• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:49
CEST 10:49
KST 17:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League55Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Starcraft player cRuZa Passed away. Young Players Tournament Announced by SOOP Rollback Netcode in Brood War SCHNAIL now supports Remastered BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 2v2v2v2 Tournament [ASL22] Grand Finals [Megathread] Daily Proleagues
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10789 users

[Patch 5.2] RIP DFG General Discussion - Page 4

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 6 51 52 53 Next
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 28 2015 02:46 GMT
#61
On January 28 2015 10:21 cLutZ wrote:
Show nested quote +
On January 28 2015 08:34 Kinie wrote:
So... This patch feels like a bunch of nerfs overall. Fizz got chunked, Annie change is... Meh I think. Ahri seems weaker but mobility is always a tricky thing, maybe she can use the move speed to get to other lanes faster for ganks?

Lack of a 120ap item to replace DFG in this patch means we might see the meta shift to Jayce being fotm mid again. Trist loses 24 range at lvl 18, attacks slower and isn't as tanky, and instead gains early game harassment on her E. This probably knocks her off the best hypercarry throne.

The ruby crystal change I like. Reksai nerf is small but it wasn't ever about the damage she did in the jungle, it was how strong her E is and the damage her triple Q attack let's her do. Still dislike the jingle change, now the jungler will have to back a second time after clearing the other buff camp and a second camp (usually Red and Krugs or Blue and Gromp), which means a slower climb to 6 and less likely to see ganks in the 3-5 range. Akali change is fine, her burst combo was so oppressive at the 6-11 range.

That's all I got so far.


Question: Is there a hypercarry anymore?

6 Item morde that ult's a Kogmaw?
liftlift > tsm
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
January 28 2015 02:47 GMT
#62
Jinx/Varus just get trucked by sivir ult even though I think jinx/varus are way more fun to play
Bronze player stuck in platinum
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
January 28 2015 02:49 GMT
#63
Last day for DFG savor it while it lasts boyssss
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Kinie
Profile Joined December 2011
United States3106 Posts
January 28 2015 02:55 GMT
#64
On January 28 2015 11:47 Nos- wrote:
Jinx/Varus just get trucked by sivir ult even though I think jinx/varus are way more fun to play


I think I agree, but if Sivir doesn't have ult or W going she's pretty meh in terms of right click power when compared to Jinx, Varus, Kog'Maw, and old Trist.

Personally I feel Sivir's meta fotm right now because mobility is so important, and the other mobile ADCs have issues (Caitlyn is very meh, Ezreal has no scaling, Quinn has no AA range). Corki can Valk over walls and Graves has a power spike at 6 and 11 to go along with his little dash. Kalista's unique in that she's a high mechanics champ with a high skill ceiling, but her ability to kite/chase is pretty good so long as she can chain her AA and Q together.
cLutZ
Profile Joined November 2010
United States19574 Posts
January 28 2015 03:06 GMT
#65
On January 28 2015 11:40 Kinie wrote:
Show nested quote +
On January 28 2015 10:21 cLutZ wrote:
On January 28 2015 08:34 Kinie wrote:
So... This patch feels like a bunch of nerfs overall. Fizz got chunked, Annie change is... Meh I think. Ahri seems weaker but mobility is always a tricky thing, maybe she can use the move speed to get to other lanes faster for ganks?

Lack of a 120ap item to replace DFG in this patch means we might see the meta shift to Jayce being fotm mid again. Trist loses 24 range at lvl 18, attacks slower and isn't as tanky, and instead gains early game harassment on her E. This probably knocks her off the best hypercarry throne.

The ruby crystal change I like. Reksai nerf is small but it wasn't ever about the damage she did in the jungle, it was how strong her E is and the damage her triple Q attack let's her do. Still dislike the jingle change, now the jungler will have to back a second time after clearing the other buff camp and a second camp (usually Red and Krugs or Blue and Gromp), which means a slower climb to 6 and less likely to see ganks in the 3-5 range. Akali change is fine, her burst combo was so oppressive at the 6-11 range.

That's all I got so far.


Question: Is there a hypercarry anymore?


Kog'Maw... That's probably it, if Trist does fall off her pedistal and into the waffling tier where Vayne, Jinx, and Varus reside of late game carries. He gets a big power spike with Triforce, but he doesn't turn into a hypercarry until he gets more levels in him and another big AD item (usually IE, but BT can also work).


