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[Patch 6.22] Pre-Season 7 General Discussion - Page 8

Forum Index > LoL General
Post a Reply
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AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
November 15 2016 17:16 GMT
#141
You had me until "on this sub"
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
cLutZ
Profile Joined November 2010
United States19574 Posts
November 15 2016 17:23 GMT
#142
On November 16 2016 02:05 VayneAuthority wrote:
well that's why TL's moderation is both its biggest draw and biggest flaw. People like that you can't be rude or shitpost but you can't call out garbage posters without getting banned. The community for league on this sub used to be pretty huge

Wasn't it bigger as 2 threads in a subforum on the main site?
Freeeeeeedom
VayneAuthority
Profile Joined October 2012
United States8983 Posts
November 15 2016 17:29 GMT
#143
On November 16 2016 02:23 cLutZ wrote:
Show nested quote +
On November 16 2016 02:05 VayneAuthority wrote:
well that's why TL's moderation is both its biggest draw and biggest flaw. People like that you can't be rude or shitpost but you can't call out garbage posters without getting banned. The community for league on this sub used to be pretty huge

Wasn't it bigger as 2 threads in a subforum on the main site?


it used to be just one giant mega thread on the main site yea, with a list of everyone's TL names/IGNs lined up and everything. Then it got moved to a different thread/format. Then I guess at some point they just made it an entire section but idk I wasn't there for that then came back and "dead gaem"
I come in for the scraps
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
November 15 2016 17:45 GMT
#144
--- Nuked ---
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2016-11-16 00:49:29
November 16 2016 00:48 GMT
#145
Also a lot of the posts moved to discord rather than the forum.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
Last Edited: 2016-11-16 02:02:04
November 16 2016 01:58 GMT
#146
Just a post here on some experiments some friends and I conducted on the mastery Courage of the Colossus. Some of this may not be new at all, it may not be useful, or we concluded wrongly.

This mastery gives you a shield if you stun someone, and the effect is (partially?) multiplied for the number of enemies nearby. We found that it wasn't exactly clearcut what this actually means. So we have tested a number of scenarios. All champions are assumed to have the CotC mastery, even if it doesn't make sense for the champion,

Result are as follows:
  • Stunning party: braum+ally (without stun in kit). If Braum uses his passive to stun someone, he gets the shield, regardless of distance. We have managed to get Braum a quarter of the map away, and he still got the shield. If the ally has CotC as well and stuns the target with the Braum passive, it will not trigger on the ally, onlly on Braum.

  • Stunning party: ashe. If Ashe fires an ult from far away, she does get the shield (similar to the Braum case). If Ashe fires an arrow from far away and it hits a target, while another enemy is near the target (and not near ashe), the shield counts only one target. If an arrow hits from far away, and there is one enemy close to ashe, the shield counts two people for the magnitude of the shield.


Assuming our observations were correct (check please), the mastery has different effects than expected (at least from my point of view). One might even say that the wiki description (+ Show Spoiler +
Gain a shield for 10 + 10 per level + 7% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with hard CC (30 second cooldown)
) seems a bit lacking in the sense that the fact that a very far away champions is also counted if that is the stunned target, is nnot taken into account.

Maybe I'm a retard and did something completely wrong, but i thought this seemed interesting, so made a post about it.

Edit: Apparently, using bb-code is really hard.
General_Winter
Profile Joined February 2011
United States719 Posts
November 16 2016 02:20 GMT
#147
Awesome work. Thanks. I wouldnt have expected that behavior without being told.
evilfatsh1t
Profile Joined October 2010
Australia8782 Posts
Last Edited: 2016-11-16 03:32:52
November 16 2016 03:31 GMT
#148
would any of you consider getting cotc on adcs with cc?
ashe/jinx (does e work with cotc)/jhin (w)/cait etc
probably easiest to use with ashe as arrow is pretty guaranteed and u can proc cotc when u want to. the extra hp could be massive when youre about to be assassinated by a random talon or if you just get caught out and need to run. maybe get bloodthirster as 3rd/4th item to make up for lack of warlords
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
November 16 2016 05:39 GMT
#149
I think that CotC is really good on initiators because they are instantly under fire from all over as soon as they use their big CC. Like, Vi ults someone, and the enemy team is all focus firing her until Vi's team can follow up.

