[Patch 5.14] Bilgewater General Discussion - Page 14
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Caiada
United States3052 Posts
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Frolossus
United States4779 Posts
On July 24 2015 09:17 Caiada wrote: Like I said, people don't get what 'full customization' for a HUD entails. It's hard to believe they won't eventually allow options for moving more shit around and resizing it, but that's not full customization for a guy who went through addon design hell. given that 1. it's riot 2. it hasn't already happened i think it's quite likely it won't happen unless adequate complaining occurs | ||
Ansibled
United Kingdom9872 Posts
On July 24 2015 09:23 kongoline wrote: smite has it and there is no problem Damn this is cool. | ||
kongoline
6318 Posts
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cLutZ
United States19573 Posts
Never did it "appropriately" geared, so can't comment on how much perfection it actually took, but I know top raids were stuck on Kael/Vashj much longer. Anyways, that's not the point, the point is that addons don't do what Caiada says any more than having nice shoes makes Messi the best soccer player. | ||
Caiada
United States3052 Posts
On July 24 2015 09:26 cLutZ wrote: Never did it "appropriately" geared, so can't comment on how much perfection it actually took, but I know top raids were stuck on Kael/Vashj much longer. Anyways, that's not the point, the point is that addons don't do what Caiada says any more than having nice shoes makes Messi the best soccer player. I really have no idea how you still don't get that my comment had nothing to do with difficulty or ability. If you don't get that you have to design around the information and presentation available to players, there's nothing else to say. | ||
Slusher
United States19143 Posts
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obesechicken13
United States10467 Posts
One that they stack with muramana's on hit damage. Which indicates to me it might stack with all physical on hit damage. And one that it stacks with armor penetration additively. So the 60% adds with the 38.89% from LW & masteries for ~99% armor pen. | ||
Sufficiency
Canada23833 Posts
On July 24 2015 14:30 obesechicken13 wrote: So I'm hearing a lot of rumors about the new GP's barrels. A sandbox mode would be really nice right now... One that they stack with muramana's on hit damage. Which indicates to me it might stack with all physical on hit damage. And one that it stacks with armor penetration additively. So the 60% adds with the 38.89% from LW & masteries for ~99% armor pen. If this real? That would be a major screwup. | ||
Sufficiency
Canada23833 Posts
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Karis Vas Ryaar
United States4396 Posts
On July 24 2015 14:53 Sufficiency wrote: Is the new ARAM exactly the same as the old ARAM except different look of the map? seems that way. snowballs at 50 flat damage which I'm not sure if that's where it was before | ||
cLutZ
United States19573 Posts
Lol. | ||
sob3k
United States7572 Posts
1. Riot is actually retarded internally or 2. Riot is incompetent, and allows the release of absolutely awful public statements. Whichever wins, we lose. | ||
Sufficiency
Canada23833 Posts
On July 24 2015 16:24 cLutZ wrote: Welp, Ghostcrawler is even getting destroyed by the Riot sycophants on Reddit. Perhaps this is enough? Lol. He really shouldn't be answering those questions if the answer is "we don't think hud customization is important enough in our opinion." | ||
MidnightGladius
China1214 Posts
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Alaric
France45622 Posts
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M2
Bulgaria4110 Posts
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Velocirapture
United States983 Posts
On July 24 2015 17:13 M2 wrote: Saw Teemo upgrades, as for patch 5.15 I would like to officially resign as a top laner and I am not moving to mid either, this little bitch looks viable there as well xD I would be incredibly surprised if he saw play mid lane. At level 6 the changes are likely a nerf. +70 range and the 2 Teemo weird bounce thing in exchange for 5 minutes reduced duration and (even worse) an increased arming time. The bush invisibility thing may create some troll plays top lane but very rarely. The big buff, if there is one, is super late game when you can pump out several 900 range shrooms in team fights. At that point you are sacrificing Teemo's entire "trap the map" gameplay pattern for some mage like fighting options. tl/dr: Teemo is still going to be garbage for the first 10 levels (possibly worse) and his scaling is still terrible if you are not allowed to auto non-stop. The people who will play the rework are the same people who played the old Teemo. Turn Move Quick's active into a dash and I will be on board. | ||
M2
Bulgaria4110 Posts
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M2
Bulgaria4110 Posts
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