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[Patch 4.21] Rek'Sai General Discussion - Page 144

Forum Index > LoL General
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Starting Page 94 spamming will in GD will be warned, please don't post for the sake of post count. Keep it civil.

Please take website feedback to http://www.liquidlegends.net/forum/website-feedback/
Lmui
Profile Joined November 2010
Canada6223 Posts
January 13 2015 04:49 GMT
#2861
On January 13 2015 10:58 Neverhood wrote:


My body is ready Fionn.


How much F5ing does it take to break TL?
cLutZ
Profile Joined November 2010
United States19574 Posts
January 13 2015 05:29 GMT
#2862
On January 13 2015 12:37 LaNague wrote:
Show nested quote +
On January 13 2015 12:33 GolemMadness wrote:
On January 13 2015 11:13 LaNague wrote:
we should polish that guide section and then when TL team wins all their games, the pros post guides and we octuple the traffic.


Would also be nice to hear some patch nalance thoughts etc here like pros used to post in the SC section once there was a SC pro scene.


We need a 3rd letter in the team abbreviation so TSM fans arent brain overloaded when they switch over, too.


Pro guides almost always suck now. Hardly any detail, never get updated; basically you can just tell they threw it together in like an hour and then never looked at it again. Might as well just look at what people are building on Probuilds and look on Lolking or whatever for an actual detailed guide by a high elo solo queue player.




was more like a joke, but seeing them post informal thoughts about stuff would be cool.
Will come in time, xpecial allready posted in this forum!


Really the problem is that most pros seem to think they need to hide their "insight" otherwise teams will know Dyrus is good at Singed, or something.
Freeeeeeedom
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
January 13 2015 06:23 GMT
#2863
Hey guys, let's try to keep the discussion in here focused minimally directly on League of Legends the game or the pro scene.

We already have a thread dedicated to people discussing seniority and making in-jokes. Thanks.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
January 13 2015 06:50 GMT
#2864
i had a game today where steel legion lux e and q were literally invisible. noone in game on my team could see any particles at all. is this a common bug? i know that it makes it hard to see but the particles were actually completely gone
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Slusher
Profile Blog Joined December 2010
United States19143 Posts
January 13 2015 08:05 GMT
#2865
I'm probably the furthest thing from a tilt lord when it comes to losing but playing adc on a team that doesn't give a shit about you really grinds my gears.
Carrilord has arrived.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
January 13 2015 08:06 GMT
#2866
knowing when to jump ship from your adc and focus on helping everyone else rather than the dead weight is key to support play in solo queue though.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-01-13 08:20:50
January 13 2015 08:13 GMT
#2867
I'm talking everything from supports diving in team fights to team mates competing with you for empty lane farm when you are leading the team in kills to ignoring requests to let me finish an item before an objective. not being able to team fight when you are huge because you have a trick2g disciple on your team.

I know how to get carried I'm talking about people not letting you carry them
Carrilord has arrived.
M2
Profile Joined December 2002
Bulgaria4186 Posts
January 13 2015 08:32 GMT
#2868
http://www.surrenderat20.net/2015/01/patch-51-server-maintenance.html
not 100% sure, but I think it means - season 5 starts, elo reset, placement matches etc.
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
January 13 2015 08:34 GMT
#2869
Welp iirc they said, they're going for reset with 5.1 patch so I hope that's it ! Playing my last ranked solo game then
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
January 13 2015 08:58 GMT
#2870
I'md runk adn nobody wants to plkay this i s bul shit
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
January 13 2015 09:31 GMT
#2871
Man I've had some good times playing drunken lol. Sometimes I'm a God, sometimes I try to solo the lvl 12 adc as a lvl 8 Leona. Basically judgment calls stop existing, all in all the time, and if it works and I'm snowballing then it just keeps working.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
January 13 2015 09:49 GMT
#2872
Wondering how adding those 2 games near base exit will affect gameplay and sieging overall. I think it's a good change, gonna see in couple of days I guess.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
DanielZKlein
Profile Joined January 2010
United States1171 Posts
January 13 2015 10:27 GMT
#2873
On January 13 2015 18:49 739 wrote:
Wondering how adding those 2 games near base exit will affect gameplay and sieging overall. I think it's a good change, gonna see in couple of days I guess.


So going on about a month's worth of internal playtest, the gates aren't nearly as revolutionary as one might thing. The most noticeable play is when someone keeps poking their head out of the gate and pulling back in to harass siegers. The gates also making pathing into your jungle marginally faster. On paper it sounds like "oh my god is this even still the same map?", but in my experience it doesn't change the game up quite that much.
My modesty is awesome.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
January 13 2015 10:42 GMT
#2874
On January 13 2015 19:27 DanielZKlein wrote:
Show nested quote +
On January 13 2015 18:49 739 wrote:
Wondering how adding those 2 games near base exit will affect gameplay and sieging overall. I think it's a good change, gonna see in couple of days I guess.