But on Ashe, for example, you're not really under fire from a bunch of others. You're trying to run away, not run in. And so the shield doesn't do nearly as much, because it's not like Ashe is ulting the Zac flying at her while standing her ground against Darius. She probably wants to be hitting one person at a time, and if she used CC, it's probably on that person.

Plus taking CotC means taking like, 17 pretty lame masteries on Ashe for 1 half-decent mastery.
What fun is it being cool if you can’t wear a sombrero?
NpG)Explosive
Profile Joined January 2003
France994 Posts
November 16 2016 06:03 GMT
#150
On November 16 2016 10:58 Yorbon wrote:
Just a post here on some experiments some friends and I conducted on the mastery Courage of the Colossus. Some of this may not be new at all, it may not be useful, or we concluded wrongly.

This mastery gives you a shield if you stun someone, and the effect is (partially?) multiplied for the number of enemies nearby. We found that it wasn't exactly clearcut what this actually means. So we have tested a number of scenarios. All champions are assumed to have the CotC mastery, even if it doesn't make sense for the champion,

Result are as follows:
  • Stunning party: braum+ally (without stun in kit). If Braum uses his passive to stun someone, he gets the shield, regardless of distance. We have managed to get Braum a quarter of the map away, and he still got the shield. If the ally has CotC as well and stuns the target with the Braum passive, it will not trigger on the ally, onlly on Braum.

  • Stunning party: ashe. If Ashe fires an ult from far away, she does get the shield (similar to the Braum case). If Ashe fires an arrow from far away and it hits a target, while another enemy is near the target (and not near ashe), the shield counts only one target. If an arrow hits from far away, and there is one enemy close to ashe, the shield counts two people for the magnitude of the shield.


Assuming our observations were correct (check please), the mastery has different effects than expected (at least from my point of view). One might even say that the wiki description (+ Show Spoiler +
Gain a shield for 10 + 10 per level + 7% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with hard CC (30 second cooldown)
) seems a bit lacking in the sense that the fact that a very far away champions is also counted if that is the stunned target, is nnot taken into account.

Maybe I'm a retard and did something completely wrong, but i thought this seemed interesting, so made a post about it.

Edit: Apparently, using bb-code is really hard.


The wiki says
Gain a shield for 20 - 190 (based on level) (+ 7% maximum health per nearby enemy champion) for 4 seconds after hitting an enemy champion with hard crowd control.
so your results are what I would expect. There is a base value for CCing someone.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
November 16 2016 07:19 GMT
#151
CotC should be insane on Leona since she has 3 spells that can proc it
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
November 16 2016 10:15 GMT
#152
On November 16 2016 15:03 NpG)Explosive wrote:
Show nested quote +
On November 16 2016 10:58 Yorbon wrote:
Just a post here on some experiments some friends and I conducted on the mastery Courage of the Colossus. Some of this may not be new at all, it may not be useful, or we concluded wrongly.

This mastery gives you a shield if you stun someone, and the effect is (partially?) multiplied for the number of enemies nearby. We found that it wasn't exactly clearcut what this actually means. So we have tested a number of scenarios. All champions are assumed to have the CotC mastery, even if it doesn't make sense for the champion,

Result are as follows:
  • Stunning party: braum+ally (without stun in kit). If Braum uses his passive to stun someone, he gets the shield, regardless of distance. We have managed to get Braum a quarter of the map away, and he still got the shield. If the ally has CotC as well and stuns the target with the Braum passive, it will not trigger on the ally, onlly on Braum.

  • Stunning party: ashe. If Ashe fires an ult from far away, she does get the shield (similar to the Braum case). If Ashe fires an arrow from far away and it hits a target, while another enemy is near the target (and not near ashe), the shield counts only one target. If an arrow hits from far away, and there is one enemy close to ashe, the shield counts two people for the magnitude of the shield.


