|
On July 23 2016 04:07 GrandInquisitor wrote: There's no rounding in the game. You'd end up with 7.58 magic penetration and 0.9 armor penetration instead of 7.83 magic penetration.
That being said, hybrid penetration is definitely a really good choice for any AP champ that AA's a lot, because you're only trading 0.25 magic penetration for each 0.9 armor penetration.
Wow, that's not an amount that can be sneezed at. I can imagine many times where I had the chance to land more damage with one more auto.
|
Hybrid runes are very strong on early bullying champions that use a lot of autos. But later natural armor growth and heavy magic damage balance will make single pen stronger.
The reason that many people swapped from hybrid to pure was because stacking pen became more important to lategame damage when those changes went through (ages ago).
Also never hybrid on Viktor/azir because their autos get damage swapped much of the time.
|
I could see hybrid red+quints being pretty strong on Corki. With the E shred he'd be close to true damage on most squishies in early game.
|
Yea but on Corki don't you tend to go AD because it increases your spell damage and also makes it easier to last hit?
|
Funny time to bring it up, adc position Corki made his return to lck last night. Build was trinity into gunblade, looked very strong on the 2 item spike.
|
On July 23 2016 12:12 Goumindong wrote: Yea but on Corki don't you tend to go AD because it increases your spell damage and also makes it easier to last hit? Yeah, bu the AD you build on him get converted into a lot of magic damage, considering the fairly low AD ratios starting out with 9.7 mpen and 13 apen seems stronger but early and late both for abilities and autos; by the time rockets get a good ratio you would already have items to boost it's damage. Wouldn't the very high level of flat pen still help with last hitting?
Before adc rework I experimented a bit with hybrid runes instead of AD and last hitting didn't really seem that much harder thanks to the bonus true damage, dont know how it is now he last the +10% damage on autos after his most recent nerf.
|
On July 23 2016 23:25 Jek wrote:Wouldn't the very high level of flat pen still help with last hitting?
Not until lategame. Minions don't have armor or MR
|
|
|
On July 24 2016 03:02 Goumindong wrote:Show nested quote +On July 23 2016 23:25 Jek wrote:Wouldn't the very high level of flat pen still help with last hitting? Not until lategame. Minions don't have armor or MR Dont you do more damage if your targets are considered to have negative resists from the penetration?
|
Lol. Hopefully they change it up or at the VERY least make it smaller.
|
Huni got some sick multitasking in that screenshot.
|
On July 24 2016 03:31 Jek wrote:Show nested quote +On July 24 2016 03:02 Goumindong wrote:On July 23 2016 23:25 Jek wrote:Wouldn't the very high level of flat pen still help with last hitting? Not until lategame. Minions don't have armor or MR Dont you do more damage if your targets are considered to have negative resists from the penetration?
Resists cannot go negative except by reduction. Penetration caps at zero unless something has changed.
|
GrandInquisitor
New York City13113 Posts
On July 24 2016 05:22 Goumindong wrote:Show nested quote +On July 24 2016 03:31 Jek wrote:On July 24 2016 03:02 Goumindong wrote:On July 23 2016 23:25 Jek wrote:Wouldn't the very high level of flat pen still help with last hitting? Not until lategame. Minions don't have armor or MR Dont you do more damage if your targets are considered to have negative resists from the penetration? Resists cannot go negative except by reduction. Penetration caps at zero unless something has changed. This is correct.
Also, runes/masteries are more important early game rather than late game. If you could get "anti-scaling" runes that are better than flat at first and worse later in the game, I'm sure they would be quite popular. So even though Hybrid Penetration falls off hard as you stop AA'ing, if it gets you a first blood, you probably won't be complaining.
|
Anyone else are having issues with the chat client not loading? After installing new harddisks and re-installing everything anew, including Win10, I have to load up the client twice before chat works.
|
No, but i've had something much worse for about 5-6 patches now.
My client will randomly disconnect during champ select (internet completely fine can still browse and do anything, game also works completely fine no issues) so if I happen to disconnect at a bad time like it's my turn to ban or something coming up, I get a free dodge which is really annoying obviously
I've ping tested it on command prompt when it happens so I know it's riot server side since my packet loss is fine, so pretty dumb that I can't do anything about it. I've seen people with the same problem but apparently it's not widespread enough for it to be a huge problem.
sometimes ill go for days not experiencing it then all of a sudden it will happen like 3 champ selects in a row and I just give up when im down 23 LP with a 30 min timer lel
|
GrandInquisitor
New York City13113 Posts
It's less likely that it's a Riot server issue because unless it's singling out your connection, a server issue would theoretically affect all players in the lobby at the same time.
Plus, assuming that you have no connection issues in game, it seems more likely that maybe your client got corrupted on a bad patch or something. If you've already tried reinstalling your client, then perhaps a firewall or router is being overly aggressive and blocking selected traffic (or someone else on the same network is interfering once in a while).
(this post brought to you by Certified Riot Apologist Tech Support)
|
|
|
I had the same thing a while ago. Switching from wifi to Ethernet made it go away. No reason why this should be the case. My wifi is good enough for Starcraft which is a faster more millisecond sensitive game than lol. But something about lol just didn't agree with wifi and the fix of plugging in a cord was pretty easy.
|
im on ethernet unfortunately so it's not that.
and I've already ran threw all the steps with my tech guy GI and it's been confirmed that it is a riot side issue, not on mine. It's the connection between us specifically that is bad, but it's not something fixable on my end. Basically just at the mercy of Riot to get better client connectivity. I'm hoping the alpha client fixes it.
Basically ever since they've started working on the alpha client and doing less work on the old client that it's started happening so im pretty sure it has something to do with that. If anyone remembers that long maintenance they had to reset their servers and work on them, they are aware of the issues they just arent widespread
|
United States37500 Posts
|
|
|
|
|
|