For me, Kog isn't really a hypercarry anymore. Not that he isn't a huge poke/damage threat lategame but because unlike Tristana he lacks lategame self-peel and mobility. Even guys like Deft and Namei haven't seemed to be able to utilize a large % of Kog's W uptime now because of the amount of dive (not even just dive though, being close enough to deal damage around an enemy syndra even seems hard) plus lack of peel. Still a strong champion, but the game doesn't let him do his thing lategame anymore.
Freeeeeeedom
sharky246
Profile Blog Joined November 2010
1197 Posts
January 28 2015 03:25 GMT
#66
I just started practicing zed yesterday in preparation for ranked. How big is his nerf, will he still be viable?
On January 03 2011 13:14 IdrA wrote: being high on the ladder doesnt get you any closer to your goal. Avoiding practice to protect your rating is absurd. If you want to be good go play 40 games a day and stop thinking about becoming a pro.
Purge
Profile Joined November 2010
Canada372 Posts
January 28 2015 03:53 GMT
#67
On January 28 2015 12:06 cLutZ wrote:
Show nested quote +
On January 28 2015 11:40 Kinie wrote:
On January 28 2015 10:21 cLutZ wrote:
On January 28 2015 08:34 Kinie wrote:
So... This patch feels like a bunch of nerfs overall. Fizz got chunked, Annie change is... Meh I think. Ahri seems weaker but mobility is always a tricky thing, maybe she can use the move speed to get to other lanes faster for ganks?

Lack of a 120ap item to replace DFG in this patch means we might see the meta shift to Jayce being fotm mid again. Trist loses 24 range at lvl 18, attacks slower and isn't as tanky, and instead gains early game harassment on her E. This probably knocks her off the best hypercarry throne.

The ruby crystal change I like. Reksai nerf is small but it wasn't ever about the damage she did in the jungle, it was how strong her E is and the damage her triple Q attack let's her do. Still dislike the jingle change, now the jungler will have to back a second time after clearing the other buff camp and a second camp (usually Red and Krugs or Blue and Gromp), which means a slower climb to 6 and less likely to see ganks in the 3-5 range. Akali change is fine, her burst combo was so oppressive at the 6-11 range.

That's all I got so far.


Question: Is there a hypercarry anymore?


Kog'Maw... That's probably it, if Trist does fall off her pedistal and into the waffling tier where Vayne, Jinx, and Varus reside of late game carries. He gets a big power spike with Triforce, but he doesn't turn into a hypercarry until he gets more levels in him and another big AD item (usually IE, but BT can also work).


For me, Kog isn't really a hypercarry anymore. Not that he isn't a huge poke/damage threat lategame but because unlike Tristana he lacks lategame self-peel and mobility. Even guys like Deft and Namei haven't seemed to be able to utilize a large % of Kog's W uptime now because of the amount of dive (not even just dive though, being close enough to deal damage around an enemy syndra even seems hard) plus lack of peel. Still a strong champion, but the game doesn't let him do his thing lategame anymore.


What I guess we are talking about then though is the actual definition of a hypercarry, which just comes down to how you define it. I would make the case that a hypercarry is a champion whose ability to hard carry is disproportionately affected by time based scalars like levels/elapsed game time or otherwise has a 3 item powerspike. Champs like Cass/Ryze/Tristana all count to the first, while Yi/Kog/Karthus count to the second.

By that definition I think Trist will always be a hypercarry by design because more of her ability to impact the game is tied to how long the game is.
"Never do an enemy a small injury." - Machiavelli
Purge
Profile Joined November 2010
Canada372 Posts
Last Edited: 2015-01-28 04:13:23
January 28 2015 04:00 GMT
#68
On January 28 2015 10:33 Karis Vas Ryaar wrote:
anyone know how long the China themed skins are going to be available? particularly the one for annie


All of the other ones are still in the store available for purchase so it I expect the same for these ones.

On January 28 2015 10:26 wei2coolman wrote:
Show nested quote +
On January 28 2015 10:23 GolemMadness wrote:
On January 28 2015 10:21 Slusher wrote:
I mean if you can't "somehow get E on to a target" you won't be doing any damage so your wording was confusing ofc it's a nerf I dunno why people keep acting like we didn't know that a month ago when riot said the rework was a nerf


Where did they say it was a nerf? Nobody even plays Tristana anymore, so why would they want to nerf her?

in the wise words of kupo, "not riot approved".

I think mostly they disliked how boring her kit was, though the bigger problem was sort of how unresponsive she felt. Like kiting shots with her just didn't feel quite the same as with other ADC's, and her escape was buggy as fuck.

Also, I'm a huge fan of having defensive buff skills for champions that don't necessarily build tanky, but giving them such an ability opens up the increased scaling efficiency of defensive items. IE, Annie's E, and making HP items give her increased scaling benefit on her defense.


