• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:47
CEST 12:47
KST 19:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down12ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League55Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
Daily SC2 Player Grid - feedback wanted REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down Weekly Cups (October 5-11): Farewell to 5.0.16 How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? Mineral gathering rate (boosted) for each patch Rollback Netcode in Brood War Bot on ladder [Megathread] Daily Funny Videos
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [ASL22] Grand Finals [BSL23] RO24 Group Stage
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Russo-Ukrainian War Thread The Games Industry And ATVI
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7101 users

[Patch 5.7] More Executes General Discussion - Page 2

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 62 63 64 Next
Slusher
Profile Blog Joined December 2010
United States19143 Posts
April 07 2015 22:22 GMT
#21
On April 08 2015 07:20 Ketara wrote:
Yeah if you're a top laner who can run Ignite, there's a decent argument for running Smite and getting Skirmishers/Stalkers instead I think.


skirmisher elevates a casual cutlass to a real threat anytime the active is off cd
Carrilord has arrived.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-04-07 22:36:32
April 07 2015 22:23 GMT
#22
I'm actually hoping Riot lets this tank stuff play out for a bit longer, it's kinda suffocating a lot of "fighter" junglers atm, but like, we've been playing/watching fighters for 2 years

give it like another month before fixing it pls rito

Pony: these types of numbers are really hard for me, he's probly still good in matchups were going casual glacial first gives him a 1v1 advantage but will delay trinity and thus power spike, this could be a big deal in competitive but should mean little in solo q, again since these numbers are hard for me to get a read on, it's possible just putting sheen in front of phage will be enough idk.

Fizz: ratio on an active W is really high now, higher than pre assasin nerfs, he is still going to have some problems with laning pre 6 just because he can't really threaten an all in like he used to so ranged can still get some free damage on him, he's also bad vs. Diana who is fotm right now. I don't think these nerfs are too bad for top fizz, but Jungle fizz is pretty bad.

Bard: I was actually starting to like him as is, so yea, buffs are nice

Blitz: This nerf looks really bad to me, this hurts posturing a lot, and thats really like half of his kit idk, I'm concerned.

Rek'sai: she was still op????

Shen: still a poor duelist, thus a poor hero idk, I guess if with this cd he could work with ignite or even smite it's possible

just my thoughts
Carrilord has arrived.
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
April 07 2015 22:28 GMT
#23
That Shen change is intriguing ... Eve buffs too :D
Kinie
Profile Joined December 2011
United States3106 Posts
April 07 2015 22:28 GMT
#24
On April 08 2015 07:23 Slusher wrote:
I'm actually hoping Riot lets this tank stuff play out for a bit longer, it's kinda suffocating a lot of "fighter" junglers atm, but like, we've been playing/watching fighters for 2 years

give it like another month before fixing it pls rito


Personally I think both fighter/bruiser junglers and tanks should be viable. They just needed to introduce Cinderhulk a lot sooner, like patch 5.3 or 5.4.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
April 07 2015 22:37 GMT
#25
On April 08 2015 07:28 Kinie wrote:
Show nested quote +
On April 08 2015 07:23 Slusher wrote:
I'm actually hoping Riot lets this tank stuff play out for a bit longer, it's kinda suffocating a lot of "fighter" junglers atm, but like, we've been playing/watching fighters for 2 years

give it like another month before fixing it pls rito


Personally I think both fighter/bruiser junglers and tanks should be viable. They just needed to introduce Cinderhulk a lot sooner, like patch 5.3 or 5.4.


yea thats my point, the idea is to have both good but riot sucks at balance and so I'd prefer they left it for a while before trying to fix it
Carrilord has arrived.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
April 07 2015 22:39 GMT
#26
--- Nuked ---
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 07 2015 22:39 GMT
#27
dunno why they won't revert her E change...
liftlift > tsm
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2015-04-07 22:44:32
April 07 2015 22:41 GMT
#28
Comparison of pre-nerf Fizz and 5.7 Fizz:

