[Patch 4.21] Rek'Sai General Discussion - Page 85
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Sufficiency
Canada23833 Posts
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kongoline
6318 Posts
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Alaric
France45622 Posts
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Gahlo
United States35166 Posts
On January 06 2015 22:59 Alaric wrote: 'cause the rework's goal was 100% to balance a broken champion. Yup. But but but, muh circlejerk. | ||
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kongoline
6318 Posts
User was warned for this post | ||
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Sufficiency
Canada23833 Posts
On January 06 2015 22:59 Alaric wrote: 'cause the rework's goal was 100% to balance a broken champion. Yup. I guess calling it a rework is a bit of an overstatement. Not much of her kit was changed. | ||
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Osmoses
Sweden5302 Posts
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Gahlo
United States35166 Posts
On January 07 2015 00:20 Osmoses wrote: I keep running into irelias that do so much more damage than they ought to. Four out of five irelias, I trade evenly or outtrade, then I meet the ones that just destroy me with no items. Is this some kind of script? Max E + Sheen brings the phat burst. | ||
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Osmoses
Sweden5302 Posts
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Alaric
France45622 Posts
I should check wether E max Irelia beats Fiora. I guess you lose less damage from Riposte blocking one Hiten Style auto, and she loses a bit from being stunned longer during her E steroid. | ||
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Mensol
14536 Posts
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Sufficiency
Canada23833 Posts
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Nos-
Canada12016 Posts
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GhandiEAGLE
United States20754 Posts
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lilwisper
United States2515 Posts
On January 06 2015 22:09 M2 wrote: For what I understand you can swap (tier 2) jungle items for free now. Need sustain go purple, need to gank take blue :-) looks a little weird to me. Wow, interesting. So I guess the real thing to do now is to build your first jungle item, build the path to the enchantment you want and then decide if you want to switch or not before you get the gold to do the enchant buy. | ||
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Terranasaur
United States2085 Posts
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Uldridge
Belgium5020 Posts
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cLutZ
United States19574 Posts
On January 06 2015 22:59 Alaric wrote: 'cause the rework's goal was 100% to balance a broken champion. Yup. Its supposed to make the reworked champion easier to balance long-term, in a sustained way. The gold standards for that would be Orianna, Nami,Cait, etc. The problem with the rework team is similar to the problem with the initial champion design team: they seem to not coordinate with the balance team to output a champion that will work with that team's vision. The same problem with say, ZAC and reworked Olaf is that they need a very specific amount of tankiness at each point of the game to operate properly (neither totally OP, or useless) and small shifts in the meta, items, and fotm champions can push them over the edge in either direction. | ||
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Sponkz
Denmark4564 Posts
On January 06 2015 07:28 Lost My Will To Live wrote: D in math =/= Economist Guomindong is an economist. It's his job to come up with theoretical bullshit that doesn't mean anything. I really thought long and hard, how i would respond to Gourmindog after that long math wall, but then i gave up. I don't think he understood, what it was that i didn't understand (it wasn't the math). But it's alright, I'm still alive! NAISU | ||
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Alaric
France45622 Posts
If you reworked Udyr and he ended up still being shit against poke/kite/disengage comps, that doesn't mean the rework failed or that they didn't coordinate with the live design team, even if said rework went live during a patch which had that meta popular. You can't have all champions strong all the time. | ||
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