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[Patch 5.13] Tahm Kench General Discussion - Page 2

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 39 40 41 Next All
Mensol
Profile Joined September 2012
14536 Posts
Last Edited: 2015-07-07 21:40:05
July 07 2015 21:38 GMT
#21
[image loading]

This is the best Garen skin, i approve.
If you don't know what the fuck you are doing, how are your enemies supposed to know what the fuck you are doing. - imaqtpie on NA teams at Worlds.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
July 07 2015 21:39 GMT
#22
For srs though, I like the AP item changes.

But don't like the change to deathcap.

But I don't like deathcap as an item in general.

Wonder if the changes make rylais situationally good on lux.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Caiada
Profile Joined January 2015
United States3052 Posts
July 07 2015 21:45 GMT
#23
I mean, if anybody predicted Gangplank would throw out chain-reaction explosive kegs, they're fucking wizards.

But they didn't.

Speaking of, I wonder what exactly damages them besides AAs, if anything. Could do some pretty stupid bullshit if ult does, but I have a feeling Riot wouldn't let that happen.

Anyway, AP item changes and Devourer are cool. Liandry's will no longer feel like the shittiest buy in the game and no more garbage 15% slow from Rylai's.
XDG Mata
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
July 07 2015 21:45 GMT
#24
On July 08 2015 06:34 Ansibled wrote:
I always click on the old patch note thread even though I know it's going to be locked and go Darknesssss...

so what you're telling me, is that you're M...?
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Velocirapture
Profile Blog Joined December 2010
United States983 Posts
Last Edited: 2015-07-07 21:46:46
July 07 2015 21:45 GMT
#25
On July 08 2015 06:13 krndandaman wrote:
well damn... rylais and liandries look super strong.


My first impression was that Rylais is going to become way more common but honestly I think it takes a significant power hit with the new slow stacking rules. In addition this patch shifts even more power toward deathcap so if we see more diversity on mages I expect it to come later on in the builds rather than early when the slow would be more useful.

If I had to make one prediction it would be that we are gonna see A LOT of singed this patch. He is getting a HUGE MR buff and his itemization is ROA/Rylais/Liandries already. Also the whole thing where he laughs every time he flings is an obvious "play this" sign from Riot.
Gahlo
Profile Joined February 2010
United States35143 Posts
July 07 2015 21:58 GMT
#26
Slow stacking removal is an interesting change. One of those things that was never expressed and you were supposed to find out, but a lot of players probably had no clue. I wonder if Riot is going to put out more higher powered slows since they have to king of the hill now.

Kalista: Why is Rend on monsters still not capped!

Kayle: Time to truck people from the jungle. Runeglaive? Devourer? Diversity™, yay!

Naut: Freelo sub, still diving!

Rek'Sai: Really, Riot?

Singed: BM, report plaz.

Devourer: Time to dust of Xin.

Runeglaive: Now even better than Lichbane.

Glory: Caaaaaalled it.

AP Itemization: Prepare for Kass, Rumble, and Vlad to be even stupider now. Bonus points for helping AP junglers. AD itemization still blows.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
July 07 2015 21:59 GMT
#27
--- Nuked ---
AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
July 07 2015 22:07 GMT
#28
I'm not one to spew my thoughts about Riot's balancing usually, but...

Holy shit fucking rest in peace reksai. I realise she was probably the strongest jungler atm and will probably still be more than viable, but right after giving a major buff to scaling late-game junglers you nerf the strongest early game jungler? Feels like a big shift of balance, but I'm probably biased because Rek'Sai has been my favorite champion for some time.

New AP itemisation is weird, seems like void staff first could be good, and I like Luden's again.

I don't like removing slow stacking, I thought it's really nice that I can have a significant slow just by getting a chilling smite + randuins on any champion which allows me to catch up to them and start applying either redbuff or pointblank cc or just pointblank damage, in general it will be harder to fight against champions with multiple/short cooldown blinks like say Fizz.

I like that they didn't overnerf Ez and let us just see how he is without Luden's proc on Q, but I'm not the biggest fan of leaving Ryze in his current form.

Damn, I liked running at people, but between Sivir nerf and RG nerf it's getting worse

rip reksai, I need a new icon.
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
Caiada
Profile Joined January 2015
United States3052 Posts
July 07 2015 22:18 GMT
#29
Enchantment : Warrior
[Potentially more changes]
No longer has 10 armor penetration
New Unique Passive - Warrior's Wraith: 10% of physical damage dealt will be apply again as true damage over next 3 seconds


So who called the Warrior rework
XDG Mata
Kinie
Profile Joined December 2011
United States3106 Posts
Last Edited: 2015-07-07 22:23:15
July 07 2015 22:19 GMT
#30
If Riot wants to give early game junglers a chance to succeed in the meta once again, they need to give back 5-10 AD on Warrior enchant, that's how close they are to being viable again.

And Rek'Sai will still be strong because of global pressure with her ult, fast jungle clear, and how she can go either tanky or bruiser/assassin-like and still be viable late game. The nerf to her knock up radius hurts, but the fact that she could knock people up outside of her melee attack range is kinda OP.

