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[Patch 6.14] What is Ryze General Discussion - Page 6

Forum Index > LoL General
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GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
July 16 2016 15:13 GMT
#101
You think Tristana W and Ezreal E "dodge" Vi ult...?
What fun is it being cool if you can’t wear a sombrero?
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2016-07-16 15:17:07
July 16 2016 15:14 GMT
#102
On July 17 2016 00:13 GrandInquisitor wrote:
You think Tristana W and Ezreal E "dodge" Vi ult...?

Yes they do. If you use them at the proper time you get stunned but it gets used anyway and she doesn't follow you.

Technically you can do it with flash too but it is much harder.

Havent you seen tristana/ezreal jump after getting hit by blitz hook for example?
Frolossus
Profile Joined February 2010
United States4779 Posts
July 16 2016 16:15 GMT
#103
On July 16 2016 22:38 GrandInquisitor wrote:
I wonder if all the complaints about "mobility creep" and meming about "dashes" as a part of a champion's kit have led us today's meta where movespeed and movespeed slows are king.

More specifically, I think it's just a question of meta. Vi excels against ADC's like Ezreal and Tristana, but most people prefer less mobile higher-damage ADC's, so her unique strengths are kind of wasted. She's still doing reasonably well in solo queue, but she won't get back into pro play until super slippery dashy champions become meta again.

yeah i'd still rather pick hecarim into ez and trist
cLutZ
Profile Joined November 2010
United States19574 Posts
July 16 2016 16:27 GMT
#104
On July 16 2016 22:38 GrandInquisitor wrote:
I wonder if all the complaints about "mobility creep" and meming about "dashes" as a part of a champion's kit have led us today's meta where movespeed and movespeed slows are king.

More specifically, I think it's just a question of meta. Vi excels against ADC's like Ezreal and Tristana, but most people prefer less mobile higher-damage ADC's, so her unique strengths are kind of wasted. She's still doing reasonably well in solo queue, but she won't get back into pro play until super slippery dashy champions become meta again.

VI always was about synergy with her own team, not about the other team. Ahri, Zed, and other early-mid game assassins. They like to snowball at 6, she needs that to happen , she's helpful at that, etc. Doesn't matter if that's Lucian, Ashe, Zyra, etc.
Freeeeeeedom
Alaric
Profile Joined November 2009
France45622 Posts
July 16 2016 17:32 GMT
#105
On July 16 2016 22:38 GrandInquisitor wrote:
I wonder if all the complaints about "mobility creep" and meming about "dashes" as a part of a champion's kit have led us today's meta where movespeed and movespeed slows are king.

More specifically, I think it's just a question of meta. Vi excels against ADC's like Ezreal and Tristana, but most people prefer less mobile higher-damage ADC's, so her unique strengths are kind of wasted. She's still doing reasonably well in solo queue, but she won't get back into pro play until super slippery dashy champions become meta again.

Vi can't follow up her ult with a Q against them, and they can both actually buffer their escapes in a way that they'll still cast it through the suppression (timing is very hard but it's a known Vi issue).
She's better against immobile ones because they won't end up a screen away from her team with her alone in theirs as she initiates, and they won't run from her burst as easily.
Cant take LMS hipsters serious.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2016-07-16 20:52:53
July 16 2016 20:52 GMT
#106
Interesting. I've never seen it happen but I could imagine it happening like with Blitz hook.

That being said I think my point still stands. Every diving jungler has an easier time against immobile versus mobile champions. Xin Zhao and Jarvan would also have an easier time catching Jinx instead of Ezreal, or Xerath instead of Ahri. It's just that Vi has extra options for dealing with Ezreal and Ahri that few other champions have.
What fun is it being cool if you can’t wear a sombrero?
Kinie
Profile Joined December 2011
United States3106 Posts
Last Edited: 2016-07-16 21:42:21
July 16 2016 21:38 GMT
#107
I've gotten knocked away by Gragas ult, Trist ult, Trundle pillar, and various other displacement abilities when I ult in as Vi and hit the small window where she's applying the knock-up from her punch and the animation to knock them back down. Hell, I've gotten frozen in place by Lissandra ult and still have the knock-up occur while I'm still about 300 units away from my target.

And I've had people blow their movement skill and Flash on purpose to pull me back into their team and just 100-0 me (even as full tank) and then just 4v5 the rest of my team because no one else can catch up to me in time after I get transported a screen and a half away.
Alaric
Profile Joined November 2009
France45622 Posts
July 16 2016 22:30 GMT
#108
These are two different things though:
- the fact that you can use an escape ability when cc'd (see Twisted Advance, Maokai doesn't follow and you move away while rooted)
- Vi's cc immunity is "bugged" in that there's a point in the animation where if a cc hits you it'll apply anyway. It's more or less the transition between the "dash" and the uppercut animation as she reaches the target, been like this from release, been reported, been witnessed live during the LCS (Thresh flay during a Gambit game) but Riot ignored it.
Cant take LMS hipsters serious.
Frolossus
Profile Joined February 2010
United States4779 Posts
July 16 2016 23:03 GMT
#109
On July 17 2016 07:30 Alaric wrote:
These are two different things though:
- the fact that you can use an escape ability when cc'd (see Twisted Advance, Maokai doesn't follow and you move away while rooted)
- Vi's cc immunity is "bugged" in that there's a point in the animation where if a cc hits you it'll apply anyway. It's more or less the transition between the "dash" and the uppercut animation as she reaches the target, been like this from release, been reported, been witnessed live during the LCS (Thresh flay during a Gambit game) but Riot ignored it.