Old Q: 10/40/70/100/130 (+0.6 ability power)
New Q: 10/25/40/55/70 (+0.3 ability power)

Old W passive: 30/40/50/60/70 (+0.35 ability power) (+4/5/6/7/8% of target's missing health)
New W passive: 20/30/40/50/60 (+0.45 ability power) (+4/5/6/7/8% of target's missing health)

Old W active: 10/15/20/25/30 (+0.25 ability power) + Grievous Wounds
New W active: 10/20/30/40/50 (+0.25 ability power)

Old R: Doesn't do that +20% damage thing
New R: Does do that +20% damage thing

So the Q is way weaker (and you can avoid its damage entirely by flashing/dashing away), the W passive is better after 100 AP and worse before, the W active is slightly better minus Grievous Wounds, and the R is obviously stronger.
What fun is it being cool if you can’t wear a sombrero?
Alaric
Profile Joined November 2009
France45622 Posts
April 07 2015 22:44 GMT
#29
As long as we don't suffer too much from outliers like Sejuani, I'm fine with it.
However the very late game tanks do sometimes feel too hard to kill (as in they should still die when the whole team's on them unless they it's Ezreal/Nunu/Lulu/Janna/Orianna or something), no reason to kneejerk nerf obviously, just a thing to monitor (Sejuani was an outlier in damage more than anything, her passive makes her tankier than a bunch).

Re: Vlad
Personally it's more that I can't seem to be able to decisively beat him (even with Irelia, though I usually dumpstered Riven, Renekton, Kayle, etc. and even tended to do well vs Ryze and Jayce), and his skill floor, at least in lane, seems awfully low.
Basically, Vlad doesn't do anything special at all, and if you didn't utterly destroy him, from level 7 he's basically invulnerable if you don't 100-0 him (harder with pool and his sustain and just his ability to kill you in return), while he keeps scaling contrary to champs who hit their peak around level 13 and 1-2 items (tanks keep scaling in their role past that, but their damage output doesn't really, relatively speaking).

So it's the frustration about playing against a champion I never do well versus, knowing it'll lead to him getting out of control, and on top of that he's not even interactive or anything, once he gets 7 he clicks you from time to time, but otherwise just one-shots the wave (healing 1/3rd of his HP), and he keeps doing it until you're forced out, then he hits your tower.
When I played mid more I disliked Anivia/Lux/Ziggs/Xerath/TF (in earlier seasons) for the same reasons that they weren't interactive, but at least they didn't have as much impact and laning feels shorter when you're mid. Their ability to force PvE on you was boring. Vlad is actively annoying for me. Of course if I learn how not to be a scrublord with Irelia and actually win the match-up I guess it'll be better.


In that game I went jungling anyway, as Nautilus, and fucked Vi's countergank up because minion wave OP with your cc when she gets too greedy. With a top lane J4 and me it was easy to split the fights and since Tristana automatically becomes immune to Irelia after awhile and I played defensively, we won the game off of catches and my ability to endure harass (while if I hit a hook one of them drops to half without needing to commit).
It had a lot do to with our comp too: Zed/Nautilus/J4/Tristana/Leona vs Irelia/Vlad/Vi/Graves/Thresh.
Tt's really hard for them to get to Trist if we decide to peel, so even with the almost full physical comp our frontline was strong enough to kill their divers and zone the rest. They also sucked at harass/lockdown/ranged fighting, and if he can survive Naut punishes rushdowns well.