On July 08 2015 07:18 Caiada wrote:
Show nested quote +
Enchantment : Warrior
[Potentially more changes]
No longer has 10 armor penetration
New Unique Passive - Warrior's Wraith: 10% of physical damage dealt will be apply again as true damage over next 3 seconds


So who called the Warrior rework


Probably not enough tbh, the warrior junglers want flat AD, not a weak-ass DoT based off how much physical damage they do.
AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
July 07 2015 22:20 GMT
#31
I can't count how many times I cought someone with edge of E. Also this severely reduces Rek'Sai's usefuleness in teamfights. I consider this a really big nerf.
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
Ethelis
Profile Blog Joined September 2008
United States2396 Posts
July 07 2015 22:24 GMT
#32
On July 08 2015 07:18 Caiada wrote:
Show nested quote +
Enchantment : Warrior
[Potentially more changes]
No longer has 10 armor penetration
New Unique Passive - Warrior's Wraith: 10% of physical damage dealt will be apply again as true damage over next 3 seconds


So who called the Warrior rework


wtffff nooooooooo. I was seriously contemplating picking something stupid like Fiora with guaranteed damage and buy warrior/ghostblade/bruta and explode squishes. The dream is dead now
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
Gahlo
Profile Joined February 2010
United States35143 Posts
July 07 2015 22:24 GMT
#33
Fun story from reddit.

With this change, Rek'sai's W popup range is lower than her auto range, which unburrows her. So now if you're using an auto to unborrow on somebody you'll wiff it unless they walk into you.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 07 2015 22:25 GMT
#34
I am just here pondering how OP Rylai's will be for Amumu.
https://twitter.com/SufficientStats
Kinie
Profile Joined December 2011
United States3106 Posts
Last Edited: 2015-07-07 22:43:38
July 07 2015 22:42 GMT
#35
On July 08 2015 07:24 Gahlo wrote:
Fun story from reddit.

With this change, Rek'sai's W popup range is lower than her auto range, which unburrows her. So now if you're using an auto to unborrow on somebody you'll wiff it unless they walk into you.


That just seems wrong... At worst it should be that her knock up range is the same length as her auto range.

On July 08 2015 07:25 Sufficiency wrote:
I am just here pondering how OP Rylai's will be for Amumu.


Runeglaive > Ryleis into tanky Amumu? Slow people with your tears, give them the headbutt of justice up their ass? Might actually be pretty good.
Chemiczny84
Profile Joined June 2011
Poland458 Posts
July 07 2015 22:43 GMT
#36
"Fixed a rare bug where Elise's W - Volatile Spiderling would appear to get stuck on cast, but invisibly chase and explode on targets as usual " I remember that bug from season 3 maining elise, top/jungle/mid/support ehh
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2015-07-07 22:49:14
July 07 2015 22:47 GMT
#37
I wonder how many bugged champion-tower interactions are out there. Recently we've had Sejuani, Bard and now Skarner could appearently stun them. The only wonky I know of off the top of my head is how Kassadin's W active does no bonus damage but disables the passive magic damage (which works against towers!) while on cooldown.

Gawd damnit. Braum no longer laughs all over Syndra.
It's Elo not ELO - Every statiscian playing League
Gahlo
Profile Joined February 2010
United States35143 Posts
July 07 2015 22:50 GMT
#38
On July 08 2015 07:42 Kinie wrote:
Show nested quote +
On July 08 2015 07:24 Gahlo wrote:
Fun story from reddit.

With this change, Rek'sai's W popup range is lower than her auto range, which unburrows her. So now if you're using an auto to unborrow on somebody you'll wiff it unless they walk into you.


That just seems wrong... At worst it should be that her knock up range is the same length as her auto range.

Show nested quote +
On July 08 2015 07:25 Sufficiency wrote:
I am just here pondering how OP Rylai's will be for Amumu.


Runeglaive > Ryleis into tanky Amumu? Slow people with your tears, give them the headbutt of justice up their ass? Might actually be pretty good.

Nah, Mumu needs to wait for the Abyssal rework. Cinderhulk, Abyssal, Rylais, Liandry.
Alaric
Profile Joined November 2009
France45622 Posts
July 07 2015 22:52 GMT
#39
Or, you know, you have to actually try to knock people up now, instead of rofl-tunneling in their general direction and getting a 3-man knock-up every other fight (or the general obnoxiousness of her burrowed's MS buff + tunnel when she ganks).

Amumu's W slowed for 15% with Rylai's, it'll slow for 20% now (because it's periodic damage, even though the AoE category slows for 40%), the difference is not that big.

Luden's is straight up better than buying/upgrading boots now, even for Anivia.


As for the new game mode's items, it looks like they're making TP an enchant in it (or at least trying it alongside the summoner spell). On one hand it's dangerous for backdoors (because recall is pretty long and structure very fragile—DotA has BoTs (and upgraded BoTs to TP on allied heroes) but the map is huge, TP scroll can be bought and works in 4s, and their buildings take ages to kill even without backdoor protection), on the other hand it could be Riot trying out an alternative to increase summoner spell diversity in the offlane while still allowing everyone to make plays (Alistar rushing that enchant on mobis to join his jungler on invades with trinket wards), and removing the "low counterplay" of homeguard TPs (the cooldown and necessity to somehow flank makes it interesting to me, both as a player and spectator, and outside of Hecarim I don't see it as an issue).
Dunno. As much I want to entertain the idea of them fooling around with item actives and wonky shit before pre-s6, there are some things that are indicative of stuff I disagree with on the basic design level, once again.
Cant take LMS hipsters serious.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 07 2015 22:55 GMT
#40
On July 08 2015 07:18 Caiada wrote:
Show nested quote +
Enchantment : Warrior
[Potentially more changes]
No longer has 10 armor penetration
New Unique Passive - Warrior's Wraith: 10% of physical damage dealt will be apply again as true damage over next 3 seconds


So who called the Warrior rework


I don't really like more than 2 damage items on a jungler, which this seems like a nerf at 1 and 2 items, maybe a buff to Kha only? I feel like anyone who wants more damage than war + 1 is going to prefer new devour
Carrilord has arrived.
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