop down menu. it definitely feels like usability < style right now. but it's new maybe we just need to get used to it. | ||
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M2
Bulgaria4133 Posts
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JimmiC
Canada22817 Posts
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M2
Bulgaria4133 Posts
On November 17 2016 02:41 JimmiC wrote: maybe it is because "solo queue" has not been launched yet. I checked and yes, there are restrictions, apparently I was able to play with my friends, because it was placements(even though I was D5 and they gold/silver at the end of the season). However, after the placements I got gold 1 and some of them bronze, so we cannot play together, which means that the only difference between Dynamic and Flex is that you cannot play as 4 in Flex(also the fucked up matchmaking, but this is not intentional) | ||
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Gahlo
United States35165 Posts
On November 16 2016 23:53 VayneAuthority wrote: abundance of CC is not necessarily important for the keystone, it has a long CD. anyone with one reliable way to proc it can use it just as fine, for example it has really put vi over the top. Her weakness used to be that you go in and get focused hard while your team attempts to follow up, now that isn't really a problem with the big shield It's also lovely on Riven. =] New lore site is pretty dope, considering it just launched. | ||
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Kinie
United States3106 Posts
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