Nautilus really dips in the midgame now, I'd say from level 8 to around 14 and Cinderhulk+other items completed (eg. when you get well-rounded defensive stats using the enchant, and start leveling the shield). He used to start being strong around 9~11 (maxed shield + items coming online) so it changes the playstyle in fights a lot. You do more damage (if you don't end up oom) but you really have to skirt the edges of the fight instead of being your team's anchor, drawing the line between them and the enemy's backline.
Cant take LMS hipsters serious.
Kinie
Profile Joined December 2011
United States3106 Posts
April 07 2015 22:44 GMT
#30
On April 08 2015 07:37 Slusher wrote:
Show nested quote +
On April 08 2015 07:28 Kinie wrote:
On April 08 2015 07:23 Slusher wrote:
I'm actually hoping Riot lets this tank stuff play out for a bit longer, it's kinda suffocating a lot of "fighter" junglers atm, but like, we've been playing/watching fighters for 2 years

give it like another month before fixing it pls rito


Personally I think both fighter/bruiser junglers and tanks should be viable. They just needed to introduce Cinderhulk a lot sooner, like patch 5.3 or 5.4.


yea thats my point, the idea is to have both good but riot sucks at balance and so I'd prefer they left it for a while before trying to fix it


The reason why Riot doesn't buff/change the fighter/bruiser junglers is because of the fear of things like top/mid Kha'Zix from s3, or s3 Zac top, or top Aatrox, or any of a various number of junglers that were meant to be in the jungle and instead are played in lane.
kongoline
Profile Joined February 2012
6318 Posts
April 07 2015 22:45 GMT
#31
On April 08 2015 07:37 Slusher wrote:
Show nested quote +
On April 08 2015 07:28 Kinie wrote:
On April 08 2015 07:23 Slusher wrote:
I'm actually hoping Riot lets this tank stuff play out for a bit longer, it's kinda suffocating a lot of "fighter" junglers atm, but like, we've been playing/watching fighters for 2 years

give it like another month before fixing it pls rito


Personally I think both fighter/bruiser junglers and tanks should be viable. They just needed to introduce Cinderhulk a lot sooner, like patch 5.3 or 5.4.


yea thats my point, the idea is to have both good but riot sucks at balance and so I'd prefer they left it for a while before trying to fix it

but tank jungles were completely fine in s4 when spirit stone existed
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 07 2015 22:46 GMT
#32
On April 08 2015 07:44 Kinie wrote:
Show nested quote +
On April 08 2015 07:37 Slusher wrote:
On April 08 2015 07:28 Kinie wrote:
On April 08 2015 07:23 Slusher wrote:
I'm actually hoping Riot lets this tank stuff play out for a bit longer, it's kinda suffocating a lot of "fighter" junglers atm, but like, we've been playing/watching fighters for 2 years

give it like another month before fixing it pls rito


Personally I think both fighter/bruiser junglers and tanks should be viable. They just needed to introduce Cinderhulk a lot sooner, like patch 5.3 or 5.4.


yea thats my point, the idea is to have both good but riot sucks at balance and so I'd prefer they left it for a while before trying to fix it


The reason why Riot doesn't buff/change the fighter/bruiser junglers is because of the fear of things like top/mid Kha'Zix from s3, or s3 Zac top, or top Aatrox, or any of a various number of junglers that were meant to be in the jungle and instead are played in lane.

Just buff warrior enchant, and you'll be buffing the entire class of jungle champs without affecting the lane bits of it.
Could revert warrior enchant nerf a bit, buff devourer, and we'll be good.
liftlift > tsm
Kinie
Profile Joined December 2011
United States3106 Posts
April 07 2015 22:49 GMT
#33
On April 08 2015 07:46 wei2coolman wrote:
Show nested quote +
On April 08 2015 07:44 Kinie wrote:
On April 08 2015 07:37 Slusher wrote:
On April 08 2015 07:28 Kinie wrote:
On April 08 2015 07:23 Slusher wrote:
I'm actually hoping Riot lets this tank stuff play out for a bit longer, it's kinda suffocating a lot of "fighter" junglers atm, but like, we've been playing/watching fighters for 2 years

give it like another month before fixing it pls rito


Personally I think both fighter/bruiser junglers and tanks should be viable. They just needed to introduce Cinderhulk a lot sooner, like patch 5.3 or 5.4.


yea thats my point, the idea is to have both good but riot sucks at balance and so I'd prefer they left it for a while before trying to fix it


The reason why Riot doesn't buff/change the fighter/bruiser junglers is because of the fear of things like top/mid Kha'Zix from s3, or s3 Zac top, or top Aatrox, or any of a various number of junglers that were meant to be in the jungle and instead are played in lane.