I think it was more that her strategic utility was unclear and it was hard to recognize the situations in which Tristana was the best possible pick because of the tools that only she offered. Her kit wasnt very organized or streamlined to produce to make her have an identity like that, and so she was all over the place. I personally hated trist before she got her base att speed nerfs because she all but removed vayne from play with her reset, safer, stronger laning phase and comparable lategame with no real damage downtime. Even in the case of resets, Jinx has to give up something to have both 700+ range and high base attack speed, while trist did neither.

Basically she was a shittily designed champ that was hard as hell to balance. Now you pick her when you want to play seige with a hypercarry that is safer than Jinx but doesnt snowball as hard, or at least I think thats what shes supposed to do in principle.
"Never do an enemy a small injury." - Machiavelli
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2015-01-28 05:18:54
January 28 2015 04:21 GMT
#69
DFG is like the base item for AP Mids. Not everyone builds it but AP scaling is about burst and ability damage over consistent on hit or AD damage. It's kind of sad. Its removal is like the removal of a core element of the game. Hope its replacement does something similar.

edit: Imagine they removed dagon or veil or orchid from DotA. Actually I guess magic damage dealing heroes in dota can bounce back since they have like 20 of those items lol.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Frolossus
Profile Joined February 2010
United States4779 Posts
January 28 2015 04:25 GMT
#70
On January 28 2015 13:21 obesechicken13 wrote:
DFG is like the base item for AP Mids. Not everyone builds it but AP scaling is about burst and ability damage over consistent on hit or AD damage. It's kind of sad. Its removal is like the removal of a core element of the game. Hope its replacement does something similar.

have they even confirmed that they are replacing it with anything yet?
Ares[Effort] *
Profile Blog Joined February 2009
DEMACIA6550 Posts
January 28 2015 04:25 GMT
#71
On January 28 2015 12:25 sharky246 wrote:
I just started practicing zed yesterday in preparation for ranked. How big is his nerf, will he still be viable?

He will still be viable, worth practicing him
Moderatorgold coin
Gahlo
Profile Joined February 2010
United States35174 Posts
January 28 2015 04:37 GMT
#72
On January 28 2015 13:25 Frolossus wrote:
Show nested quote +
On January 28 2015 13:21 obesechicken13 wrote:
DFG is like the base item for AP Mids. Not everyone builds it but AP scaling is about burst and ability damage over consistent on hit or AD damage. It's kind of sad. Its removal is like the removal of a core element of the game. Hope its replacement does something similar.

have they even confirmed that they are replacing it with anything yet?

They said they were going to replace it with something in the same breath as they announced they were going to get rid of it.
Kinie
Profile Joined December 2011
United States3106 Posts
Last Edited: 2015-01-28 04:41:51
January 28 2015 04:39 GMT
#73
On January 28 2015 13:25 Frolossus wrote:
Show nested quote +
On January 28 2015 13:21 obesechicken13 wrote:
DFG is like the base item for AP Mids. Not everyone builds it but AP scaling is about burst and ability damage over consistent on hit or AD damage. It's kind of sad. Its removal is like the removal of a core element of the game. Hope its replacement does something similar.

have they even confirmed that they are replacing it with anything yet?


One of the Rioters did confirm that they are going to have a third item that will use NLR for it's components. Whether that means a brand new item or a previous one retooled, no one knows just yet.

Personally I think they're gonna turn Rylei's into the third NLR item (cost remains the same, just lower recipe cost as the NLR will replace the Blasting Wand).

On January 28 2015 12:53 Purge wrote:

What I guess we are talking about then though is the actual definition of a hypercarry, which just comes down to how you define it. I would make the case that a hypercarry is a champion whose ability to hard carry is disproportionately affected by time based scalars like levels/elapsed game time or otherwise has a 3 item powerspike. Champs like Cass/Ryze/Tristana all count to the first, while Yi/Kog/Karthus count to the second.

By that definition I think Trist will always be a hypercarry by design because more of her ability to impact the game is tied to how long the game is.


For me, a hypercarry is closer to your second term (champion hitting a 3 item powerspike) but it does have some components of time/level in the game (as some of the 3 item carries also have a component of time/level in them too).
Gahlo
Profile Joined February 2010
United States35174 Posts
January 28 2015 04:41 GMT
#74
Knowing Riot, they're going to continue sucking AP dick and make it NLR + Sash. Then it's going to proceed to be OP as fuck for a long time.
Frolossus
Profile Joined February 2010
United States4779 Posts
January 28 2015 04:42 GMT
#75
On January 28 2015 13:39 Kinie wrote:
Show nested quote +
On January 28 2015 13:25 Frolossus wrote:
On January 28 2015 13:21 obesechicken13 wrote:
DFG is like the base item for AP Mids. Not everyone builds it but AP scaling is about burst and ability damage over consistent on hit or AD damage. It's kind of sad. Its removal is like the removal of a core element of the game. Hope its replacement does something similar.

have they even confirmed that they are replacing it with anything yet?