Assuming our observations were correct (check please), the mastery has different effects than expected (at least from my point of view). One might even say that the wiki description (+ Show Spoiler +
Gain a shield for 10 + 10 per level + 7% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with hard CC (30 second cooldown)
) seems a bit lacking in the sense that the fact that a very far away champions is also counted if that is the stunned target, is nnot taken into account.

Maybe I'm a retard and did something completely wrong, but i thought this seemed interesting, so made a post about it.

Edit: Apparently, using bb-code is really hard.


The wiki says
Show nested quote +
Gain a shield for 20 - 190 (based on level) (+ 7% maximum health per nearby enemy champion) for 4 seconds after hitting an enemy champion with hard crowd control.
so your results are what I would expect. There is a base value for CCing someone.
The brackets were not in the articles I read.

http://www.mobafire.com/league-of-legends/mastery/courage-of-the-colossus-286
I feel a bit of an idiot now for using mobafire :O
VayneAuthority
Profile Joined October 2012
United States8983 Posts
November 16 2016 14:53 GMT
#153
On November 16 2016 16:19 MooMooMugi wrote:
CotC should be insane on Leona since she has 3 spells that can proc it


abundance of CC is not necessarily important for the keystone, it has a long CD. anyone with one reliable way to proc it can use it just as fine, for example it has really put vi over the top. Her weakness used to be that you go in and get focused hard while your team attempts to follow up, now that isn't really a problem with the big shield
I come in for the scraps
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2016-11-16 15:06:06
November 16 2016 14:58 GMT
#154
I really dislike the new client, everything just blends together into meh. I'm sure there's a good reason for chat to be half transparent and fade into the background though.

Oh and instead of being able to click through my runes and masteries I now have to use an awkward drop down menu and guess at what the icons are supposed to mean instead of seeing stat names.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
November 16 2016 15:06 GMT
#155
On November 16 2016 23:58 Ansibled wrote:
I really dislike the new client, everything just blends together into meh. I'm sure there's a good reason for chat to be half transparent and fade into the background though.

Oh and instead of being able to click through my runes and masteries I now have to use an awkward drop down menu.

it definitely feels like usability < style right now. but it's new maybe we just need to get used to it.
M2
Profile Joined December 2002
Bulgaria4133 Posts
November 16 2016 16:14 GMT
#156
Why I as gold player am unable to join a game with bronze friend inside? Didn't they say that flexQ won't have restrictions?
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
November 16 2016 17:41 GMT
#157
--- Nuked ---
M2
Profile Joined December 2002
Bulgaria4133 Posts
November 16 2016 19:11 GMT
#158
On November 17 2016 02:41 JimmiC wrote:
maybe it is because "solo queue" has not been launched yet.

I checked and yes, there are restrictions, apparently I was able to play with my friends, because it was placements(even though I was D5 and they gold/silver at the end of the season). However, after the placements I got gold 1 and some of them bronze, so we cannot play together, which means that the only difference between Dynamic and Flex is that you cannot play as 4 in Flex(also the fucked up matchmaking, but this is not intentional)
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Gahlo
Profile Joined February 2010
United States35165 Posts
Last Edited: 2016-11-17 01:14:42
November 17 2016 00:57 GMT
#159
On November 16 2016 23:53 VayneAuthority wrote:
Show nested quote +
On November 16 2016 16:19 MooMooMugi wrote:
CotC should be insane on Leona since she has 3 spells that can proc it


abundance of CC is not necessarily important for the keystone, it has a long CD. anyone with one reliable way to proc it can use it just as fine, for example it has really put vi over the top. Her weakness used to be that you go in and get focused hard while your team attempts to follow up, now that isn't really a problem with the big shield

It's also lovely on Riven. =]

New lore site is pretty dope, considering it just launched.
Kinie
Profile Joined December 2011
United States3106 Posts
November 17 2016 03:40 GMT
#160
Anyone know why the download for the updated client is going slow? It started off pretty fast but now I'm barely rocking a 10 KBs download when I've gotten much faster before on it (around 1,790 KBs).
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