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[Patch 5.5] Bard General Discussion - Page 13

Forum Index > LoL General
Post a Reply
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Alaric
Profile Joined November 2009
France45622 Posts
March 14 2015 17:24 GMT
#241
Unless we can chain cc them I actually wait for their first rotation before I activate W, so I can use its damage. If a fight lasts more than 20 seconds overall, Nautilus' EHP is comparable to Mundo's (a bit over 3k HP, 3x 600 HP shield), so you're mostly fine with losing a bunch of HP early on.

With the changes it's not worth doing anymore.
Cant take LMS hipsters serious.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
March 14 2015 21:26 GMT
#242
Nautilus question:

While shielded, do subsequent autos make the shield damage stack, or reset?
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-03-14 21:29:07
March 14 2015 21:28 GMT
#243
time, not tic reset, like Teemo/Fizz
Carrilord has arrived.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
March 14 2015 21:32 GMT
#244
So if you attack faster than once every two seconds it's not doing extra damage?
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-03-14 22:17:46
March 14 2015 21:36 GMT
#245

from what I can tell in this custom is, the tic timer is uneffected by subsequent autos other than extending it by 2 seconds, meanwhile you get a "bonus" on hit of half of the tooltip damage on every auto.

idk as far as I can tell thats what is happening, I've definately gotten 50 magic damage(at rank 3 where it should be 25 per tic) on one auto @1.18 (meaning the later autos aren't effecting the timer) and thus the tic will be unsync'd with your auto as you go over 1.0
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35165 Posts
March 14 2015 21:41 GMT
#246
On March 15 2015 06:32 Ketara wrote:
So if you attack faster than once every two seconds it's not doing extra damage?

I believe so. I remember reading Nautilus players being upset when Wit's End got buffed from 42%AS to 50%AS because it went over the threshold.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
March 14 2015 22:11 GMT
#247
On March 15 2015 06:41 Gahlo wrote:
Show nested quote +
On March 15 2015 06:32 Ketara wrote:
So if you attack faster than once every two seconds it's not doing extra damage?

I believe so. I remember reading Nautilus players being upset when Wit's End got buffed from 42%AS to 50%AS because it went over the threshold.

IIRC Riot changed it to rolling dots, which simply get extended on autos to alleviate that issue.
Porouscloud - NA LoL
Alaric
Profile Joined November 2009
France45622 Posts
March 14 2015 22:15 GMT
#248
It's been changed. Previously, it used to be:
- half the damage on-hit, the other half one second later. If you go from 0.99 to 1.01 AS, you basically halve your dps.
Now:
- half the damage on-hit, applies or reset the debuff. Every second after initial application, the debuff damages for the other half.
Cant take LMS hipsters serious.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-03-14 22:25:20
March 14 2015 22:17 GMT
#249
does anyone know about the singed changes on the PBE? is the ratio to Fling unchanged? or has it been changed to xxAP = 1% max hp, I feel like this is a difference between this being a massive buff and a net nerf.
Carrilord has arrived.
droserin
Profile Joined September 2014
127 Posts
March 14 2015 22:31 GMT
#250
On March 15 2015 07:17 Slusher wrote:
does anyone know about the singed changes on the PBE? is the ratio to Fling unchanged? or has it been changed to xxAP = 1% max hp, I feel like this is a difference between this being a massive buff and a net nerf.

It looks like the ratio is the same. It's just some of the base damage got moved to %HP.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
March 14 2015 22:31 GMT
#251
that's totally a sick buff if that is the case
Carrilord has arrived.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
March 14 2015 23:03 GMT
#252
So, Nautilus question #2.

W max is like, the thing, but now with the changes, does E max look better?
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Mensol
Profile Joined September 2012
14536 Posts
March 14 2015 23:05 GMT
#253
I just heard that Irelia got nerfed on PBE.

I was planning to buy her...
If you don't know what the fuck you are doing, how are your enemies supposed to know what the fuck you are doing. - imaqtpie on NA teams at Worlds.
Gahlo
Profile Joined February 2010
United States35165 Posts
March 14 2015 23:09 GMT
#254
On March 15 2015 08:05 Mensol wrote:
I just heard that Irelia got nerfed on PBE.

I was planning to buy her...

Get her anyway, it's a minor change.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
March 14 2015 23:11 GMT
#255
On March 15 2015 08:03 Ketara wrote:
So, Nautilus question #2.

W max is like, the thing, but now with the changes, does E max look better?