Just buff warrior enchant, and you'll be buffing the entire class of jungle champs without affecting the lane bits of it.
Could revert warrior enchant nerf a bit, buff devourer, and we'll be good.


Riot revert a nerf, and by proxy, admit they were wrong/heavy-handed in their nerf to begin with? Are you insane?
Ketara
Profile Blog Joined August 2010
United States15065 Posts
April 07 2015 22:55 GMT
#34
I should try skirmishers Quinn top for the luls.

Warrior is the exact stat mix she wants...
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
kongoline
Profile Joined February 2012
6318 Posts
April 07 2015 23:40 GMT
#35
gragas jungle is so good right now, hope cinderhulk nerfs wont put him into shit tier again i rly enjoy playing him
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
April 07 2015 23:41 GMT
#36
HOLY SHIT they buffed Eve's Q. I CAN'T BELIEVE IT.
http://na.op.gg/summoner/userName=FLABREZU
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
April 07 2015 23:41 GMT
#37
So what is the go to Eve build now?
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
April 08 2015 00:13 GMT
#38
Teemo absolutely demolishes Vladimir until like level 10, at which point you should have the whole map shroomed
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
April 08 2015 00:16 GMT
#39
--- Nuked ---
Zeroxk
Profile Joined October 2010
Norway1244 Posts
April 08 2015 00:28 GMT
#40
Blitzcrank nerf really? Riot balancing for silver again?
Prev 1 2 3 4 5 62 63 64 Next
Please log in or register to reply.
Live Events Refresh
Next event in 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko262
Classic 20
Rex 10
StarCraft: Brood War
Britney 56098
Jaedong 4416
Rain 3472
BeSt 611
Hyuk 295
firebathero 240
Soulkey 214
Zeus 210
Soma 183
EffOrt 154
[ Show more ]
Rush 151
Stork 141
Larva 138
Dewaltoss 129
Light 104
FanTaSy 99
Mind 85
Leta 81
ZerO 72
ggaemo 66
Noble 60
Hyun 60
Killer 52
Mong 44
Movie 31
Sharp 30
sorry 30
Bale 29
PianO 29
Aegong 28
NotJumperer 26
soO 23
Hm[arnc] 21
ToSsGirL 20
Terrorterran 19
Sexy 18
Trap 17
Sacsri 11
Yoon 11
Dota 2
Gorgc14746
XcaliburYe158
Counter-Strike
shoxiejesuss1256
olofmeister1157
pashabiceps1015
kRYSTAL_36
Other Games
singsing1708
ZerO(Twitch)6
B2W.Neo0
Organizations
StarCraft 2
IntoTheiNu 45
StarCraft: Brood War
UltimateBattle 36
lovetv 7
[ Show 8 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
WardiTV Summer Champion…
13m
Harstem vs Zoun
Harstem vs GgMaChine
GgMaChine vs Lambo
Harstem vs Lambo
GgMaChine vs Zoun
Lambo vs Zoun
OSC
3h 13m
Big Brain Bouts
5h 13m
FEL
22h 13m
Patches Events
1d 2h
AI Arena Tournament
1d 6h
FEL
1d 23h
Sparkling Tuna Cup
1d 23h
Replay Cast
2 days
WardiTV Weekly
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
4 days
The PondCast
4 days
Kung Fu Cup
5 days
IntoTheTV X SOOP
6 days
SHIN vs GuMiho
Clem vs Classic
Liquipedia Results

Completed

Proleague 2026-10-22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.