[Public Beta Environment] General Discussion - Page 15
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Gahlo
United States35142 Posts
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Goumindong
United States3529 Posts
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Gahlo
United States35142 Posts
On September 22 2015 08:41 Goumindong wrote: Surrender@20 doesn't have her base AS listed. Other than that it looks like she has pretty decent base damage with quite low ratios except on W which has a very high ratio It's .625, which iirc is the lowest champions get. | ||
Goumindong
United States3529 Posts
Edit: Azir had his base AS buffed. So it looks like Annie, Morde, and naut. But plenty of "proper" ADs have .625 base AS. Her low AS scaling should mean buying more AS than usual so I think BOtRK still has a place | ||
Alaric
France45622 Posts
For the same reasons (bad base AS and AD) crit is meh. Add in the good base defensive stats (high HP and high-ish armour for a ranged champion) and a lifesteal item (BotRK best) is a good pick-up. | ||
Goumindong
United States3529 Posts
Crit build will still be the best lategame dps probably. But the 1/2 item timing on botrk/whisper/ghostblade (pick 2) will trounce IE/PD so hard that crit won't be worth getting if you want to have any mid game impact | ||
Gahlo
United States35142 Posts
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Gahlo
United States35142 Posts
Warden Karma is making me super miffed that it's 750RP. | ||
Gahlo
United States35142 Posts
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Gahlo
United States35142 Posts
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Caiada
United States3052 Posts
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Ansibled
United Kingdom9872 Posts
It's not really though, more Diablo. | ||
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GrandInquisitor
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New York City13113 Posts
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Gahlo
United States35142 Posts
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Gahlo
United States35142 Posts
RIP Riven. 2Edge5me. She uses a recourse now, hue. | ||
Caiada
United States3052 Posts
Apprehend slow nerf makes sense. I have to admit his combo was rather brainless done properly. | ||
Kinie
United States3106 Posts
Just stop nerfing her unless she is wrecking competitive, leave her solo Q OPness alone. Edit: I get the idea behind it (they're trying to harken back to her 'anime fighting style game' roots, so this Edge would act like a energy bar from Street Fighter or Guilty Gear) but this seems so dumb. If you actually wanted it to be like a fighting game mechanic then Edge turns into a resource she gets from AAing creeps, champions, and monsters. This is just me spitballing ideas out here, but maybe the Edge augments her Q, W, E, and R in some fashion (maybe higher knockup on the third Q hit, longer stun on W, longer shield on E, and more damage with the R) but it has to consume at least 25 Edge per stipulation with the ult consuming all of the Edge, and it's a gain of 1 Edge per AA, and it dissipates after 10-20s of being out of combat (like the 'Coward Warning' in Guilty Gear). | ||
Gahlo
United States35142 Posts
On October 01 2015 10:33 Kinie wrote: The Riven change is so dumb, like I get that they want to somehow slow/lessen how snowbally she can be, but she's a literal shell of her former self. No HP/5 regen, very weak shield duration, Wind Slash is slow as balls now, and now she has this Edge thing? Just stop nerfing her unless she is wrecking competitive, leave her solo Q OPness alone. Edit: I get the idea behind it (they're trying to harken back to her 'anime fighting style game' roots, so this Edge would act like a energy bar from Street Fighter or Guilty Gear) but this seems so dumb. If you actually wanted it to be like a fighting game mechanic then Edge turns into a resource she gets from AAing creeps, champions, and monsters. This is just me spitballing ideas out here, but maybe the Edge augments her Q, W, E, and R in some fashion (maybe higher knockup on the third Q hit, longer stun on W, longer shield on E, and more damage with the R) but it has to consume at least 25 Edge per stipulation with the ult consuming all of the Edge, and it's a gain of 1 Edge per AA, and it dissipates after 10-20s of being out of combat (like the 'Coward Warning' in Guilty Gear). Edge effects all her damage. The only reasonable time the change is actually a nerf is when Edge's effect on R2 doesn't make up for or exceed the former execute damage and on the first camp for Jungle Riven when you're loading up on passive charges. | ||
Slusher
United States19143 Posts
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Gahlo
United States35142 Posts
On October 01 2015 13:55 Slusher wrote: seems like it's only a nerf to cancel combos, maybe not Not really. The common engage cancel is EQ>AA, but that's usually followed up by another string of spells that weaves autos. Rarely will a Riven finish a combo and then continue autoing because a target will either a) be dead b) win the fight due to better sustained damage or c) Riven will cycle through a new set of cooldowns. Gonna do some math in the morning between Worlds games. | ||
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