cause it's not a bug really.

dashes can be interrupted mid dash. dashes can block/ignore CC if you line it up with the initial cast or in vi's case the uppercut animation
Alaric
Profile Joined November 2009
France45622 Posts
July 16 2016 23:19 GMT
#110
But none of this addresses the "cc immune" clause of her ult, which is explicitly stated in the skill's description. She's about as cc immune as Malphite or Nocturne are, but because her ult is in two parts and they don't seem to be linked properly, there's a window where she isn't actually cc immune.
Cant take LMS hipsters serious.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2016-07-17 02:08:53
July 17 2016 02:08 GMT
#111
On July 17 2016 08:19 Alaric wrote:
But none of this addresses the "cc immune" clause of her ult, which is explicitly stated in the skill's description. She's about as cc immune as Malphite or Nocturne are, but because her ult is in two parts and they don't seem to be linked properly, there's a window where she isn't actually cc immune.

It's written in the skill description it's only part of it that gives her the CC immunity.

"while charging Vi cannot be stopped"
It's Elo not ELO - Every statiscian playing League
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
July 17 2016 02:36 GMT
#112
On July 17 2016 11:08 Jek wrote:
Show nested quote +
On July 17 2016 08:19 Alaric wrote:
But none of this addresses the "cc immune" clause of her ult, which is explicitly stated in the skill's description. She's about as cc immune as Malphite or Nocturne are, but because her ult is in two parts and they don't seem to be linked properly, there's a window where she isn't actually cc immune.

It's written in the skill description it's only part of it that gives her the CC immunity.

"while charging Vi cannot be stopped"



which is... maybe the worst wording you could imagine. do they mean when she's charging up to start her movement, or when she's charging at the enemy.

Maybe the worst ambiguous way to word it.
Uldridge
Profile Blog Joined January 2011
Belgium5232 Posts
Last Edited: 2016-07-17 03:05:27
July 17 2016 03:01 GMT
#113
On July 17 2016 11:36 PrinceXizor wrote:
Show nested quote +
On July 17 2016 11:08 Jek wrote:
On July 17 2016 08:19 Alaric wrote:
But none of this addresses the "cc immune" clause of her ult, which is explicitly stated in the skill's description. She's about as cc immune as Malphite or Nocturne are, but because her ult is in two parts and they don't seem to be linked properly, there's a window where she isn't actually cc immune.

It's written in the skill description it's only part of it that gives her the CC immunity.

"while charging Vi cannot be stopped"



which is... maybe the worst wording you could imagine. do they mean when she's charging up to start her movement, or when she's charging at the enemy.

Maybe the worst ambiguous way to word it.


Huh, I thought the moment she pressed R, she was cc immune. There certainly is a window for the enemy to move, untill she cc's them (the moment she grabs them).
Which parts of her so called cc immunity wouldn't be actually cc immune?

Edit: nevermind, was too lazy to read a few posts up. As long as the animation works, or Vi's cc actually lands, even when she herself is displaced, I'd call it as intended. It does suck however she can't immediataly follow up on her ultimate with a q or e if she's been displaced. Maybe the coding on it is so difficult they can't actually fix it? (lol)
Taxes are for Terrans
IamPryda
Profile Joined April 2011
United States1186 Posts
July 17 2016 03:20 GMT
#114
I just think vi fits riots model of anti fun when's she's strong so fixing bugs and optimizing her kit will never be a priority. Other then azir and rengar I can't think of a champ with more bugs/ interactions that are left unfixed for a champion that's been out over 2 years.
Moar banelings less qq
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
July 17 2016 17:42 GMT
#115
Vi seems alright to me tbh. Has an ok winrate consistently and see random stray picks here and there in competitive.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
July 17 2016 19:50 GMT
#116
What champs have been most consistently in the meta, either 1) all-time, or 2) as a percentage of time since their release?

For 1, I'm guessing Lee Sin, Alistar, and Jax, and for 2 I'm guessing Azir, Ekko, and Thresh.
What fun is it being cool if you can’t wear a sombrero?
Slayer91
Profile Joined February 2006
Ireland23460 Posts
Last Edited: 2016-07-17 20:00:08
July 17 2016 19:56 GMT
#117
since when has jax been in the meta consistently

you forgot reksai
been a strong jungler since release probably #1 in the % area
ez probably most consistently in the meta

maybe corki is high too

actually kindred as a % must be the highest was always played until recently
lucian probably high too
graves had a long time as a good adc and now as a jungler
maokai jungle/top
aka Teutonica
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
July 17 2016 21:11 GMT
#118
I'd say Ezreal, Reksai and Ryze.
It's Elo not ELO - Every statiscian playing League
Kinie
Profile Joined December 2011
United States3106 Posts
July 17 2016 21:16 GMT
#119
On July 18 2016 04:50 GrandInquisitor wrote:
What champs have been most consistently in the meta, either 1) all-time, or 2) as a percentage of time since their release?

For 1, I'm guessing Lee Sin, Alistar, and Jax, and for 2 I'm guessing Azir, Ekko, and Thresh.


For 1, I'd say Alistar, Lee Sin, Elise.

For 2, I'd go with Azir, Thresh, Ekko, Kalista, Ezreal, Irelia, Vayne, Viktor, and Rek'Sai.
Slayer91
Profile Joined February 2006
Ireland23460 Posts
Last Edited: 2016-07-17 21:42:31
July 17 2016 21:41 GMT
#120
irelia was released way before elise..
ezreal was one of the early champs as well
vayne early
wtf bro
aka Teutonica
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