So going on about a month's worth of internal playtest, the gates aren't nearly as revolutionary as one might thing. The most noticeable play is when someone keeps poking their head out of the gate and pulling back in to harass siegers. The gates also making pathing into your jungle marginally faster. On paper it sounds like "oh my god is this even still the same map?", but in my experience it doesn't change the game up quite that much.

how do the gates interact with forced movement? if you are headbutted by alistar into a gate do you get knocked through it or over it by the same rules as a wall? what if a blitz grabs you while standing on it? are you dragged inside or kept outside? does it have the same rules as a wall if azir ultimates you into it? those are mostly the areas i'm interested in. strategically it'll allow a bit of flanking on a long siege, but tactically i wonder if the gate is treated strictly as a wall for the other team by coding, or if there are more interesting interactions.
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
January 13 2015 10:59 GMT
#2875
Just a random question based around League but geared towards older gamers:

Is it rose colored goggles or are modern gamers (league players or otherwise) just people with worse attitude while playing?

Ok, so I've been drinking, but I was musing with a friend about some of the old games I used to play on the pc or Xbox a decade ago. I remember arguments and trash talk and all of that.. but I never really remember people blaming games (team games) that were losses on anybody. You just kinda' accepted that you lost, as a team. If your score was good you accepted that you were good but not good enough to carry that team that game.

I've vaguely thought about it before but never actually just sat and thought about it deeply before. I was a hardcore gamer for a decade and remembering very, very, very few instances of what even the average asshole in league has. I can even remember names of trolls in specific games because of how rare that type of attitude was compared to now.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
January 13 2015 11:08 GMT
#2876
I remember it happening occasionally in FPS games, but you have to take into account that there's a lot more interaction in LoL. If people on your team feed, then it directly affects you because then your fed opponents will just kill you. Or if your jungler doesn't help you and you think he should, it's easy to blame losing lane on that instead of yourself. In something like an FPS, if someone on your team sucks, it generally doesn't really have any effect on you other than losing the game. You don't have to worry about fed opponents or anything like that.
http://na.op.gg/summoner/userName=FLABREZU
Goragoth
Profile Blog Joined April 2009
New Zealand1065 Posts
January 13 2015 11:29 GMT
#2877
Yeah, I think it's just the nature of the MOBA genre that makes people rage particularly hard. Certainly playing DotA on Garena back in the day wasn't any better (in fact the lack of matchmaking meant it was even worse since the skillgap between players was potentially immense). Add to that the fact that free-to-play games tend to attract a younger audience in general and it's a recipe for disaster.
Creator of LoLTool.
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
January 13 2015 11:35 GMT
#2878
Thinking on it a bit more I think Moba is part and lack of voice chat is another. When voicechat first became big (xbox in particular) people either a: didn't talk at all or B: talked just enough to say what was needed.

Very, very, very few people just talked like fucking idiots or spammed music and all of that shit. It came later. So I suppose if I had played a few more years (and I did occasionally w/ friends) assholes in general became more frequent. I guess my thought process is that people, in general in online games, accepted worse behavior as the accepted norm. That simply allowed every child and bitter asshole to act out their anger/bullshit without being called on it.

I remember in old games your username would stick. You were an asshole? People remembered and you'd be lobby banned. Clearly not the case in LoL because not only do people not control lobbys but also because with millions upon millions of players you'd never remember anybody's' name.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
ketchup
Profile Joined August 2010
14521 Posts
Last Edited: 2015-01-13 11:38:20
January 13 2015 11:37 GMT
#2879
I'd say that for the most part you are looking through rose tinted glasses. Team games will always have this issue. The community hasn't really changed from DotA -> DotA2 from what I've experienced/known.

The biggest thing you have to look at is that everyone has their own reason/motivation for playing. The chance that your teammate is playing for the same reason as you is pretty low. The overarching goal might be that they want to have fun, but what fun means to you isn't always the same as what it means to some other random teammate you meet in solo queue. This is why people generally find communities with shared interests, and play/interact with people from that community
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
January 13 2015 11:40 GMT
#2880
On January 13 2015 20:37 ketchup wrote:
I'd say that for the most part you are looking through rose tinted glasses. Team games will always have this issue. The community hasn't really changed from DotA -> DotA2 from what I've experienced/known.

The biggest thing you have to look at is that everyone has their own reason/motivation for playing. The chance that your teammate is playing for the same reason as you is pretty low. The overarching goal might be that they want to have fun, but what fun means to you isn't always the same as what it means to some other random teammate you meet in solo queue. This is why people generally find communities with shared interests, and play/interact with people from that community


Even though dota/dota2 etc are similar and obviously relevant, I'm looking for beyond that scope. If mobas have been that way since Aeon of Strife and other shit back in Starcraft BW were big; ok I can accept that maybe this game somehow brings out the worst in people. I suppose I'm asking more if people who played 10+ years ago in other games/communities long enough saw a similar mindset with players or not.

And if people think Mobas have been that way since forever feel free to share that too; it's interesting.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
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