What changes makes E max on Naut better?
If anything, all the HP stack because of Cinderhulk solidifies W max as a thing for Naut.
More HP = bigger shield = longer AoE autos

On March 15 2015 08:05 Mensol wrote:
I just heard that Irelia got nerfed on PBE.

I was planning to buy her...

Irelia's been out forever, she's 4800 IP. Are you really that IP starved? ;;
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Alaric
Profile Joined November 2009
France45622 Posts
March 14 2015 23:15 GMT
#256
Nautilus' first clear is slower regardless.

I'll have to try E max, but I dislike it because you're significantly less tanky in fights than with W max, and you spend a metric fuckton more mana to clear or to make up for it in E damage.
I also dislike E because of how unreliable it is. Well, Nautilus is unreliable in general (shit MS/AS so autoing with W not always possible, you can literally walk out of his passive, Q hitbox doesn't match the tip of the anchor at long ranges, E has long cast time, low projectile speed, and immobilises you, R is unreliable by nature to make up for point'n'click basically), but to me E is basically his less satisfying ability and it whiffs so often/easily.

So even if it clears faster than W max I'll feel worse off.
Cant take LMS hipsters serious.
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
March 14 2015 23:16 GMT
#257
On March 15 2015 08:03 Ketara wrote:
So, Nautilus question #2.

W max is like, the thing, but now with the changes, does E max look better?


I think Alaric covered it pretty well.

More often than not, E does absolutely nothing because it's trivial to accidentally walk out of, or only get hit by once, and essentially impossible to get hit by it completely. Halving the cooldown effectively doubles how frequently you can do absolutely nothing.

If you can make it do something at all, then probably. If you find you're not actually hitting people with it, then probably not.
Mensol
Profile Joined September 2012
14536 Posts
March 14 2015 23:17 GMT
#258
On March 15 2015 08:11 NeoIllusions wrote:
Show nested quote +
On March 15 2015 08:03 Ketara wrote:
So, Nautilus question #2.

W max is like, the thing, but now with the changes, does E max look better?

What changes makes E max on Naut better?
If anything, all the HP stack because of Cinderhulk solidifies W max as a thing for Naut.
More HP = bigger shield = longer AoE autos

Show nested quote +
On March 15 2015 08:05 Mensol wrote:
I just heard that Irelia got nerfed on PBE.

I was planning to buy her...

Irelia's been out forever, she's 4800 IP. Are you really that IP starved? ;;

yep i still miss like 30-40 champs.

im getting bored way too fast so its hard to farm IP for me.
If you don't know what the fuck you are doing, how are your enemies supposed to know what the fuck you are doing. - imaqtpie on NA teams at Worlds.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
March 14 2015 23:27 GMT
#259
On March 15 2015 08:17 Mensol wrote:
Show nested quote +
On March 15 2015 08:11 NeoIllusions wrote:
On March 15 2015 08:03 Ketara wrote:
So, Nautilus question #2.

W max is like, the thing, but now with the changes, does E max look better?

What changes makes E max on Naut better?
If anything, all the HP stack because of Cinderhulk solidifies W max as a thing for Naut.
More HP = bigger shield = longer AoE autos

On March 15 2015 08:05 Mensol wrote:
I just heard that Irelia got nerfed on PBE.

I was planning to buy her...

Irelia's been out forever, she's 4800 IP. Are you really that IP starved? ;;

yep i still miss like 30-40 champs.

im getting bored way too fast so its hard to farm IP for me.

It might be an exploratory nerf. Iirc it's just to stop her from E maxing.

Some people think that "better nerf Irelia" has kept her safe from nerfs for a few years. I know every time her nerfs went on PBE they'd be removed before they hit live in the past. If Riot cares that much about pissing people off with unwarranted nerfs, then maybe that's the case. And so they're just trying to see if a small nerf will cause the community to rage before pushing through actual nerfs.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2015-03-14 23:38:26
March 14 2015 23:38 GMT
#260
On March 15 2015 08:11 NeoIllusions wrote:
Show nested quote +
On March 15 2015 08:03 Ketara wrote:
So, Nautilus question #2.

W max is like, the thing, but now with the changes, does E max look better?

What changes makes E max on Naut better?
If anything, all the HP stack because of Cinderhulk solidifies W max as a thing for Naut.
More HP = bigger shield = longer AoE autos


Well, they changed it so the CD scales with level. 3 second cooldown at max rank with CDR is pretigud.

I did a couple clears and was getting identical times for level 6 with W max and E max, so I think W prob still better? E is more damage, but less mana efficient so you can't use Q at all in the jungle, it seems if you max W you can use some Q's in the jungle which makes up for it.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
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