One of the Rioters did confirm that they are going to have a third item that will use NLR for it's components. Whether that means a brand new item or a previous one retooled, no one knows just yet.

Personally I think they're gonna turn Rylei's into the third NLR item (cost remains the same, just lower recipe cost as the NLR will replace the Blasting Wand).

Show nested quote +
On January 28 2015 12:53 Purge wrote:

What I guess we are talking about then though is the actual definition of a hypercarry, which just comes down to how you define it. I would make the case that a hypercarry is a champion whose ability to hard carry is disproportionately affected by time based scalars like levels/elapsed game time or otherwise has a 3 item powerspike. Champs like Cass/Ryze/Tristana all count to the first, while Yi/Kog/Karthus count to the second.

By that definition I think Trist will always be a hypercarry by design because more of her ability to impact the game is tied to how long the game is.


For me, a hypercarry is closer to your second term (champion hitting a 3 item powerspike) but it does have some components of time/level in the game (as some of the 3 item carries also have a component of time/level in them too).

rylais is gonna suck as long as multi target spells count as AoE for the slow %
RaphaelSanzio
Profile Joined January 2015
United States150 Posts
January 28 2015 04:57 GMT
#76
today i stomped people so hard that i got accused of scripting

....on soraka


you know you're good when people think you're scripting on soraka
When one is painting one does not think.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
January 28 2015 05:22 GMT
#77
On January 28 2015 10:20 wei2coolman wrote:
Did trist really need a rework? I thought her power curve was pretty balanced so far in S5.

I think they just don't like her power curve even if it is balanced. They want all teams to have a similar chance to win at all stages of the game I guess. It was like how they made Garen weaker early and better late.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Sonnington
Profile Joined December 2012
United States1107 Posts
January 28 2015 05:33 GMT
#78
On January 28 2015 12:25 sharky246 wrote:
I just started practicing zed yesterday in preparation for ranked. How big is his nerf, will he still be viable?

It's the smallest love tap they could possibly give him. The nerf is to remove slow down his split push threat. I don't thnk it's a big deal. I think Zed's a terrible champ unless you snowball super hard or you're a challenger.
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 28 2015 05:45 GMT
#79
On January 28 2015 14:33 Sonnington wrote:
Show nested quote +
On January 28 2015 12:25 sharky246 wrote:
I just started practicing zed yesterday in preparation for ranked. How big is his nerf, will he still be viable?

It's the smallest love tap they could possibly give him. The nerf is to remove slow down his split push threat. I don't thnk it's a big deal. I think Zed's a terrible champ unless you snowball super hard or you're a challenger.

I don't get how it really removes the split push threat. His Q and E still gunna clear super hard. Unless the AS change hits a breakpoint where he's starting to miss like 2 or 3 autos in a an all in, I don't see it being that big of a nerf.
liftlift > tsm
Ethelis
Profile Blog Joined September 2008
United States2400 Posts
January 28 2015 05:51 GMT
#80
On January 28 2015 14:45 wei2coolman wrote:
Show nested quote +
On January 28 2015 14:33 Sonnington wrote:
On January 28 2015 12:25 sharky246 wrote:
I just started practicing zed yesterday in preparation for ranked. How big is his nerf, will he still be viable?

It's the smallest love tap they could possibly give him. The nerf is to remove slow down his split push threat. I don't thnk it's a big deal. I think Zed's a terrible champ unless you snowball super hard or you're a challenger.

I don't get how it really removes the split push threat. His Q and E still gunna clear super hard. Unless the AS change hits a breakpoint where he's starting to miss like 2 or 3 autos in a an all in, I don't see it being that big of a nerf.


They wanted to hit his tower killing abilities, i believe. He used to just take a massive dump on them.
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
Prev 1 2 3 4 5 6 51 52 53 Next
Please log in or register to reply.
Live Events Refresh
Next event in 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Leta 1072
firebathero 366
Hyuk 315
Jaedong 253
Mong 128
Stork 95
EffOrt 63
ggaemo 56
NaDa 46
Shinee 31
[ Show more ]
yabsab 15
Dota 2
Gorgc5946
NeuroSwarm205
Other Games
summit1g10618
Sick260
Livibee222
crisheroes141
Organizations
Counter-Strike
PGL11057
Other Games
gamesdonequick875
StarCraft: Brood War
UltimateBattle 21
[ Show 9 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV198
Upcoming Events
FEL
11m
Patches Events
4h 11m
AI Arena Tournament
8h 11m
FEL
1d 1h
Sparkling Tuna Cup
1d 1h
Replay Cast
1d 14h
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
3 days
The PondCast
4 days
[ Show More ]
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.